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Branislav Kveton

Publications and source records attributed to Branislav Kveton.

At least 37 records · Page 2Linked to original sources

LLM-as-Judge on a Budget

LLM-as-a-judge has emerged as a cornerstone technique for evaluating large language models by leveraging LLM reasoning to score prompt-response pairs. Since LLM judgments are stochastic, practitioners commonly query each pair multiple times to estimate mean scores accurately. This raises a critical challenge: given a fixed computational budget $B$, how to optimally allocate queries across $K$ prompt-response pairs to minimize estimation error? We present a principled variance-adaptive approach leveraging multi-armed bandit theory and concentration inequalities. Our method dynamically allocates queries based on estimated score variances, concentrating resources where uncertainty is highest. Further, our algorithm is shown to achieve a worst-case score-estimation error of $\tilde{O}\left(\sqrt{\frac{\sum_{i=1}^K σ_i^2}{B}}\right)$, $σ_i^2$ being the unknown score variance for pair $i \in [K]$ with near-optimal budget allocation. Experiments on \emph{Summarize-From-Feedback} and \emph{HelpSteer2} demonstrate that our method significantly outperforms uniform allocation, reducing worst-case estimation error while maintaining identical budgets. Our work establishes a theoretical foundation for efficient LLM evaluation with practical implications for AI safety, model alignment, and automated assessment at scale.

cs.LG↗

Stepwise Credit Assignment for GRPO on Flow-Matching Models

Flow-GRPO successfully applies reinforcement learning to flow models, but uses uniform credit assignment across all steps. This ignores the temporal structure of diffusion generation: early steps determine composition and content (low-frequency structure), while late steps resolve details and textures (high-frequency details). Moreover, assigning uniform credit based solely on the final image can inadvertently reward suboptimal intermediate steps, especially when errors are corrected later in the diffusion trajectory. We propose Stepwise-Flow-GRPO, which assigns credit based on each step's reward improvement. By leveraging Tweedie's formula to obtain intermediate reward estimates and introducing gain-based advantages, our method achieves superior sample efficiency and faster convergence. We also introduce a DDIM-inspired SDE that improves reward quality while preserving stochasticity for policy gradients.

cs.LG↗

RADAR: Reasoning-Ability and Difficulty-Aware Routing for Reasoning LLMs

Reasoning language models have demonstrated remarkable performance on many challenging tasks in math, science, and coding. Choosing the right reasoning model for practical deployment involves a performance and cost tradeoff at two key levels: model size and reasoning budget, where larger models and higher reasoning budget lead to better performance but with increased cost and latency. In this work, we tackle this tradeoff from the angle of model configuration routing for different queries, and present RADAR (Reasoning-Ability and Difficulty-Aware Routing), a lightweight, interpretable, and scalable routing framework. Inspired by psychometrics, RADAR learns an item response model from model responses with different budgets to different queries, with interpretable parameters including query difficulties and model-budget abilities. RADAR then routes queries with higher difficulty to model-budget pairs with higher ability, and vice versa. We conduct extensive experiments on 8 widely used challenging reasoning benchmarks, demonstrating the superior performance of RADAR compared to state-of-the-art model routing methods. RADAR also exhibits query generalization capabilities, showing strong performance on out-of-distribution queries in all benchmarks. RADAR is also scalable and can efficiently integrate additional models by dynamically selecting a small set of evaluation queries to estimate their abilities.

cs.AI↗

Agentic Planning with Reasoning for Image Styling via Offline RL

Direct prompt-based editing often fails on complex transformations because vague and subjective prompts often require nuanced understanding of what should be changed in the image. Our core intuition is that leveraging compositional image editing tools rather than direct prompting profits from structured agent-level planning with explicit reasoning, leading to better results. This structured planning framework enables efficient offline RL post-training on quality-scored trajectories to improve performance. We present a tool-based agentic RL post-training framework that addresses this through structured planning with chain-of-thought reasoning. Our key contributions include: (1) A tool-based agentic planning methodology that combines a compositional library of orthogonal primitive transformations, structured context representation, and explicit per-step reasoning to decompose complex styling into interpretable tool sequences. (2) A synthetic data generation pipeline producing three large-scale datasets (each $\sim$10K trajectories) with reasoning chains, plans, and quality scores, as no existing datasets provide such supervision. Our datasets and code are publicly available at the HuggingFace repository. (3) Offline RL training methods for learning planners with reasoning as our core algorithmic contributions, which consistently improve over the Edit-Only baseline in visual quality and instruction following. (4) Comprehensive evaluation across 4B and 8B parameter Qwen3-VL models showing that our methods outperform other baselines in the majority of compositional tasks, validated by human evaluations.

cs.LG↗

Partial Policy Gradients for RL in LLMs

Reinforcement learning is a framework for learning to act sequentially in an unknown environment. We propose a natural approach for modeling policy structure in policy gradients. The key idea is to optimize for a subset of future rewards: smaller subsets represent simpler policies, which can be learned more reliably because their empirical gradient estimates are more accurate. Our approach allows for modeling and comparison of different policy classes, including full planning, greedy, K-step lookahead, and segment policies. We evaluate the policies empirically on multiple persona-alignment conversational problems. Different policies excel in different problems, reflecting their different characteristics and highlighting the importance of our studied policy class.

cs.LG↗

ML-Tool-Bench: Tool-Augmented Planning for ML Tasks

The development of autonomous machine learning (ML) agents capable of end-to-end data science workflows represents a significant frontier in artificial intelligence. These agents must orchestrate complex sequences of data analysis, feature engineering, model selection, and hyperparameter optimization, tasks that require sophisticated planning and iteration. While recent work on building ML agents has explored using large language models (LLMs) for direct code generation, tool-augmented approaches offer greater modularity and reliability. However, existing tool-use benchmarks focus primarily on task-specific tool selection or argument extraction for tool invocation, failing to evaluate the sophisticated planning capabilities required for ML Agents. In this work, we introduce a comprehensive benchmark for evaluating tool-augmented ML agents using a curated set of 61 specialized tools and 15 tabular ML challenges from Kaggle. Our benchmark goes beyond traditional tool-use evaluation by incorporating an in-memory named object management, allowing agents to flexibly name, save, and retrieve intermediate results throughout the workflows. We demonstrate that standard ReAct-style approaches struggle to generate valid tool sequences for complex ML pipelines, and that tree search methods with LLM-based evaluation underperform due to inconsistent state scoring. To address these limitations, we propose two simple approaches: 1) using shaped deterministic rewards with structured textual feedback, and 2) decomposing the original problem into a sequence of sub-tasks, which significantly improves trajectory validity and task performance. Using GPT-4o, our approach improves over ReAct by 16.52 percentile positions, taking the median across all Kaggle challenges. We believe our work provides a foundation for developing more capable tool-augmented planning ML agents.

cs.LG↗

Riding the Carousel: The First Extensive Eye Tracking Analysis of Browsing Behavior in Carousel Recommenders

Carousels have become the de-facto standard user interface in online services. However, there is a lack of research in carousels, particularly examining how recommender systems may be designed differently than the traditional single-list interfaces. One of the key elements for understanding how to design a system for a particular interface is understanding how users browse. For carousels, users may browse in a number of different ways due to the added complexity of multiple topic defined-lists and swiping to see more items. Eye tracking is the key to understanding user behavior by providing valuable, direct information on how users see and navigate. In this work, we provide the first extensive analysis of the eye tracking behavior in carousel recommenders under the free-browsing setting. To understand how users browse and model their behavior, we examine the following research questions : 1) where do users start browsing, 2) how do users transition from item to item within the same carousel and across carousels, and 3) how does genre preference impact transitions? This work addresses a gap in the field and provides the first extensive empirical results of eye tracked browsing behavior in carousels for improving recommenders. Taking into account the insights learned from the above questions, our final contribution is to provide takeaways for carousel recommender system designers to better optimize their systems for user browsing behavior. The most important being an improved reordering of the ranked item positions to account for browsing behavior after swiping. These contributions aim not only to help improve current systems, but also to encourage and allow the design of new user models, systems, and metrics that are better suited to the complexity of carousel interfaces.

cs.IR↗

Optimal Design for Human Preference Elicitation

Learning of preference models from human feedback has been central to recent advances in artificial intelligence. Motivated by the cost of obtaining high-quality human annotations, we study efficient human preference elicitation for learning preference models. The key idea in our work is to generalize optimal designs, an approach to computing optimal information-gathering policies, to lists of items that represent potential questions with answers. The policy is a distribution over the lists and we elicit preferences from them proportionally to their probabilities. To show the generality of our ideas, we study both absolute and ranking feedback models on items in the list. We design efficient algorithms for both and analyze them. Finally, we demonstrate that our algorithms are practical by evaluating them on existing question-answering problems.

cs.LG↗

Online Posterior Sampling with a Diffusion Prior

Posterior sampling in contextual bandits with a Gaussian prior can be implemented exactly or approximately using the Laplace approximation. The Gaussian prior is computationally efficient but it cannot describe complex distributions. In this work, we propose approximate posterior sampling algorithms for contextual bandits with a diffusion model prior. The key idea is to sample from a chain of approximate conditional posteriors, one for each stage of the reverse diffusion process, which are obtained by the Laplace approximation. Our approximations are motivated by posterior sampling with a Gaussian prior, and inherit its simplicity and efficiency. They are asymptotically consistent and perform well empirically on a variety of contextual bandit problems.

cs.LG↗

Offline RL by Reward-Weighted Fine-Tuning for Conversation Optimization

Offline reinforcement learning (RL) is a variant of RL where the policy is learned from a previously collected dataset of trajectories and rewards. In our work, we propose a practical approach to offline RL with large language models (LLMs). We recast the problem as reward-weighted fine-tuning, which can be solved using similar techniques to supervised fine-tuning (SFT). To showcase the value of our approach, we apply it to learning short-horizon question-answering policies of a fixed length, where the agent reasons about potential answers or asks clarifying questions. Our work stands in a stark contrast to state-of-the-art methods in this domain, based on SFT and direct preference optimization, which have additional hyper-parameters and do not directly optimize for rewards. We compare to them empirically, and report major gains in both optimized rewards and language quality.

cs.CL↗

Human-Aligned MLLM Judges for Fine-Grained Image Editing Evaluation: A Benchmark, Framework, and Analysis

Evaluating image editing models remains challenging due to the coarse granularity and limited interpretability of traditional metrics, which often fail to capture aspects important to human perception and intent. Such metrics frequently reward visually plausible outputs while overlooking controllability, edit localization, and faithfulness to user instructions. In this work, we introduce a fine-grained Multimodal Large Language Model (MLLM)-as-a-Judge framework for image editing that decomposes common evaluation notions into twelve fine-grained interpretable factors spanning image preservation, edit quality, and instruction fidelity. Building on this formulation, we present a new human-validated benchmark that integrates human judgments, MLLM-based evaluations, model outputs, and traditional metrics across diverse image editing tasks. Through extensive human studies, we show that the proposed MLLM judges align closely with human evaluations at a fine granularity, supporting their use as reliable and scalable evaluators. We further demonstrate that traditional image editing metrics are often poor proxies for these factors, failing to distinguish over-edited or semantically imprecise outputs, whereas our judges provide more intuitive and informative assessments in both offline and online settings. Together, this work introduces a benchmark, a principled factorization, and empirical evidence positioning fine-grained MLLM judges as a practical foundation for studying, comparing, and improving image editing approaches.

cs.CV↗

Learning to Reason in LLMs by Expectation Maximization

Large language models (LLMs) solve reasoning problems by first generating a rationale and then answering. We formalize reasoning as a latent variable model and derive a reward-based filtered expectation-maximization (FEM) objective for learning to reason. This view connects EM and modern reward-based optimization, and shows that the main challenge lies in designing a sampling distribution of rationales that justify correct answers. We instantiate and compare three sampling schemes: rejection sampling with a budget, self-taught reasoner (STaR), and prompt posterior sampling (PPS), which only keeps the rationalization stage of STaR that conditions on the correct answer in the prompt. We experiment with LLM-as-a-judge calibration and summarization from feedback tasks, where conditioning on the correct answer provides a strong guidance for generating rationales. Our experiments show the efficacy of PPS over other sampling schemes, and that the sampling scheme can have a significant impact on performance.

cs.LG↗

Quantitative LLM Judges

LLM-as-a-judge is a framework where a large language model (LLM) evaluates the output of another LLM. While LLMs excel at producing qualitative textual evaluations, they often struggle to predict human preferences and numeric scores. We propose quantitative LLM judges, which align evaluation scores of existing LLM judges to humans in a given domain using regression models. The models are trained to improve the score of the original judge using its rationale and score. We present four quantitative judges for different types of absolute and relative feedback, which showcases the generality and versatility of our framework. Our framework is more computationally efficient than supervised fine-tuning and can be more statistically efficient when human feedback is limited, which is expected in practice. We validate these claims empirically on four datasets using two base judges. Our experiments show that quantitative judges can improve the predictive power of existing judges through post-hoc modeling.

cs.CL↗

MLLM as a UI Judge: Benchmarking Multimodal LLMs for Predicting Human Perception of User Interfaces

In an ideal design pipeline, user interface (UI) design is intertwined with user research to validate decisions, yet studies are often resource-constrained during early exploration. Recent advances in multimodal large language models (MLLMs) offer a promising opportunity to act as early evaluators, helping designers narrow options before formal testing. Unlike prior work that emphasizes user behavior in narrow domains such as e-commerce with metrics like clicks or conversions, we focus on subjective user evaluations across varied interfaces. We investigate whether MLLMs can mimic human preferences when evaluating individual UIs and comparing them. Using data from a crowdsourcing platform, we benchmark GPT-4o, Claude, and Llama across 30 interfaces and examine alignment with human judgments on multiple UI factors. Our results show that MLLMs approximate human preferences on some dimensions but diverge on others, underscoring both their potential and limitations in supplementing early UX research.

cs.HC↗

GUI Agents: A Survey

Graphical User Interface (GUI) agents, powered by Large Foundation Models, have emerged as a transformative approach to automating human-computer interaction. These agents autonomously interact with digital systems or software applications via GUIs, emulating human actions such as clicking, typing, and navigating visual elements across diverse platforms. Motivated by the growing interest and fundamental importance of GUI agents, we provide a comprehensive survey that categorizes their benchmarks, evaluation metrics, architectures, and training methods. We propose a unified framework that delineates their perception, reasoning, planning, and acting capabilities. Furthermore, we identify important open challenges and discuss key future directions. Finally, this work serves as a basis for practitioners and researchers to gain an intuitive understanding of current progress, techniques, benchmarks, and critical open problems that remain to be addressed.

cs.AI↗

LaMP-Cap: Personalized Figure Caption Generation With Multimodal Figure Profiles

Figure captions are crucial for helping readers understand and remember a figure's key message. Many models have been developed to generate these captions, helping authors compose better quality captions more easily. Yet, authors almost always need to revise generic AI-generated captions to match their writing style and the domain's style, highlighting the need for personalization. Despite language models' personalization (LaMP) advances, these technologies often focus on text-only settings and rarely address scenarios where both inputs and profiles are multimodal. This paper introduces LaMP-Cap, a dataset for personalized figure caption generation with multimodal figure profiles. For each target figure, LaMP-Cap provides not only the needed inputs, such as figure images, but also up to three other figures from the same document--each with its image, caption, and figure-mentioning paragraphs--as a profile to characterize the context. Experiments with four LLMs show that using profile information consistently helps generate captions closer to the original author-written ones. Ablation studies reveal that images in the profile are more helpful than figure-mentioning paragraphs, highlighting the advantage of using multimodal profiles over text-only ones.

cs.CL↗

Multimodal LLMs as Customized Reward Models for Text-to-Image Generation

We introduce LLaVA-Reward, an efficient reward model designed to automatically evaluate text-to-image (T2I) generations across multiple perspectives, leveraging pretrained multimodal large language models (MLLMs). Existing MLLM-based approaches require instruction-following data for supervised fine-tuning and evaluate generation quality on analyzing text response, which is time-consuming and difficult to train. To address this problem, we propose LLaVA-Reward, which directly utilizes the hidden states of MLLMs given text-image pairs. To enhance the bidirectional interaction between visual and textual representations in decoder-only MLLMs, we further propose adding a Skip-connection Cross Attention (SkipCA) module. This design enhances text-image correlation reasoning by connecting early-layer visual features with later-layer hidden representations. In addition, LLaVA-Reward supports different types of preference data for efficient fine-tuning, including paired preference data and unpaired data. We train LLaVA-Reward on four evaluation perspectives: text-image alignment, fidelity/artifact, safety, and overall ranking. Empirical results demonstrate that LLaVA-Reward outperforms conventional and MLLM-based methods in generating human-aligned scores for automatic evaluations and inference-time scaling in text-to-image generations.

cs.CV↗

Personalization of Large Language Models: A Survey

Personalization of Large Language Models (LLMs) has recently become increasingly important with a wide range of applications. Despite the importance and recent progress, most existing works on personalized LLMs have focused either entirely on (a) personalized text generation or (b) leveraging LLMs for personalization-related downstream applications, such as recommendation systems. In this work, we bridge the gap between these two separate main directions for the first time by introducing a taxonomy for personalized LLM usage and summarizing the key differences and challenges. We provide a formalization of the foundations of personalized LLMs that consolidates and expands notions of personalization of LLMs, defining and discussing novel facets of personalization, usage, and desiderata of personalized LLMs. We then unify the literature across these diverse fields and usage scenarios by proposing systematic taxonomies for the granularity of personalization, personalization techniques, datasets, evaluation methods, and applications of personalized LLMs. Finally, we highlight challenges and important open problems that remain to be addressed. By unifying and surveying recent research using the proposed taxonomies, we aim to provide a clear guide to the existing literature and different facets of personalization in LLMs, empowering both researchers and practitioners.

cs.CL↗