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Bruce Hajek

Publications and source records attributed to Bruce Hajek.

At least 37 records · Page 2Linked to original sources

Information Limits for Recovering a Hidden Community

We study the problem of recovering a hidden community of cardinality $K$ from an $n \times n$ symmetric data matrix $A$, where for distinct indices $i,j$, $A_{ij} \sim P$ if $i, j$ both belong to the community and $A_{ij} \sim Q$ otherwise, for two known probability distributions $P$ and $Q$ depending on $n$. If $P={\rm Bern}(p)$ and $Q={\rm Bern}(q)$ with $p>q$, it reduces to the problem of finding a densely-connected $K$-subgraph planted in a large Erdös-Rényi graph; if $P=\mathcal{N}(μ,1)$ and $Q=\mathcal{N}(0,1)$ with $μ>0$, it corresponds to the problem of locating a $K \times K$ principal submatrix of elevated means in a large Gaussian random matrix. We focus on two types of asymptotic recovery guarantees as $n \to \infty$: (1) weak recovery: expected number of classification errors is $o(K)$; (2) exact recovery: probability of classifying all indices correctly converges to one. Under mild assumptions on $P$ and $Q$, and allowing the community size to scale sublinearly with $n$, we derive a set of sufficient conditions and a set of necessary conditions for recovery, which are asymptotically tight with sharp constants. The results hold in particular for the Gaussian case, and for the case of bounded log likelihood ratio, including the Bernoulli case whenever $\frac{p}{q}$ and $\frac{1-p}{1-q}$ are bounded away from zero and infinity. An important algorithmic implication is that, whenever exact recovery is information theoretically possible, any algorithm that provides weak recovery when the community size is concentrated near $K$ can be upgraded to achieve exact recovery in linear additional time by a simple voting procedure.

stat.ML↗

Achieving Exact Cluster Recovery Threshold via Semidefinite Programming

The binary symmetric stochastic block model deals with a random graph of $n$ vertices partitioned into two equal-sized clusters, such that each pair of vertices is connected independently with probability $p$ within clusters and $q$ across clusters. In the asymptotic regime of $p=a \log n/n$ and $q=b \log n/n$ for fixed $a,b$ and $n \to \infty$, we show that the semidefinite programming relaxation of the maximum likelihood estimator achieves the optimal threshold for exactly recovering the partition from the graph with probability tending to one, resolving a conjecture of Abbe et al. \cite{Abbe14}. Furthermore, we show that the semidefinite programming relaxation also achieves the optimal recovery threshold in the planted dense subgraph model containing a single cluster of size proportional to $n$.

stat.ML↗

Clustering and Inference From Pairwise Comparisons

Given a set of pairwise comparisons, the classical ranking problem computes a single ranking that best represents the preferences of all users. In this paper, we study the problem of inferring individual preferences, arising in the context of making personalized recommendations. In particular, we assume that there are $n$ users of $r$ types; users of the same type provide similar pairwise comparisons for $m$ items according to the Bradley-Terry model. We propose an efficient algorithm that accurately estimates the individual preferences for almost all users, if there are $r \max \{m, n\}\log m \log^2 n$ pairwise comparisons per type, which is near optimal in sample complexity when $r$ only grows logarithmically with $m$ or $n$. Our algorithm has three steps: first, for each user, compute the \emph{net-win} vector which is a projection of its $\binom{m}{2}$-dimensional vector of pairwise comparisons onto an $m$-dimensional linear subspace; second, cluster the users based on the net-win vectors; third, estimate a single preference for each cluster separately. The net-win vectors are much less noisy than the high dimensional vectors of pairwise comparisons and clustering is more accurate after the projection as confirmed by numerical experiments. Moreover, we show that, when a cluster is only approximately correct, the maximum likelihood estimation for the Bradley-Terry model is still close to the true preference.

stat.ML↗

Submatrix localization via message passing

The principal submatrix localization problem deals with recovering a $K\times K$ principal submatrix of elevated mean $μ$ in a large $n\times n$ symmetric matrix subject to additive standard Gaussian noise. This problem serves as a prototypical example for community detection, in which the community corresponds to the support of the submatrix. The main result of this paper is that in the regime $Ω(\sqrt{n}) \leq K \leq o(n)$, the support of the submatrix can be weakly recovered (with $o(K)$ misclassification errors on average) by an optimized message passing algorithm if $λ= μ^2K^2/n$, the signal-to-noise ratio, exceeds $1/e$. This extends a result by Deshpande and Montanari previously obtained for $K=Θ(\sqrt{n}).$ In addition, the algorithm can be extended to provide exact recovery whenever information-theoretically possible and achieve the information limit of exact recovery as long as $K \geq \frac{n}{\log n} (\frac{1}{8e} + o(1))$. The total running time of the algorithm is $O(n^2\log n)$. Another version of the submatrix localization problem, known as noisy biclustering, aims to recover a $K_1\times K_2$ submatrix of elevated mean $μ$ in a large $n_1\times n_2$ Gaussian matrix. The optimized message passing algorithm and its analysis are adapted to the bicluster problem assuming $Ω(\sqrt{n_i}) \leq K_i \leq o(n_i)$ and $K_1\asymp K_2.$ A sharp information-theoretic condition for the weak recovery of both clusters is also identified.

stat.ML↗

Computational Lower Bounds for Community Detection on Random Graphs

This paper studies the problem of detecting the presence of a small dense community planted in a large Erdős-Rényi random graph $\mathcal{G}(N,q)$, where the edge probability within the community exceeds $q$ by a constant factor. Assuming the hardness of the planted clique detection problem, we show that the computational complexity of detecting the community exhibits the following phase transition phenomenon: As the graph size $N$ grows and the graph becomes sparser according to $q=N^{-α}$, there exists a critical value of $α= \frac{2}{3}$, below which there exists a computationally intensive procedure that can detect far smaller communities than any computationally efficient procedure, and above which a linear-time procedure is statistically optimal. The results also lead to the average-case hardness results for recovering the dense community and approximating the densest $K$-subgraph.

math.ST↗

On Bidding with Securities: Risk Aversion and Positive Dependence

DeMarzo et al. (2005) consider auctions in which bids are selected from a completely ordered family of securities whose values are tied to the resource being auctioned. The paper defines a notion of relative steepness of families of securities and shows that a steeper family provides greater expected revenue to the seller. Two assumptions are: the buyers are risk-neutral; the random variables through which values and signals of the buyers are realized are affiliated. We show that this revenue ranking holds for the second price auction in the case of risk-aversion. However, it does not hold if affiliation is relaxed to a less restrictive form of positive dependence, namely first order stochastic dominance (FOSD). We define the relative strong steepness of families of securities and show that it provides a necessary and sufficient condition for comparing two families in the FOSD case. All results extend to the English auction.

cs.GT↗

A Maximal Inequality for Supermartingales

A tight upper bound is given on the distribution of the maximum of a supermartingale. Specifically, it is shown that if $Y$ is a semimartingale with initial value zero and quadratic variation process $[Y,Y]$ such that $Y + [Y,Y]$ is a supermartingale, then the probability the maximum of $Y$ is greater than or equal to a positive constant $a$ is less than or equal to $1/(1+a).$ The proof makes use of the semimartingale calculus and is inspired by dynamic programming.

math.PR↗

Minimax-optimal Inference from Partial Rankings

This paper studies the problem of inferring a global preference based on the partial rankings provided by many users over different subsets of items according to the Plackett-Luce model. A question of particular interest is how to optimally assign items to users for ranking and how many item assignments are needed to achieve a target estimation error. For a given assignment of items to users, we first derive an oracle lower bound of the estimation error that holds even for the more general Thurstone models. Then we show that the Cramér-Rao lower bound and our upper bounds inversely depend on the spectral gap of the Laplacian of an appropriately defined comparison graph. When the system is allowed to choose the item assignment, we propose a random assignment scheme. Our oracle lower bound and upper bounds imply that it is minimax-optimal up to a logarithmic factor among all assignment schemes and the lower bound can be achieved by the maximum likelihood estimator as well as popular rank-breaking schemes that decompose partial rankings into pairwise comparisons. The numerical experiments corroborate our theoretical findings.

stat.ML↗

Jointly Clustering Rows and Columns of Binary Matrices: Algorithms and Trade-offs

In standard clustering problems, data points are represented by vectors, and by stacking them together, one forms a data matrix with row or column cluster structure. In this paper, we consider a class of binary matrices, arising in many applications, which exhibit both row and column cluster structure, and our goal is to exactly recover the underlying row and column clusters by observing only a small fraction of noisy entries. We first derive a lower bound on the minimum number of observations needed for exact cluster recovery. Then, we propose three algorithms with different running time and compare the number of observations needed by them for successful cluster recovery. Our analytical results show smooth time-data trade-offs: one can gradually reduce the computational complexity when increasingly more observations are available.

stat.ML↗

Tree dynamics for peer-to-peer streaming

This paper presents an asynchronous distributed algorithm to manage multiple trees for peer-to-peer streaming in a flow level model. It is assumed that videos are cut into substreams, with or without source coding, to be distributed to all nodes. The algorithm guarantees that each node receives sufficiently many substreams within delay logarithmic in the number of peers. The algorithm works by constantly updating the topology so that each substream is distributed through trees to as many nodes as possible without interference. Competition among trees for limited upload capacity is managed so that both coverage and balance are achieved. The algorithm is robust in that it efficiently eliminates cycles and maintains tree structures in a distributed way. The algorithm favors nodes with higher degree, so it not only works for live streaming and video on demand, but also in the case a few nodes with large degree act as servers and other nodes act as clients. A proof of convergence of the algorithm is given assuming instantaneous update of depth information, and for the case of a single tree it is shown that the convergence time is stochastically tightly bounded by a small constant times the log of the number of nodes. These theoretical results are complemented by simulations showing that the algorithm works well even when most assumptions for the theoretical tractability do not hold.

cs.DS↗

Single Video Performance Analysis for Video-on-Demand Systems

We study the content placement problem for cache delivery video-on-demand systems under static random network topologies with fixed heavy-tailed video demand. The performance measure is the amount of server load; we wish to minimize the total download rate for all users from the server and maximize the rate from caches. Our approach reduces the analysis for multiple videos to consideration of decoupled systems with a single video each. For each placement policy, insights gained from the single video analysis carry back to the original multiple video content placement problem. Finally, we propose a hybrid placement technique that achieves near optimal performance with low complexity.

cs.NI↗

The Supermarket Game

A supermarket game is considered with $N$ FCFS queues with unit exponential service rate and global Poisson arrival rate $N λ$. Upon arrival each customer chooses a number of queues to be sampled uniformly at random and joins the least loaded sampled queue. Customers are assumed to have cost for both waiting and sampling, and they want to minimize their own expected total cost. We study the supermarket game in a mean field model that corresponds to the limit as $N$ converges to infinity in the sense that (i) for a fixed symmetric customer strategy, the joint equilibrium distribution of any fixed number of queues converges as $N \to \infty$ to a product distribution determined by the mean field model and (ii) a Nash equilibrium for the mean field model is an $ε$-Nash equilibrium for the finite $N$ model with $N$ sufficiently large. It is shown that there always exists a Nash equilibrium for $λ<1$ and the Nash equilibrium is unique with homogeneous waiting cost for $λ^2 \le 1/2$. Furthermore, we find that the action of sampling more queues by some customers has a positive externality on the other customers in the mean field model, but can have a negative externality for finite $N$.

cs.IT↗

On the Incentive to Deviate in Core Selecting Combinatorial Auctions

Recent spectrum auctions in the United Kingdom, and some proposals for future auctions of spectrum in the United States, are based on preliminary price discovery rounds, followed by calculation of final prices for the winning buyers. For example, the prices could be the projection of Vikrey prices onto the core of reported prices. The use of Vikrey prices should lead to more straightforward bidding, but the projection reverses some of the incentive for bidders to report truthfully. Still, we conjecture that the price paid by a winning buyer increases no faster than the bid, as in a first price auction. It would be rather disturbing if the conjecture is false. The conjecture is established for a buyer interacting with disjoint groups of other buyers in a star network setting. It is also shown that for any core-selecting payment rule and any integer w greater than or equal to two, there is a market setting with w winning buyers such that the price paid by some winning buyer increases at least (1-1/w) times as fast as the price bid.

cs.GT↗

Auctions with a Profit Sharing Contract

We study the problem of selling a resource through an auction mechanism. The winning buyer in turn develops this resource to generate profit. Two forms of payment are considered: charging the winning buyer a one-time payment, or an initial payment plus a profit sharing contract (PSC). We consider a symmetric interdependent values model with risk averse or risk neutral buyers and a risk neutral seller. For the second price auction and the English auction, we show that the seller's expected total revenue from the auction where he also takes a fraction of the positive profit is higher than the expected revenue from the auction with only a one-time payment. Moreover, the seller can generate an even higher expected total revenue if, in addition to taking a fraction of the positive profit, he also takes the same fraction of any loss incurred from developing the resource. Moving beyond simple PSCs, we show that the auction with a PSC from a very general class generates higher expected total revenue than the auction with only a one-time payment. Finally, we show that suitable PSCs provide higher expected total revenue than a one-time payment even when the incentives of the winning buyer to develop the resource must be addressed by the seller.

cs.GT↗

Stability of a Peer-to-Peer Communication System

This paper focuses on the stationary portion of file download in an unstructured peer-to-peer network, which typically follows for many hours after a flash crowd initiation. The model includes the case that peers can have some pieces at the time of arrival. The contribution of the paper is to identify how much help is needed from the seeds, either fixed seeds or peer seeds (which are peers remaining in the system after obtaining a complete collection) to stabilize the system. The dominant cause for instability is the missing piece syndrome, whereby one piece becomes very rare in the network. It is shown that stability can be achieved with only a small amount of help from peer seeds--even with very little help from a fixed seed, peers need dwell as peer seeds on average only long enough to upload one additional piece. The region of stability is insensitive to the piece selection policy. Network coding can substantially increase the region of stability in case a portion of the new peers arrive with randomly coded pieces.

cs.PF↗

The Missing Piece Syndrome in Peer-to-Peer Communication

Typical protocols for peer-to-peer file sharing over the Internet divide files to be shared into pieces. New peers strive to obtain a complete collection of pieces from other peers and from a seed. In this paper we investigate a problem that can occur if the seeding rate is not large enough. The problem is that, even if the statistics of the system are symmetric in the pieces, there can be symmetry breaking, with one piece becoming very rare. If peers depart after obtaining a complete collection, they can tend to leave before helping other peers receive the rare piece. Assuming that peers arrive with no pieces, there is a single seed, random peer contacts are made, random useful pieces are downloaded, and peers depart upon receiving the complete file, the system is stable if the seeding rate (in pieces per time unit) is greater than the arrival rate, and is unstable if the seeding rate is less than the arrival rate. The result persists for any piece selection policy that selects from among useful pieces, such as rarest first, and it persists with the use of network coding.

cs.PF↗

Revenue Optimal Auction for Single-Minded Buyers

We study the problem of characterizing revenue optimal auctions for single-minded buyers. Each buyer is interested only in a specific bundle of items and has a value for the same. Both his bundle and its value are his private information. The bundles that buyers are interested in and their corresponding values are assumed to be realized from known probability distributions independent across the buyers. We identify revenue optimal auctions with a simple structure, if the conditional distribution of any buyer's valuation is nondecreasing, in the hazard rates ordering of probability distributions, as a function of the bundle the buyer is interested in. The revenue optimal auction is given by the solution of a maximum weight independent set problem. We provide a novel graphical construction of the weights and highlight important properties of the resulting auction.

cs.GT↗

Efficiency Loss in Revenue Optimal Auctions

We study efficiency loss in Bayesian revenue optimal auctions. We quantify this as the worst case ratio of loss in the realized social welfare to the social welfare that can be realized by an efficient auction. Our focus is on auctions with single-parameter buyers and where buyers' valuation sets are finite. For binary valued single-parameter buyers with independent (not necessarily identically distributed) private valuations, we show that the worst case efficiency loss ratio (ELR) is no worse than it is with only one buyer; moreover, it is at most 1/2. Moving beyond the case of binary valuations but restricting to single item auctions, where buyers' private valuations are independent and identically distributed, we obtain bounds on the worst case ELR as a function of number of buyers, cardinality of buyers' valuation set, and ratio of maximum to minimum possible values that buyers can have for the item.

cs.GT↗