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Cagri Kilic

Publications and source records attributed to Cagri Kilic.

16 recordsLinked to original sources

AI-Augmented Model Predictive Control for Safe and Adaptive Rendezvous and Proximity Operations

Autonomous rendezvous and proximity operations (RPO) in adversarial orbital environments require guidance architectures balancing target pursuit, safety preservation, and real-time adaptability under dynamically evolving interaction conditions. Although learning-based approaches show promise, their application to safety-critical orbital robotics remains limited by concerns regarding interpretability, robustness, and constraint awareness. This work presents an adaptive Model Predictive Control (MPC) framework for autonomous spacecraft RPO in multi-agent adversarial scenarios. The proposed architecture combines a constrained receding-horizon MPC formulation with a data-driven supervisory tuning layer that adjusts controller parameters from offline closed-loop evaluation and online interaction geometry. Relative motion follows Clohessy-Wiltshire (CW) dynamics, enabling computationally efficient finite-horizon prediction and real-time quadratic optimization. The MPC formulation incorporates actuator limits, predictive keep-out-zone constraints, slack-variable feasibility handling, and optional Control Barrier Function (CBF) safety filtering. Rather than generating thrust commands directly, the adaptive layer modifies interpretable MPC parameters, including tracking weights, safety penalties, minimum-separation objectives, and keep-out-zone objectives. The framework was evaluated in the official Kerbal Space Program Differential Game (KSPDG) Capture-the-Satellite environment through Monte Carlo simulations. Results demonstrate improved closed-loop robustness, adaptive maneuvering behavior, and rendezvous performance compared with fixed-parameter MPC while preserving safety-aware operation and real-time feasibility, providing a modular, interpretable foundation for adaptive spacecraft RPO.

cs.RO

Affordance-Based Hierarchical Reinforcement Learning for Quadruped Pedipulation

The object manipulation capabilities of quadruped robots is an open research challenge. While previous studies have focused on low-level policy learning, task execution still relies on expert-designed high-level trajectories. Autonomous selection of both an affordable interaction point on the target object and an affordable robot base pose removes the need for pre-designed trajectories. This study proposes a three-level hierarchical reinforcement learning (RL) framework that utilizes pose affordances to guide the navigation policy, while the navigation policy drives the locomotion policy. In addition, the pedipulation policy is guided by interaction-point affordances, enabling object-centric pose alignment of the quadruped robot and effective end-effector manipulation planning. We train the proposed framework in the IsaacSim ecosystem and evaluate it in both simulation and real-world settings. We investigate the effectiveness of pose affordance across multiple scenarios in simulation while various object interaction tasks are validated on real-world setting forming an object-interaction dataset. The results show that the proposed framework can autonomously identify candidate poses based on their affordance and successfully execute object manipulation tasks in the real world without human guidance.

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Learning Contact Representation for Leg Odometry

The estimation of odometry in legged robots depends on the assumption that the velocity of the foot with respect to the world remains zero during the stance phase. Feedback for the main body velocity is derived from the kinematic serial chain of the feet making accurate leg phase detection is a critical subproblem. A considerable number of studies employ ground reaction force sensors mounted at the tip of the foot to classify, yet these sensors may not be universally available for all legged robots. Additionally, these sensors are often unresponsive to unaccounted disturbances, such as slippage, while the foot remains in contact with the ground. In this study, we propose a self-supervised representation learning framework for contact detection that utilizes the standard sensor set of joint encoders without reliance on force sensor augmentations. We employ learned representations to model the stance and swing phases probabilistically. The experimental results obtained confirm the efficacy of the proposed self-supervised contact detector. Our framework exhibited superior performance in comparison to supervised methods which necessitate sensor set augmentation and labeling, as well as baseline probabilistic approaches. Additionally, we make our code available to the public.

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OCELOT: Odometry and Contact Estimation for Legged Robots

One of the significant challenges in legged robotics is achieving accurate odometry using only onboard proprioceptive sensors. In this study, we present a complete leg odometry pipeline based on an Error-State EKF (ESEKF) that relies exclusively on proprioceptive data: a body fixed IMU, joint encoders, and force sensors, where filter's state is corrected by feet determined to be in a stationary stance. The core of our contribution is fused contact detection and an uncertainty quantification module designed to explicitly identify and reject slippage. This module runs two detectors in parallel for each foot, 1) a debounced, force-based Gaussian Mixture Model (GMM) guided Finite State Machine (FSM) to confirm physical contact, and 2) a kinematic-based Generalized Likelihood Ratio Test (GLRT) on the estimated velocity of the foot. The continuous quality scores from both estimators are fused to detect if the foot is both physically loaded and kinematically stationary and served as an uncertainty signal for each contact. To validate our approach, we collected a multi-modal dataset of 29 sequences spanning diverse indoor and outdoor terrains (e.g., concrete, grass, pebble, and rock) total of 2.4 km long. We benchmarked our approach against both proprioceptive and exteroceptive methods. The results demonstrate our method's efficacy in providing accurate odometry estimates, robustly handling slippage-prone environments. We also share our code and real-time ROS2 package as open-source.

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Learning Rock Pushability on Rough Planetary Terrain

In the context of mobile navigation in unstructured environments, the predominant approach entails the avoidance of obstacles. The prevailing path planning algorithms are contingent upon deviating from the intended path for an indefinite duration and returning to the closest point on the route after the obstacle is left behind spatially. However, avoiding an obstacle on a path that will be used repeatedly by multiple agents can hinder long-term efficiency and lead to a lasting reliance on an active path planning system. In this study, we propose an alternative approach to mobile navigation in unstructured environments by leveraging the manipulation capabilities of a robotic manipulator mounted on top of a mobile robot. Our proposed framework integrates exteroceptive and proprioceptive feedback to assess the push affordance of obstacles, facilitating their repositioning rather than avoidance. While our preliminary visual estimation takes into account the characteristics of both the obstacle and the surface it relies on, the push affordance estimation module exploits the force feedback obtained by interacting with the obstacle via a robotic manipulator as the guidance signal. The objective of our navigation approach is to enhance the efficiency of routes utilized by multiple agents over extended periods by reducing the overall time spent by a fleet in environments where autonomous infrastructure development is imperative, such as lunar or Martian surfaces.

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Analysis of the Unscented Transform for Cooperative Localization with Ranging-Only Information

Cooperative localization in multi-agent robotic systems is challenging, especially when agents rely on limited information, such as only peer-to-peer range measurements. Two key challenges arise: utilizing this limited information to improve position estimation; handling uncertainties from sensor noise, nonlinearity, and unknown correlations between agents measurements; and avoiding information reuse. This paper examines the use of the Unscented Transform (UT) for state estimation for a case in which range measurement between agents and covariance intersection (CI) is used to handle unknown correlations. Unlike Kalman Filter approaches, CI methods fuse complete state and covariance estimates. This makes formulating a CI approach with ranging-only measurements a challenge. To overcome this, UT is used to handle uncertainties and formulate a cooperative state update using range measurements and current cooperative state estimates. This introduces information reuse in the measurement update. Therefore, this work aims to evaluate the limitations and utility of this formulation when faced with various levels of state measurement uncertainty and errors.

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Evaluation of the Benefits of Zero Velocity Update in Decentralized EKF-Based Cooperative Localization Algorithms for GNSS-Denied Multi-Robot Systems

This paper proposes the cooperative use of zero velocity update (ZU) in a decentralized extended Kalman filter (DEKF) based localization algorithm for multi-robot systems. The filter utilizes inertial measurement unit (IMU), ultra-wideband (UWB), and odometry velocity measurements to improve the localization performance of the system in the presence of a GNSS-denied environment. The contribution of this work is to evaluate the benefits of using ZU in a DEKF-based localization algorithm. The algorithm is tested with real hardware in a video motion capture facility and a Robot Operating System (ROS) based simulation environment for unmanned ground vehicles (UGV). Both simulation and real-world experiments are performed to show the effectiveness of using ZU in one robot to reinstate the localization of other robots in a multi-robot system. Experimental results from GNSS-denied simulation and real-world environments show that using ZU with simple heuristics in the DEKF significantly improves the 3D localization accuracy.

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Proprioceptive Slip Detection for Planetary Rovers in Perceptually Degraded Extraterrestrial Environments

Slip detection is of fundamental importance for the safety and efficiency of rovers driving on the surface of extraterrestrial bodies. Current planetary rover slip detection systems rely on visual perception on the assumption that sufficient visual features can be acquired in the environment. However, visual-based methods are prone to suffer in perceptually degraded planetary environments with dominant low terrain features such as regolith, glacial terrain, salt-evaporites, and poor lighting conditions such as dark caves and permanently shadowed regions. Relying only on visual sensors for slip detection also requires additional computational power and reduces the rover traversal rate. This paper answers the question of how to detect wheel slippage of a planetary rover without depending on visual perception. In this respect, we propose a slip detection system that obtains its information from a proprioceptive localization framework that is capable of providing reliable, continuous, and computationally efficient state estimation over hundreds of meters. This is accomplished by using zero velocity update, zero angular rate update, and non-holonomic constraints as pseudo-measurement updates on an inertial navigation system framework. The proposed method is evaluated on actual hardware and field-tested in a planetary-analog environment. The method achieves greater than 92% slip detection accuracy for distances around 150 m using only an IMU and wheel encoders.

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A Comparison of Robust Kalman Filters for Improving Wheel-Inertial Odometry in Planetary Rovers

This paper compares the performance of adaptive and robust Kalman filter algorithms in improving wheel-inertial odometry on low featured rough terrain. Approaches include classical adaptive and robust methods as well as variational methods, which are evaluated experimentally on a wheeled rover in terrain similar to what would be encountered in planetary exploration. Variational filters show improved solution accuracy compared to the classical adaptive filters and are able to handle erroneous wheel odometry measurements and keep good localization for longer distances without significant drift. We also show how varying the parameters affects localization performance.

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ZUPT Aided GNSS Factor Graph with Inertial Navigation Integration for Wheeled Robots

In this work, we demonstrate the importance of zero velocity information for global navigation satellite system (GNSS) based navigation. The effectiveness of using the zero velocity information with zero velocity update (ZUPT) for inertial navigation applications have been shown in the literature. Here we leverage this information and add it as a position constraint in a GNSS factor graph. We also compare its performance to a GNSS/inertial navigation system (INS) coupled factor graph. We tested our ZUPT aided factor graph method on three datasets and compared it with the GNSS-only factor graph.

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NASA Space Robotics Challenge 2 Qualification Round: An Approach to Autonomous Lunar Rover Operations

Plans for establishing a long-term human presence on the Moon will require substantial increases in robot autonomy and multi-robot coordination to support establishing a lunar outpost. To achieve these objectives, algorithm design choices for the software developments need to be tested and validated for expected scenarios such as autonomous in-situ resource utilization (ISRU), localization in challenging environments, and multi-robot coordination. However, real-world experiments are extremely challenging and limited for extraterrestrial environment. Also, realistic simulation demonstrations in these environments are still rare and demanded for initial algorithm testing capabilities. To help some of these needs, the NASA Centennial Challenges program established the Space Robotics Challenge Phase 2 (SRC2) which consist of virtual robotic systems in a realistic lunar simulation environment, where a group of mobile robots were tasked with reporting volatile locations within a global map, excavating and transporting these resources, and detecting and localizing a target of interest. The main goal of this article is to share our team's experiences on the design trade-offs to perform autonomous robotic operations in a virtual lunar environment and to share strategies to complete the mission requirements posed by NASA SRC2 competition during the qualification round. Of the 114 teams that registered for participation in the NASA SRC2, team Mountaineers finished as one of only six teams to receive the top qualification round prize.

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Slip-Based Autonomous ZUPT through Gaussian Process to Improve Planetary Rover Localization

The zero-velocity update (ZUPT) algorithm provides valuable state information to maintain the inertial navigation system (INS) reliability when stationary conditions are satisfied. Employing ZUPT along with leveraging non-holonomic constraints can greatly benefit wheeled mobile robot dead-reckoning localization accuracy. However, determining how often they should be employed requires consideration to balance localization accuracy and traversal rate for planetary rovers. To address this, we investigate when to autonomously initiate stops to improve wheel-inertial odometry (WIO) localization performance with ZUPT. To do this, we propose a 3D dead-reckoning approach that predicts wheel slippage while the rover is in motion and forecasts the appropriate time to stop without changing any rover hardware or major rover operations. We validate with field tests that our approach is viable on different terrain types and achieves a 3D localization accuracy of more than 97% over 650 m drives on rough terrain.

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Team Mountaineers Space Robotic Challenge Phase-2 Qualification Round Preparation Report

Team Mountaineers launched efforts on the NASA Space Robotics Challenge Phase-2 (SRC2). The challenge will be held on the lunar terrain with virtual robotic platforms to establish an in-situ resource utilization process. In this report, we provide an overview of a simulation environment, a virtual mobile robot, and a software architecture that was created by Team Mountaineers in order to prepare for the competition's qualification round before the competition environment was released.

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Improved Planetary Rover Inertial Navigation and Wheel Odometry Performance through Periodic Use of Zero-Type Constraints

We present an approach to enhance wheeled planetary rover dead-reckoning localization performance by leveraging the use of zero-type constraint equations in the navigation filter. Without external aiding, inertial navigation solutions inherently exhibit cubic error growth. Furthermore, for planetary rovers that are traversing diverse types of terrain, wheel odometry is often unreliable for use in localization, due to wheel slippage. For current Mars rovers, computer vision-based approaches are generally used whenever there is a high possibility of positioning error; however, these strategies require additional computational power, energy resources, and significantly slow down the rover traverse speed. To this end, we propose a navigation approach that compensates for the high likelihood of odometry errors by providing a reliable navigation solution that leverages non-holonomic vehicle constraints as well as state-aware pseudo-measurements (e.g., zero velocity and zero angular rate) updates during periodic stops. By using this, computationally expensive visual-based corrections could be performed less often. Experimental tests that compare against GPS-based localization are used to demonstrate the accuracy of the proposed approach. The source code, post-processing scripts, and example datasets associated with the paper are published in a public repository.

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Design of an Autonomous Precision Pollination Robot

Precision robotic pollination systems can not only fill the gap of declining natural pollinators, but can also surpass them in efficiency and uniformity, helping to feed the fast-growing human population on Earth. This paper presents the design and ongoing development of an autonomous robot named "BrambleBee", which aims at pollinating bramble plants in a greenhouse environment. Partially inspired by the ecology and behavior of bees, BrambleBee employs state-of-the-art localization and mapping, visual perception, path planning, motion control, and manipulation techniques to create an efficient and robust autonomous pollination system.

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Maximum-Likelihood Power-Distortion Monitoring for GNSS Signal Authentication

We propose an extension to the so-called PD detector. The PD detector jointly monitors received power and correlation profile distortion to detect the presence of GNSS carry-off-type spoofing, jamming, or multipath. We show that classification performance can be significantly improved by replacing the PD detector's symmetric-difference-based distortion measurement with one based on the post-fit residuals of the maximum-likelihood estimate of a single-signal correlation function model. We call the improved technique the PD-ML detector. In direct comparison with the PD detector, the PD-ML detector exhibits improved classification accuracy when tested against an extensive library of recorded field data. In particular, it is (1) significantly more accurate at distinguishing a spoofing attack from a jamming attack, (2) better at distinguishing multipath-afflicted data from interference-free data, and (3) less likely to issue a false alarm by classifying multipath as spoofing. The PD-ML detector achieves this improved performance at the expense of additional computational complexity.

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