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Carme Torras

Publications and source records attributed to Carme Torras.

At least 19 recordsLinked to original sources

Dynamic robotic cloth folding with efficient Koopman operator-based model predictive control

Robotic cloth folding is a challenging task, particularly when considering dynamic folding tasks, which aim at folding cloth by fast motions that leverage its dynamics. When subject to such fast motions, the complexity of cloth dynamics hinders both system identification and planning of folding trajectories, resulting in a difficult simulation-to-reality transfer when using physical models of cloth. Compared to the dexterity that humans exhibit when performing folding tasks, robotic approaches usually employ small garments with quite rigid dynamics, and are either too slow, or fast but imprecise, requiring several attempts to achieve a reasonably good fold. In this paper, we tackle these challenges by generating fast folding trajectories with a novel model predictive controller, integrating physics-based simulation of cloth dynamics and efficient, kernel-based Koopman operator regression. Koopman operator regression, an increasingly popular machine learning technique for nonlinear system identification, is used to obtain a linear model for the cloth being folded. Such a surrogate model, trained with data from a high-fidelity, physics-based cloth simulator, can then be employed within a suitable model predictive control algorithm, in place of the costly, nonlinear one, to efficiently generate folding trajectories to be executed by a robotic manipulator. Both in simulated and real-robot experiments, we show how the linearization supplied by the Koopman operator-based model can be employed to efficiently generate fast folding trajectories to unseen poses, without sacrificing folding accuracy.

cs.RO

A gripper for flap separation and opening of sealed bags

Separating thin, flexible layers that must be individually grasped is a common but challenging manipulation primitive for most off-the-shelf grippers. A prominent example arises in clinical settings: the opening of sterile flat pouches for the preparation of the operating room, where the first step is to separate and grasp the flaps. We present a novel gripper design and opening strategy that enables reliable flap separation and robust seal opening. This capability addresses a high-volume repetitive hospital procedure in which nurses manually open up to 240 bags per shift, a physically demanding task linked to musculoskeletal injuries. Our design combines an active dented-roller fingertip with compliant fingers that exploit environmental constraints to robustly grasp thin flexible flaps. Experiments demonstrate that the proposed gripper reliably grasps and separates sealed bag flaps and other thin-layered materials from the hospital, the most sensitive variable affecting performance being the normal force applied. When two copies of the gripper grasp both flaps, the system withstands the forces needed to open the seals robustly. To our knowledge, this is one of the first demonstrations of robotic assistance to automate this repetitive, low-value, but critical hospital task.

cs.RO

Evaluating the Pre-Dressing Step: Unfolding Medical Garments Via Imitation Learning

Robotic-assisted dressing has the potential to significantly aid both patients as well as healthcare personnel, reducing the workload and improving the efficiency in clinical settings. While substantial progress has been made in robotic dressing assistance, prior works typically assume that garments are already unfolded and ready for use. However, in medical applications gowns and aprons are often stored in a folded configuration, requiring an additional unfolding step. In this paper, we introduce the pre-dressing step, the process of unfolding garments prior to assisted dressing. We leverage imitation learning for learning three manipulation primitives, including both high and low acceleration motions. In addition, we employ a visual classifier to categorise the garment state as closed, partly opened, and fully opened. We conduct an empirical evaluation of the learned manipulation primitives as well as their combinations. Our results show that highly dynamic motions are not effective for unfolding freshly unpacked garments, where the combination of motions can efficiently enhance the opening configuration.

cs.RO

Beyond Static Perception: Integrating Temporal Context into VLMs for Cloth Folding

Manipulating clothes is challenging due to their complex dynamics, high deformability, and frequent self-occlusions. Garments exhibit a nearly infinite number of configurations, making explicit state representations difficult to define. In this paper, we analyze BiFold, a model that predicts language-conditioned pick-and-place actions from visual observations, while implicitly encoding garment state through end-to-end learning. To address scenarios such as crumpled garments or recovery from failed manipulations, BiFold leverages temporal context to improve state estimation. We examine the internal representations of the model and present evidence that its fine-tuning and temporal context enable effective alignment between text and image regions, as well as temporal consistency.

cs.RO

CloSE: A Geometric Shape-Agnostic Cloth State Representation

Cloth manipulation is a difficult problem mainly because of the non-rigid nature of cloth, which makes a good representation of deformation essential. We present a new representation for the deformation-state of clothes. First, we propose the dGLI disk representation based on topological indices computed for edge segments of the cloth border that are arranged on a circular grid. The heat-map of the dGLI disk uncovers patterns that correspond to features of the cloth state that are consistent for different shapes, sizes or orientation of the cloth. We then abstract these important features from the dGLI disk into a circle, calling it the Cloth StatE representation (CloSE). This representation is compact, continuous, and general for different shapes. We show that this representation is able to accurately predict the fold locations for several simulation clothing datasets. Finally, we also show the strengths of this representation in two relevant applications: semantic labeling and high- and low-level planning. The code and the dataset can be accessed from: https://close-representation.github.io/

cs.RO

BiFold: Bimanual Cloth Folding with Language Guidance

Cloth folding is a complex task due to the inevitable self-occlusions of clothes, their complicated dynamics, and the disparate materials, geometries, and textures that garments can have. In this work, we learn folding actions conditioned on text commands. Translating high-level, abstract instructions into precise robotic actions requires sophisticated language understanding and manipulation capabilities. To do that, we leverage a pre-trained vision-language model and repurpose it to predict manipulation actions. Our model, BiFold, can take context into account and achieves state-of-the-art performance on an existing language-conditioned folding benchmark. To address the lack of annotated bimanual folding data, we introduce a novel dataset with automatically parsed actions and language-aligned instructions, enabling better learning of text-conditioned manipulation. BiFold attains the best performance on our dataset and demonstrates strong generalization to new instructions, garments, and environments.

cs.RO

T-DOM: A Taxonomy for Robotic Manipulation of Deformable Objects

Robotic grasp and manipulation taxonomies, inspired by observing human manipulation strategies, can provide key guidance for tasks ranging from robotic gripper design to the development of manipulation algorithms. The existing grasp and manipulation taxonomies, however, often assume object rigidity, which limits their ability to reason about the complex interactions in the robotic manipulation of deformable objects. Hence, to assist in tasks involving deformable objects, taxonomies need to capture more comprehensively the interactions inherent in deformable object manipulation. To this end, we introduce T-DOM, a taxonomy that analyses key aspects involved in the manipulation of deformable objects, such as robot motion, forces, prehensile and non-prehensile interactions and, for the first time, a detailed classification of object deformations. To evaluate T-DOM, we curate a dataset of ten tasks involving a variety of deformable objects, such as garments, ropes, and surgical gloves, as well as diverse types of deformations. We analyse the proposed tasks comparing the T-DOM taxonomy with previous well established manipulation taxonomies. Our analysis demonstrates that T-DOM can effectively distinguish between manipulation skills that were not identified in other taxonomies, across different deformable objects and manipulation actions, offering new categories to characterize a skill. The proposed taxonomy significantly extends past work, providing a more fine-grained classification that can be used to describe the robotic manipulation of deformable objects. This work establishes a foundation for advancing deformable object manipulation, bridging theoretical understanding and practical implementation in robotic systems.

cs.RO

Topological reconstruction of sampled surfaces via Morse theory

In this work, we study the perception problem for sampled surfaces (possibly with boundary) using tools from computational topology, specifically, how to identify their underlying topology starting from point-cloud samples in space, such as those obtained with 3D scanners. We present a reconstruction algorithm based on a careful topological study of the point sample that allows us to obtain a cellular decomposition of it using a Morse function. No triangulation or local implicit equations are used as intermediate steps, avoiding in this way reconstruction-induced artifices. The algorithm can be run without any prior knowledge of the surface topology, density or regularity of the point-sample. The results consist of a piece-wise decomposition of the given surface as a union of Morse cells (i.e. topological disks), suitable for tasks such as mesh-independent reparametrization or noise-filtering, and a small-rank cellular complex determining the topology of the surface. The algorithm, which we test with several real and synthetic surfaces, can be applied to smooth surfaces with or without boundary, embedded in an ambient space of any dimension.

cs.CG

Linear quadratic control of nonlinear systems with Koopman operator learning and the Nystr\"om method

In this paper, we study how the Koopman operator framework can be combined with kernel methods to effectively control nonlinear dynamical systems. While kernel methods have typically large computational requirements, we show how random subspaces (Nystr\"om approximation) can be used to achieve huge computational savings while preserving accuracy. Our main technical contribution is deriving theoretical guarantees on the effect of the Nystr\"om approximation. More precisely, we study the linear quadratic regulator problem, showing that the approximated Riccati operator converges at the rate $m^{-1/2}$, and the regulator objective, for the associated solution of the optimal control problem, converges at the rate $m^{-1}$, where $m$ is the random subspace size. Theoretical findings are complemented by numerical experiments corroborating our results.

math.OC

Towards Transferring Tactile-based Continuous Force Control Policies from Simulation to Robot

The advent of tactile sensors in robotics has sparked many ideas on how robots can leverage direct contact measurements of their environment interactions to improve manipulation tasks. An important line of research in this regard is that of grasp force control, which aims to manipulate objects safely by limiting the amount of force exerted on the object. While prior works have either hand-modeled their force controllers, employed model-based approaches, or have not shown sim-to-real transfer, we propose a model-free deep reinforcement learning approach trained in simulation and then transferred to the robot without further fine-tuning. We therefore present a simulation environment that produces realistic normal forces, which we use to train continuous force control policies. An evaluation in which we compare against a baseline and perform an ablation study shows that our approach outperforms the hand-modeled baseline and that our proposed inductive bias and domain randomization facilitate sim-to-real transfer. Code, models, and supplementary videos are available on https://sites.google.com/view/rl-force-ctrl

cs.RO

Benchmarking the Sim-to-Real Gap in Cloth Manipulation

Realistic physics engines play a crucial role for learning to manipulate deformable objects such as garments in simulation. By doing so, researchers can circumvent challenges such as sensing the deformation of the object in the realworld. In spite of the extensive use of simulations for this task, few works have evaluated the reality gap between deformable object simulators and real-world data. We present a benchmark dataset to evaluate the sim-to-real gap in cloth manipulation. The dataset is collected by performing a dynamic as well as a quasi-static cloth manipulation task involving contact with a rigid table. We use the dataset to evaluate the reality gap, computational time, and simulation stability of four popular deformable object simulators: MuJoCo, Bullet, Flex, and SOFA. Additionally, we discuss the benefits and drawbacks of each simulator. The benchmark dataset is open-source. Supplementary material, videos, and code, can be found at https://sites.google.com/view/cloth-sim2real-benchmark.

cs.RO

A novel collision model for inextensible textiles and its experimental validation

In this work, we introduce a collision model specifically tailored for the simulation of inextensible textiles. The model considers friction, contacts, and inextensibility constraints all at the same time without any decoupling. Self-collisions are modeled in a natural way that allows considering the thickness of cloth without introducing unwanted oscillations. The discretization of the equations of motion leads naturally to a sequence of quadratic problems with inequality and equality constraints. In order to solve these problems efficiently, we develop a novel active-set algorithm that takes into account past active constraints to accelerate the resolution of unresolved contacts. We put to a test the developed collision procedure with diverse scenarios involving static and dynamic friction, sharp objects, and complex-topology folding sequences. Finally, we perform an experimental validation of the collision model by comparing simulations with recordings of real textiles as given by a $\textit{Motion Capture System}$. The results are very accurate, having errors around 1 cm for DIN A2 textiles (42 x 59.4 cm) even in difficult scenarios involving fast and strong hits with a rigid object.

cs.RO

Deformable Surface Reconstruction via Riemannian Metric Preservation

Estimating the pose of an object from a monocular image is an inverse problem fundamental in computer vision. The ill-posed nature of this problem requires incorporating deformation priors to solve it. In practice, many materials do not perceptibly shrink or extend when manipulated, constituting a powerful and well-known prior. Mathematically, this translates to the preservation of the Riemannian metric. Neural networks offer the perfect playground to solve the surface reconstruction problem as they can approximate surfaces with arbitrary precision and allow the computation of differential geometry quantities. This paper presents an approach to inferring continuous deformable surfaces from a sequence of images, which is benchmarked against several techniques and obtains state-of-the-art performance without the need for offline training.

cs.CV

The dGLI Cloth Coordinates: A Topological Representation for Semantic Classification of Cloth States

Robotic manipulation of cloth is a highly complex task because of its infinite-dimensional shape-state space that makes cloth state estimation very difficult. In this paper we introduce the dGLI Cloth Coordinates, a low-dimensional representation of the state of a rectangular piece of cloth that allows to efficiently distinguish key topological changes in a folding sequence, opening the door to efficient learning methods for cloth manipulation planning and control. Our representation is based on a directional derivative of the Gauss Linking Integral and allows us to represent both planar and spatial configurations in a consistent unified way. The proposed dGLI Cloth Coordinates are shown to be more accurate in the classification of cloth states and significantly more sensitive to changes in grasping affordances than other classic shape distance methods. Finally, we apply our representation to real images of a cloth, showing we can identify the different states using a simple distance-based classifier.

cs.RO

Model Predictive Control for Dynamic Cloth Manipulation: Parameter Learning and Experimental Validation

Robotic cloth manipulation is a relevant challenging problem for autonomous robotic systems. Highly deformable objects as textile items can adopt multiple configurations and shapes during their manipulation. Hence, robots should not only understand the current cloth configuration but also be able to predict the future possible behaviors of the cloth. This paper addresses the problem of indirectly controlling the configuration of certain points of a textile object, by applying actions on other parts of the object through the use of a Model Predictive Control (MPC) strategy, which also allows to foresee the behavior of indirectly controlled points. The designed controller finds the optimal control signals to attain the desired future target configuration. The explored scenario in this paper considers tracking a reference trajectory with the lower corners of a square piece of cloth by grasping its upper corners. To do so, we propose and validate a linear cloth model that allows solving the MPC-related optimization problem in real time. Reinforcement Learning (RL) techniques are used to learn the optimal parameters of the proposed cloth model and also to tune the resulting MPC. After obtaining accurate tracking results in simulation, the full control scheme was implemented and executed in a real robot, obtaining accurate tracking even in adverse conditions. While total observed errors reach the 5 cm mark, for a 30x30 cm cloth, an analysis shows the MPC contributes less than 30% to that value.

cs.RO

Ethics for social robotics: A critical analysis

Social robotics development for the practice of care and European prospects to incorporate these AI-based systems in institutional healthcare contexts call for an urgent ethical reflection to (re)configurate our practical life according to human values and rights. Despite the growing attention to the ethical implications of social robotics, the current debate on one of its central branches, social assistive robotics (SAR), rests upon an impoverished ethical approach. This paper presents and examines some tendencies of this prevailing approach, which have been identified as a result of a critical literature review. Based on this analysis of a representative case of how ethical reflection is being led towards social robotics, some future research lines are outlined, which may help reframe and deepen in its ethical implications.

cs.CY

An Inextensible Model for Robotic Simulations of Textiles

We introduce a new isometric strain model for the study of the dynamics of cloth garments in a moderate stress environment, such as robotic manipulation in the neighborhood of humans. This model treats textiles as surfaces which are inextensible, admitting only isometric motions. Inextensibility is imposed in a continuous setting, prior to any discretization, which gives consistency with respect to re-meshing and prevents the problem of locking even with coarse meshes. The simulations of robotic manipulation using the model are compared to the actual manipulation in the real world, finding that the error between the simulated and real position of each point in the garment is lower than 1cm in average, even when a coarse mesh is used. Aerodynamic contributions to motion are incorporated to the model through the virtual uncoupling of the inertial and gravitational mass of the garment. This approach results in an accurate, as compared to reality, description of cloth motion incorporating aerodynamic effects by using only two parameters.

cs.RO

Controlled Gaussian Process Dynamical Models with Application to Robotic Cloth Manipulation

Over the last years, significant advances have been made in robotic manipulation, but still, the handling of non-rigid objects, such as cloth garments, is an open problem. Physical interaction with non-rigid objects is uncertain and complex to model. Thus, extracting useful information from sample data can considerably improve modeling performance. However, the training of such models is a challenging task due to the high-dimensionality of the state representation. In this paper, we propose Controlled Gaussian Process Dynamical Model (CGPDM) for learning high-dimensional, nonlinear dynamics by embedding it in a low-dimensional manifold. A CGPDM is constituted by a low-dimensional latent space, with an associated dynamics where external control variables can act and a mapping to the observation space. The parameters of both maps are marginalized out by considering Gaussian Process (GP) priors. Hence, a CGPDM projects a high-dimensional state space into a smaller dimension latent space, in which it is feasible to learn the system dynamics from training data. The modeling capacity of CGPDM has been tested in both a simulated and a real scenario, where it proved to be capable of generalizing over a wide range of movements and confidently predicting the cloth motions obtained by previously unseen sequences of control actions.

cs.RO