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Carolina Nobre

Publications and source records attributed to Carolina Nobre.

At least 19 recordsLinked to original sources

Code as Anchor, Memory and Metaphor as Support: Learner Experiences with Multi-View Visualizations

Program visualizations are widely used to support novice programmers, yet students often ignore or resist well-designed visual scaffolds. Research on multiple external representations (MERs) offers cognitive design principles for coordinating views, but less is known about what shapes learners' engagement with available representations. We conducted a within-subjects study with 19 undergraduates who had completed CS1 and CS2. Students completed think-aloud tasks, reflective interviews, and webcam-based gaze tracking while using a multi-representational probe with synchronized code, memory, and metaphor views, and Python Tutor, across scope, while loops, and linked lists. Gaze analysis showed that students spent nearly half their time focused on code despite available visual scaffolds. Students without prior experience anchored even more heavily in code and engaged minimally with metaphor views. Interviews identified three factors shaping selective engagement: agency, as students sought control over cognitive effort rather than simply having it reduced; representational fit, as identical designs differed in whether they felt helpful or overwhelming; and legitimacy, as some students avoided metaphorical scaffolds they perceived as childish or insufficiently rigorous for university-level work. These findings suggest that multi-representational tools in computing education require attention to affective and social factors alongside cognitive design. Practical considerations include positioning visualizations as verification instruments, offering toggleable abstraction levels, and framing tools to signal disciplinary legitimacy. More broadly, the themes help explain why cognitively sound visualization tools may fail to engage the students they are designed to help.

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Large Language Lovers: Lived Experiences of Negotiating Agency and Platform Control in AI Companionship

Individuals are turning to increasingly anthropomorphic, general-purpose chatbots for AI companionship, rather than roleplay-specific platforms. However, not much is known about how individuals perceive and conduct their relationships with general-purpose chatbots. We triangulated community discussions on Reddit (41k+ posts and comments), survey responses (n=43), and semi-structured interviews (n=13) which revealed internal dynamics, external influences, and steering strategies that shape AI companion relationships. We learned that individuals conceptualize their companions based on an interplay of their beliefs about the companion's own agency and the autonomy permitted by the platform, how they pursue interactions with the companion, and the perceived initiatives that the companion takes. In combination with the external factors that affect relationship dynamics, particularly model updates that can derail companion behaviour and stability, individuals make use of different types of steering strategies to preserve their relationship, for example, by setting behavioural instructions or porting to other AI platforms. We discuss implications for accountability and transparency in AI systems, where emotional connection competes with broader product objectives and safety constraints.

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From Toil to Thought: Designing for Strategic Exploration and Responsible AI in Systematic Literature Reviews

Systematic Literature Reviews (SLRs) are fundamental to scientific progress, yet the process is hindered by a fragmented tool ecosystem that imposes a high cognitive load. This friction suppresses the iterative, exploratory nature of scholarly work. To investigate these challenges, we conducted an exploratory design study with 20 experienced researchers. This study identified key friction points: 1) the high cognitive load of managing iterative query refinement across multiple databases, 2) the overwhelming scale and pace of publication of modern literature, and 3) the tension between automation and scholarly agency. Informed by these findings, we developed ARC, a design probe that operationalizes solutions for multi-database integration, transparent iterative search, and verifiable AI-assisted screening. A comparative user study with 8 researchers suggests that an integrated environment facilitates a transition in scholarly work, moving researchers from managing administrative overhead to engaging in strategic exploration. By utilizing external representations to scaffold strategic exploration and transparent AI reasoning, our system supports verifiable judgment, aiming to augment expert contributions from initial creation through long-term maintenance of knowledge synthesis.

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ScholarMate: A Mixed-Initiative Tool for Qualitative Knowledge Work and Information Sensemaking

Synthesizing knowledge from large document collections is a critical yet increasingly complex aspect of qualitative research and knowledge work. While AI offers automation potential, effectively integrating it into human-centric sensemaking workflows remains challenging. We present ScholarMate, an interactive system designed to augment qualitative analysis by unifying AI assistance with human oversight. ScholarMate enables researchers to dynamically arrange and interact with text snippets on a non-linear canvas, leveraging AI for theme suggestions, multi-level summarization, and evidence-based theme naming, while ensuring transparency through traceability to source documents. Initial pilot studies indicated that users value this mixed-initiative approach, finding the balance between AI suggestions and direct manipulation crucial for maintaining interpretability and trust. We further demonstrate the system's capability through a case study analyzing 24 papers. By balancing automation with human control, ScholarMate enhances efficiency and supports interpretability, offering a valuable approach for productive human-AI collaboration in demanding sensemaking tasks common in knowledge work.

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Reflexis: Supporting Reflexivity and Rigor in Collaborative Qualitative Analysis through Design for Deliberation

Reflexive Thematic Analysis (RTA) is a critical method for generating deep interpretive insights. Yet its core tenets, including researcher reflexivity, tangible analytical evolution, and productive disagreement, are often poorly supported by software tools that prioritize speed and consensus over interpretive depth. To address this gap, we introduce Reflexis, a collaborative workspace that centers these practices. It supports reflexivity by integrating in-situ reflection prompts, makes code evolution transparent and tangible, and scaffolds collaborative interpretation by turning differences into productive, positionality-aware dialogue. Results from our paired-analyst study (N=12) indicate that Reflexis encouraged participants toward more granular reflection and reframed disagreements as productive conversations. The evaluation also surfaced key design tensions, including a desire for higher-level, networked memos and more user control over the timing of proactive alerts. Reflexis contributes a design framework for tools that prioritize rigor and transparency to support deep, collaborative interpretation in an age of automation.

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Do MLLMs See What We See? Analyzing Visualization Literacy Barriers in AI Systems

Multimodal Large Language Models (MLLMs) are increasingly used to interpret visualizations, yet little is known about why they fail. We present the first systematic analysis of barriers to visualization literacy in MLLMs. Using the regenerated Visualization Literacy Assessment Test (reVLAT) benchmark with synthetic data, we open-coded 309 erroneous responses from four state-of-the-art models with a barrier-centric strategy adapted from human visualization literacy research. Our analysis yields a taxonomy of MLLM failures, revealing two machine-specific barriers that extend prior human-participation frameworks. Results show that models perform well on simple charts but struggle with color-intensive, segment-based visualizations, often failing to form consistent comparative reasoning. Our findings inform future evaluation and design of reliable AI-driven visualization assistants.

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Narrative Scaffolding: A Narrative-First Framework for Data-Driven Sensemaking

When exploring data, analysts construct narratives about what the data means by asking questions, generating visualizations, reflecting on patterns, and revising their interpretations as new insights emerge. Yet existing analysis tools treat narrative as an afterthought, breaking the link between reasoning, reflection, and the evolving story from exploration. Consequently, analysts lose the ability to see how their reasoning evolves, making it harder to reflect systematically or build coherent explanations. To address this gap, we propose Narrative Scaffolding, a framework for narrative-driven exploration that positions narrative construction as the primary interface for exploration and reasoning. We implement this framework in a system that externalizes iterative reasoning through narrative-first entry, semantically aligned view generation, and reflection support via insight provenance and inquiry tracking. In a within-subject study N=20, we demonstrate that narrative scaffolding facilitates broader exploration, deeper reflection, and more defensible narratives. An evaluation with visualization literacy experts (N = 6) confirmed that the system produced outputs aligned with narrative intent and facilitated intentional exploration.

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Do You "Trust" This Visualization? An Inventory to Measure Trust in Visualizations

Trust plays a critical role in visual data communication and decision-making, yet existing visualization research employs varied trust measures, making it challenging to compare and synthesize findings across studies. In this work, we first took a bottom-up, data-driven approach to understand what visualization readers mean when they say they "trust" a visualization. We compiled and adapted a broad set of trust-related statements from existing inventories and collected responses to visualizations with varying degrees of trustworthiness. Through exploratory factor analysis, we derived an operational definition of trust in visualizations. Our findings indicate that people perceive a trustworthy visualization as one that presents credible information and is comprehensible and usable. Building on this insight, we developed an eight-item inventory: four core items measuring trust in visualizations and four optional items controlling for individual differences in baseline trust tendency. We established the inventory's internal consistency reliability using McDonald's omega, confirmed its content validity by demonstrating alignment with theoretically-grounded trust dimensions, and validated its criterion validity through two trust games with real-world stakes. Finally, we illustrate how this standardized inventory can be applied across diverse visualization research contexts. Utilizing our inventory, future research can examine how design choices, tasks, and domains influence trust, and how to foster appropriate trusting behavior in human-data interactions.

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Theory is Shapes

"Theory figures" are a staple of theoretical visualization research. Common shapes such as Cartesian planes and flowcharts can be used not only to explain conceptual contributions, but to think through and refine the contribution itself. Yet, theory figures tend to be limited to a set of standard shapes, limiting the creative and expressive potential of visualization theory. In this work, we explore how the shapes used in theory figures afford different understandings and explanations of their underlying phenomena. We speculate on the value of visualizing theories using more expressive configurations, such as icebergs, horseshoes, Möbius strips, and BLT sandwiches. By reflecting on figure-making's generative role in the practice of theorizing, we conclude that theory is, in fact, shapes.

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From Code to Concept: Evaluating Multiple Coordinated Views in Introductory Programming

Novice programmers often struggle to understand how code executes and to form the abstract mental models necessary for effective problem-solving, challenges that are amplified in large, diverse introductory courses where students' backgrounds, language proficiencies, and prior experiences vary widely. This study examines whether interactive, multi-representational visualizations, combining synchronized code views, memory diagrams, and conceptual analogies, can help manage cognitive load and foster engagement more effectively than single-visual or text-only approaches. Over a 12-week deployment in a high-enrolment introductory Python course (N = 829), students who relied solely on text-based explanations reported significantly higher immediate mental effort than those using visual aids, although overall cognitive load did not differ significantly among conditions. The multi-representational approach consistently yielded higher engagement than both single-visual and text-only methods. Usage logs indicated that learners' interaction patterns varied with topic complexity, and predictive modelling suggested that early experiences of high cognitive load were associated with lower longer-term perceptions of clarity and helpfulness. Individual differences, including language proficiency and prior programming experience, moderated these patterns. By integrating multiple external representations with scaffolded support adapted to diverse learner profiles, our findings highlight design considerations for creating visualization tools that more effectively support novices learning to program.

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The State of the Art in Visualization Literacy

Research in visualization literacy explores the skills required to engage with visualizations. This state-of-the-art report surveys the current literature in visualization literacy to provide a comprehensive overview of the field. We propose a taxonomy of visualization literacy that organizes the field into competency themes and research categories. To address ambiguity surrounding the term ``visualization literacy'', we provide a framework for operationalizing visualization literacy based on application contexts (including domain, scenario, and audience) and relevant competencies, which are categorized under consumption, construction, critique, and connection. Research contributions are organized into five categories: ontology, assessment, mechanisms, populiteracy, and intervention. For each category, we identify key trends, discuss which competencies are addressed, highlight open challenges, and examine how advancements within these areas inform and reinforce each other, driving progress in the field.

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Toward Supporting Narrative-Driven Data Exploration: Barriers and Design Opportunities

Analysts increasingly explore data through evolving, narrative-driven inquiries, moving beyond static dashboards and predefined metrics as their questions deepen and shift. As these explorations progress, insights often become dispersed across views, making it challenging to maintain context or clarify how conclusions arise. Through a formative study with 48 participants, we identify key barriers that hinder narrative-driven exploration, including difficulty maintaining context across views, tracing reasoning paths, and externalizing evolving interpretations. Our findings surface design opportunities to support narrative-driven analysis better.

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ViStruct: Simulating Expert-Like Reasoning Through Task Decomposition and Visual Attention Cues

Data visualization tasks often require multi-step reasoning, and the interpretive strategies experts use, such as decomposing complex goals into smaller subtasks and selectively attending to key chart regions are rarely made explicit. ViStruct is an automated pipeline that simulates these expert behaviours by breaking high-level visual questions into structured analytic steps and highlighting semantically relevant chart areas. Leveraging large language and vision-language models, ViStruct identifies chart components, maps subtasks to spatial regions, and presents visual attention cues to externalize expert-like reasoning flows. While not designed for direct novice instruction, ViStruct provides a replicable model of expert interpretation that can inform the development of future visual literacy tools. We evaluate the system on 45 tasks across 12 chart types and validate its outputs with trained visualization users, confirming its ability to produce interpretable and expert-aligned reasoning sequences.

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From Reality to Recognition: Evaluating Visualization Analogies for Novice Chart Comprehension

Novice learners often have difficulty learning new visualization types because they tend to interpret novel visualizations through the mental models of simpler charts they have previously encountered. Traditional visualization teaching methods, which usually rely on directly translating conceptual aspects of data into concrete data visualizations, often fail to attend to the needs of novice learners navigating this tension. To address this, we conducted an empirical exploration of how analogies can be used to help novices with chart comprehension. We introduced visualization analogies: visualizations that map data structures to real-world contexts to facilitate an intuitive understanding of novel chart types. We evaluated this pedagogical technique using a within-subject study (N=128) where we taught 8 chart types using visualization analogies. Our findings show that visualization analogies improve visual analysis skills and help learners transfer their understanding to actual charts. They effectively introduce visual embellishments, cater to diverse learning preferences, and are preferred by novice learners over traditional chart visualizations. This study offers empirical insights and open-source tools to advance visualization education through analogical reasoning.

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The Design Space of Recent AI-assisted Research Tools for Ideation, Sensemaking, and Scientific Creativity

Generative AI (GenAI) tools are radically expanding the scope and capability of automation in knowledge work such as academic research. While promising for augmenting cognition and streamlining processes, AI-assisted research tools may also increase automation bias and hinder critical thinking. To examine recent developments, we surveyed publications from leading HCI venues over the past three years, closely analyzing thirteen tools to better understand the novel capabilities of these AI-assisted systems and the design spaces they enable: seven employing traditional AI or customized transformer-based approaches, and six integrating open-access large language models (LLMs). Our analysis characterizes the emerging design space, distinguishes between tools focused on workflow mimicry versus generative exploration, and yields four critical design recommendations to guide the development of future systems that foster meaningful cognitive engagement: providing user agency and control, differentiating divergent/convergent thinking support, ensuring adaptability, and prioritizing transparency/accuracy. This work discusses how these insights signal a shift from mere workflow replication towards generative co-creation, presenting new opportunities for the community to craft intuitive, AI-driven research interfaces and interactions.

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Vistrust: a Multidimensional Framework and Empirical Study of Trust in Data Visualizations

Trust is an essential aspect of data visualization, as it plays a crucial role in the interpretation and decision-making processes of users. While research in social sciences outlines the multi-dimensional factors that can play a role in trust formation, most data visualization trust researchers employ a single-item scale to measure trust. We address this gap by proposing a comprehensive, multidimensional conceptualization and operationalization of trust in visualization. We do this by applying general theories of trust from social sciences, as well as synthesizing and extending earlier work and factors identified by studies in the visualization field. We apply a two-dimensional approach to trust in visualization, to distinguish between cognitive and affective elements, as well as between visualization and data-specific trust antecedents. We use our framework to design and run a large crowd-sourced study to quantify the role of visual complexity in establishing trust in science visualizations. Our study provides empirical evidence for several aspects of our proposed theoretical framework, most notably the impact of cognition, affective responses, and individual differences when establishing trust in visualizations.

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The Pattern is in the Details: An Evaluation of Interaction Techniques for Locating, Searching, and Contextualizing Details in Multivariate Matrix Visualizations

Matrix visualizations are widely used to display large-scale network, tabular, set, or sequential data. They typically only encode a single value per cell, e.g., through color. However, this can greatly limit the visualizations' utility when exploring multivariate data, where each cell represents a data point with multiple values (referred to as details). Three well-established interaction approaches can be applicable in multivariate matrix visualizations (or MMV): focus+context, pan&zoom, and overview+detail. However, there is little empirical knowledge of how these approaches compare in exploring MMV. We report on two studies comparing them for locating, searching, and contextualizing details in MMV. We first compared four focus+context techniques and found that the fisheye lens overall outperformed the others. We then compared the fisheye lens, to pan&zoom and overview+detail. We found that pan&zoom was faster in locating and searching details, and as good as overview+detail in contextualizing details.

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Towards an Understanding of Situated AR Visualization for Basketball Free-Throw Training

We present an observational study to compare co-located and situated real-time visualizations in basketball free-throw training. Our goal is to understand the advantages and concerns of applying immersive visualization to real-world skill-based sports training and to provide insights for designing AR sports training systems. We design both a situated 3D visualization on a head-mounted display and a 2D visualization on a co-located display to provide immediate visual feedback on a player's shot performance. Using a within-subject study design with experienced basketball shooters, we characterize user goals, report on qualitative training experiences, and compare the quantitative training results. Our results show that real-time visual feedback helps athletes refine subsequent shots. Shooters in our study achieve greater angle consistency with our visual feedback. Furthermore, AR visualization promotes an increased focus on body form in athletes. Finally, we present suggestions for the design of future sports AR studies.

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