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Chang Huang

Publications and source records attributed to Chang Huang.

At least 19 recordsLinked to original sources

TRIG: Trajectory-Rig Decoupled Metric Geometry Learning

Vision-centric autonomous driving requires accurate metric geometry and ego-motion estimation from synchronized multi-camera observations. Recent visual geometry models show strong performance in pose estimation, depth prediction, and 3D reconstruction, but are not tailored to rigid multi-camera driving systems. They often encode camera poses as entangled representations, in which time-varying ego-motion and static camera-rig geometry are jointly modeled, limiting the utilization of vehicle-side geometric priors. We propose Trajectory-Rig Decoupled Metric Geometry Learning (TRIG), a geometry perception framework for autonomous driving. TRIG factorizes camera poses into ego-trajectory and camera-rig components, enabling separate modeling of ego-motion and static multi-camera topology. We introduce decoupled pose encoding and supervision, which separately constrain trajectory evolution and rig geometry for metric-consistent learning. Moreover, sparse Temporal--Spatial attention separates cross-camera interaction from temporal aggregation, reducing global attention cost while preserving geometric reasoning. Experiments on five autonomous driving benchmarks show that TRIG achieves state-of-the-art performance in pose estimation, metric depth prediction, and 3D reconstruction.

cs.CV

Relating Arthur packets of real unitary groups and $p$-adic symplectic and orthogonal groups

We establish an explicit correspondence of certain Arthur packets between real unitary groups and $p$-adic symplectic or orthogonal groups. This allows one to compute Arthur packets of real unitary groups by translating results from the $p$-adic side. A main ingredient in our proof is an explicit relation between Zuckerman's translation functor on the real side and the Jacquet functor on the $p$-adic side. To achieve this, we construct a correspondence of stacks of Langlands parameters with fixed infinitesimal characters between the relevant real and $p$-adic groups. Our approach also allows one to relate the Kazhdan-Lusztig polynomials and the microlocal geometry between real and $p$-adic sides.

math.RT

On the twisted Osborne conjecture

We aim to prove a twisted version of the Osborne conjecture obtained by Hecht and Schmid in their 1983 Acta Mathematica paper. Bergeron and Clozel (2013) have considered a special case, and we generalize their method to our setting.

math.RT

Decoupling Bidirectional Geometric Representations of 4D cost volume with 2D convolution

High-performance real-time stereo matching methods invariably rely on 3D regularization of the cost volume, which is unfriendly to mobile devices. And 2D regularization based methods struggle in ill-posed regions. In this paper, we present a deployment-friendly 4D cost aggregation network DBStereo, which is based on pure 2D convolutions. Specifically, we first provide a thorough analysis of the decoupling characteristics of 4D cost volume. And design a lightweight bidirectional geometry aggregation block to capture spatial and disparity representation respectively. Through decoupled learning, our approach achieves real-time performance and impressive accuracy simultaneously. Extensive experiments demonstrate that our proposed DBStereo outperforms all existing aggregation-based methods in both inference time and accuracy, even surpassing the iterative-based method IGEV-Stereo. Our study break the empirical design of using 3D convolutions for 4D cost volume and provides a simple yet strong baseline of the proposed decouple aggregation paradigm for further study. Code will be available at (\href{https://github.com/happydummy/DBStereo}{https://github.com/happydummy/DBStereo}) soon.

cs.CV

DACA-Net: A Degradation-Aware Conditional Diffusion Network for Underwater Image Enhancement

Underwater images typically suffer from severe colour distortions, low visibility, and reduced structural clarity due to complex optical effects such as scattering and absorption, which greatly degrade their visual quality and limit the performance of downstream visual perception tasks. Existing enhancement methods often struggle to adaptively handle diverse degradation conditions and fail to leverage underwater-specific physical priors effectively. In this paper, we propose a degradation-aware conditional diffusion model to enhance underwater images adaptively and robustly. Given a degraded underwater image as input, we first predict its degradation level using a lightweight dual-stream convolutional network, generating a continuous degradation score as semantic guidance. Based on this score, we introduce a novel conditional diffusion-based restoration network with a Swin UNet backbone, enabling adaptive noise scheduling and hierarchical feature refinement. To incorporate underwater-specific physical priors, we further propose a degradation-guided adaptive feature fusion module and a hybrid loss function that combines perceptual consistency, histogram matching, and feature-level contrast. Comprehensive experiments on benchmark datasets demonstrate that our method effectively restores underwater images with superior colour fidelity, perceptual quality, and structural details. Compared with SOTA approaches, our framework achieves significant improvements in both quantitative metrics and qualitative visual assessments.

cs.CV

On a geometric comparison of representations of complex and $p$-adic $\mathbf{GL}_n$

In this paper, we use geometric methods to study the relations between admissible representations of $\mathbf{GL}_n(\mathbb{C})$ and unramified representations of $\mathbf{GL}_m(\mathbb{Q}_p)$. We show that the geometric relationship between Langlands parameter spaces of $\mathbf{GL}_n(\mathbb{C})$ and $\mathbf{GL}_m(\mathbb{Q}_p)$ constructed by the first named author is compatible with the functor recently defined algebraically by Chan-Wong. We then show that the said relationship intertwines translation functors on representations of $\mathbf{GL}_n(\mathbb{C})$ and partial Bernstein-Zelevinskii derivatives on representations of $\mathbf{GL}_m(\mathbb{Q}_p)$, providing purely geometric counterparts to some results of Chan-Wong. In the sequels, the techniques of this work will be extended to real and $p$-adic classical groups and used to study their Arthur packets.

math.RT

DiffAD: A Unified Diffusion Modeling Approach for Autonomous Driving

End-to-end autonomous driving (E2E-AD) has rapidly emerged as a promising approach toward achieving full autonomy. However, existing E2E-AD systems typically adopt a traditional multi-task framework, addressing perception, prediction, and planning tasks through separate task-specific heads. Despite being trained in a fully differentiable manner, they still encounter issues with task coordination, and the system complexity remains high. In this work, we introduce DiffAD, a novel diffusion probabilistic model that redefines autonomous driving as a conditional image generation task. By rasterizing heterogeneous targets onto a unified bird's-eye view (BEV) and modeling their latent distribution, DiffAD unifies various driving objectives and jointly optimizes all driving tasks in a single framework, significantly reducing system complexity and harmonizing task coordination. The reverse process iteratively refines the generated BEV image, resulting in more robust and realistic driving behaviors. Closed-loop evaluations in Carla demonstrate the superiority of the proposed method, achieving a new state-of-the-art Success Rate and Driving Score.

cs.RO

Omnidirectional Multi-Object Tracking

Panoramic imagery, with its 360{\deg} field of view, offers comprehensive information to support Multi-Object Tracking (MOT) in capturing spatial and temporal relationships of surrounding objects. However, most MOT algorithms are tailored for pinhole images with limited views, impairing their effectiveness in panoramic settings. Additionally, panoramic image distortions, such as resolution loss, geometric deformation, and uneven lighting, hinder direct adaptation of existing MOT methods, leading to significant performance degradation. To address these challenges, we propose OmniTrack, an omnidirectional MOT framework that incorporates Tracklet Management to introduce temporal cues, FlexiTrack Instances for object localization and association, and the CircularStatE Module to alleviate image and geometric distortions. This integration enables tracking in panoramic field-of-view scenarios, even under rapid sensor motion. To mitigate the lack of panoramic MOT datasets, we introduce the QuadTrack dataset--a comprehensive panoramic dataset collected by a quadruped robot, featuring diverse challenges such as panoramic fields of view, intense motion, and complex environments. Extensive experiments on the public JRDB dataset and the newly introduced QuadTrack benchmark demonstrate the state-of-the-art performance of the proposed framework. OmniTrack achieves a HOTA score of 26.92% on JRDB, representing an improvement of 3.43%, and further achieves 23.45% on QuadTrack, surpassing the baseline by 6.81%. The established dataset and source code are available at https://github.com/xifen523/OmniTrack.

cs.CV

Senna: Bridging Large Vision-Language Models and End-to-End Autonomous Driving

End-to-end autonomous driving demonstrates strong planning capabilities with large-scale data but still struggles in complex, rare scenarios due to limited commonsense. In contrast, Large Vision-Language Models (LVLMs) excel in scene understanding and reasoning. The path forward lies in merging the strengths of both approaches. Previous methods using LVLMs to predict trajectories or control signals yield suboptimal results, as LVLMs are not well-suited for precise numerical predictions. This paper presents Senna, an autonomous driving system combining an LVLM (Senna-VLM) with an end-to-end model (Senna-E2E). Senna decouples high-level planning from low-level trajectory prediction. Senna-VLM generates planning decisions in natural language, while Senna-E2E predicts precise trajectories. Senna-VLM utilizes a multi-image encoding approach and multi-view prompts for efficient scene understanding. Besides, we introduce planning-oriented QAs alongside a three-stage training strategy, which enhances Senna-VLM's planning performance while preserving commonsense. Extensive experiments on two datasets show that Senna achieves state-of-the-art planning performance. Notably, with pre-training on a large-scale dataset DriveX and fine-tuning on nuScenes, Senna significantly reduces average planning error by 27.12% and collision rate by 33.33% over model without pre-training. We believe Senna's cross-scenario generalization and transferability are essential for achieving fully autonomous driving. Code and models will be released at https://github.com/hustvl/Senna.

cs.CV

Comparing Translation and Jaquet functor over general linear groups

Kei Yuen Chan and Kayue Daniel Wong constructed a functor from the category of Harish-Chandra modules of $\mathrm{GL}(n, \mathbb C)$ to the category of modules over graded Hecke algebra $\mathbb H_m$ of type A. This functor has several nice properties, such as compatible with parabolic inductions, and preserving standard and irreducible objects. Based on their results, we show this functor relates translation functor on the real side and Jacquet functor on the $p$-adic side.

math.RT

Focus On What Matters: Separated Models For Visual-Based RL Generalization

A primary challenge for visual-based Reinforcement Learning (RL) is to generalize effectively across unseen environments. Although previous studies have explored different auxiliary tasks to enhance generalization, few adopt image reconstruction due to concerns about exacerbating overfitting to task-irrelevant features during training. Perceiving the pre-eminence of image reconstruction in representation learning, we propose SMG (Separated Models for Generalization), a novel approach that exploits image reconstruction for generalization. SMG introduces two model branches to extract task-relevant and task-irrelevant representations separately from visual observations via cooperatively reconstruction. Built upon this architecture, we further emphasize the importance of task-relevant features for generalization. Specifically, SMG incorporates two additional consistency losses to guide the agent's focus toward task-relevant areas across different scenarios, thereby achieving free from overfitting. Extensive experiments in DMC demonstrate the SOTA performance of SMG in generalization, particularly excelling in video-background settings. Evaluations on robotic manipulation tasks further confirm the robustness of SMG in real-world applications.

cs.CV

Non-zero condition on M{\oe}glin-Renard's parametrization for Arthur packets of $\mathrm U(p,q)$

M{\oe}glin-Renard parametrized A-packet of unitary group through cohomological induction in good parity case. Each parameter gives rise to an $A_{\mathfrak q}(\lambda)$ which is either $0$ or irreducible. Trapa proposed an algorithm to determine whether a ``mediocre'' $A_{\mathfrak q}(\lambda)$ of $\mathrm U(p, q)$ is non-zero. Based on his result, we present a further understanding of the non-zero condition on M{\oe}glin-Renard's parametrization. Our criterion comes out to be a system of linear constraints, and has the same formulation as $p$-adic case. This suggests a map from A-packets of real unitary group to A-packets of $p$-adic symplectic group or special orthogonal group.

math.RT

ViG: Linear-complexity Visual Sequence Learning with Gated Linear Attention

Recently, linear complexity sequence modeling networks have achieved modeling capabilities similar to Vision Transformers on a variety of computer vision tasks, while using fewer FLOPs and less memory. However, their advantage in terms of actual runtime speed is not significant. To address this issue, we introduce Gated Linear Attention (GLA) for vision, leveraging its superior hardware-awareness and efficiency. We propose direction-wise gating to capture 1D global context through bidirectional modeling and a 2D gating locality injection to adaptively inject 2D local details into 1D global context. Our hardware-aware implementation further merges forward and backward scanning into a single kernel, enhancing parallelism and reducing memory cost and latency. The proposed model, ViG, offers a favorable trade-off in accuracy, parameters, and FLOPs on ImageNet and downstream tasks, outperforming popular Transformer and CNN-based models. Notably, ViG-S matches DeiT-B's accuracy while using only 27% of the parameters and 20% of the FLOPs, running 2$\times$ faster on $224\times224$ images. At $1024\times1024$ resolution, ViG-T uses 5.2$\times$ fewer FLOPs, saves 90% GPU memory, runs 4.8$\times$ faster, and achieves 20.7% higher top-1 accuracy than DeiT-T. These results position ViG as an efficient and scalable solution for visual representation learning. Code is available at \url{https://github.com/hustvl/ViG}.

cs.CV

Potentially Optimal Joint Actions Recognition for Cooperative Multi-Agent Reinforcement Learning

Value function factorization is widely used in cooperative multi-agent reinforcement learning (MARL). Existing approaches often impose monotonicity constraints between the joint action value and individual action values to enable decentralized execution. However, such constraints limit the expressiveness of value factorization, restricting the range of joint action values that can be represented and hindering the learning of optimal policies. To address this, we propose Potentially Optimal Joint Actions Weighting (POW), a method that ensures optimal policy recovery where existing approximate weighting strategies may fail. POW iteratively identifies potentially optimal joint actions and assigns them higher training weights through a theoretically grounded iterative weighted training process. We prove that this mechanism guarantees recovery of the true optimal policy, overcoming the limitations of prior heuristic weighting strategies. POW is architecture-agnostic and can be seamlessly integrated into existing value factorization algorithms. Extensive experiments on matrix games, difficulty-enhanced predator-prey tasks, SMAC, SMACv2, and a highway-env intersection scenario show that POW substantially improves stability and consistently surpasses state-of-the-art value-based MARL methods.

cs.LG

Circuit as Set of Points

As the size of circuit designs continues to grow rapidly, artificial intelligence technologies are being extensively used in Electronic Design Automation (EDA) to assist with circuit design. Placement and routing are the most time-consuming parts of the physical design process, and how to quickly evaluate the placement has become a hot research topic. Prior works either transformed circuit designs into images using hand-crafted methods and then used Convolutional Neural Networks (CNN) to extract features, which are limited by the quality of the hand-crafted methods and could not achieve end-to-end training, or treated the circuit design as a graph structure and used Graph Neural Networks (GNN) to extract features, which require time-consuming preprocessing. In our work, we propose a novel perspective for circuit design by treating circuit components as point clouds and using Transformer-based point cloud perception methods to extract features from the circuit. This approach enables direct feature extraction from raw data without any preprocessing, allows for end-to-end training, and results in high performance. Experimental results show that our method achieves state-of-the-art performance in congestion prediction tasks on both the CircuitNet and ISPD2015 datasets, as well as in design rule check (DRC) violation prediction tasks on the CircuitNet dataset. Our method establishes a bridge between the relatively mature point cloud perception methods and the fast-developing EDA algorithms, enabling us to leverage more collective intelligence to solve this task. To facilitate the research of open EDA design, source codes and pre-trained models are released at https://github.com/hustvl/circuitformer.

cs.CV

How to Fine-tune the Model: Unified Model Shift and Model Bias Policy Optimization

Designing and deriving effective model-based reinforcement learning (MBRL) algorithms with a performance improvement guarantee is challenging, mainly attributed to the high coupling between model learning and policy optimization. Many prior methods that rely on return discrepancy to guide model learning ignore the impacts of model shift, which can lead to performance deterioration due to excessive model updates. Other methods use performance difference bound to explicitly consider model shift. However, these methods rely on a fixed threshold to constrain model shift, resulting in a heavy dependence on the threshold and a lack of adaptability during the training process. In this paper, we theoretically derive an optimization objective that can unify model shift and model bias and then formulate a fine-tuning process. This process adaptively adjusts the model updates to get a performance improvement guarantee while avoiding model overfitting. Based on these, we develop a straightforward algorithm USB-PO (Unified model Shift and model Bias Policy Optimization). Empirical results show that USB-PO achieves state-of-the-art performance on several challenging benchmark tasks.

cs.LG

MapTRv2: An End-to-End Framework for Online Vectorized HD Map Construction

High-definition (HD) map provides abundant and precise static environmental information of the driving scene, serving as a fundamental and indispensable component for planning in autonomous driving system. In this paper, we present \textbf{Map} \textbf{TR}ansformer, an end-to-end framework for online vectorized HD map construction. We propose a unified permutation-equivalent modeling approach, \ie, modeling map element as a point set with a group of equivalent permutations, which accurately describes the shape of map element and stabilizes the learning process. We design a hierarchical query embedding scheme to flexibly encode structured map information and perform hierarchical bipartite matching for map element learning. To speed up convergence, we further introduce auxiliary one-to-many matching and dense supervision. The proposed method well copes with various map elements with arbitrary shapes. It runs at real-time inference speed and achieves state-of-the-art performance on both nuScenes and Argoverse2 datasets. Abundant qualitative results show stable and robust map construction quality in complex and various driving scenes. Code and more demos are available at \url{https://github.com/hustvl/MapTR} for facilitating further studies and applications.

cs.CV

Safe Reinforcement Learning with Dead-Ends Avoidance and Recovery

Safety is one of the main challenges in applying reinforcement learning to realistic environmental tasks. To ensure safety during and after training process, existing methods tend to adopt overly conservative policy to avoid unsafe situations. However, overly conservative policy severely hinders the exploration, and makes the algorithms substantially less rewarding. In this paper, we propose a method to construct a boundary that discriminates safe and unsafe states. The boundary we construct is equivalent to distinguishing dead-end states, indicating the maximum extent to which safe exploration is guaranteed, and thus has minimum limitation on exploration. Similar to Recovery Reinforcement Learning, we utilize a decoupled RL framework to learn two policies, (1) a task policy that only considers improving the task performance, and (2) a recovery policy that maximizes safety. The recovery policy and a corresponding safety critic are pretrained on an offline dataset, in which the safety critic evaluates upper bound of safety in each state as awareness of environmental safety for the agent. During online training, a behavior correction mechanism is adopted, ensuring the agent to interact with the environment using safe actions only. Finally, experiments of continuous control tasks demonstrate that our approach has better task performance with less safety violations than state-of-the-art algorithms.

cs.LG