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Changbo Wang

Publications and source records attributed to Changbo Wang.

At least 19 recordsLinked to original sources

VizAnchor: Decoding Manipulation Intent from Tampering Visualizations via Dual-Anchor Reasoning

Data visualizations are widely used for communicating information, but they are also vulnerable to intentional manipulations that induce misleading interpretations. Existing methods focus on locating tampered regions or recovering hidden information, without explaining how the visualization has been manipulated or why the resulting changes may mislead viewers. We propose \textbf{VizAnchor}, a framework for visualization manipulation understanding through dual-anchor evidence construction and VLM-based reasoning. In the first stage, VizAnchor constructs a semantic anchor to recover authentic chart information and a spatial anchor to localize tampered regions. In the second stage, three specialized agents decode the manipulation. The misleader grounding agent analyzes a four-panel visual prompt to predict the misleader information. The chart narrative reconstruction agent takes the original and tampered charts as inputs and reconstructs their respective visual narratives. Finally, the intent inferring agent integrates the visual evidence and misleader information to infer the misleading intent. We further construct a dataset for tampering localization and a dataset for misleading intent inferring. Evaluation shows that VizAnchor accurately localizes manipulations and produces faithful explanations of their manipulation, misleaders, and misleading intents.

cs.CV

StreamSoccer: Event-Driven Memory for Streaming Soccer Commentary

Streaming video understanding requires models to causally update state as video arrives and organize growing history into semantic units that can evolve, persist, and be recalled under bounded computation and memory. This challenge is pronounced in live soccer commentary, where a system must describe completed events, summarize recent play, recall earlier events, or remain silent using only information available before each utterance. We present StreamSoccer, an event-driven system that uses event memory as its intermediate representation. A fixed-budget active memory integrates the stream; completed event states are retained locally and consolidated into retrievable historical records. A unified generator uses current, recent, and historical context to produce three commentary modes, while a rule-assisted scheduler selects a mode or silence. Unlike streaming video-language models organized around frames, visual tokens, or caches, and soccer-commentary methods based on predefined clips or output timestamps, StreamSoccer explicitly models event lifecycles. We construct a three-track streaming soccer commentary dataset and a layered evaluation protocol. At common reference anchors, StreamSoccer obtains CIDEr scores of 38.62, 23.96, and 17.39 for current-event, recent-window, and historical-memory commentary, ranking first on the current-event and historical-memory tracks and second on recent-window. Controlled ablations show that local completed events improve all tracks and that the full system performs best on all three. Across 174 raw-video runs on 58 matches, per-minute RTF p95 ranges from 0.10 to 0.22 without sustained growth with match history. These results indicate that event memory supports streaming soccer commentary across temporal scopes while controlling long-history computation.

cs.CV

h-Flow: Flexible Flow-based Image Editing via Doob's h-Transform

Editing images with pre-trained text-to-image flow models typically requires carefully balancing target alignment with the desired prompt and source consistency with the original image. Existing approaches either rely on inversion-based pipelines or heuristic source-to-target trajectory constructions, which often depend on architecture-specific designs or are sensitive to hyperparameters. In this paper, we propose h-Flow, a training-free and theoretically grounded flow-based editing framework. Inspired by Doob's $h$-Transform, we reformulate image editing as conditional generation under multiple terminal events corresponding to source consistency and target alignment. We first extend the classical $h$-Transform from SDE-based models to the deterministic RF framework by constructing an equivalent SDE with identical marginals. Within this formulation, we design dedicated $h$-functions for source consistency and target alignment, yielding closed-form reconstruction guidance and velocity-based semantic editing signals. We further introduce a velocity orthogonal decomposition to decouple reconstruction and editing directions, enabling a controllable trade-off between the two objectives. Extensive experiments demonstrate that h-Flow achieves effective, robust, and flexible editing across diverse scenarios. The code will be released soon.

cs.CV

MindMirror: A Local-First Multimodal State-Aware Support System for Digital Workers

Digital workers often experience fatigue, anxiety, reduced attention, and task blockage during prolonged computer-based work. Existing productivity tools mainly focus on task completion, while general-purpose AI chatbots require users to formulate clear prompts before receiving useful help. This paper presents MindMirror, a local-first multimodal state-aware support system for digital workers. MindMirror integrates camera-based facial expression cues, text input, optional speech interaction, structured blockage reflection, local large language model (LLM)-based response generation, and daily/weekly review reports. The system forms a closed workflow of state checking, manual correction, structured articulation, suggestion generation, and state review. The current prototype follows a local-first design, while optional speech services may rely on third-party APIs when enabled. It is implemented with a Web frontend, Flask backend, an emotion recognition model, an Ollama-hosted Qwen model, Chart.js visualization, and local JSON/LocalStorage records. We evaluate the emotion recognition module on an independent seven-class image-level facial expression benchmark containing 6,767 images. The fine-tuned Hugging Face model improves accuracy from 59.66% to 94.49% over a non-fine-tuned checkpoint baseline, an absolute gain of 34.83 percentage points. We further validate the prototype through endpoint-level reliability tests, voice-interaction latency tests, and a small formative user feedback study with six digital workers. Results suggest that users value the local-first design, manual correction mechanism, and structured reflection workflow. MindMirror is not intended for psychological diagnosis; instead, it serves as a lightweight, user-controllable tool for state reflection and supportive interaction.

cs.HC

SandSim: Curve-Guided Gaussian Splatting for Reconstructing Sand Painting Processes

Sand painting is a process-driven art where visual appearance emerges from granular accumulation. Given a single image, reconstructing a plausible sand painting process requires modeling coherent stroke structures and material-dependent effects. Existing methods, including stroke-based optimization and diffusion-based video synthesis, often lack structural coherence and material consistency, leading to unrealistic drawing sequences. We present SandSim, a framework that reconstructs a sand painting process from a single image. We introduce a curve-guided Gaussian representation that models strokes as sequences of anisotropic primitives along continuous trajectories, whose smooth kernels capture the soft boundaries of sand strokes and enable coherent stroke formation. We further adopt a subtractive compositing scheme to model light attenuation during sand accumulation. We incorporate a semantic-guided planning module for scene decomposition and drawing order inference. Our framework jointly optimizes stroke geometry and appearance and can be integrated with a physics-based simulator for interactive sand dynamics and editing. Experiments show that our method produces temporally coherent and visually realistic results, achieving improved reconstruction quality and perceptual fidelity compared to existing approaches.

cs.GR

MOSA: Motion-Guided Semantic Alignment for Dynamic Scene Graph Generation

Dynamic Scene Graph Generation (DSGG) aims to structurally model objects and their dynamic interactions in video sequences for high-level semantic understanding. However, existing methods struggle with fine-grained relationship modeling, semantic representation utilization, and the ability to model tail relationships. To address these issues, this paper proposes a motion-guided semantic alignment method for DSGG (MoSA). First, a Motion Feature Extractor (MFE) encodes object-pair motion attributes such as distance, velocity, motion persistence, and directional consistency. Then, these motion attributes are fused with spatial relationship features through the Motion-guided Interaction Module (MIM) to generate motion-aware relationship representations. To further enhance semantic discrimination capabilities, the cross-modal Action Semantic Matching (ASM) mechanism aligns visual relationship features with text embeddings of relationship categories. Finally, a category-weighted loss strategy is introduced to emphasize learning of tail relationships. Extensive and rigorous testing shows that MoSA performs optimally on the Action Genome dataset.

cs.CV

AgentChemist: A Multi-Agent Experimental Robotic Platform Integrating Chemical Perception and Precise Control

Chemical laboratory automation has long been constrained by rigid workflows and poor adaptability to the long-tail distribution of experimental tasks. While most automated platforms perform well on a narrow set of standardized procedures, real laboratories involve diverse, infrequent, and evolving operations that fall outside predefined protocols. This mismatch prevents existing systems from generalizing to novel reaction conditions, uncommon instrument configurations, and unexpected procedural variations. We present a multi-agent robotic platform designed to address this long-tail challenge through collaborative task decomposition, dynamic scheduling, and adaptive control. The system integrates chemical perception for real-time reaction monitoring with feedback-driven execution, enabling it to adjust actions based on evolving experimental states rather than fixed scripts. Validation via acid-base titration demonstrates autonomous progress tracking, adaptive dispensing control, and reliable end-to-end experiment execution. By improving generalization across diverse laboratory scenarios, this platform provides a practical pathway toward intelligent, flexible, and scalable laboratory automation.

cs.RO

Bridging Rendering and Generative Modeling with Monte Carlo Transport Scheduling

Monte Carlo rendering and modern generative models both transform uncertain states into structured images, yet they are usually studied as separate processes. We introduce Monte Carlo Transport Scheduling, a framework that treats progressive path tracing as a continuous sampling-driven transport process. Our key observation is that the renderer already produces physically valid states along this process: nested Monte Carlo estimates trace a refinement trajectory whose natural time coordinate follows from sampling variance. This view leads to a continuous training framework that learns from real render endpoints rather than synthetic interpolants, preserving the statistical structure of Monte Carlo estimation while enabling arbitrary-step neural refinement. We evaluate the framework on a controlled rendering benchmark designed to separate transport difficulty from scene context, and show that it yields stable render refinement, supports continuous stopping between rendering states, and transfers as a physical prior for frozen generative samplers. These results suggest a common continuous-time substrate for rendering and generation, where Monte Carlo sampling provides both the physical states and the supervision for learning image transport.

cs.CV

GTPred: Benchmarking MLLMs for Interpretable Geo-localization and Time-of-capture Prediction

Geo-localization aims to infer the geographic location where an image was captured using observable visual evidence. Traditional methods achieve impressive results through large-scale training on massive image corpora. With the emergence of multi-modal large language models (MLLMs), recent studies have explored their applications in geo-localization, benefiting from improved accuracy and interpretability. However, existing benchmarks largely ignore the temporal information inherent in images, which can further constrain the location. To bridge this gap, we introduce GTPred, a novel benchmark for geo-temporal prediction. GTPred comprises 370 globally distributed images spanning over 120 years. We evaluate MLLM predictions by jointly considering year and hierarchical location sequence matching, and further assess intermediate reasoning chains using meticulously annotated ground-truth reasoning processes. Experiments on 8 proprietary and 7 open-source MLLMs show that, despite strong visual perception, current models remain limited in world knowledge and geo-temporal reasoning. Results also demonstrate that incorporating temporal information significantly enhances location inference performance.

cs.CV

VizDefender: Unmasking Visualization Tampering through Proactive Localization and Intent Inference

The integrity of data visualizations is increasingly threatened by image editing techniques that enable subtle yet deceptive tampering. Through a formative study, we define this challenge and categorize tampering techniques into two primary types: data manipulation and visual encoding manipulation. To address this, we present VizDefender, a framework for tampering detection and analysis. The framework integrates two core components: 1) a semi-fragile watermark module that protects the visualization by embedding a location map to images, which allows for the precise localization of tampered regions while preserving visual quality, and 2) an intent analysis module that leverages Multimodal Large Language Models (MLLMs) to interpret manipulation, inferring the attacker's intent and misleading effects. Extensive evaluations and user studies demonstrate the effectiveness of our methods.

cs.CV

Audio-VLA: Adding Contact Audio Perception to Vision-Language-Action Model for Robotic Manipulation

The Vision-Language-Action models (VLA) have achieved significant advances in robotic manipulation recently. However, vision-only VLA models create fundamental limitations, particularly in perceiving interactive and manipulation dynamic processes. This paper proposes Audio-VLA, a multimodal manipulation policy that leverages contact audio to perceive contact events and dynamic process feedback. Audio-VLA overcomes the vision-only constraints of VLA models. Additionally, this paper introduces the Task Completion Rate (TCR) metric to systematically evaluate dynamic operational processes. Audio-VLA employs pre-trained DINOv2 and SigLIP as visual encoders, AudioCLIP as the audio encoder, and Llama2 as the large language model backbone. We apply LoRA fine-tuning to these pre-trained modules to achieve robust cross-modal understanding of both visual and acoustic inputs. A multimodal projection layer aligns features from different modalities into the same feature space. Moreover RLBench and LIBERO simulation environments are enhanced by adding collision-based audio generation to provide realistic sound feedback during object interactions. Since current robotic manipulation evaluations focus on final outcomes rather than providing systematic assessment of dynamic operational processes, the proposed TCR metric measures how well robots perceive dynamic processes during manipulation, creating a more comprehensive evaluation metric. Extensive experiments on LIBERO, RLBench, and two real-world tasks demonstrate Audio-VLA's superior performance over vision-only comparative methods, while the TCR metric effectively quantifies dynamic process perception capabilities.

cs.RO

MPJudge: Towards Perceptual Assessment of Music-Induced Paintings

Music induced painting is a unique artistic practice, where visual artworks are created under the influence of music. Evaluating whether a painting faithfully reflects the music that inspired it poses a challenging perceptual assessment task. Existing methods primarily rely on emotion recognition models to assess the similarity between music and painting, but such models introduce considerable noise and overlook broader perceptual cues beyond emotion. To address these limitations, we propose a novel framework for music induced painting assessment that directly models perceptual coherence between music and visual art. We introduce MPD, the first large scale dataset of music painting pairs annotated by domain experts based on perceptual coherence. To better handle ambiguous cases, we further collect pairwise preference annotations. Building on this dataset, we present MPJudge, a model that integrates music features into a visual encoder via a modulation based fusion mechanism. To effectively learn from ambiguous cases, we adopt Direct Preference Optimization for training. Extensive experiments demonstrate that our method outperforms existing approaches. Qualitative results further show that our model more accurately identifies music relevant regions in paintings.

cs.CV

VQualA 2025 Challenge on Face Image Quality Assessment: Methods and Results

Face images play a crucial role in numerous applications; however, real-world conditions frequently introduce degradations such as noise, blur, and compression artifacts, affecting overall image quality and hindering subsequent tasks. To address this challenge, we organized the VQualA 2025 Challenge on Face Image Quality Assessment (FIQA) as part of the ICCV 2025 Workshops. Participants created lightweight and efficient models (limited to 0.5 GFLOPs and 5 million parameters) for the prediction of Mean Opinion Scores (MOS) on face images with arbitrary resolutions and realistic degradations. Submissions underwent comprehensive evaluations through correlation metrics on a dataset of in-the-wild face images. This challenge attracted 127 participants, with 1519 final submissions. This report summarizes the methodologies and findings for advancing the development of practical FIQA approaches.

cs.CV

Find Them All: Unveiling MLLMs for Versatile Person Re-identification

Person re-identification (ReID) aims to retrieve images of a target person from the gallery set, with wide applications in medical rehabilitation and public security. However, traditional person ReID models are typically uni-modal, resulting in limited generalizability across heterogeneous data modalities. Recently, the emergence of multi-modal large language models (MLLMs) has shown a promising avenue for addressing this issue. Despite this potential, existing methods merely regard MLLMs as feature extractors or caption generators, leaving their capabilities in person ReID tasks largely unexplored. To bridge this gap, we introduce a novel benchmark for \underline{\textbf{V}}ersatile \underline{\textbf{P}}erson \underline{\textbf{Re}}-\underline{\textbf{ID}}entification, termed VP-ReID. The benchmark includes 257,310 multi-modal queries and gallery images, covering ten diverse person ReID tasks. In addition, we propose two task-oriented evaluation schemes for MLLM-based person ReID. Extensive experiments demonstrate the impressive versatility, effectiveness, and interpretability of MLLMs in various person ReID tasks. Nevertheless, they also have limitations in handling a few modalities, particularly thermal and infrared data. We hope that VP-ReID can facilitate the community in developing more robust and generalizable cross-modal foundation models for person ReID.

cs.CV

RelMap: Reliable Spatiotemporal Sensor Data Visualization via Imputative Spatial Interpolation

Accurate and reliable visualization of spatiotemporal sensor data such as environmental parameters and meteorological conditions is crucial for informed decision-making. Traditional spatial interpolation methods, however, often fall short of producing reliable interpolation results due to the limited and irregular sensor coverage. This paper introduces a novel spatial interpolation pipeline that achieves reliable interpolation results and produces a novel heatmap representation with uncertainty information encoded. We leverage imputation reference data from Graph Neural Networks (GNNs) to enhance visualization reliability and temporal resolution. By integrating Principal Neighborhood Aggregation (PNA) and Geographical Positional Encoding (GPE), our model effectively learns the spatiotemporal dependencies. Furthermore, we propose an extrinsic, static visualization technique for interpolation-based heatmaps that effectively communicates the uncertainties arising from various sources in the interpolated map. Through a set of use cases, extensive evaluations on real-world datasets, and user studies, we demonstrate our model's superior performance for data imputation, the improvements to the interpolant with reference data, and the effectiveness of our visualization design in communicating uncertainties.

cs.LG

Sel3DCraft: Interactive Visual Prompts for User-Friendly Text-to-3D Generation

Text-to-3D (T23D) generation has transformed digital content creation, yet remains bottlenecked by blind trial-and-error prompting processes that yield unpredictable results. While visual prompt engineering has advanced in text-to-image domains, its application to 3D generation presents unique challenges requiring multi-view consistency evaluation and spatial understanding. We present Sel3DCraft, a visual prompt engineering system for T23D that transforms unstructured exploration into a guided visual process. Our approach introduces three key innovations: a dual-branch structure combining retrieval and generation for diverse candidate exploration; a multi-view hybrid scoring approach that leverages MLLMs with innovative high-level metrics to assess 3D models with human-expert consistency; and a prompt-driven visual analytics suite that enables intuitive defect identification and refinement. Extensive testing and user studies demonstrate that Sel3DCraft surpasses other T23D systems in supporting creativity for designers.

cs.GR

VisGuard: Securing Visualization Dissemination through Tamper-Resistant Data Retrieval

The dissemination of visualizations is primarily in the form of raster images, which often results in the loss of critical information such as source code, interactive features, and metadata. While previous methods have proposed embedding metadata into images to facilitate Visualization Image Data Retrieval (VIDR), most existing methods lack practicability since they are fragile to common image tampering during online distribution such as cropping and editing. To address this issue, we propose VisGuard, a tamper-resistant VIDR framework that reliably embeds metadata link into visualization images. The embedded data link remains recoverable even after substantial tampering upon images. We propose several techniques to enhance robustness, including repetitive data tiling, invertible information broadcasting, and an anchor-based scheme for crop localization. VisGuard enables various applications, including interactive chart reconstruction, tampering detection, and copyright protection. We conduct comprehensive experiments on VisGuard's superior performance in data retrieval accuracy, embedding capacity, and security against tampering and steganalysis, demonstrating VisGuard's competence in facilitating and safeguarding visualization dissemination and information conveyance.

cs.CV

PPJudge: Towards Human-Aligned Assessment of Artistic Painting Process

Artistic image assessment has become a prominent research area in computer vision. In recent years, the field has witnessed a proliferation of datasets and methods designed to evaluate the aesthetic quality of paintings. However, most existing approaches focus solely on static final images, overlooking the dynamic and multi-stage nature of the artistic painting process. To address this gap, we propose a novel framework for human-aligned assessment of painting processes. Specifically, we introduce the Painting Process Assessment Dataset (PPAD), the first large-scale dataset comprising real and synthetic painting process images, annotated by domain experts across eight detailed attributes. Furthermore, we present PPJudge (Painting Process Judge), a Transformer-based model enhanced with temporally-aware positional encoding and a heterogeneous mixture-of-experts architecture, enabling effective assessment of the painting process. Experimental results demonstrate that our method outperforms existing baselines in accuracy, robustness, and alignment with human judgment, offering new insights into computational creativity and art education.

cs.CV