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Changbo Wang

Publications and source records attributed to Changbo Wang.

At least 37 records · Page 2Linked to original sources

Music2Palette: Emotion-aligned Color Palette Generation via Cross-Modal Representation Learning

Emotion alignment between music and palettes is crucial for effective multimedia content, yet misalignment creates confusion that weakens the intended message. However, existing methods often generate only a single dominant color, missing emotion variation. Others rely on indirect mappings through text or images, resulting in the loss of crucial emotion details. To address these challenges, we present Music2Palette, a novel method for emotion-aligned color palette generation via cross-modal representation learning. We first construct MuCED, a dataset of 2,634 expert-validated music-palette pairs aligned through Russell-based emotion vectors. To directly translate music into palettes, we propose a cross-modal representation learning framework with a music encoder and color decoder. We further propose a multi-objective optimization approach that jointly enhances emotion alignment, color diversity, and palette coherence. Extensive experiments demonstrate that our method outperforms current methods in interpreting music emotion and generating attractive and diverse color palettes. Our approach enables applications like music-driven image recoloring, video generating, and data visualization, bridging the gap between auditory and visual emotion experiences.

cs.MM↗

VQualA 2025 Challenge on Face Image Quality Assessment: Methods and Results

Face images play a crucial role in numerous applications; however, real-world conditions frequently introduce degradations such as noise, blur, and compression artifacts, affecting overall image quality and hindering subsequent tasks. To address this challenge, we organized the VQualA 2025 Challenge on Face Image Quality Assessment (FIQA) as part of the ICCV 2025 Workshops. Participants created lightweight and efficient models (limited to 0.5 GFLOPs and 5 million parameters) for the prediction of Mean Opinion Scores (MOS) on face images with arbitrary resolutions and realistic degradations. Submissions underwent comprehensive evaluations through correlation metrics on a dataset of in-the-wild face images. This challenge attracted 127 participants, with 1519 final submissions. This report summarizes the methodologies and findings for advancing the development of practical FIQA approaches.

cs.CV↗

RelMap: Reliable Spatiotemporal Sensor Data Visualization via Imputative Spatial Interpolation

Accurate and reliable visualization of spatiotemporal sensor data such as environmental parameters and meteorological conditions is crucial for informed decision-making. Traditional spatial interpolation methods, however, often fall short of producing reliable interpolation results due to the limited and irregular sensor coverage. This paper introduces a novel spatial interpolation pipeline that achieves reliable interpolation results and produces a novel heatmap representation with uncertainty information encoded. We leverage imputation reference data from Graph Neural Networks (GNNs) to enhance visualization reliability and temporal resolution. By integrating Principal Neighborhood Aggregation (PNA) and Geographical Positional Encoding (GPE), our model effectively learns the spatiotemporal dependencies. Furthermore, we propose an extrinsic, static visualization technique for interpolation-based heatmaps that effectively communicates the uncertainties arising from various sources in the interpolated map. Through a set of use cases, extensive evaluations on real-world datasets, and user studies, we demonstrate our model's superior performance for data imputation, the improvements to the interpolant with reference data, and the effectiveness of our visualization design in communicating uncertainties.

cs.LG↗

Sel3DCraft: Interactive Visual Prompts for User-Friendly Text-to-3D Generation

Text-to-3D (T23D) generation has transformed digital content creation, yet remains bottlenecked by blind trial-and-error prompting processes that yield unpredictable results. While visual prompt engineering has advanced in text-to-image domains, its application to 3D generation presents unique challenges requiring multi-view consistency evaluation and spatial understanding. We present Sel3DCraft, a visual prompt engineering system for T23D that transforms unstructured exploration into a guided visual process. Our approach introduces three key innovations: a dual-branch structure combining retrieval and generation for diverse candidate exploration; a multi-view hybrid scoring approach that leverages MLLMs with innovative high-level metrics to assess 3D models with human-expert consistency; and a prompt-driven visual analytics suite that enables intuitive defect identification and refinement. Extensive testing and user studies demonstrate that Sel3DCraft surpasses other T23D systems in supporting creativity for designers.

cs.GR↗

PPJudge: Towards Human-Aligned Assessment of Artistic Painting Process

Artistic image assessment has become a prominent research area in computer vision. In recent years, the field has witnessed a proliferation of datasets and methods designed to evaluate the aesthetic quality of paintings. However, most existing approaches focus solely on static final images, overlooking the dynamic and multi-stage nature of the artistic painting process. To address this gap, we propose a novel framework for human-aligned assessment of painting processes. Specifically, we introduce the Painting Process Assessment Dataset (PPAD), the first large-scale dataset comprising real and synthetic painting process images, annotated by domain experts across eight detailed attributes. Furthermore, we present PPJudge (Painting Process Judge), a Transformer-based model enhanced with temporally-aware positional encoding and a heterogeneous mixture-of-experts architecture, enabling effective assessment of the painting process. Experimental results demonstrate that our method outperforms existing baselines in accuracy, robustness, and alignment with human judgment, offering new insights into computational creativity and art education.

cs.CV↗

VisGuard: Securing Visualization Dissemination through Tamper-Resistant Data Retrieval

The dissemination of visualizations is primarily in the form of raster images, which often results in the loss of critical information such as source code, interactive features, and metadata. While previous methods have proposed embedding metadata into images to facilitate Visualization Image Data Retrieval (VIDR), most existing methods lack practicability since they are fragile to common image tampering during online distribution such as cropping and editing. To address this issue, we propose VisGuard, a tamper-resistant VIDR framework that reliably embeds metadata link into visualization images. The embedded data link remains recoverable even after substantial tampering upon images. We propose several techniques to enhance robustness, including repetitive data tiling, invertible information broadcasting, and an anchor-based scheme for crop localization. VisGuard enables various applications, including interactive chart reconstruction, tampering detection, and copyright protection. We conduct comprehensive experiments on VisGuard's superior performance in data retrieval accuracy, embedding capacity, and security against tampering and steganalysis, demonstrating VisGuard's competence in facilitating and safeguarding visualization dissemination and information conveyance.

cs.CV↗

LMP: Leveraging Motion Prior in Zero-Shot Video Generation with Diffusion Transformer

In recent years, large-scale pre-trained diffusion transformer models have made significant progress in video generation. While current DiT models can produce high-definition, high-frame-rate, and highly diverse videos, there is a lack of fine-grained control over the video content. Controlling the motion of subjects in videos using only prompts is challenging, especially when it comes to describing complex movements. Further, existing methods fail to control the motion in image-to-video generation, as the subject in the reference image often differs from the subject in the reference video in terms of initial position, size, and shape. To address this, we propose the Leveraging Motion Prior (LMP) framework for zero-shot video generation. Our framework harnesses the powerful generative capabilities of pre-trained diffusion transformers to enable motion in the generated videos to reference user-provided motion videos in both text-to-video and image-to-video generation. To this end, we first introduce a foreground-background disentangle module to distinguish between moving subjects and backgrounds in the reference video, preventing interference in the target video generation. A reweighted motion transfer module is designed to allow the target video to reference the motion from the reference video. To avoid interference from the subject in the reference video, we propose an appearance separation module to suppress the appearance of the reference subject in the target video. We annotate the DAVIS dataset with detailed prompts for our experiments and design evaluation metrics to validate the effectiveness of our method. Extensive experiments demonstrate that our approach achieves state-of-the-art performance in generation quality, prompt-video consistency, and control capability. Our homepage is available at https://vpx-ecnu.github.io/LMP-Website/

cs.CV↗

TextCenGen: Attention-Guided Text-Centric Background Adaptation for Text-to-Image Generation

Text-to-image (T2I) generation has made remarkable progress in producing high-quality images, but a fundamental challenge remains: creating backgrounds that naturally accommodate text placement without compromising image quality. This capability is non-trivial for real-world applications like graphic design, where clear visual hierarchy between content and text is essential. Prior work has primarily focused on arranging layouts within existing static images, leaving unexplored the potential of T2I models for generating text-friendly backgrounds. We present TextCenGen, a training-free dynamic background adaptation in the blank region for text-friendly image generation. Instead of directly reducing attention in text areas, which degrades image quality, we relocate conflicting objects before background optimization. Our method analyzes cross-attention maps to identify conflicting objects overlapping with text regions and uses a force-directed graph approach to guide their relocation, followed by attention excluding constraints to ensure smooth backgrounds. Our method is plug-and-play, requiring no additional training while well balancing both semantic fidelity and visual quality. Evaluated on our proposed text-friendly T2I benchmark of 27,000 images across four seed datasets, TextCenGen outperforms existing methods by achieving 23% lower saliency overlap in text regions while maintaining 98% of the semantic fidelity measured by CLIP score and our proposed Visual-Textual Concordance Metric (VTCM).

cs.CV↗

TimeSoccer: An End-to-End Multimodal Large Language Model for Soccer Commentary Generation

Soccer is a globally popular sporting event, typically characterized by long matches and distinctive highlight moments. Recent advances in Multimodal Large Language Models (MLLMs) offer promising capabilities in temporal grounding and video understanding, soccer commentary generation often requires precise temporal localization and semantically rich descriptions over long-form video. However, existing soccer MLLMs often rely on the temporal a priori for caption generation, so they cannot process the soccer video end-to-end. While some traditional approaches follow a two-step paradigm that is complex and fails to capture the global context to achieve suboptimal performance. To solve the above issues, we present TimeSoccer, the first end-to-end soccer MLLM for Single-anchor Dense Video Captioning (SDVC) in full-match soccer videos. TimeSoccer jointly predicts timestamps and generates captions in a single pass, enabling global context modeling across 45-minute matches. To support long video understanding of soccer matches, we introduce MoFA-Select, a training-free, motion-aware frame compression module that adaptively selects representative frames via a coarse-to-fine strategy, and incorporates complementary training paradigms to strengthen the model's ability to handle long temporal sequences. Extensive experiments demonstrate that our TimeSoccer achieves State-of-The-Art (SoTA) performance on the SDVC task in an end-to-end form, generating high-quality commentary with accurate temporal alignment and strong semantic relevance.

cs.CV↗

OBIFormer: A Fast Attentive Denoising Framework for Oracle Bone Inscriptions

Oracle bone inscriptions (OBIs) are the earliest known form of Chinese characters and serve as a valuable resource for research in anthropology and archaeology. However, most excavated fragments are severely degraded due to thousands of years of natural weathering, corrosion, and man-made destruction, making automatic OBI recognition extremely challenging. Previous methods either focus on pixel-level information or utilize vanilla transformers for glyph-based OBI denoising, which leads to tremendous computational overhead. Therefore, this paper proposes a fast attentive denoising framework for oracle bone inscriptions, i.e., OBIFormer. It leverages channel-wise self-attention, glyph extraction, and selective kernel feature fusion to reconstruct denoised images precisely while being computationally efficient. Our OBIFormer achieves state-of-the-art denoising performance for PSNR and SSIM metrics on synthetic and original OBI datasets. Furthermore, comprehensive experiments on a real oracle dataset demonstrate the great potential of our OBIFormer in assisting automatic OBI recognition. The code will be made available at https://github.com/LJHolyGround/OBIFormer.

cs.CV↗

Mitigating Long-tail Distribution in Oracle Bone Inscriptions: Dataset, Model, and Benchmark

The oracle bone inscription (OBI) recognition plays a significant role in understanding the history and culture of ancient China. However, the existing OBI datasets suffer from a long-tail distribution problem, leading to biased performance of OBI recognition models across majority and minority classes. With recent advancements in generative models, OBI synthesis-based data augmentation has become a promising avenue to expand the sample size of minority classes. Unfortunately, current OBI datasets lack large-scale structure-aligned image pairs for generative model training. To address these problems, we first present the Oracle-P15K, a structure-aligned OBI dataset for OBI generation and denoising, consisting of 14,542 images infused with domain knowledge from OBI experts. Second, we propose a diffusion model-based pseudo OBI generator, called OBIDiff, to achieve realistic and controllable OBI generation. Given a clean glyph image and a target rubbing-style image, it can effectively transfer the noise style of the original rubbing to the glyph image. Extensive experiments on OBI downstream tasks and user preference studies show the effectiveness of the proposed Oracle-P15K dataset and demonstrate that OBIDiff can accurately preserve inherent glyph structures while transferring authentic rubbing styles effectively.

cs.CV↗

Motion-Zero: Zero-Shot Moving Object Control Framework for Diffusion-Based Video Generation

Recent large-scale pre-trained diffusion models have demonstrated a powerful generative ability to produce high-quality videos from detailed text descriptions. However, exerting control over the motion of objects in videos generated by any video diffusion model is a challenging problem. In this paper, we propose a novel zero-shot moving object trajectory control framework, Motion-Zero, to enable a bounding-box-trajectories-controlled text-to-video diffusion model. To this end, an initial noise prior module is designed to provide a position-based prior to improve the stability of the appearance of the moving object and the accuracy of position. In addition, based on the attention map of the U-net, spatial constraints are directly applied to the denoising process of diffusion models, which further ensures the positional and spatial consistency of moving objects during the inference. Furthermore, temporal consistency is guaranteed with a proposed shift temporal attention mechanism. Our method can be flexibly applied to various state-of-the-art video diffusion models without any training process. Extensive experiments demonstrate our proposed method can control the motion trajectories of objects and generate high-quality videos. Our project page is https://vpx-ecnu.github.io/MotionZero-website/

cs.CV↗

ChatTracker: Enhancing Visual Tracking Performance via Chatting with Multimodal Large Language Model

Visual object tracking aims to locate a targeted object in a video sequence based on an initial bounding box. Recently, Vision-Language~(VL) trackers have proposed to utilize additional natural language descriptions to enhance versatility in various applications. However, VL trackers are still inferior to State-of-The-Art (SoTA) visual trackers in terms of tracking performance. We found that this inferiority primarily results from their heavy reliance on manual textual annotations, which include the frequent provision of ambiguous language descriptions. In this paper, we propose ChatTracker to leverage the wealth of world knowledge in the Multimodal Large Language Model (MLLM) to generate high-quality language descriptions and enhance tracking performance. To this end, we propose a novel reflection-based prompt optimization module to iteratively refine the ambiguous and inaccurate descriptions of the target with tracking feedback. To further utilize semantic information produced by MLLM, a simple yet effective VL tracking framework is proposed and can be easily integrated as a plug-and-play module to boost the performance of both VL and visual trackers. Experimental results show that our proposed ChatTracker achieves a performance comparable to existing methods.

cs.CV↗

GAOKAO-Eval: Does high scores truly reflect strong capabilities in LLMs?

Large Language Models (LLMs) are commonly evaluated using human-crafted benchmarks, under the premise that higher scores implicitly reflect stronger human-like performance. However, there is growing concern that LLMs may ``game" these benchmarks due to data leakage, achieving high scores while struggling with tasks simple for humans. To substantively address the problem, we create GAOKAO-Eval, a comprehensive benchmark based on China's National College Entrance Examination (Gaokao), and conduct ``closed-book" evaluations for representative models released prior to Gaokao. Contrary to prevailing consensus, even after addressing data leakage and comprehensiveness, GAOKAO-Eval reveals that high scores still fail to truly reflect human-aligned capabilities. To better understand this mismatch, We introduce the Rasch model from cognitive psychology to analyze LLM scoring patterns and identify two key discrepancies: 1) anomalous consistent performance across various question difficulties, and 2) high variance in performance on questions of similar difficulty. In addition, We identified inconsistent grading of LLM-generated answers among teachers and recurring mistake patterns. we find that the phenomenons are well-grounded in the motivations behind OpenAI o1, and o1's reasoning-as-difficulties can mitigate the mismatch. These results show that GAOKAO-Eval can reveal limitations in LLM capabilities not captured by current benchmarks and highlight the need for more LLM-aligned difficulty analysis.

cs.CL↗

Robust Message Embedding via Attention Flow-Based Steganography

Image steganography can hide information in a host image and obtain a stego image that is perceptually indistinguishable from the original one. This technique has tremendous potential in scenarios like copyright protection, information retrospection, etc. Some previous studies have proposed to enhance the robustness of the methods against image disturbances to increase their applicability. However, they generally cannot achieve a satisfying balance between the steganography quality and robustness. Instead of image-in-image steganography, we focus on the issue of message-in-image embedding that is robust to various real-world image distortions. This task aims to embed information into a natural image and the decoding result is required to be completely accurate, which increases the difficulty of data concealing and revealing. Inspired by the recent developments in transformer-based vision models, we discover that the tokenized representation of image is naturally suitable for steganography task. In this paper, we propose a novel message embedding framework, called Robust Message Steganography (RMSteg), which is competent to hide message via QR Code in a host image based on an normalizing flow-based model. The stego image derived by our method has imperceptible changes and the encoded message can be accurately restored even if the image is printed out and photoed. To our best knowledge, this is the first work that integrates the advantages of transformer models into normalizing flow. Our experiment result shows that RMSteg has great potential in robust and high-quality message embedding.

cs.CV↗

CeRF: Convolutional Neural Radiance Fields for New View Synthesis with Derivatives of Ray Modeling

In recent years, novel view synthesis has gained popularity in generating high-fidelity images. While demonstrating superior performance in the task of synthesizing novel views, the majority of these methods are still based on the conventional multi-layer perceptron for scene embedding. Furthermore, light field models suffer from geometric blurring during pixel rendering, while radiance field-based volume rendering methods have multiple solutions for a certain target of density distribution integration. To address these issues, we introduce the Convolutional Neural Radiance Fields to model the derivatives of radiance along rays. Based on 1D convolutional operations, our proposed method effectively extracts potential ray representations through a structured neural network architecture. Besides, with the proposed ray modeling, a proposed recurrent module is employed to solve geometric ambiguity in the fully neural rendering process. Extensive experiments demonstrate the promising results of our proposed model compared with existing state-of-the-art methods.

cs.CV↗

AACP: Aesthetics assessment of children's paintings based on self-supervised learning

The Aesthetics Assessment of Children's Paintings (AACP) is an important branch of the image aesthetics assessment (IAA), playing a significant role in children's education. This task presents unique challenges, such as limited available data and the requirement for evaluation metrics from multiple perspectives. However, previous approaches have relied on training large datasets and subsequently providing an aesthetics score to the image, which is not applicable to AACP. To solve this problem, we construct an aesthetics assessment dataset of children's paintings and a model based on self-supervised learning. 1) We build a novel dataset composed of two parts: the first part contains more than 20k unlabeled images of children's paintings; the second part contains 1.2k images of children's paintings, and each image contains eight attributes labeled by multiple design experts. 2) We design a pipeline that includes a feature extraction module, perception modules and a disentangled evaluation module. 3) We conduct both qualitative and quantitative experiments to compare our model's performance with five other methods using the AACP dataset. Our experiments reveal that our method can accurately capture aesthetic features and achieve state-of-the-art performance.

cs.CV↗

SalienTime: User-driven Selection of Salient Time Steps for Large-Scale Geospatial Data Visualization

The voluminous nature of geospatial temporal data from physical monitors and simulation models poses challenges to efficient data access, often resulting in cumbersome temporal selection experiences in web-based data portals. Thus, selecting a subset of time steps for prioritized visualization and pre-loading is highly desirable. Addressing this issue, this paper establishes a multifaceted definition of salient time steps via extensive need-finding studies with domain experts to understand their workflows. Building on this, we propose a novel approach that leverages autoencoders and dynamic programming to facilitate user-driven temporal selections. Structural features, statistical variations, and distance penalties are incorporated to make more flexible selections. User-specified priorities, spatial regions, and aggregations are used to combine different perspectives. We design and implement a web-based interface to enable efficient and context-aware selection of time steps and evaluate its efficacy and usability through case studies, quantitative evaluations, and expert interviews.

cs.HC↗