Searcharxiv⌕ Search

arXiv subjects

Chaochao Lu

Publications and source records attributed to Chaochao Lu.

90 records · Page 5Linked to original sources

Prediction with Action: Visual Policy Learning via Joint Denoising Process

Diffusion models have demonstrated remarkable capabilities in image generation tasks, including image editing and video creation, representing a good understanding of the physical world. On the other line, diffusion models have also shown promise in robotic control tasks by denoising actions, known as diffusion policy. Although the diffusion generative model and diffusion policy exhibit distinct capabilities--image prediction and robotic action, respectively--they technically follow a similar denoising process. In robotic tasks, the ability to predict future images and generate actions is highly correlated since they share the same underlying dynamics of the physical world. Building on this insight, we introduce PAD, a novel visual policy learning framework that unifies image Prediction and robot Action within a joint Denoising process. Specifically, PAD utilizes Diffusion Transformers (DiT) to seamlessly integrate images and robot states, enabling the simultaneous prediction of future images and robot actions. Additionally, PAD supports co-training on both robotic demonstrations and large-scale video datasets and can be easily extended to other robotic modalities, such as depth images. PAD outperforms previous methods, achieving a significant 26.3% relative improvement on the full Metaworld benchmark, by utilizing a single text-conditioned visual policy within a data-efficient imitation learning setting. Furthermore, PAD demonstrates superior generalization to unseen tasks in real-world robot manipulation settings with 28.0% success rate increase compared to the strongest baseline. Project page at https://sites.google.com/view/pad-paper

cs.RO↗

Quantifying and Mitigating Unimodal Biases in Multimodal Large Language Models: A Causal Perspective

Recent advancements in Large Language Models (LLMs) have facilitated the development of Multimodal LLMs (MLLMs). Despite their impressive capabilities, MLLMs often suffer from over-reliance on unimodal biases (e.g., language bias and vision bias), leading to incorrect answers or hallucinations in complex multimodal tasks. To investigate this issue, we propose a causal framework to interpret the biases in Visual Question Answering (VQA) problems. Within this framework, we conduct an in-depth causal analysis to assess the causal effect of these biases on MLLM predictions. Based on the analysis, we introduce 1) a novel MORE dataset with 12,000 challenging VQA instances requiring multi-hop reasoning and overcoming unimodal biases. 2) a causality-enhanced agent framework CAVE that guides models to comprehensively integrate information from different modalities and mitigate biases. Our experiments show that MLLMs perform poorly on MORE, indicating strong unimodal biases and limited semantic understanding. However, when integrated with our CAVE, promising improvements in reasoning and bias mitigation can be seen. These findings provide important insights for the development of more robust MLLMs and contribute to the broader goal of advancing multimodal AI systems capable of deeper understanding and reasoning. Our project page is at https://github.com/OpenCausaLab/MORE.

cs.CL↗

ADAM: An Embodied Causal Agent in Open-World Environments

In open-world environments like Minecraft, existing agents face challenges in continuously learning structured knowledge, particularly causality. These challenges stem from the opacity inherent in black-box models and an excessive reliance on prior knowledge during training, which impair their interpretability and generalization capability. To this end, we introduce ADAM, An emboDied causal Agent in Minecraft, that can autonomously navigate the open world, perceive multimodal contexts, learn causal world knowledge, and tackle complex tasks through lifelong learning. ADAM is empowered by four key components: 1) an interaction module, enabling the agent to execute actions while documenting the interaction processes; 2) a causal model module, tasked with constructing an ever-growing causal graph from scratch, which enhances interpretability and diminishes reliance on prior knowledge; 3) a controller module, comprising a planner, an actor, and a memory pool, which uses the learned causal graph to accomplish tasks; 4) a perception module, powered by multimodal large language models, which enables ADAM to perceive like a human player. Extensive experiments show that ADAM constructs an almost perfect causal graph from scratch, enabling efficient task decomposition and execution with strong interpretability. Notably, in our modified Minecraft games where no prior knowledge is available, ADAM maintains its performance and shows remarkable robustness and generalization capability. ADAM pioneers a novel paradigm that integrates causal methods and embodied agents in a synergistic manner. Our project page is at https://opencausalab.github.io/ADAM.

cs.AI↗

From Imitation to Introspection: Probing Self-Consciousness in Language Models

Self-consciousness, the introspection of one's existence and thoughts, represents a high-level cognitive process. As language models advance at an unprecedented pace, a critical question arises: Are these models becoming self-conscious? Drawing upon insights from psychological and neural science, this work presents a practical definition of self-consciousness for language models and refines ten core concepts. Our work pioneers an investigation into self-consciousness in language models by, for the first time, leveraging causal structural games to establish the functional definitions of the ten core concepts. Based on our definitions, we conduct a comprehensive four-stage experiment: quantification (evaluation of ten leading models), representation (visualization of self-consciousness within the models), manipulation (modification of the models' representation), and acquisition (fine-tuning the models on core concepts). Our findings indicate that although models are in the early stages of developing self-consciousness, there is a discernible representation of certain concepts within their internal mechanisms. However, these representations of self-consciousness are hard to manipulate positively at the current stage, yet they can be acquired through targeted fine-tuning. Our datasets and code are at https://github.com/OpenCausaLab/SelfConsciousness.

cs.CL↗

CELLO: Causal Evaluation of Large Vision-Language Models

Causal reasoning is fundamental to human intelligence and crucial for effective decision-making in real-world environments. Despite recent advancements in large vision-language models (LVLMs), their ability to comprehend causality remains unclear. Previous work typically focuses on commonsense causality between events and/or actions, which is insufficient for applications like embodied agents and lacks the explicitly defined causal graphs required for formal causal reasoning. To overcome these limitations, we introduce a fine-grained and unified definition of causality involving interactions between humans and/or objects. Building on the definition, we construct a novel dataset, CELLO, consisting of 14,094 causal questions across all four levels of causality: discovery, association, intervention, and counterfactual. This dataset surpasses traditional commonsense causality by including explicit causal graphs that detail the interactions between humans and objects. Extensive experiments on CELLO reveal that current LVLMs still struggle with causal reasoning tasks, but they can benefit significantly from our proposed CELLO-CoT, a causally inspired chain-of-thought prompting strategy. Both quantitative and qualitative analyses from this study provide valuable insights for future research. Our project page is at https://github.com/OpenCausaLab/CELLO.

cs.CV↗

CLEAR: Can Language Models Really Understand Causal Graphs?

Causal reasoning is a cornerstone of how humans interpret the world. To model and reason about causality, causal graphs offer a concise yet effective solution. Given the impressive advancements in language models, a crucial question arises: can they really understand causal graphs? To this end, we pioneer an investigation into language models' understanding of causal graphs. Specifically, we develop a framework to define causal graph understanding, by assessing language models' behaviors through four practical criteria derived from diverse disciplines (e.g., philosophy and psychology). We then develop CLEAR, a novel benchmark that defines three complexity levels and encompasses 20 causal graph-based tasks across these levels. Finally, based on our framework and benchmark, we conduct extensive experiments on six leading language models and summarize five empirical findings. Our results indicate that while language models demonstrate a preliminary understanding of causal graphs, significant potential for improvement remains. Our project website is at https://github.com/OpenCausaLab/CLEAR.

cs.CL↗

ConditionVideo: Training-Free Condition-Guided Text-to-Video Generation

Recent works have successfully extended large-scale text-to-image models to the video domain, producing promising results but at a high computational cost and requiring a large amount of video data. In this work, we introduce ConditionVideo, a training-free approach to text-to-video generation based on the provided condition, video, and input text, by leveraging the power of off-the-shelf text-to-image generation methods (e.g., Stable Diffusion). ConditionVideo generates realistic dynamic videos from random noise or given scene videos. Our method explicitly disentangles the motion representation into condition-guided and scenery motion components. To this end, the ConditionVideo model is designed with a UNet branch and a control branch. To improve temporal coherence, we introduce sparse bi-directional spatial-temporal attention (sBiST-Attn). The 3D control network extends the conventional 2D controlnet model, aiming to strengthen conditional generation accuracy by additionally leveraging the bi-directional frames in the temporal domain. Our method exhibits superior performance in terms of frame consistency, clip score, and conditional accuracy, outperforming other compared methods.

cs.CV↗

Causal Evaluation of Language Models

Causal reasoning is viewed as crucial for achieving human-level machine intelligence. Recent advances in language models have expanded the horizons of artificial intelligence across various domains, sparking inquiries into their potential for causal reasoning. In this work, we introduce Causal evaluation of Language Models (CaLM), which, to the best of our knowledge, is the first comprehensive benchmark for evaluating the causal reasoning capabilities of language models. First, we propose the CaLM framework, which establishes a foundational taxonomy consisting of four modules: causal target (i.e., what to evaluate), adaptation (i.e., how to obtain the results), metric (i.e., how to measure the results), and error (i.e., how to analyze the bad results). This taxonomy defines a broad evaluation design space while systematically selecting criteria and priorities. Second, we compose the CaLM dataset, comprising 126,334 data samples, to provide curated sets of causal targets, adaptations, metrics, and errors, offering extensive coverage for diverse research pursuits. Third, we conduct an extensive evaluation of 28 leading language models on a core set of 92 causal targets, 9 adaptations, 7 metrics, and 12 error types. Fourth, we perform detailed analyses of the evaluation results across various dimensions (e.g., adaptation, scale). Fifth, we present 50 high-level empirical findings across 9 dimensions (e.g., model), providing valuable guidance for future language model development. Finally, we develop a multifaceted platform, including a website, leaderboards, datasets, and toolkits, to support scalable and adaptable assessments. We envision CaLM as an ever-evolving benchmark for the community, systematically updated with new causal targets, adaptations, models, metrics, and error types to reflect ongoing research advancements. Project website is at https://opencausalab.github.io/CaLM.

cs.CL↗

Distribution-consistency Structural Causal Models

In the field of causal modeling, potential outcomes (PO) and structural causal models (SCMs) stand as the predominant frameworks. However, these frameworks face notable challenges in practically modeling counterfactuals, formalized as parameters of the joint distribution of potential outcomes. Counterfactual reasoning holds paramount importance in contemporary decision-making processes, especially in scenarios that demand personalized incentives based on the joint values of $(Y(0), Y(1))$. This paper begins with an investigation of the PO and SCM frameworks for modeling counterfactuals. Through the analysis, we identify an inherent model capacity limitation, termed as the ``degenerative counterfactual problem'', emerging from the consistency rule that is the cornerstone of both frameworks. To address this limitation, we introduce a novel \textit{distribution-consistency} assumption, and in alignment with it, we propose the Distribution-consistency Structural Causal Models (DiscoSCMs) offering enhanced capabilities to model counterfactuals. To concretely reveal the enhanced model capacity, we introduce a new identifiable causal parameter, \textit{the probability of consistency}, which holds practical significance within DiscoSCM alone, showcased with a personalized incentive example. Furthermore, we provide a comprehensive set of theoretical results about the ``Ladder of Causation'' within the DiscoSCM framework. We hope it opens new avenues for future research of counterfactual modeling, ultimately enhancing our understanding of causality and its real-world applications.

cs.AI↗

From GPT-4 to Gemini and Beyond: Assessing the Landscape of MLLMs on Generalizability, Trustworthiness and Causality through Four Modalities

Multi-modal Large Language Models (MLLMs) have shown impressive abilities in generating reasonable responses with respect to multi-modal contents. However, there is still a wide gap between the performance of recent MLLM-based applications and the expectation of the broad public, even though the most powerful OpenAI's GPT-4 and Google's Gemini have been deployed. This paper strives to enhance understanding of the gap through the lens of a qualitative study on the generalizability, trustworthiness, and causal reasoning capabilities of recent proprietary and open-source MLLMs across four modalities: ie, text, code, image, and video, ultimately aiming to improve the transparency of MLLMs. We believe these properties are several representative factors that define the reliability of MLLMs, in supporting various downstream applications. To be specific, we evaluate the closed-source GPT-4 and Gemini and 6 open-source LLMs and MLLMs. Overall we evaluate 230 manually designed cases, where the qualitative results are then summarized into 12 scores (ie, 4 modalities times 3 properties). In total, we uncover 14 empirical findings that are useful to understand the capabilities and limitations of both proprietary and open-source MLLMs, towards more reliable downstream multi-modal applications.

cs.CV↗

InfoPrompt: Information-Theoretic Soft Prompt Tuning for Natural Language Understanding

Soft prompt tuning achieves superior performances across a wide range of few-shot tasks. However, the performances of prompt tuning can be highly sensitive to the initialization of the prompts. We also empirically observe that conventional prompt tuning methods cannot encode and learn sufficient task-relevant information from prompt tokens. In this work, we develop an information-theoretic framework that formulates soft prompt tuning as maximizing mutual information between prompts and other model parameters (or encoded representations). This novel view helps us to develop a more efficient, accurate and robust soft prompt tuning method InfoPrompt. With this framework, we develop two novel mutual information based loss functions, to (i) discover proper prompt initialization for the downstream tasks and learn sufficient task-relevant information from prompt tokens and (ii) encourage the output representation from the pretrained language model to be more aware of the task-relevant information captured in the learnt prompt. Extensive experiments validate that InfoPrompt can significantly accelerate the convergence of the prompt tuning and outperform traditional prompt tuning methods. Finally, we provide a formal theoretical result for showing to show that gradient descent type algorithm can be used to train our mutual information loss.

cs.CL↗

Nonlinear Invariant Risk Minimization: A Causal Approach

Due to spurious correlations, machine learning systems often fail to generalize to environments whose distributions differ from the ones used at training time. Prior work addressing this, either explicitly or implicitly, attempted to find a data representation that has an invariant relationship with the target. This is done by leveraging a diverse set of training environments to reduce the effect of spurious features and build an invariant predictor. However, these methods have generalization guarantees only when both data representation and classifiers come from a linear model class. We propose invariant Causal Representation Learning (iCaRL), an approach that enables out-of-distribution (OOD) generalization in the nonlinear setting (i.e., nonlinear representations and nonlinear classifiers). It builds upon a practical and general assumption: the prior over the data representation (i.e., a set of latent variables encoding the data) given the target and the environment belongs to general exponential family distributions. Based on this, we show that it is possible to identify the data representation up to simple transformations. We also prove that all direct causes of the target can be fully discovered, which further enables us to obtain generalization guarantees in the nonlinear setting. Extensive experiments on both synthetic and real-world datasets show that our approach outperforms a variety of baseline methods. Finally, in the discussion, we further explore the aforementioned assumption and propose a more general hypothesis, called the Agnostic Hypothesis: there exist a set of hidden causal factors affecting both inputs and outcomes. The Agnostic Hypothesis can provide a unifying view of machine learning. More importantly, it can inspire a new direction to explore a general theory for identifying hidden causal factors, which is key to enabling the OOD generalization guarantees.

cs.LG↗

Action-Sufficient State Representation Learning for Control with Structural Constraints

Perceived signals in real-world scenarios are usually high-dimensional and noisy, and finding and using their representation that contains essential and sufficient information required by downstream decision-making tasks will help improve computational efficiency and generalization ability in the tasks. In this paper, we focus on partially observable environments and propose to learn a minimal set of state representations that capture sufficient information for decision-making, termed \textit{Action-Sufficient state Representations} (ASRs). We build a generative environment model for the structural relationships among variables in the system and present a principled way to characterize ASRs based on structural constraints and the goal of maximizing cumulative reward in policy learning. We then develop a structured sequential Variational Auto-Encoder to estimate the environment model and extract ASRs. Our empirical results on CarRacing and VizDoom demonstrate a clear advantage of learning and using ASRs for policy learning. Moreover, the estimated environment model and ASRs allow learning behaviors from imagined outcomes in the compact latent space to improve sample efficiency.

cs.LG↗

AdaRL: What, Where, and How to Adapt in Transfer Reinforcement Learning

One practical challenge in reinforcement learning (RL) is how to make quick adaptations when faced with new environments. In this paper, we propose a principled framework for adaptive RL, called \textit{AdaRL}, that adapts reliably and efficiently to changes across domains with a few samples from the target domain, even in partially observable environments. Specifically, we leverage a parsimonious graphical representation that characterizes structural relationships over variables in the RL system. Such graphical representations provide a compact way to encode what and where the changes across domains are, and furthermore inform us with a minimal set of changes that one has to consider for the purpose of policy adaptation. We show that by explicitly leveraging this compact representation to encode changes, we can efficiently adapt the policy to the target domain, in which only a few samples are needed and further policy optimization is avoided. We illustrate the efficacy of AdaRL through a series of experiments that vary factors in the observation, transition, and reward functions for Cartpole and Atari games.

cs.LG↗

Sample-Efficient Reinforcement Learning via Counterfactual-Based Data Augmentation

Reinforcement learning (RL) algorithms usually require a substantial amount of interaction data and perform well only for specific tasks in a fixed environment. In some scenarios such as healthcare, however, usually only few records are available for each patient, and patients may show different responses to the same treatment, impeding the application of current RL algorithms to learn optimal policies. To address the issues of mechanism heterogeneity and related data scarcity, we propose a data-efficient RL algorithm that exploits structural causal models (SCMs) to model the state dynamics, which are estimated by leveraging both commonalities and differences across subjects. The learned SCM enables us to counterfactually reason what would have happened had another treatment been taken. It helps avoid real (possibly risky) exploration and mitigates the issue that limited experiences lead to biased policies. We propose counterfactual RL algorithms to learn both population-level and individual-level policies. We show that counterfactual outcomes are identifiable under mild conditions and that Q- learning on the counterfactual-based augmented data set converges to the optimal value function. Experimental results on synthetic and real-world data demonstrate the efficacy of the proposed approach.

cs.LG↗

Interpreting Spatially Infinite Generative Models

Traditional deep generative models of images and other spatial modalities can only generate fixed sized outputs. The generated images have exactly the same resolution as the training images, which is dictated by the number of layers in the underlying neural network. Recent work has shown, however, that feeding spatial noise vectors into a fully convolutional neural network enables both generation of arbitrary resolution output images as well as training on arbitrary resolution training images. While this work has provided impressive empirical results, little theoretical interpretation was provided to explain the underlying generative process. In this paper we provide a firm theoretical interpretation for infinite spatial generation, by drawing connections to spatial stochastic processes. We use the resulting intuition to improve upon existing spatially infinite generative models to enable more efficient training through a model that we call an infinite generative adversarial network, or $\infty$-GAN. Experiments on world map generation, panoramic images and texture synthesis verify the ability of $\infty$-GAN to efficiently generate images of arbitrary size.

cs.LG↗

Deconfounding Reinforcement Learning in Observational Settings

We propose a general formulation for addressing reinforcement learning (RL) problems in settings with observational data. That is, we consider the problem of learning good policies solely from historical data in which unobserved factors (confounders) affect both observed actions and rewards. Our formulation allows us to extend a representative RL algorithm, the Actor-Critic method, to its deconfounding variant, with the methodology for this extension being easily applied to other RL algorithms. In addition to this, we develop a new benchmark for evaluating deconfounding RL algorithms by modifying the OpenAI Gym environments and the MNIST dataset. Using this benchmark, we demonstrate that the proposed algorithms are superior to traditional RL methods in confounded environments with observational data. To the best of our knowledge, this is the first time that confounders are taken into consideration for addressing full RL problems with observational data. Code is available at https://github.com/CausalRL/DRL.

cs.LG↗

Surpassing Human-Level Face Verification Performance on LFW with GaussianFace

Face verification remains a challenging problem in very complex conditions with large variations such as pose, illumination, expression, and occlusions. This problem is exacerbated when we rely unrealistically on a single training data source, which is often insufficient to cover the intrinsically complex face variations. This paper proposes a principled multi-task learning approach based on Discriminative Gaussian Process Latent Variable Model, named GaussianFace, to enrich the diversity of training data. In comparison to existing methods, our model exploits additional data from multiple source-domains to improve the generalization performance of face verification in an unknown target-domain. Importantly, our model can adapt automatically to complex data distributions, and therefore can well capture complex face variations inherent in multiple sources. Extensive experiments demonstrate the effectiveness of the proposed model in learning from diverse data sources and generalize to unseen domain. Specifically, the accuracy of our algorithm achieves an impressive accuracy rate of 98.52% on the well-known and challenging Labeled Faces in the Wild (LFW) benchmark. For the first time, the human-level performance in face verification (97.53%) on LFW is surpassed.

cs.CV↗