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Charles C. Kemp

Publications and source records attributed to Charles C. Kemp.

At least 37 records · Page 2Linked to original sources

Assistive VR Gym: Interactions with Real People to Improve Virtual Assistive Robots

Versatile robotic caregivers could benefit millions of people worldwide, including older adults and people with disabilities. Recent work has explored how robotic caregivers can learn to interact with people through physics simulations, yet transferring what has been learned to real robots remains challenging. Virtual reality (VR) has the potential to help bridge the gap between simulations and the real world. We present Assistive VR Gym (AVR Gym), which enables real people to interact with virtual assistive robots. We also provide evidence that AVR Gym can help researchers improve the performance of simulation-trained assistive robots with real people. Prior to AVR Gym, we trained robot control policies (Original Policies) solely in simulation for four robotic caregiving tasks (robot-assisted feeding, drinking, itch scratching, and bed bathing) with two simulated robots (PR2 from Willow Garage and Jaco from Kinova). With AVR Gym, we developed Revised Policies based on insights gained from testing the Original policies with real people. Through a formal study with eight participants in AVR Gym, we found that the Original policies performed poorly, the Revised policies performed significantly better, and that improvements to the biomechanical models used to train the Revised policies resulted in simulated people that better match real participants. Notably, participants significantly disagreed that the Original policies were successful at assistance, but significantly agreed that the Revised policies were successful at assistance. Overall, our results suggest that VR can be used to improve the performance of simulation-trained control policies with real people without putting people at risk, thereby serving as a valuable stepping stone to real robotic assistance.

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ContactPose: A Dataset of Grasps with Object Contact and Hand Pose

Grasping is natural for humans. However, it involves complex hand configurations and soft tissue deformation that can result in complicated regions of contact between the hand and the object. Understanding and modeling this contact can potentially improve hand models, AR/VR experiences, and robotic grasping. Yet, we currently lack datasets of hand-object contact paired with other data modalities, which is crucial for developing and evaluating contact modeling techniques. We introduce ContactPose, the first dataset of hand-object contact paired with hand pose, object pose, and RGB-D images. ContactPose has 2306 unique grasps of 25 household objects grasped with 2 functional intents by 50 participants, and more than 2.9 M RGB-D grasp images. Analysis of ContactPose data reveals interesting relationships between hand pose and contact. We use this data to rigorously evaluate various data representations, heuristics from the literature, and learning methods for contact modeling. Data, code, and trained models are available at https://contactpose.cc.gatech.edu.

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Bodies at Rest: 3D Human Pose and Shape Estimation from a Pressure Image using Synthetic Data

People spend a substantial part of their lives at rest in bed. 3D human pose and shape estimation for this activity would have numerous beneficial applications, yet line-of-sight perception is complicated by occlusion from bedding. Pressure sensing mats are a promising alternative, but training data is challenging to collect at scale. We describe a physics-based method that simulates human bodies at rest in a bed with a pressure sensing mat, and present PressurePose, a synthetic dataset with 206K pressure images with 3D human poses and shapes. We also present PressureNet, a deep learning model that estimates human pose and shape given a pressure image and gender. PressureNet incorporates a pressure map reconstruction (PMR) network that models pressure image generation to promote consistency between estimated 3D body models and pressure image input. In our evaluations, PressureNet performed well with real data from participants in diverse poses, even though it had only been trained with synthetic data. When we ablated the PMR network, performance dropped substantially.

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Learning to Collaborate from Simulation for Robot-Assisted Dressing

We investigated the application of haptic feedback control and deep reinforcement learning (DRL) to robot-assisted dressing. Our method uses DRL to simultaneously train human and robot control policies as separate neural networks using physics simulations. In addition, we modeled variations in human impairments relevant to dressing, including unilateral muscle weakness, involuntary arm motion, and limited range of motion. Our approach resulted in control policies that successfully collaborate in a variety of simulated dressing tasks involving a hospital gown and a T-shirt. In addition, our approach resulted in policies trained in simulation that enabled a real PR2 robot to dress the arm of a humanoid robot with a hospital gown. We found that training policies for specific impairments dramatically improved performance; that controller execution speed could be scaled after training to reduce the robot's speed without steep reductions in performance; that curriculum learning could be used to lower applied forces; and that multi-modal sensing, including a simulated capacitive sensor, improved performance.

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Assistive Gym: A Physics Simulation Framework for Assistive Robotics

Autonomous robots have the potential to serve as versatile caregivers that improve quality of life for millions of people worldwide. Yet, conducting research in this area presents numerous challenges, including the risks of physical interaction between people and robots. Physics simulations have been used to optimize and train robots for physical assistance, but have typically focused on a single task. In this paper, we present Assistive Gym, an open source physics simulation framework for assistive robots that models multiple tasks. It includes six simulated environments in which a robotic manipulator can attempt to assist a person with activities of daily living (ADLs): itch scratching, drinking, feeding, body manipulation, dressing, and bathing. Assistive Gym models a person's physical capabilities and preferences for assistance, which are used to provide a reward function. We present baseline policies trained using reinforcement learning for four different commercial robots in the six environments. We demonstrate that modeling human motion results in better assistance and we compare the performance of different robots. Overall, we show that Assistive Gym is a promising tool for assistive robotics research.

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Active Robot-Assisted Feeding with a General-Purpose Mobile Manipulator: Design, Evaluation, and Lessons Learned

Eating is an essential activity of daily living (ADL) for staying healthy and living at home independently. Although numerous assistive devices have been introduced, many people with disabilities are still restricted from independent eating due to the devices' physical or perceptual limitations. In this work, we present a new meal-assistance system and evaluations of this system with people with motor impairments. We also discuss learned lessons and design insights based on the evaluations. The meal-assistance system uses a general-purpose mobile manipulator, a Willow Garage PR2, which has the potential to serve as a versatile form of assistive technology. Our active feeding framework enables the robot to autonomously deliver food to the user's mouth, reducing the need for head movement by the user. The user interface, visually-guided behaviors, and safety tools allow people with severe motor impairments to successfully use the system. We evaluated our system with a total of 10 able-bodied participants and 9 participants with motor impairments. Both groups of participants successfully ate various foods using the system and reported high rates of success for the system's autonomous behaviors. In general, participants who operated the system reported that it was comfortable, safe, and easy-to-use.

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Towards Markerless Grasp Capture

Humans excel at grasping objects and manipulating them. Capturing human grasps is important for understanding grasping behavior and reconstructing it realistically in Virtual Reality (VR). However, grasp capture - capturing the pose of a hand grasping an object, and orienting it w.r.t. the object - is difficult because of the complexity and diversity of the human hand, and occlusion. Reflective markers and magnetic trackers traditionally used to mitigate this difficulty introduce undesirable artifacts in images and can interfere with natural grasping behavior. We present preliminary work on a completely marker-less algorithm for grasp capture from a video depicting a grasp. We show how recent advances in 2D hand pose estimation can be used with well-established optimization techniques. Uniquely, our algorithm can also capture hand-object contact in detail and integrate it in the grasp capture process. This is work in progress, find more details at https://contactdb. cc.gatech.edu/grasp_capture.html.

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Multidimensional Capacitive Sensing for Robot-Assisted Dressing and Bathing

Robotic assistance presents an opportunity to benefit the lives of many people with physical disabilities, yet accurately sensing the human body and tracking human motion remain difficult for robots. We present a multidimensional capacitive sensing technique that estimates the local pose of a human limb in real time. A key benefit of this sensing method is that it can sense the limb through opaque materials, including fabrics and wet cloth. Our method uses a multielectrode capacitive sensor mounted to a robot's end effector. A neural network model estimates the position of the closest point on a person's limb and the orientation of the limb's central axis relative to the sensor's frame of reference. These pose estimates enable the robot to move its end effector with respect to the limb using feedback control. We demonstrate that a PR2 robot can use this approach with a custom six electrode capacitive sensor to assist with two activities of daily living-dressing and bathing. The robot pulled the sleeve of a hospital gown onto able-bodied participants' right arms, while tracking human motion. When assisting with bathing, the robot moved a soft wet washcloth to follow the contours of able-bodied participants' limbs, cleaning their surfaces. Overall, we found that multidimensional capacitive sensing presents a promising approach for robots to sense and track the human body during assistive tasks that require physical human-robot interaction.

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Deep Haptic Model Predictive Control for Robot-Assisted Dressing

Robot-assisted dressing offers an opportunity to benefit the lives of many people with disabilities, such as some older adults. However, robots currently lack common sense about the physical implications of their actions on people. The physical implications of dressing are complicated by non-rigid garments, which can result in a robot indirectly applying high forces to a person's body. We present a deep recurrent model that, when given a proposed action by the robot, predicts the forces a garment will apply to a person's body. We also show that a robot can provide better dressing assistance by using this model with model predictive control. The predictions made by our model only use haptic and kinematic observations from the robot's end effector, which are readily attainable. Collecting training data from real world physical human-robot interaction can be time consuming, costly, and put people at risk. Instead, we train our predictive model using data collected in an entirely self-supervised fashion from a physics-based simulation. We evaluated our approach with a PR2 robot that attempted to pull a hospital gown onto the arms of 10 human participants. With a 0.2s prediction horizon, our controller succeeded at high rates and lowered applied force while navigating the garment around a persons fist and elbow without getting caught. Shorter prediction horizons resulted in significantly reduced performance with the sleeve catching on the participants' fists and elbows, demonstrating the value of our model's predictions. These behaviors of mitigating catches emerged from our deep predictive model and the controller objective function, which primarily penalizes high forces.

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Tracking Human Pose During Robot-Assisted Dressing using Single-Axis Capacitive Proximity Sensing

Dressing is a fundamental task of everyday living and robots offer an opportunity to assist people with motor impairments. While several robotic systems have explored robot-assisted dressing, few have considered how a robot can manage errors in human pose estimation, or adapt to human motion in real time during dressing assistance. In addition, estimating pose changes due to human motion can be challenging with vision-based techniques since dressing is often intended to visually occlude the body with clothing. We present a method to track a person's pose in real time using capacitive proximity sensing. This sensing approach gives direct estimates of distance with low latency, has a high signal-to-noise ratio, and has low computational requirements. Using our method, a robot can adjust for errors in the estimated pose of a person and physically follow the contours and movements of the person while providing dressing assistance. As part of an evaluation of our method, the robot successfully pulled the sleeve of a hospital gown and a cardigan onto the right arms of 10 human participants, despite arm motions and large errors in the initially estimated pose of the person's arm. We also show that a capacitive sensor is unaffected by visual occlusion of the body and can sense a person's body through cotton clothing.

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ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imaging

Grasping and manipulating objects is an important human skill. Since hand-object contact is fundamental to grasping, capturing it can lead to important insights. However, observing contact through external sensors is challenging because of occlusion and the complexity of the human hand. We present ContactDB, a novel dataset of contact maps for household objects that captures the rich hand-object contact that occurs during grasping, enabled by use of a thermal camera. Participants in our study grasped 3D printed objects with a post-grasp functional intent. ContactDB includes 3750 3D meshes of 50 household objects textured with contact maps and 375K frames of synchronized RGB-D+thermal images. To the best of our knowledge, this is the first large-scale dataset that records detailed contact maps for human grasps. Analysis of this data shows the influence of functional intent and object size on grasping, the tendency to touch/avoid 'active areas', and the high frequency of palm and proximal finger contact. Finally, we train state-of-the-art image translation and 3D convolution algorithms to predict diverse contact patterns from object shape. Data, code and models are available at https://contactdb.cc.gatech.edu.

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In-home and remote use of robotic body surrogates by people with profound motor deficits

By controlling robots comparable to the human body, people with profound motor deficits could potentially perform a variety of physical tasks for themselves, improving their quality of life. The extent to which this is achievable has been unclear due to the lack of suitable interfaces by which to control robotic body surrogates and a dearth of studies involving substantial numbers of people with profound motor deficits. We developed a novel, web-based augmented reality interface that enables people with profound motor deficits to remotely control a PR2 mobile manipulator from Willow Garage, which is a human-scale, wheeled robot with two arms. We then conducted two studies to investigate the use of robotic body surrogates. In the first study, 15 novice users with profound motor deficits from across the United States controlled a PR2 in Atlanta, GA to perform a modified Action Research Arm Test (ARAT) and a simulated self-care task. Participants achieved clinically meaningful improvements on the ARAT and 12 of 15 participants (80%) successfully completed the simulated self-care task. Participants agreed that the robotic system was easy to use, was useful, and would provide a meaningful improvement in their lives. In the second study, one expert user with profound motor deficits had free use of a PR2 in his home for seven days. He performed a variety of self-care and household tasks, and also used the robot in novel ways. Taking both studies together, our results suggest that people with profound motor deficits can improve their quality of life using robotic body surrogates, and that they can gain benefit with only low-level robot autonomy and without invasive interfaces. However, methods to reduce the rate of errors and increase operational speed merit further investigation.

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Classification of Household Materials via Spectroscopy

Recognizing an object's material can inform a robot on the object's fragility or appropriate use. To estimate an object's material during manipulation, many prior works have explored the use of haptic sensing. In this paper, we explore a technique for robots to estimate the materials of objects using spectroscopy. We demonstrate that spectrometers provide several benefits for material recognition, including fast response times and accurate measurements with low noise. Furthermore, spectrometers do not require direct contact with an object. To explore this, we collected a dataset of spectral measurements from two commercially available spectrometers during which a robotic platform interacted with 50 flat material objects, and we show that a neural network model can accurately analyze these measurements. Due to the similarity between consecutive spectral measurements, our model achieved a material classification accuracy of 94.6% when given only one spectral sample per object. Similar to prior works with haptic sensors, we found that generalizing material recognition to new objects posed a greater challenge, for which we achieved an accuracy of 79.1% via leave-one-object-out cross-validation. Finally, we demonstrate how a PR2 robot can leverage spectrometers to estimate the materials of everyday objects found in the home. From this work, we find that spectroscopy poses a promising approach for material classification during robotic manipulation.

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3D Human Pose Estimation on a Configurable Bed from a Pressure Image

Robots have the potential to assist people in bed, such as in healthcare settings, yet bedding materials like sheets and blankets can make observation of the human body difficult for robots. A pressure-sensing mat on a bed can provide pressure images that are relatively insensitive to bedding materials. However, prior work on estimating human pose from pressure images has been restricted to 2D pose estimates and flat beds. In this work, we present two convolutional neural networks to estimate the 3D joint positions of a person in a configurable bed from a single pressure image. The first network directly outputs 3D joint positions, while the second outputs a kinematic model that includes estimated joint angles and limb lengths. We evaluated our networks on data from 17 human participants with two bed configurations: supine and seated. Our networks achieved a mean joint position error of 77 mm when tested with data from people outside the training set, outperforming several baselines. We also present a simple mechanical model that provides insight into ambiguity associated with limbs raised off of the pressure mat, and demonstrate that Monte Carlo dropout can be used to estimate pose confidence in these situations. Finally, we provide a demonstration in which a mobile manipulator uses our network's estimated kinematic model to reach a location on a person's body in spite of the person being seated in a bed and covered by a blanket.

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Task-centric Optimization of Configurations for Assistive Robots

Robots can provide assistance to a human by moving objects to locations around the person's body. With a well chosen initial configuration, a robot can better reach locations important to an assistive task despite model error, pose uncertainty and other sources of variation. However, finding effective configurations can be challenging due to complex geometry, a large number of degrees of freedom, task complexity and other factors. We present task-centric optimization of robot configurations (TOC), which is an algorithm that finds configurations from which the robot can better reach task-relevant locations and handle task variation. Notably, TOC can return more than one configuration that when used sequentially enable a simulated assistive robot to reach more task-relevant locations. TOC performs substantial offline computation to generate a function that can be applied rapidly online to select robot configurations based on current observations. TOC explicitly models the task, environment, and user, and implicitly handles error using representations of robot dexterity. We evaluated TOC in simulation with a PR2 assisting a user with 9 assistive tasks in both a wheelchair and a robotic bed. TOC had an overall average success rate of 90.6\% compared to 50.4\%, 43.5\%, and 58.9\% for three baseline methods from literature. We additionally demonstrate how TOC can find configurations for more than one robot and can be used to assist in designing or optimizing environments.

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Inferring Object Properties with a Tactile Sensing Array Given Varying Joint Stiffness and Velocity

Whole-arm tactile sensing enables a robot to sense contact and infer contact properties across its entire arm. Within this paper, we demonstrate that using data-driven methods, a humanoid robot can infer mechanical properties of objects from contact with its forearm during a simple reaching motion. A key issue is the extent to which the performance of data-driven methods can generalize to robot actions that differ from those used during training. To investigate this, we developed an idealized physics-based lumped element model of a robot with a compliant joint making contact with an object. Using this physics-based model, we performed experiments with varied robot, object and environment parameters. We also collected data from a tactile-sensing forearm on a real robot as it made contact with various objects during a simple reaching motion with varied arm velocities and joint stiffnesses. The robot used one nearest neighbor classifiers (1-NN), hidden Markov models (HMMs), and long short-term memory (LSTM) networks to infer two object properties (hard vs. soft and moved vs. unmoved) based on features of time-varying tactile sensor data (maximum force, contact area, and contact motion). We found that, in contrast to 1-NN, the performance of LSTMs (with sufficient data availability) and multivariate HMMs successfully generalized to new robot motions with distinct velocities and joint stiffnesses. Compared to single features, using multiple features gave the best results for both experiments with physics-based models and a real-robot.

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A Multimodal Anomaly Detector for Robot-Assisted Feeding Using an LSTM-based Variational Autoencoder

The detection of anomalous executions is valuable for reducing potential hazards in assistive manipulation. Multimodal sensory signals can be helpful for detecting a wide range of anomalies. However, the fusion of high-dimensional and heterogeneous modalities is a challenging problem. We introduce a long short-term memory based variational autoencoder (LSTM-VAE) that fuses signals and reconstructs their expected distribution. We also introduce an LSTM-VAE-based detector using a reconstruction-based anomaly score and a state-based threshold. For evaluations with 1,555 robot-assisted feeding executions including 12 representative types of anomalies, our detector had a higher area under the receiver operating characteristic curve (AUC) of 0.8710 than 5 other baseline detectors from the literature. We also show the multimodal fusion through the LSTM-VAE is effective by comparing our detector with 17 raw sensory signals versus 4 hand-engineered features.

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Semi-Supervised Haptic Material Recognition for Robots using Generative Adversarial Networks

Material recognition enables robots to incorporate knowledge of material properties into their interactions with everyday objects. For example, material recognition opens up opportunities for clearer communication with a robot, such as "bring me the metal coffee mug", and recognizing plastic versus metal is crucial when using a microwave or oven. However, collecting labeled training data with a robot is often more difficult than unlabeled data. We present a semi-supervised learning approach for material recognition that uses generative adversarial networks (GANs) with haptic features such as force, temperature, and vibration. Our approach achieves state-of-the-art results and enables a robot to estimate the material class of household objects with ~90% accuracy when 92% of the training data are unlabeled. We explore how well this approach can recognize the material of new objects and we discuss challenges facing generalization. To motivate learning from unlabeled training data, we also compare results against several common supervised learning classifiers. In addition, we have released the dataset used for this work which consists of time-series haptic measurements from a robot that conducted thousands of interactions with 72 household objects.

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