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Chenhao Li

Publications and source records attributed to Chenhao Li.

At least 37 records · Page 2Linked to original sources

Hybrid Deep Learning with Temporal Data Augmentation for Accurate Remaining Useful Life Prediction of Lithium-Ion Batteries

Accurate prediction of lithium-ion battery remaining useful life (RUL) is essential for reliable health monitoring and data-driven analysis of battery degradation. However, the robustness and generalization capabilities of existing RUL prediction models are significantly challenged by complex operating conditions and limited data availability. To address these limitations, this study proposes a hybrid deep learning model, CDFormer, which integrates convolutional neural networks, deep residual shrinkage networks, and Transformer encoders extract multiscale temporal features from battery measurement signals, including voltage, current, and capacity. This architecture enables the joint modeling of local and global degradation dynamics, effectively improving the accuracy of RUL prediction.To enhance predictive reliability, a composite temporal data augmentation strategy is proposed, incorporating Gaussian noise, time warping, and time resampling, explicitly accounting for measurement noise and variability. CDFormer is evaluated on two real-world datasets, with experimental results demonstrating its consistent superiority over conventional recurrent neural network-based and Transformer-based baselines across key metrics. By improving the reliability and predictive performance of RUL prediction from measurement data, CDFormer provides accurate and reliable forecasts, supporting effective battery health monitoring and data-driven maintenance strategies.

cs.LG↗

SMILES-Mamba: Chemical Mamba Foundation Models for Drug ADMET Prediction

In drug discovery, predicting the absorption, distribution, metabolism, excretion, and toxicity (ADMET) properties of small-molecule drugs is critical for ensuring safety and efficacy. However, the process of accurately predicting these properties is often resource-intensive and requires extensive experimental data. To address this challenge, we propose SMILES-Mamba, a two-stage model that leverages both unlabeled and labeled data through a combination of self-supervised pretraining and fine-tuning strategies. The model first pre-trains on a large corpus of unlabeled SMILES strings to capture the underlying chemical structure and relationships, before being fine-tuned on smaller, labeled datasets specific to ADMET tasks. Our results demonstrate that SMILES-Mamba exhibits competitive performance across 22 ADMET datasets, achieving the highest score in 14 tasks, highlighting the potential of self-supervised learning in improving molecular property prediction. This approach not only enhances prediction accuracy but also reduces the dependence on large, labeled datasets, offering a promising direction for future research in drug discovery.

cs.LG↗

Symmetry-Guided Memory Augmentation for Efficient Locomotion Learning

Training reinforcement learning (RL) policies for legged locomotion often requires extensive environment interactions, which are costly and time-consuming. We propose Symmetry-Guided Memory Augmentation (SGMA), a framework that improves training efficiency by combining structured experience augmentation with memory-based context inference. Our method leverages robot and task symmetries to generate additional, physically consistent training experiences without requiring extra interactions. To avoid the pitfalls of naive augmentation, we extend these transformations to the policy's memory states, enabling the agent to retain task-relevant context and adapt its behavior accordingly. We evaluate the approach on quadruped and humanoid robots in simulation, as well as on a real quadruped platform. Across diverse locomotion tasks involving joint failures and payload variations, our method achieves efficient policy training while maintaining robust performance, demonstrating a practical route toward data-efficient RL for legged robots.

cs.LG↗

Revisiting Shape from Polarization in the Era of Vision Foundation Models

We show that, with polarization cues, a lightweight model trained on a small dataset can outperform RGB-only vision foundation models (VFMs) in single-shot object-level surface normal estimation. Shape from polarization (SfP) has long been studied due to the strong physical relationship between polarization and surface geometry. Meanwhile, driven by scaling laws, RGB-only VFMs trained on large datasets have recently achieved impressive performance and surpassed existing SfP methods. This situation raises questions about the necessity of polarization cues, which require specialized hardware and have limited training data. We argue that the weaker performance of prior SfP methods does not come from the polarization modality itself, but from domain gaps. These domain gaps mainly arise from two sources. First, existing synthetic datasets use limited and unrealistic 3D objects, with simple geometry and random texture maps that do not match the underlying shapes. Second, real-world polarization signals are often affected by sensor noise, which is not well modeled during training. To address the first issue, we render a high-quality polarization dataset using 1,954 3D-scanned real-world objects. We further incorporate pretrained DINOv3 priors to improve generalization to unseen objects. To address the second issue, we introduce polarization sensor-aware data augmentation that better reflects real-world conditions. With only 40K training scenes, our method significantly outperforms both state-of-the-art SfP approaches and RGB-only VFMs. Extensive experiments show that polarization cues enable a 33x reduction in training data or an 8x reduction in model parameters, while still achieving better performance than RGB-only counterparts.

cs.CV↗

Scaling Rough Terrain Locomotion with Automatic Curriculum Reinforcement Learning

Curriculum learning has demonstrated substantial effectiveness in robot learning. However, it still faces limitations when scaling to complex, wide-ranging task spaces. Such task spaces often lack a well-defined difficulty structure, making the difficulty ordering required by previous methods challenging to define. We propose a Learning Progress-based Automatic Curriculum Reinforcement Learning (LP-ACRL) framework, which estimates the agent's learning progress online and adaptively adjusts the task-sampling distribution, thereby enabling automatic curriculum generation without prior knowledge of the difficulty distribution over the task space. Policies trained with LP-ACRL enable the ANYmal D quadruped to achieve and maintain stable, high-speed locomotion at 2.5 m/s linear velocity and 3.0 rad/s angular velocity across diverse terrains, including stairs, slopes, gravel, and low-friction flat surfaces--whereas previous methods have generally been limited to high speeds on flat terrain or low speeds on complex terrain. Experimental results demonstrate that LP-ACRL exhibits strong scalability and real-world applicability, providing a robust baseline for future research on curriculum generation in complex, wide-ranging robotic learning task spaces.

cs.RO↗

ActiShade: Activating Overshadowed Knowledge to Guide Multi-Hop Reasoning in Large Language Models

In multi-hop reasoning, multi-round retrieval-augmented generation (RAG) methods typically rely on LLM-generated content as the retrieval query. However, these approaches are inherently vulnerable to knowledge overshadowing - a phenomenon where critical information is overshadowed during generation. As a result, the LLM-generated content may be incomplete or inaccurate, leading to irrelevant retrieval and causing error accumulation during the iteration process. To address this challenge, we propose ActiShade, which detects and activates overshadowed knowledge to guide large language models (LLMs) in multi-hop reasoning. Specifically, ActiShade iteratively detects the overshadowed keyphrase in the given query, retrieves documents relevant to both the query and the overshadowed keyphrase, and generates a new query based on the retrieved documents to guide the next-round iteration. By supplementing the overshadowed knowledge during the formulation of next-round queries while minimizing the introduction of irrelevant noise, ActiShade reduces the error accumulation caused by knowledge overshadowing. Extensive experiments show that ActiShade outperforms existing methods across multiple datasets and LLMs.

cs.CL↗

Uncertainty-Aware Robotic World Model Makes Offline Model-Based Reinforcement Learning Work on Real Robots

Reinforcement Learning (RL) has achieved impressive results in robotics, yet high-performing pipelines remain highly task-specific, with little reuse of prior data. Offline Model-based RL (MBRL) offers greater data efficiency by training policies entirely from existing datasets, but suffers from compounding errors and distribution shift in long-horizon rollouts. Although existing methods have shown success in controlled simulation benchmarks, robustly applying them to the noisy, biased, and partially observed datasets typical of real-world robotics remains challenging. We present a principled pipeline for making offline MBRL effective on physical robots. Our RWM-U extends autoregressive world models with epistemic uncertainty estimation, enabling temporally consistent multi-step rollouts with uncertainty effectively propagated over long horizons. We combine RWM-U with MOPO-PPO, which adapts uncertainty-penalized policy optimization to the stable, on-policy PPO framework for real-world control. We evaluate our approach on diverse manipulation and locomotion tasks in simulation and on real quadruped and humanoid, training policies entirely from offline datasets. The resulting policies consistently outperform model-free and uncertainty-unaware model-based baselines, and fusing real-world data in model learning further yields robust policies that surpass online model-free baselines trained solely in simulation.

cs.RO↗

Robotic World Model: A Neural Network Simulator for Robust Policy Optimization in Robotics

Learning robust and generalizable world models is crucial for enabling efficient and scalable robotic control in real-world environments. In this work, we introduce a novel framework for learning world models that accurately capture complex, partially observable, and stochastic dynamics. The proposed method employs a dual-autoregressive mechanism and self-supervised training to achieve reliable long-horizon predictions without relying on domain-specific inductive biases, ensuring adaptability across diverse robotic tasks. We further propose a policy optimization framework that leverages world models for efficient training in imagined environments and seamless deployment in real-world systems. This work advances model-based reinforcement learning by addressing the challenges of long-horizon prediction, error accumulation, and sim-to-real transfer. By providing a scalable and robust framework, the introduced methods pave the way for adaptive and efficient robotic systems in real-world applications.

cs.RO↗

Learning Soft Robotic Dynamics with Active Exploration

Soft robots offer unmatched adaptability and safety in unstructured environments, yet their compliant, high-dimensional, and nonlinear dynamics make modeling for control notoriously difficult. Existing data-driven approaches often fail to generalize, constrained by narrowly focused task demonstrations or inefficient random exploration. We introduce SoftAE, an uncertainty-aware active exploration framework that autonomously learns task-agnostic and generalizable dynamics models of soft robotic systems. SoftAE employs probabilistic ensemble models to estimate epistemic uncertainty and actively guides exploration toward underrepresented regions of the state-action space, achieving efficient coverage of diverse behaviors without task-specific supervision. We evaluate SoftAE on three simulated soft robotic platforms -- a continuum arm, an articulated fish in fluid, and a musculoskeletal leg with hybrid actuation -- and on a pneumatically actuated continuum soft arm in the real world. Compared with random exploration and task-specific model-based reinforcement learning, SoftAE produces more accurate dynamics models, enables superior zero-shot control on unseen tasks, and maintains robustness under sensing noise, actuation delays, and nonlinear material effects. These results demonstrate that uncertainty-driven active exploration can yield scalable, reusable dynamics models across diverse soft robotic morphologies, representing a step toward more autonomous, adaptable, and data-efficient control in compliant robots.

cs.RO↗

Learning More With Less: Sample Efficient Model-Based RL for Loco-Manipulation

By combining the agility of legged locomotion with the capabilities of manipulation, loco-manipulation platforms have the potential to perform complex tasks in real-world applications. To this end, state-of-the-art quadrupeds with manipulators, such as the Boston Dynamics Spot, have emerged to provide a capable and robust platform. However, the complexity of loco-manipulation control, as well as the black-box nature of commercial platforms, pose challenges for deriving accurate dynamics models and robust control policies. To address these challenges, we turn to model-based reinforcement learning (RL). We develop a hand-crafted kinematic model of a quadruped-with-arm platform which - employing recent advances in Bayesian Neural Network (BNN)-based learning - we use as a physical prior to efficiently learn an accurate dynamics model from limited data. We then leverage our learned model to derive control policies for loco-manipulation via RL. We demonstrate the effectiveness of our approach on state-of-the-art hardware using the Boston Dynamics Spot, accurately performing dynamic end-effector trajectory tracking even in low data regimes. Project website and videos: https://sites.google.com/view/learning-more-with-less.

cs.RO↗

Constrained Style Learning from Imperfect Demonstrations under Task Optimality

Learning from demonstration has proven effective in robotics for acquiring natural behaviors, such as stylistic motions and lifelike agility, particularly when explicitly defining style-oriented reward functions is challenging. Synthesizing stylistic motions for real-world tasks usually requires balancing task performance and imitation quality. Existing methods generally depend on expert demonstrations closely aligned with task objectives. However, practical demonstrations are often incomplete or unrealistic, causing current methods to boost style at the expense of task performance. To address this issue, we propose formulating the problem as a constrained Markov Decision Process (CMDP). Specifically, we optimize a style-imitation objective with constraints to maintain near-optimal task performance. We introduce an adaptively adjustable Lagrangian multiplier to guide the agent to imitate demonstrations selectively, capturing stylistic nuances without compromising task performance. We validate our approach across multiple robotic platforms and tasks, demonstrating both robust task performance and high-fidelity style learning. On ANYmal-D hardware we show a 14.5% drop in mechanical energy and a more agile gait pattern, showcasing real-world benefits.

cs.RO↗

Motion Priors Reimagined: Adapting Flat-Terrain Skills for Complex Quadruped Mobility

Reinforcement learning (RL)-based motion imitation methods trained on demonstration data can effectively learn natural and expressive motions with minimal reward engineering but often struggle to generalize to novel environments. We address this by proposing a hierarchical RL framework in which a low-level policy is first pre-trained to imitate animal motions on flat ground, thereby establishing motion priors. A subsequent high-level, goal-conditioned policy then builds on these priors, learning residual corrections that enable perceptive locomotion, local obstacle avoidance, and goal-directed navigation across diverse and rugged terrains. Simulation experiments illustrate the effectiveness of learned residuals in adapting to progressively challenging uneven terrains while still preserving the locomotion characteristics provided by the motion priors. Furthermore, our results demonstrate improvements in motion regularization over baseline models trained without motion priors under similar reward setups. Real-world experiments with an ANYmal-D quadruped robot confirm our policy's capability to generalize animal-like locomotion skills to complex terrains, demonstrating smooth and efficient locomotion and local navigation performance amidst challenging terrains with obstacles.

cs.RO↗

Feature-Based vs. GAN-Based Learning from Demonstrations: When and Why

This survey provides a comparative analysis of feature-based and GAN-based approaches to learning from demonstrations, with a focus on the structure of reward functions and their implications for policy learning. Feature-based methods offer dense, interpretable rewards that excel at high-fidelity motion imitation, yet often require sophisticated representations of references and struggle with generalization in unstructured settings. GAN-based methods, in contrast, use implicit, distributional supervision that enables scalability and adaptation flexibility, but are prone to training instability and coarse reward signals. Recent advancements in both paradigms converge on the importance of structured motion representations, which enable smoother transitions, controllable synthesis, and improved task integration. We argue that the dichotomy between feature-based and GAN-based methods is increasingly nuanced: rather than one paradigm dominating the other, the choice should be guided by task-specific priorities such as fidelity, diversity, interpretability, and adaptability. This work outlines the algorithmic trade-offs and design considerations that underlie method selection, offering a framework for principled decision-making in learning from demonstrations.

cs.LG↗

Human2LocoMan: Learning Versatile Quadrupedal Manipulation with Human Pretraining

Quadrupedal robots have demonstrated impressive locomotion capabilities in complex environments, but equipping them with autonomous versatile manipulation skills in a scalable way remains a significant challenge. In this work, we introduce a cross-embodiment imitation learning system for quadrupedal manipulation, leveraging data collected from both humans and LocoMan, a quadruped equipped with multiple manipulation modes. Specifically, we develop a teleoperation and data collection pipeline, which unifies and modularizes the observation and action spaces of the human and the robot. To effectively leverage the collected data, we propose an efficient modularized architecture that supports co-training and pretraining on structured modality-aligned data across different embodiments. Additionally, we construct the first manipulation dataset for the LocoMan robot, covering various household tasks in both unimanual and bimanual modes, supplemented by a corresponding human dataset. We validate our system on six real-world manipulation tasks, where it achieves an average success rate improvement of 41.9% overall and 79.7% under out-of-distribution (OOD) settings compared to the baseline. Pretraining with human data contributes a 38.6% success rate improvement overall and 82.7% under OOD settings, enabling consistently better performance with only half the amount of robot data. Our code, hardware, and data are open-sourced at: https://human2bots.github.io.

cs.RO↗

Neural Predictor for Flight Control with Payload

Aerial robotics for transporting suspended payloads as the form of freely-floating manipulator are growing great interest in recent years. However, the force/torque caused by payload and residual dynamics will introduce unmodeled perturbations to the aerial robotics, which negatively affects the closed-loop performance. Different from estimation-like methods, this paper proposes Neural Predictor, a learning-based approach to model force/torque induced by payload and residual dynamics as a dynamical system. It yields a hybrid model that combines the first-principles dynamics with the learned dynamics. The hybrid model is then integrated into a MPC framework to improve closed-loop performance. Effectiveness of proposed framework is verified extensively in both numerical simulations and real-world flight experiments. The results indicate that our approach can capture force/torque caused by suspended payload and residual dynamics accurately, respond quickly to the changes of them and improve the closed-loop performance significantly. In particular, Neural Predictor outperforms a state-of-the-art learning-based estimator and has reduced the force and torque estimation errors by up to 66.15% and 33.33% while requiring less samples. The code of proposed Neural Predictor can be found at https://github.com/NPU-RCIR/Neural-Predictor.git.

cs.RO↗

Compact orbital-angular-momentum multiplexing via laser-written glass chips

Orbital angular momentum (OAM) modes have emerged as a promising solution for enhancing the capacity of optical multiplexing systems, leveraging their theoretically unbounded set of orthogonal spatial modes. However, the generation and detection of OAM multiplexing signals are predominantly reliant on bulky optical components within complex optical setups. We introduce a compact solution for OAM information processing using laser-written glass chips, facilitating efficient multiplexing and demultiplexing of multiple OAM information channels. During the multiplexing process, OAM channels are managed via laser-scribed single-mode waveguides within a glass chip, with their modes converted using laser-written holograms on the side wall of the glass chip. The reverse optical process is employed for OAM demultiplexing. Our chips seamlessly interface with commercial optical fibers, ensuring compatibility with existing fiber-optic communication infrastructure. This work not only establishes a novel approach for OAM optical multiplexing but also underscores the potential of laser-writing technology in advancing photonics and its practical applications in optical communications.

physics.optics↗

NIL: No-data Imitation Learning by Leveraging Pre-trained Video Diffusion Models

Acquiring physically plausible motor skills across diverse and unconventional morphologies-including humanoid robots, quadrupeds, and animals-is essential for advancing character simulation and robotics. Traditional methods, such as reinforcement learning (RL) are task- and body-specific, require extensive reward function engineering, and do not generalize well. Imitation learning offers an alternative but relies heavily on high-quality expert demonstrations, which are difficult to obtain for non-human morphologies. Video diffusion models, on the other hand, are capable of generating realistic videos of various morphologies, from humans to ants. Leveraging this capability, we propose a data-independent approach for skill acquisition that learns 3D motor skills from 2D-generated videos, with generalization capability to unconventional and non-human forms. Specifically, we guide the imitation learning process by leveraging vision transformers for video-based comparisons by calculating pair-wise distance between video embeddings. Along with video-encoding distance, we also use a computed similarity between segmented video frames as a guidance reward. We validate our method on locomotion tasks involving unique body configurations. In humanoid robot locomotion tasks, we demonstrate that 'No-data Imitation Learning' (NIL) outperforms baselines trained on 3D motion-capture data. Our results highlight the potential of leveraging generative video models for physically plausible skill learning with diverse morphologies, effectively replacing data collection with data generation for imitation learning.

cs.CV↗

DFM: Deep Fourier Mimic for Expressive Dance Motion Learning

As entertainment robots gain popularity, the demand for natural and expressive motion, particularly in dancing, continues to rise. Traditionally, dancing motions have been manually designed by artists, a process that is both labor-intensive and restricted to simple motion playback, lacking the flexibility to incorporate additional tasks such as locomotion or gaze control during dancing. To overcome these challenges, we introduce Deep Fourier Mimic (DFM), a novel method that combines advanced motion representation with Reinforcement Learning (RL) to enable smooth transitions between motions while concurrently managing auxiliary tasks during dance sequences. While previous frequency domain based motion representations have successfully encoded dance motions into latent parameters, they often impose overly rigid periodic assumptions at the local level, resulting in reduced tracking accuracy and motion expressiveness, which is a critical aspect for entertainment robots. By relaxing these locally periodic constraints, our approach not only enhances tracking precision but also facilitates smooth transitions between different motions. Furthermore, the learned RL policy that supports simultaneous base activities, such as locomotion and gaze control, allows entertainment robots to engage more dynamically and interactively with users rather than merely replaying static, pre-designed dance routines.

cs.RO↗