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Chi-Wing Fu

Publications and source records attributed to Chi-Wing Fu.

At least 73 records · Page 4Linked to original sources

DreamStone: Image as Stepping Stone for Text-Guided 3D Shape Generation

In this paper, we present a new text-guided 3D shape generation approach DreamStone that uses images as a stepping stone to bridge the gap between text and shape modalities for generating 3D shapes without requiring paired text and 3D data. The core of our approach is a two-stage feature-space alignment strategy that leverages a pre-trained single-view reconstruction (SVR) model to map CLIP features to shapes: to begin with, map the CLIP image feature to the detail-rich 3D shape space of the SVR model, then map the CLIP text feature to the 3D shape space through encouraging the CLIP-consistency between rendered images and the input text. Besides, to extend beyond the generative capability of the SVR model, we design a text-guided 3D shape stylization module that can enhance the output shapes with novel structures and textures. Further, we exploit pre-trained text-to-image diffusion models to enhance the generative diversity, fidelity, and stylization capability. Our approach is generic, flexible, and scalable, and it can be easily integrated with various SVR models to expand the generative space and improve the generative fidelity. Extensive experimental results demonstrate that our approach outperforms the state-of-the-art methods in terms of generative quality and consistency with the input text. Codes and models are released at https://github.com/liuzhengzhe/DreamStone-ISS.

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You Only Need One Thing One Click: Self-Training for Weakly Supervised 3D Scene Understanding

3D scene understanding, e.g., point cloud semantic and instance segmentation, often requires large-scale annotated training data, but clearly, point-wise labels are too tedious to prepare. While some recent methods propose to train a 3D network with small percentages of point labels, we take the approach to an extreme and propose ``One Thing One Click,'' meaning that the annotator only needs to label one point per object. To leverage these extremely sparse labels in network training, we design a novel self-training approach, in which we iteratively conduct the training and label propagation, facilitated by a graph propagation module. Also, we adopt a relation network to generate the per-category prototype to enhance the pseudo label quality and guide the iterative training. Besides, our model can be compatible to 3D instance segmentation equipped with a point-clustering strategy. Experimental results on both ScanNet-v2 and S3DIS show that our self-training approach, with extremely-sparse annotations, outperforms all existing weakly supervised methods for 3D semantic and instance segmentation by a large margin, and our results are also comparable to those of the fully supervised counterparts. Codes and models are available at https://github.com/liuzhengzhe/One-Thing-One-Click.

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SILT: Shadow-aware Iterative Label Tuning for Learning to Detect Shadows from Noisy Labels

Existing shadow detection datasets often contain missing or mislabeled shadows, which can hinder the performance of deep learning models trained directly on such data. To address this issue, we propose SILT, the Shadow-aware Iterative Label Tuning framework, which explicitly considers noise in shadow labels and trains the deep model in a self-training manner. Specifically, we incorporate strong data augmentations with shadow counterfeiting to help the network better recognize non-shadow regions and alleviate overfitting. We also devise a simple yet effective label tuning strategy with global-local fusion and shadow-aware filtering to encourage the network to make significant refinements on the noisy labels. We evaluate the performance of SILT by relabeling the test set of the SBU dataset and conducting various experiments. Our results show that even a simple U-Net trained with SILT can outperform all state-of-the-art methods by a large margin. When trained on SBU / UCF / ISTD, our network can successfully reduce the Balanced Error Rate by 25.2% / 36.9% / 21.3% over the best state-of-the-art method.

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SDF-Pack: Towards Compact Bin Packing with Signed-Distance-Field Minimization

Robotic bin packing is very challenging, especially when considering practical needs such as object variety and packing compactness. This paper presents SDF-Pack, a new approach based on signed distance field (SDF) to model the geometric condition of objects in a container and compute the object placement locations and packing orders for achieving a more compact bin packing. Our method adopts a truncated SDF representation to localize the computation, and based on it, we formulate the SDF minimization heuristic to find optimized placements to compactly pack objects with the existing ones. To further improve space utilization, if the packing sequence is controllable, our method can suggest which object to be packed next. Experimental results on a large variety of everyday objects show that our method can consistently achieve higher packing compactness over 1,000 packing cases, enabling us to pack more objects into the container, compared with the existing heuristics under various packing settings.

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DiffComplete: Diffusion-based Generative 3D Shape Completion

We introduce a new diffusion-based approach for shape completion on 3D range scans. Compared with prior deterministic and probabilistic methods, we strike a balance between realism, multi-modality, and high fidelity. We propose DiffComplete by casting shape completion as a generative task conditioned on the incomplete shape. Our key designs are two-fold. First, we devise a hierarchical feature aggregation mechanism to inject conditional features in a spatially-consistent manner. So, we can capture both local details and broader contexts of the conditional inputs to control the shape completion. Second, we propose an occupancy-aware fusion strategy in our model to enable the completion of multiple partial shapes and introduce higher flexibility on the input conditions. DiffComplete sets a new SOTA performance (e.g., 40% decrease on l_1 error) on two large-scale 3D shape completion benchmarks. Our completed shapes not only have a realistic outlook compared with the deterministic methods but also exhibit high similarity to the ground truths compared with the probabilistic alternatives. Further, DiffComplete has strong generalizability on objects of entirely unseen classes for both synthetic and real data, eliminating the need for model re-training in various applications.

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CLIPXPlore: Coupled CLIP and Shape Spaces for 3D Shape Exploration

This paper presents CLIPXPlore, a new framework that leverages a vision-language model to guide the exploration of the 3D shape space. Many recent methods have been developed to encode 3D shapes into a learned latent shape space to enable generative design and modeling. Yet, existing methods lack effective exploration mechanisms, despite the rich information. To this end, we propose to leverage CLIP, a powerful pre-trained vision-language model, to aid the shape-space exploration. Our idea is threefold. First, we couple the CLIP and shape spaces by generating paired CLIP and shape codes through sketch images and training a mapper network to connect the two spaces. Second, to explore the space around a given shape, we formulate a co-optimization strategy to search for the CLIP code that better matches the geometry of the shape. Third, we design three exploration modes, binary-attribute-guided, text-guided, and sketch-guided, to locate suitable exploration trajectories in shape space and induce meaningful changes to the shape. We perform a series of experiments to quantitatively and visually compare CLIPXPlore with different baselines in each of the three exploration modes, showing that CLIPXPlore can produce many meaningful exploration results that cannot be achieved by the existing solutions.

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UrbanBIS: a Large-scale Benchmark for Fine-grained Urban Building Instance Segmentation

We present the UrbanBIS benchmark for large-scale 3D urban understanding, supporting practical urban-level semantic and building-level instance segmentation. UrbanBIS comprises six real urban scenes, with 2.5 billion points, covering a vast area of 10.78 square kilometers and 3,370 buildings, captured by 113,346 views of aerial photogrammetry. Particularly, UrbanBIS provides not only semantic-level annotations on a rich set of urban objects, including buildings, vehicles, vegetation, roads, and bridges, but also instance-level annotations on the buildings. Further, UrbanBIS is the first 3D dataset that introduces fine-grained building sub-categories, considering a wide variety of shapes for different building types. Besides, we propose B-Seg, a building instance segmentation method to establish UrbanBIS. B-Seg adopts an end-to-end framework with a simple yet effective strategy for handling large-scale point clouds. Compared with mainstream methods, B-Seg achieves better accuracy with faster inference speed on UrbanBIS. In addition to the carefully-annotated point clouds, UrbanBIS provides high-resolution aerial-acquisition photos and high-quality large-scale 3D reconstruction models, which shall facilitate a wide range of studies such as multi-view stereo, urban LOD generation, aerial path planning, autonomous navigation, road network extraction, and so on, thus serving as an important platform for many intelligent city applications.

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ISS: Image as Stepping Stone for Text-Guided 3D Shape Generation

Text-guided 3D shape generation remains challenging due to the absence of large paired text-shape data, the substantial semantic gap between these two modalities, and the structural complexity of 3D shapes. This paper presents a new framework called Image as Stepping Stone (ISS) for the task by introducing 2D image as a stepping stone to connect the two modalities and to eliminate the need for paired text-shape data. Our key contribution is a two-stage feature-space-alignment approach that maps CLIP features to shapes by harnessing a pre-trained single-view reconstruction (SVR) model with multi-view supervisions: first map the CLIP image feature to the detail-rich shape space in the SVR model, then map the CLIP text feature to the shape space and optimize the mapping by encouraging CLIP consistency between the input text and the rendered images. Further, we formulate a text-guided shape stylization module to dress up the output shapes with novel textures. Beyond existing works on 3D shape generation from text, our new approach is general for creating shapes in a broad range of categories, without requiring paired text-shape data. Experimental results manifest that our approach outperforms the state-of-the-arts and our baselines in terms of fidelity and consistency with text. Further, our approach can stylize the generated shapes with both realistic and fantasy structures and textures.

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Neural Wavelet-domain Diffusion for 3D Shape Generation, Inversion, and Manipulation

This paper presents a new approach for 3D shape generation, inversion, and manipulation, through a direct generative modeling on a continuous implicit representation in wavelet domain. Specifically, we propose a compact wavelet representation with a pair of coarse and detail coefficient volumes to implicitly represent 3D shapes via truncated signed distance functions and multi-scale biorthogonal wavelets. Then, we design a pair of neural networks: a diffusion-based generator to produce diverse shapes in the form of the coarse coefficient volumes and a detail predictor to produce compatible detail coefficient volumes for introducing fine structures and details. Further, we may jointly train an encoder network to learn a latent space for inverting shapes, allowing us to enable a rich variety of whole-shape and region-aware shape manipulations. Both quantitative and qualitative experimental results manifest the compelling shape generation, inversion, and manipulation capabilities of our approach over the state-of-the-art methods.

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Semi-signed prioritized neural fitting for surface reconstruction from unoriented point clouds

Reconstructing 3D geometry from \emph{unoriented} point clouds can benefit many downstream tasks. Recent shape modeling methods mostly adopt implicit neural representation to fit a signed distance field (SDF) and optimize the network by \emph{unsigned} supervision. However, these methods occasionally have difficulty in finding the coarse shape for complicated objects, especially suffering from the ``ghost'' surfaces (\ie, fake surfaces that should not exist). To guide the network quickly fit the coarse shape, we propose to utilize the signed supervision in regions that are obviously outside the object and can be easily determined, resulting in our semi-signed supervision. To better recover high-fidelity details, a novel importance sampling based on tracked region losses and a progressive positional encoding (PE) prioritize the optimization towards underfitting and complicated regions. Specifically, we voxelize and partition the object space into \emph{sign-known} and \emph{sign-uncertain} regions, in which different supervisions are applied. Besides, we adaptively adjust the sampling rate of each voxel according to the tracked reconstruction loss, so that the network can focus more on the complicated under-fitting regions. To this end, we propose our semi-signed prioritized (SSP) neural fitting, and conduct extensive experiments to demonstrate that SSP achieves state-of-the-art performance on multiple datasets including the ABC subset and various challenging data. The code will be released upon the publication.

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Deep Parametric 3D Filters for Joint Video Denoising and Illumination Enhancement in Video Super Resolution

Despite the quality improvement brought by the recent methods, video super-resolution (SR) is still very challenging, especially for videos that are low-light and noisy. The current best solution is to subsequently employ best models of video SR, denoising, and illumination enhancement, but doing so often lowers the image quality, due to the inconsistency between the models. This paper presents a new parametric representation called the Deep Parametric 3D Filters (DP3DF), which incorporates local spatiotemporal information to enable simultaneous denoising, illumination enhancement, and SR efficiently in a single encoder-and-decoder network. Also, a dynamic residual frame is jointly learned with the DP3DF via a shared backbone to further boost the SR quality. We performed extensive experiments, including a large-scale user study, to show our method's effectiveness. Our method consistently surpasses the best state-of-the-art methods on all the challenging real datasets with top PSNR and user ratings, yet having a very fast run time.

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The Liver Tumor Segmentation Benchmark (LiTS)

In this work, we report the set-up and results of the Liver Tumor Segmentation Benchmark (LiTS), which was organized in conjunction with the IEEE International Symposium on Biomedical Imaging (ISBI) 2017 and the International Conferences on Medical Image Computing and Computer-Assisted Intervention (MICCAI) 2017 and 2018. The image dataset is diverse and contains primary and secondary tumors with varied sizes and appearances with various lesion-to-background levels (hyper-/hypo-dense), created in collaboration with seven hospitals and research institutions. Seventy-five submitted liver and liver tumor segmentation algorithms were trained on a set of 131 computed tomography (CT) volumes and were tested on 70 unseen test images acquired from different patients. We found that not a single algorithm performed best for both liver and liver tumors in the three events. The best liver segmentation algorithm achieved a Dice score of 0.963, whereas, for tumor segmentation, the best algorithms achieved Dices scores of 0.674 (ISBI 2017), 0.702 (MICCAI 2017), and 0.739 (MICCAI 2018). Retrospectively, we performed additional analysis on liver tumor detection and revealed that not all top-performing segmentation algorithms worked well for tumor detection. The best liver tumor detection method achieved a lesion-wise recall of 0.458 (ISBI 2017), 0.515 (MICCAI 2017), and 0.554 (MICCAI 2018), indicating the need for further research. LiTS remains an active benchmark and resource for research, e.g., contributing the liver-related segmentation tasks in \url{http://medicaldecathlon.com/}. In addition, both data and online evaluation are accessible via \url{www.lits-challenge.com}.

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Sparse2Dense: Learning to Densify 3D Features for 3D Object Detection

LiDAR-produced point clouds are the major source for most state-of-the-art 3D object detectors. Yet, small, distant, and incomplete objects with sparse or few points are often hard to detect. We present Sparse2Dense, a new framework to efficiently boost 3D detection performance by learning to densify point clouds in latent space. Specifically, we first train a dense point 3D detector (DDet) with a dense point cloud as input and design a sparse point 3D detector (SDet) with a regular point cloud as input. Importantly, we formulate the lightweight plug-in S2D module and the point cloud reconstruction module in SDet to densify 3D features and train SDet to produce 3D features, following the dense 3D features in DDet. So, in inference, SDet can simulate dense 3D features from regular (sparse) point cloud inputs without requiring dense inputs. We evaluate our method on the large-scale Waymo Open Dataset and the Waymo Domain Adaptation Dataset, showing its high performance and efficiency over the state of the arts.

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Learning Reconstructability for Drone Aerial Path Planning

We introduce the first learning-based reconstructability predictor to improve view and path planning for large-scale 3D urban scene acquisition using unmanned drones. In contrast to previous heuristic approaches, our method learns a model that explicitly predicts how well a 3D urban scene will be reconstructed from a set of viewpoints. To make such a model trainable and simultaneously applicable to drone path planning, we simulate the proxy-based 3D scene reconstruction during training to set up the prediction. Specifically, the neural network we design is trained to predict the scene reconstructability as a function of the proxy geometry, a set of viewpoints, and optionally a series of scene images acquired in flight. To reconstruct a new urban scene, we first build the 3D scene proxy, then rely on the predicted reconstruction quality and uncertainty measures by our network, based off of the proxy geometry, to guide the drone path planning. We demonstrate that our data-driven reconstructability predictions are more closely correlated to the true reconstruction quality than prior heuristic measures. Further, our learned predictor can be easily integrated into existing path planners to yield improvements. Finally, we devise a new iterative view planning framework, based on the learned reconstructability, and show superior performance of the new planner when reconstructing both synthetic and real scenes.

cs.GR↗

Neural Wavelet-domain Diffusion for 3D Shape Generation

This paper presents a new approach for 3D shape generation, enabling direct generative modeling on a continuous implicit representation in wavelet domain. Specifically, we propose a compact wavelet representation with a pair of coarse and detail coefficient volumes to implicitly represent 3D shapes via truncated signed distance functions and multi-scale biorthogonal wavelets, and formulate a pair of neural networks: a generator based on the diffusion model to produce diverse shapes in the form of coarse coefficient volumes; and a detail predictor to further produce compatible detail coefficient volumes for enriching the generated shapes with fine structures and details. Both quantitative and qualitative experimental results manifest the superiority of our approach in generating diverse and high-quality shapes with complex topology and structures, clean surfaces, and fine details, exceeding the 3D generation capabilities of the state-of-the-art models.

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On Learning the Right Attention Point for Feature Enhancement

We present a novel attention-based mechanism to learn enhanced point features for point cloud processing tasks, e.g., classification and segmentation. Unlike prior works, which were trained to optimize the weights of a pre-selected set of attention points, our approach learns to locate the best attention points to maximize the performance of a specific task, e.g., point cloud classification. Importantly, we advocate the use of single attention point to facilitate semantic understanding in point feature learning. Specifically, we formulate a new and simple convolution, which combines convolutional features from an input point and its corresponding learned attention point, or LAP, for short. Our attention mechanism can be easily incorporated into state-of-the-art point cloud classification and segmentation networks. Extensive experiments on common benchmarks such as ModelNet40, ShapeNetPart, and S3DIS all demonstrate that our LAP-enabled networks consistently outperform the respective original networks, as well as other competitive alternatives, which employ multiple attention points, either pre-selected or learned under our LAP framework.

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Boosting Single-Frame 3D Object Detection by Simulating Multi-Frame Point Clouds

To boost a detector for single-frame 3D object detection, we present a new approach to train it to simulate features and responses following a detector trained on multi-frame point clouds. Our approach needs multi-frame point clouds only when training the single-frame detector, and once trained, it can detect objects with only single-frame point clouds as inputs during the inference. We design a novel Simulated Multi-Frame Single-Stage object Detector (SMF-SSD) framework to realize the approach: multi-view dense object fusion to densify ground-truth objects to generate a multi-frame point cloud; self-attention voxel distillation to facilitate one-to-many knowledge transfer from multi- to single-frame voxels; multi-scale BEV feature distillation to transfer knowledge in low-level spatial and high-level semantic BEV features; and adaptive response distillation to activate single-frame responses of high confidence and accurate localization. Experimental results on the Waymo test set show that our SMF-SSD consistently outperforms all state-of-the-art single-frame 3D object detectors for all object classes of difficulty levels 1 and 2 in terms of both mAP and mAPH.

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Instance Shadow Detection with A Single-Stage Detector

This paper formulates a new problem, instance shadow detection, which aims to detect shadow instance and the associated object instance that cast each shadow in the input image. To approach this task, we first compile a new dataset with the masks for shadow instances, object instances, and shadow-object associations. We then design an evaluation metric for quantitative evaluation of the performance of instance shadow detection. Further, we design a single-stage detector to perform instance shadow detection in an end-to-end manner, where the bidirectional relation learning module and the deformable maskIoU head are proposed in the detector to directly learn the relation between shadow instances and object instances and to improve the accuracy of the predicted masks. Finally, we quantitatively and qualitatively evaluate our method on the benchmark dataset of instance shadow detection and show the applicability of our method on light direction estimation and photo editing.

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