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Christian Schulz

Publications and source records attributed to Christian Schulz.

At least 37 records · Page 2Linked to original sources

CluStRE: Streaming Graph Clustering with Multi-Stage Refinement

We present CluStRE, a novel streaming graph clustering algorithm that balances computational efficiency with high-quality clustering using multi-stage refinement. Unlike traditional in-memory clustering approaches, CluStRE processes graphs in a streaming setting, significantly reducing memory overhead while leveraging re-streaming and evolutionary heuristics to improve solution quality. Our method dynamically constructs a quotient graph, enabling modularity-based optimization while efficiently handling large-scale graphs. We introduce multiple configurations of CluStRE to provide trade-offs between speed, memory consumption, and clustering quality. Experimental evaluations demonstrate that CluStRE improves solution quality by 89.8%, operates 2.6 times faster, and uses less than two-thirds of the memory required by the state-of-the-art streaming clustering algorithm on average. Moreover, our strongest mode enhances solution quality by up to 150% on average. With this, CluStRE achieves comparable solution quality to in-memory algorithms, i.e. over 96% of the quality of clustering approaches, including Louvain, effectively bridging the gap between streaming and traditional clustering methods.

cs.LG↗

Partitioning Trillion Edge Graphs on Edge Devices

Processing large-scale graphs, containing billions of entities, is critical across fields like bioinformatics, high-performance computing, navigation and route planning, among others. Efficient graph partitioning, which divides a graph into sub-graphs while minimizing inter-block edges, is essential to graph processing, as it optimizes parallel computing and enhances data locality. Traditional in-memory partitioners, such as METIS and KaHIP, offer high-quality partitions but are often infeasible for enormous graphs due to their substantial memory overhead. Streaming partitioners reduce memory usage to O(n), where 'n' is the number of nodes of the graph, by loading nodes sequentially and assigning them to blocks on-the-fly. This paper introduces StreamCPI, a novel framework that further reduces the memory overhead of streaming partitioners through run-length compression of block assignments. Notably, StreamCPI enables the partitioning of trillion-edge graphs on edge devices. Additionally, within this framework, we propose a modification to the LA-vector bit vector for append support, which can be used for online run-length compression in other streaming applications. Empirical results show that StreamCPI reduces memory usage while maintaining or improving partition quality. For instance, using StreamCPI, the Fennel partitioner effectively partitions a graph with 17 billion nodes and 1.03 trillion edges on a Raspberry Pi, achieving significantly better solution quality than Hashing, the only other feasible algorithm on edge devices. StreamCPI thus advances graph processing by enabling high-quality partitioning on low-cost machines.

cs.DS↗

Engineering Hypergraph $b$-Matching Algorithms

Recently, researchers have extended the concept of matchings to the more general problem of finding $b$-matchings in hypergraphs broadening the scope of potential applications and challenges. The concept of $b$-matchings, where $b$ is a function that assigns positive integers to the vertices of the graph, is a natural extension of matchings in graphs, where each vertex $v$ is allowed to be matched to up to $b(v)$ edges, rather than just one. The weighted $b$-matching problem then seeks to select a subset of the hyperedges that fulfills the constraint and maximizes the weight. In this work, we engineer novel algorithms for this generalized problem. More precisely, we introduce exact data reductions for the problem as well as a novel greedy initial solution and local search algorithms. These data reductions allow us to significantly shrink the input size. This is done by either determining if a hyperedge is guaranteed to be in an optimum $b$-matching and thus can be added to our solution or if it can be safely ignored. Our iterated local search algorithm provides a framework for finding suitable improvement swaps of edges. Experiments on a wide range of real-world hypergraphs show that our new set of data reductions are highly practical, and our initial solutions are competitive for graphs and hypergraphs as well.

cs.DS↗

Decidability for Sturmian words

We show that the first-order theory of Sturmian words over Presburger arithmetic is decidable. Using a general adder recognizing addition in Ostrowski numeration systems by Baranwal, Schaeffer and Shallit, we prove that the first-order expansions of Presburger arithmetic by a single Sturmian word are uniformly $ω$-automatic, and then deduce the decidability of the theory of the class of such structures. Using an implementation of this decision algorithm called Pecan, we automatically reprove classical theorems about Sturmian words in seconds, and are able to obtain new results about antisquares and antipalindromes in characteristic Sturmian words.

cs.LO↗

Engineering Fully Dynamic Exact $Δ$-Orientation Algorithms

A (fully) dynamic graph algorithm is a data structure that supports edge insertions, edge deletions, and answers specific queries pertinent to the problem at hand. In this work, we address the fully dynamic edge orientation problem, also known as the fully dynamic $Δ$-orientation problem. The objective is to maintain an orientation of the edges in an undirected graph such that the out-degree of any vertex remains low. When edges are inserted or deleted, it may be necessary to reorient some edges to prevent vertices from having excessively high out-degrees. In this paper, we introduce the first algorithm that maintains an optimal edge orientation during both insertions and deletions. In experiments comparing with recent nearly exact algorithms, we achieve a 32% lower running time. The update time of our algorithm is up to 6 orders of magnitude faster than static exact algorithms.

cs.DS↗

Scalable Multilevel and Memetic Signed Graph Clustering

In this study, we address the complex issue of graph clustering in signed graphs, which are characterized by positive and negative weighted edges representing attraction and repulsion among nodes, respectively. The primary objective is to efficiently partition the graph into clusters, ensuring that nodes within a cluster are closely linked by positive edges while minimizing negative edge connections between them. To tackle this challenge, we first develop a scalable multilevel algorithm based on label propagation and FM local search. Then we develop a memetic algorithm that incorporates a multilevel strategy. This approach meticulously combines elements of evolutionary algorithms with local refinement techniques, aiming to explore the search space more effectively than repeated executions. Our experimental analysis reveals that this our new algorithms significantly outperforms existing state-of-the-art algorithms. For example, our memetic algorithm can reach solution quality of the previous state-of-the-art algorithm up to four orders of magnitude faster.

cs.DS↗

Optimal Neighborhood Exploration for Dynamic Independent Sets

A dynamic graph algorithm is a data structure that supports edge insertions, deletions, and specific problem queries. While extensive research exists on dynamic algorithms for graph problems solvable in polynomial time, most of these algorithms have not been implemented or empirically evaluated. This work addresses the NP-complete maximum weight and cardinality independent set problems in a dynamic setting, applicable to areas like dynamic map-labeling and vehicle routing. Real-world instances can be vast, with millions of vertices and edges, making it challenging to find near-optimal solutions quickly. Exact solvers can find optimal solutions but have exponential worst-case runtimes. Conversely, heuristic algorithms use local search techniques to improve solutions by optimizing vertices. In this work, we introduce a novel local search technique called optimal neighborhood exploration. This technique creates independent subproblems that are solved to optimality, leading to improved overall solutions. Through numerous experiments, we assess the effectiveness of our approach and compare it with other state-of-the-art dynamic solvers. Our algorithm features a parameter, the subproblem size, that balances running time and solution quality. With this parameter, our configuration matches state-of-the-art performance for the cardinality independent set problem. By increasing the parameter, we significantly enhance solution quality.

cs.DS↗

Buffered Streaming Edge Partitioning

Addressing the challenges of processing massive graphs, which are prevalent in diverse fields such as social, biological, and technical networks, we introduce HeiStreamE and FreightE, two innovative (buffered) streaming algorithms designed for efficient edge partitioning of large-scale graphs. HeiStreamE utilizes an adapted Split-and-Connect graph model and a Fennel-based multilevel partitioning scheme, while FreightE partitions a hypergraph representation of the input graph. Besides ensuring superior solution quality, these approaches also overcome the limitations of existing algorithms by maintaining linear dependency on the graph size in both time and memory complexity with no dependence on the number of blocks of partition. Our comprehensive experimental analysis demonstrates that HeiStreamE outperforms current streaming algorithms and the re-streaming algorithm 2PS in partitioning quality (replication factor), and is more memory-efficient for real-world networks where the number of edges is far greater than the number of vertices. Further, FreightE is shown to produce fast and efficient partitions, particularly for higher numbers of partition blocks.

cs.DS↗

Scalable Algorithms for 2-Packing Sets on Arbitrary Graphs

A 2-packing set for an undirected graph $G=(V,E)$ is a subset $\mathcal{S} \subset V$ such that any two vertices $v_1,v_2 \in \mathcal{S}$ have no common neighbors. Finding a 2-packing set of maximum cardinality is a NP-hard problem. We develop a new approach to solve this problem on arbitrary graphs using its close relation to the independent set problem. Thereby, our algorithm red2pack uses new data reduction rules specific to the 2-packing set problem as well as a graph transformation. Our experiments show that we outperform the state-of-the-art for arbitrary graphs with respect to solution quality and also are able to compute solutions multiple orders of magnitude faster than previously possible. For example, we are able to solve 63% of the graphs in the tested data set to optimality in less than a second while the competitor for arbitrary graphs can only solve 5% of these graphs to optimality even with a 10 hour time limit. Moreover, our approach can solve a wide range of large instances that have previously been unsolved.

cs.DS↗

Engineering Weighted Connectivity Augmentation Algorithms

Increasing the connectivity of a graph is a pivotal challenge in robust network design. The weighted connectivity augmentation problem is a common version of the problem that takes link costs into consideration. The problem is then to find a minimum cost subset of a given set of weighted links that increases the connectivity of a graph by one when the links are added to the edge set of the input instance. In this work, we give a first implementation of recently discovered better-than-2 approximations. Furthermore, we propose three new heuristic and one exact approach. These include a greedy algorithm considering link costs and the number of unique cuts covered, an approach based on minimum spanning trees and a local search algorithm that may improve a given solution by swapping links of paths. Our exact approach uses an ILP formulation with efficient cut enumeration as well as a fast initialization routine. We then perform an extensive experimental evaluation which shows that our algorithms are faster and yield the best solutions compared to the current state-of-the-art as well as the recently discovered better-than-2 approximation algorithms. Our novel local search algorithm can improve solution quality even further.

cs.DS↗

Open Problems in (Hyper)Graph Decomposition

Large networks are useful in a wide range of applications. Sometimes problem instances are composed of billions of entities. Decomposing and analyzing these structures helps us gain new insights about our surroundings. Even if the final application concerns a different problem (such as traversal, finding paths, trees, and flows), decomposing large graphs is often an important subproblem for complexity reduction or parallelization. This report is a summary of discussions that happened at Dagstuhl seminar 23331 on "Recent Trends in Graph Decomposition" and presents currently open problems and future directions in the area of (hyper)graph decomposition.

cs.DS↗

Finding Near-Optimal Weight Independent Sets at Scale

Computing maximum weight independent sets in graphs is an important NP-hard optimization problem. The problem is particularly difficult to solve in large graphs for which data reduction techniques do not work well. To be more precise, state-of-the-art branch-and-reduce algorithms can solve many large-scale graphs if reductions are applicable. Otherwise, their performance quickly degrades due to branching requiring exponential time. In this paper, we develop an advanced memetic algorithm to tackle the problem, which incorporates recent data reduction techniques to compute near-optimal weighted independent sets in huge sparse networks. More precisely, we use a memetic approach to recursively choose vertices that are likely to be in a large-weight independent set. We include these vertices into the solution, and further reduce the graph. We show that identifying and removing vertices likely to be in large-weight independent sets opens up the reduction space and speeds up the computation of large-weight independent sets remarkably. Our experimental evaluation indicates that we are able to outperform state-of-the-art algorithms. For example, our two algorithm configurations compute the best results among all competing algorithms for 205 out of 207 instances. Thus can be seen as a useful tool when large-weight independent sets need to be computed in~practice.

cs.DS↗

Attention-based Multiple Instance Learning for Survival Prediction on Lung Cancer Tissue Microarrays

Attention-based multiple instance learning (AMIL) algorithms have proven to be successful in utilizing gigapixel whole-slide images (WSIs) for a variety of different computational pathology tasks such as outcome prediction and cancer subtyping problems. We extended an AMIL approach to the task of survival prediction by utilizing the classical Cox partial likelihood as a loss function, converting the AMIL model into a nonlinear proportional hazards model. We applied the model to tissue microarray (TMA) slides of 330 lung cancer patients. The results show that AMIL approaches can handle very small amounts of tissue from a TMA and reach similar C-index performance compared to established survival prediction methods trained with highly discriminative clinical factors such as age, cancer grade, and cancer stage

cs.CV↗

Arc-Flags Meet Trip-Based Public Transit Routing

We present Arc-Flag TB, a journey planning algorithm for public transit networks which combines Trip-Based Public Transit Routing (TB) with the Arc-Flags speedup technique. Compared to previous attempts to apply Arc-Flags to public transit networks, which saw limited success, our approach uses stronger pruning rules to reduce the search space. Our experiments show that Arc-Flag TB achieves a speedup of up to two orders of magnitude over TB, offering query times of less than a millisecond even on large countrywide networks. Compared to the state-of-the-art speedup technique Trip-Based Public Transit Routing Using Condensed Search Trees (TB-CST), our algorithm achieves similar query times but requires significantly less additional memory. Other state-of-the-art algorithms which achieve even faster query times, e.g., Public Transit Labeling, require enormous memory usage. In contrast, Arc-Flag TB offers a tradeoff between query performance and memory usage due to the fact that the number of regions in the network partition required by our algorithm is a configurable parameter. We also identify an issue in the transfer precomputation of TB that affects both TB-CST and Arc-Flag TB, leading to incorrect answers for some queries. This has not been previously recognized by the author of TB-CST. We provide discussion on how to resolve this issue in the future. Currently, Arc-Flag TB answers 1-6% of queries incorrectly, compared to over 20% for TB-CST on some networks.

cs.DS↗

FREIGHT: Fast Streaming Hypergraph Partitioning

Partitioning the vertices of a (hyper)graph into k roughly balanced blocks such that few (hyper)edges run between blocks is a key problem for large-scale distributed processing. A current trend for partitioning huge (hyper)graphs using low computational resources are streaming algorithms. In this work, we propose FREIGHT: a Fast stREamInG Hypergraph parTitioning algorithm which is an adaptation of the widely-known graph-based algorithm Fennel. By using an efficient data structure, we make the overall running of FREIGHT linearly dependent on the pin-count of the hypergraph and the memory consumption linearly dependent on the numbers of nets and blocks. The results of our extensive experimentation showcase the promising performance of FREIGHT as a highly efficient and effective solution for streaming hypergraph partitioning. Our algorithm demonstrates competitive running time with the Hashing algorithm, with a difference of a maximum factor of four observed on three fourths of the instances. Significantly, our findings highlight the superiority of FREIGHT over all existing (buffered) streaming algorithms and even the in-memory algorithm HYPE, with respect to both cut-net and connectivity measures. This indicates that our proposed algorithm is a promising hypergraph partitioning tool to tackle the challenge posed by large-scale and dynamic data processing.

cs.DS↗

Improved Exact and Heuristic Algorithms for Maximum Weight Clique

We propose improved exact and heuristic algorithms for solving the maximum weight clique problem, a well-known problem in graph theory with many applications. Our algorithms interleave successful techniques from related work with novel data reduction rules that use local graph structure to identify and remove vertices and edges while retaining the optimal solution. We evaluate our algorithms on a range of synthetic and real-world graphs, and find that they outperform the current state of the art on most inputs. Our data reductions always produce smaller reduced graphs than existing data reductions alone. As a result, our exact algorithm, MWCRedu, finds solutions orders of magnitude faster on naturally weighted, medium-sized map labeling graphs and random hyperbolic graphs. Our heuristic algorithm, MWCPeel, outperforms its competitors on these instances, but is slightly less effective on extremely dense or large instances.

cs.DS↗

Engineering Fully Dynamic $Δ$-Orientation Algorithms

A (fully) dynamic graph algorithm is a data structure that supports edge insertions, edge deletions, and answers certain queries that are specific to the problem under consideration. There has been a lot of research on dynamic algorithms for graph problems that are solvable in polynomial time by a static algorithm. However, while there is a large body of theoretical work on efficient dynamic graph algorithms, a lot of these algorithms were never implemented and empirically evaluated. In this work, we consider the fully dynamic edge orientation problem, also called fully dynamic $Δ$-orientation problem, which is to maintain an orientation of the edges of an undirected graph such that the out-degree is low. If edges are inserted or deleted, one may have to flip the orientation of some edges in order to avoid vertices having a large out-degree. While there has been theoretical work on dynamic versions of this problem, currently there is no experimental evaluation available. In this work, we close this gap and engineer a range of new dynamic edge orientation algorithms as well as algorithms from the current literature. Moreover, we evaluate these algorithms on real-world dynamic graphs. The best algorithm considered in this paper in terms of quality, based on a simple breadth-first search, computes the optimum result on more than 90% of the instances and is on average only 2.4% worse than the optimum solution.

cs.DS↗

Faster Local Motif Clustering via Maximum Flows

Local clustering aims to identify a cluster within a given graph that includes a designated seed node or a significant portion of a group of seed nodes. This cluster should be well-characterized, i.e., it has a high number of internal edges and a low number of external edges. In this work, we propose SOCIAL, a novel algorithm for local motif clustering which optimizes for motif conductance based on a local hypergraph model representation of the problem and an adapted version of the max-flow quotient-cut improvement algorithm (MQI). In our experiments with the triangle motif, SOCIAL produces local clusters with an average motif conductance lower than the state-of-the-art, while being up to multiple orders of magnitude faster.

cs.SI↗