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Chuan Xiao

Publications and source records attributed to Chuan Xiao.

At least 19 recordsLinked to original sources

Predicting the scale limits of social mechanisms in agent societies

Societies of interacting language-model agents offer a controllable and repeatable way to study collective behaviour at scales that would be difficult to test with people. Their scientific value, however, depends on whether a social mechanism that works in a small group still operates when thousands of agents interact, and testing this directly requires costly large-scale runs. Here we introduce an audit that predicts a mechanism's fate as a population grows. It asks how often the mechanism can act, whether agents use the information it supplies, and whether the measurement itself creates apparent scale effects. Controlled experiments show that a single structural term can decide whether reciprocity, consensus or punishment survives scaling. For gossip, the population at which the mechanism fails is set by the reach and lifetime of its messages. In language-model societies, agents respond not only to social information but to how it is expressed: counts and percentages led to different scale behaviour. Predictions made before execution held on third-party code and a second model family, while a failed prediction exposed the boundary of the finding. The audit provides a prospective way to decide which social mechanisms can be interpreted across population scales.

cs.MA

Proxy reliance in large language model decisions is uncalibrated to predictive evidence

Large language models (LLMs) are entering decisions in triage and lending, where task-relevant inference must be distinguished from impermissible proxy use. Current audits ask whether decisions change when demographics change. But attributes correlated with a protected group carry predictive value, so a changed decision can be discrimination or sound inference. We measure causal proxy effects in four LLMs on a clinical-ranking task with known ground truth, where the reliance the evidence warrants can be computed exactly and used as the reference. One audit signal yields three verdicts: over-reliance, warranted and under-reliance. Under neutral labels every model relies on proxies with no information. Informative proxies draw all three. Social field names push reliance down, below the reference in one model. Two findings explain this. Reliance severely undertracks the evidence, and social-label suppression is fragile, since in-context examples raise it above zero in every model. Accuracy-based evaluation detects none of this.

cs.AI

When Do LLMs Apply the Wrong Law? Diagnosing LLM Failures in Temporal Legal Reasoning

Legal reasoning tasks such as legal judgment prediction (LJP) require identifying the temporally correct version of the law governing a case -- a capability we term temporal applicable-law determination. However, whether large language models (LLMs) can reliably perform this task remains unexplored. In this paper, we construct a benchmark to evaluate LLMs on temporal applicable-law determination, and systematically investigate why they fail at temporal legal reasoning. Our experiments reveal four key findings. First, LLMs exhibit a strong bias toward applying the most recently enacted law, regardless of when the legally relevant facts occurred. Second, this bias does not stem from an inability to understand that laws have temporal scope, nor from a lack of knowledge about historical statutes. Third, we provide behavioral evidence that reinforcement-learning-shaped explicit reasoning may be a key mechanism: while improving general reasoning ability, it reduces the diversity of reasoning paths, causing models to converge on applying the current law. Fourth, this produces a counterintuitive inverse relationship: models with stronger general reasoning ability tend to perform worse on temporal legal reasoning. Our findings offer concrete guidance for future work on improving LLM performance in temporally grounded legal reasoning.

cs.AI

SearchEyes: Towards Frontier Multimodal Deep Search Intelligence via Search World Simulation

Training multimodal search agents to perform multi-hop reasoning remains challenging due to a fundamental structural disconnect: existing pipelines construct training data, search environments, and reward signals independently, causing synthesized structural metadata to be discarded, environments to rely on irreproducible external engines, and RL rewards to remain sparse at the trajectory level. We present \textbf{SearchEyes}, which uses a typed knowledge graph as the backbone of a \emph{simulated search world} that unifies all three components. We propose \textbf{Perception-Knowledge Chains (PKC)} to sample constrained multi-hop paths over the visual-knowledge intersection of Wikidata5M, retaining hop-level entity metadata that simultaneously defines a self-contained search world and step-level reward anchors. We further propose \textbf{Hop-Anchored Policy Optimization (HaPO)}, which reuses these anchors for step-level credit assignment without a separately trained process reward model. Experiments on six multimodal knowledge-intensive benchmarks show that SearchEyes achieves state-of-the-art performance among open-source multimodal search agents, with SearchEyes-27B improving over the strongest open-source baseline by 6.2 points on average.%

cs.AI

Nonlinearity-Aware LoRA: Structured Gate Adaptation under Low-Rank Constraints

Low-rank adaptation (LoRA) is commonly viewed as an update-space approximation to full fine-tuning, yet this view is incomplete for self-gated Transformer feed-forward networks. In gated FFNs, a low-rank residual can change not only projected features but also the nonlinear selection weights that determine which channels contribute to the output. We formalize this effect as selection misalignment and connect it to the local effective homogeneity of self-gated activations. This motivates a nonlinearity-aware principle for parameter-efficient fine-tuning: low-rank updates should allocate capacity to gate channels whose nonlinear states remain responsive and should shape the temporal evolution of selection. We propose NA-LoRA, a training-only method with two lightweight mechanisms: a derivative-based temporal-importance mask for gate-related LoRA updates and an activation-specific step-scaling rule when a meaningful coarse effective-homogeneity partition is available. NA-LoRA adds no auxiliary loss and incurs no inference-time overhead. Experiments on language-model fine-tuning and vision-language transfer benchmarks show that NA-LoRA consistently improves over vanilla LoRA and is competitive with or better than strong PEFT variants.

cs.LG

Socratic-SWE: Self-Evolving Coding Agents via Trace-Derived Agent Skills

LLM-driven software engineering agents have become a central testbed for real-world language-model capability, yet their training remains limited by the availability of high-quality SWE tasks. Existing synthetic data methods typically create tasks through fixed mutation or bug-injection procedures, making the resulting distributions largely independent of the agent's own weaknesses and training progress. We introduce Socratic-SWE, a closed-loop self-evolution framework that reuses the agent's historical solving traces as a source of training signal. Rather than treating traces only as evidence for reward computation, Socratic-SWE distills them into structured agent skills that summarize recurring failures and effective repair patterns. These skills then guide the generation of targeted repair tasks in real repositories. Candidate tasks are checked through execution-based validation and scored with a solver-gradient alignment reward, so that the retained tasks are both verifiable and useful for improving the Solver. The updated Solver produces new traces, enabling the task curriculum to adapt over successive rounds. Across SWE-bench Verified, SWE-bench Lite, SWE-bench Pro, and Terminal-Bench 2.0, Socratic-SWE consistently improves over self-evolving baselines under the same compute budget, reaching 50.40% on SWE-bench Verified after three iterations. These results suggest that solving traces can serve as a scalable substrate for self-evolving SWE agents.

cs.SE

Emergent Language as an Approach to Conscious AI

The question of whether artificial systems can be conscious remains open, in part because existing approaches either evaluate systems against theory-derived checklists (discriminative) or engineer consciousness-inspired modules directly (architectural); both leave open whether observed structures are artifacts of human language priors. We propose a generative methodology: emergent language (EL) in multi-agent reinforcement learning, where agents start from minimal (no language, no concept of self, minimal exposure to human text) and develop communication under task pressure alone, ensuring causal attributability to task demands rather than inherited human language priors. We position our methodology by discussing how EL serves as a generative tool for studying consciousness-relevant structure, including the role of environment complexity and the interpretation of emergent communication. As a proof of concept, we instantiate this methodology in a minimal environment and show that agents develop self-referential communication, including an echo-mismatch detection circuit that is not predicted by task structure or architecture alone but emerges from a specific environmental affordance.

cs.CL

Not All Flips Are Conformity: Decomposing Stance Convergence in Multi-Agent LLM Debate

Multi-agent debate (MAD) is a promising strategy for improving LLM reasoning, but when agents converge on a shared answer, it is unclear whether that convergence reflects genuine deliberation or social compliance. We show that the conventional answer flip rate conflates three distinct mechanisms: spontaneous instability, stance-induced conformity, and reasoning-induced persuasion. Our three-source decomposition framework isolates each through controlled counterfactual conditions. In the primary MMLU-Pro setting, 37% of agent-question observations change under self-reflection alone, while robustness tests show substantial model-dependent instability across GPQA-Diamond and three model families; strict conformity is 29% in the primary setting and remains predominantly harmful across model replications (57-77% correct-to-wrong). A controlled information-gradient experiment reveals that even vacuous reasoning is associated with 20-39% error adoption among resistant agents, with reasoning-like presentation carrying substantial persuasive weight. Harmful conformity can be predicted from Round 0 features (AUC = 0.79), and risk-targeted intervention reduces it by 13.6 percentage points (p < 0.001). However, without correctness labels or self-reflection controls, reducing peer adoption does not improve accuracy, because harmful and beneficial influence cannot be distinguished.

cs.CL

The Cases LJP Never Sees: Prosecution Decision Prediction for More Complete Criminal Liability Assessment

Legal Judgment Prediction (LJP) has become a core benchmark for evaluating AI in the criminal legal domain, but it only sees criminal cases that have already passed prosecutorial review and been formally indicted. As a result, LJP leaves a substantial blind spot in assessing criminal liability, overlooking cases involving insufficient evidence, no criminal liability, or guilt exempted from punishment. To fill this gap, we propose \textbf{Prosecution Decision Prediction (PDP)}, the first Legal AI task built around prosecutorial review, which classifies each case into prosecution or one of three non-prosecution decisions and reflects legal AI's capabilities in evidence evaluation, legal subsumption, and value-based discretion. We further construct \textbf{PDP-Bench}, a benchmark of 4{,}630 real Chinese prosecutorial decisions spanning 190 charges. Extensive experiments show that state-of-the-art LLMs perform substantially worse on PDP than on LJP and that mainstream enhancement routes fail to close the gap. Moreover, controlled RLVR interventions show that simple outcome rewards fail to produce generalizable PDP discrimination.

cs.CL

GRASPrune: Global Gating for Budgeted Structured Pruning of Large Language Models

Large language models (LLMs) are expensive to serve because model parameters, attention computation, and KV caches impose substantial memory and latency costs. We present GRASPrune, a structured pruning framework applied after pretraining that jointly prunes FFN channels and KV head groups under a single global budget. Instead of learning importance scores without constraints and applying the budget only after training, GRASPrune learns lightweight gate scores with a projected straight-through estimator that enforces a hard mask satisfying the budget at every step while keeping the backbone weights frozen. After the mask is fixed, we calibrate scaling factors on the retained units to mitigate scale mismatch caused by pruning, and fold these factors into the pruned weights to obtain a smaller dense checkpoint with no extra parameters at inference. On LLaMA-2-7B, GRASPrune removes 50% of parameters and achieves 12.18 perplexity on WikiText-2 while maintaining competitive average zero-shot accuracy on five benchmarks, using four epochs on 512 unlabeled calibration sequences on a single NVIDIA A100 80GB GPU without any full model fine-tuning.

cs.AI

ShapleyLaw: A Game-Theoretic Approach to Multilingual Scaling Laws

In multilingual pretraining, the test loss of a pretrained model is heavily influenced by the proportion of each language in the pretraining data, namely the \textit{language mixture ratios}. Multilingual scaling laws can predict the test loss under different language mixture ratios and can therefore be used to estimate the optimal ratios. However, the current approaches to multilingual scaling laws do not measure the \textit{cross-lingual transfer} effect, resulting in suboptimal mixture ratios. In this paper, we consider multilingual pretraining as a cooperative game in which each language acts as a player that jointly contributes to pretraining, gaining the resulting reduction in test loss as the payoff. Consequently, from the perspective of cooperative game theory, we quantify the cross-lingual transfer from each language by its contribution in the game, and propose a game-theoretic multilingual scaling law called \textit{ShapleyLaw}. Our experiments show that ShapleyLaw outperforms baseline methods in model performance prediction and language mixture optimization.

cs.CL

ELLMob: Event-Driven Human Mobility Generation with Self-Aligned LLM Framework

Human mobility generation aims to synthesize plausible trajectory data, which is widely used in urban system research. While Large Language Model-based methods excel at generating routine trajectories, they struggle to capture deviated mobility during large-scale societal events. This limitation stems from two critical gaps: (1) the absence of event-annotated mobility datasets for design and evaluation, and (2) the inability of current frameworks to reconcile competitions between users' habitual patterns and event-imposed constraints when making trajectory decisions. This work addresses these gaps with a twofold contribution. First, we construct the first event-annotated mobility dataset covering three major events: Typhoon Hagibis, COVID-19, and the Tokyo 2021 Olympics. Second, we propose ELLMob, a self-aligned LLM framework that first extracts competing rationales between habitual patterns and event constraints, based on Fuzzy-Trace Theory, and then iteratively aligns them to generate trajectories that are both habitually grounded and event-responsive. Extensive experiments show that ELLMob wins state-of-the-art baselines across all events, demonstrating its effectiveness. Our codes and datasets are available at https://github.com/deepkashiwa20/ELLMob.

cs.LG

Approximate Nearest Neighbor Search for Modern AI: A Projection-Augmented Graph Approach

Approximate Nearest Neighbor Search (ANNS) is fundamental to modern AI applications. Most existing solutions optimize query efficiency but fail to align with the practical requirements of modern workloads. In this paper, we outline six critical demands of modern AI applications: high query efficiency, fast indexing, low memory footprint, scalability to high dimensionality, robustness across varying retrieval sizes, and support for online insertions. To satisfy all these demands, we introduce Projection-Augmented Graph (PAG), a new ANNS framework that integrates projection techniques into a graph index. PAG reduces unnecessary exact distance computations through asymmetric comparisons between exact and approximate distances as guided by projection-based statistical tests. Three key components are designed and integrated into the graph index to optimize indexing and searching. Experiments on six modern datasets demonstrate that PAG consistently achieves superior queries per second (QPS)-recall performance -- up to 5x faster than HNSW -- while offering fast indexing speed and moderate memory footprint. PAG remains robust as dimensionality and retrieval size increase and naturally supports online insertions.

cs.IR

CVE-Factory: Scaling Expert-Level Agentic Tasks for Code Security Vulnerability

Evaluating and improving the security capabilities of code agents requires high-quality, executable vulnerability tasks. However, existing works rely on costly, unscalable manual reproduction and suffer from outdated data distributions. To address these, we present CVE-Factory, the first multi-agent framework to achieve expert-level quality in automatically transforming sparse CVE metadata into fully executable agentic tasks. Cross-validation against human expert reproductions shows that CVE-Factory achieves 95\% solution correctness and 96\% environment fidelity, confirming its expert-level quality. It is also evaluated on the latest realistic vulnerabilities and achieves a 66.2\% verified success. This automation enables two downstream contributions. First, we construct LiveCVEBench, a continuously updated benchmark of 190 tasks spanning 14 languages and 153 repositories that captures emerging threats including AI-tooling vulnerabilities. Second, we synthesize over 1,000 executable training environments, the first large-scale scaling of agentic tasks in code security. Fine-tuned Qwen3-32B improves from 5.3\% to 35.8\% on LiveCVEBench, surpassing Claude 4.5 Sonnet, with gains generalizing to Terminal Bench (12.5\% to 31.3\%). We open-source CVE-Factory, LiveCVEBench, Abacus-cve (fine-tuned model), training dataset, and leaderboard. All resources are available at https://github.com/livecvebench/CVE-Factory .

cs.CR

Adaptive Layer Selection for Layer-Wise Token Pruning in LLM Inference

Due to the prevalence of large language models (LLMs), key-value (KV) cache reduction for LLM inference has received remarkable attention. Among numerous works that have been proposed in recent years, layer-wise token pruning approaches, which select a subset of tokens at particular layers to retain in KV cache and prune others, are one of the most popular schemes. They primarily adopt a set of pre-defined layers, at which tokens are selected. Such design is inflexible in the sense that the accuracy significantly varies across tasks and deteriorates in harder tasks such as KV retrieval. In this paper, we propose ASL, a training-free method that adaptively chooses the selection layer for KV cache reduction, exploiting the variance of token ranks ordered by attention score. The proposed method balances the performance across different tasks while meeting the user-specified KV budget requirement. ASL operates during the prefilling stage and can be jointly used with existing KV cache reduction methods such as SnapKV to optimize the decoding stage. By evaluations on the InfiniteBench, RULER, and NIAH benchmarks, we show that ASL, equipped with one-shot token selection, adaptively trades inference speed for accuracy, outperforming state-of-the-art layer-wise token pruning methods in difficult tasks.

cs.CL

LLM-Based Social Simulations Require a Boundary

This position paper argues that LLM-based social simulations require clear boundaries to make meaningful contributions to social science. While Large Language Models (LLMs) offer promising capabilities for simulating human behavior, their tendency to produce homogeneous outputs, acting as an "average persona", fundamentally limits their ability to capture the behavioral diversity essential for complex social dynamics. We examine why heterogeneity matters for social simulations and how current LLMs fall short, analyzing the relationship between mean alignment and variance in LLM-generated behaviors. Through a systematic review of representative studies, we find that validation practices often fail to match the heterogeneity requirements of research questions: while most papers include ground truth comparisons, fewer than half explicitly assess behavioral variance, and most that do report lower variance than human populations. We propose that researchers should: (1) match validation depth to the heterogeneity demands of their research questions, (2) explicitly report variance alongside mean alignment, and (3) constrain claims to collective-level qualitative patterns when variance is insufficient. Rather than dismissing LLM-based simulation, we advocate for a boundary-aware approach that ensures these methods contribute genuine insights to social science.

cs.CY

Seven Security Challenges in Cross-domain Multi-agent LLM Systems

Large language models (LLMs) are rapidly evolving into autonomous agents that cooperate across organizational boundaries, enabling joint disaster response, supply-chain optimization, and other tasks that demand decentralized expertise without surrendering data ownership. Yet, cross-domain collaboration shatters the unified trust assumptions behind current alignment and containment techniques. An agent benign in isolation may, when receiving messages from an untrusted peer, leak secrets or violate policy, producing risks driven by emergent multi-agent dynamics rather than classical software bugs. This position paper maps the security agenda for cross-domain multi-agent LLM systems. We introduce seven categories of novel security challenges, for each of which we also present plausible attacks, security evaluation metrics, and future research guidelines.

cs.CR

Probabilistic Kernel Function for Fast Angle Testing

In this paper, we study the angle testing problem in the context of similarity search in high-dimensional Euclidean spaces and propose two projection-based probabilistic kernel functions, one designed for angle comparison and the other for angle thresholding. Unlike existing approaches that rely on random projection vectors drawn from Gaussian distributions, our approach leverages reference angles and adopts a deterministic structure for the projection vectors. Notably, our kernel functions do not require asymptotic assumptions, such as the number of projection vectors tending to infinity, and can be theoretically and experimentally shown to outperform Gaussian-distribution-based kernel functions. We apply the proposed kernel function to Approximate Nearest Neighbor Search (ANNS) and demonstrate that our approach achieves a 2.5x--3x higher query-per-second (QPS) throughput compared to the widely-used graph-based search algorithm HNSW.

cs.LG