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Chunxiao Jiang

Publications and source records attributed to Chunxiao Jiang.

58 records · Page 4Linked to original sources

Indian Buffet Game with Negative Network Externality and Non-Bayesian Social Learning

How users in a dynamic system perform learning and make decision become more and more important in numerous research fields. Although there are some works in the social learning literatures regarding how to construct belief on an uncertain system state, few study has been conducted on incorporating social learning with decision making. Moreover, users may have multiple concurrent decisions on different objects/resources and their decisions usually negatively influence each other's utility, which makes the problem even more challenging. In this paper, we propose an Indian Buffet Game to study how users in a dynamic system learn the uncertain system state and make multiple concurrent decisions by not only considering the current myopic utility, but also taking into account the influence of subsequent users' decisions. We analyze the proposed Indian Buffet Game under two different scenarios: customers request multiple dishes without budget constraint and with budget constraint. For both cases, we design recursive best response algorithms to find the subgame perfect Nash equilibrium for customers and characterize special properties of the Nash equilibrium profile under homogeneous setting. Moreover, we introduce a non-Bayesian social learning algorithm for customers to learn the system state, and theoretically prove its convergence. Finally, we conduct simulations to validate the effectiveness and efficiency of the proposed algorithms.

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Distributed Adaptive Networks: A Graphical Evolutionary Game-Theoretic View

Distributed adaptive filtering has been considered as an effective approach for data processing and estimation over distributed networks. Most existing distributed adaptive filtering algorithms focus on designing different information diffusion rules, regardless of the nature evolutionary characteristic of a distributed network. In this paper, we study the adaptive network from the game theoretic perspective and formulate the distributed adaptive filtering problem as a graphical evolutionary game. With the proposed formulation, the nodes in the network are regarded as players and the local combiner of estimation information from different neighbors is regarded as different strategies selection. We show that this graphical evolutionary game framework is very general and can unify the existing adaptive network algorithms. Based on this framework, as examples, we further propose two error-aware adaptive filtering algorithms. Moreover, we use graphical evolutionary game theory to analyze the information diffusion process over the adaptive networks and evolutionarily stable strategy of the system. Finally, simulation results are shown to verify the effectiveness of our analysis and proposed methods.

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Evolutionary Information Diffusion over Social Networks

Social networks have become ubiquitous in our daily life, as such it has attracted great research interests recently. A key challenge is that it is of extremely large-scale with tremendous information flow, creating the phenomenon of "Big Data". Under such a circumstance, understanding information diffusion over social networks has become an important research issue. Most of the existing works on information diffusion analysis are based on either network structure modeling or empirical approach with dataset mining. However, the information diffusion is also heavily influenced by network users' decisions, actions and their socio-economic connections, which is generally ignored in existing works. In this paper, we propose an evolutionary game theoretic framework to model the dynamic information diffusion process in social networks. Specifically, we analyze the framework in uniform degree and non-uniform degree networks and derive the closed-form expressions of the evolutionary stable network states. Moreover, the information diffusion over two special networks, Erdős-Rényi random network and the Barabási-Albert scale-free network, are also highlighted. To verify our theoretical analysis, we conduct experiments by using both synthetic networks and real-world Facebook network, as well as real-world information spreading dataset of Twitter and Memetracker. Experiments shows that the proposed game theoretic framework is effective and practical in modeling the social network users' information forwarding behaviors.

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Renewal-Theoretical Dynamic Spectrum Access in Cognitive Radio Networks with Unknown Primary Behavior

Dynamic spectrum access in cognitive radio networks can greatly improve the spectrum utilization efficiency. Nevertheless, interference may be introduced to the Primary User (PU) when the Secondary Users (SUs) dynamically utilize the PU's licensed channels. If the SUs can be synchronous with the PU's time slots, the interference is mainly due to their imperfect spectrum sensing of the primary channel. However, if the SUs have no knowledge about the PU's exact communication mechanism, additional interference may occur. In this paper, we propose a dynamic spectrum access protocol for the SUs confronting with unknown primary behavior and study the interference caused by their dynamic access. Through analyzing the SUs' dynamic behavior in the primary channel which is modeled as an ON-OFF process, we prove that the SUs' communication behavior is a renewal process. Based on the Renewal Theory, we quantify the interference caused by the SUs and derive the corresponding close-form expressions. With the interference analysis, we study how to optimize the SUs' performance under the constraints of the PU's communication quality of service (QoS) and the secondary network's stability. Finally, simulation results are shown to verify the effectiveness of our analysis.

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