Searcharxiv⌕ Search

arXiv subjects

Cláudia Soares

Publications and source records attributed to Cláudia Soares.

At least 37 records · Page 2Linked to original sources

Modular Federated Learning: A Meta-Framework Perspective

Federated Learning (FL) enables distributed machine learning training while preserving privacy, representing a paradigm shift for data-sensitive and decentralized environments. Despite its rapid advancements, FL remains a complex and multifaceted field, requiring a structured understanding of its methodologies, challenges, and applications. In this survey, we introduce a meta-framework perspective, conceptualising FL as a composition of modular components that systematically address core aspects such as communication, optimisation, security, and privacy. We provide a historical contextualisation of FL, tracing its evolution from distributed optimisation to modern distributed learning paradigms. Additionally, we propose a novel taxonomy distinguishing Aggregation from Alignment, introducing the concept of alignment as a fundamental operator alongside aggregation. To bridge theory with practice, we explore available FL frameworks in Python, facilitating real-world implementation. Finally, we systematise key challenges across FL sub-fields, providing insights into open research questions throughout the meta-framework modules. By structuring FL within a meta-framework of modular components and emphasising the dual role of Aggregation and Alignment, this survey provides a holistic and adaptable foundation for understanding and advancing FL research and deployment.

cs.LG↗

Advancing Solutions for the Three-Body Problem Through Physics-Informed Neural Networks

First formulated by Sir Isaac Newton in his work "Philosophiae Naturalis Principia Mathematica", the concept of the Three-Body Problem was put forth as a study of the motion of the three celestial bodies within the Earth-Sun-Moon system. In a generalized definition, it seeks to predict the motion for an isolated system composed of three point masses freely interacting under Newton's law of universal attraction. This proves to be analogous to a multitude of interactions between celestial bodies, and thus, the problem finds applicability within the studies of celestial mechanics. Despite numerous attempts by renowned physicists to solve it throughout the last three centuries, no general closed-form solutions have been reached due to its inherently chaotic nature for most initial conditions. Current state-of-the-art solutions are based on two approaches, either numerical high-precision integration or machine learning-based. Notwithstanding the breakthroughs of neural networks, these present a significant limitation, which is their ignorance of any prior knowledge of the chaotic systems presented. Thus, in this work, we propose a novel method that utilizes Physics-Informed Neural Networks (PINNs). These deep neural networks are able to incorporate any prior system knowledge expressible as an Ordinary Differential Equation (ODE) into their learning processes as a regularizing agent. Our findings showcase that PINNs surpass current state-of-the-art machine learning methods with comparable prediction quality. Despite a better prediction quality, the usability of numerical integrators suffers due to their prohibitively high computational cost. These findings confirm that PINNs are both effective and time-efficient open-form solvers of the Three-Body Problem that capitalize on the extensive knowledge we hold of classical mechanics.

cs.LG↗

Communication-efficient Vertical Federated Learning via Compressed Error Feedback

Communication overhead is a known bottleneck in federated learning (FL). To address this, lossy compression is commonly used on the information communicated between the server and clients during training. In horizontal FL, where each client holds a subset of the samples, such communication-compressed training methods have recently seen significant progress. However, in their vertical FL counterparts, where each client holds a subset of the features, our understanding remains limited. To address this, we propose an error feedback compressed vertical federated learning (EF-VFL) method to train split neural networks. In contrast to previous communication-compressed methods for vertical FL, EF-VFL does not require a vanishing compression error for the gradient norm to converge to zero for smooth nonconvex problems. By leveraging error feedback, our method can achieve a $\mathcal{O}(1/T)$ convergence rate for a sufficiently large batch size, improving over the state-of-the-art $\mathcal{O}(1/\sqrt{T})$ rate under $\mathcal{O}(1/\sqrt{T})$ compression error, and matching the rate of uncompressed methods. Further, when the objective function satisfies the Polyak-Łojasiewicz inequality, our method converges linearly. In addition to improving convergence, our method also supports the use of private labels. Numerical experiments show that EF-VFL significantly improves over the prior art, confirming our theoretical results. The code for this work can be found at https://github.com/Valdeira/EF-VFL.

cs.LG↗

TS40K: a 3D Point Cloud Dataset of Rural Terrain and Electrical Transmission System

Research on supervised learning algorithms in 3D scene understanding has risen in prominence and witness great increases in performance across several datasets. The leading force of this research is the problem of autonomous driving followed by indoor scene segmentation. However, openly available 3D data on these tasks mainly focuses on urban scenarios. In this paper, we propose TS40K, a 3D point cloud dataset that encompasses more than 40,000 Km on electrical transmission systems situated in European rural terrain. This is not only a novel problem for the research community that can aid in the high-risk mission of power-grid inspection, but it also offers 3D point clouds with distinct characteristics from those in self-driving and indoor 3D data, such as high point-density and no occlusion. In our dataset, each 3D point is labeled with 1 out of 22 annotated classes. We evaluate the performance of state-of-the-art methods on our dataset concerning 3D semantic segmentation and 3D object detection. Finally, we provide a comprehensive analysis of the results along with key challenges such as using labels that were not originally intended for learning tasks.

cs.CV↗

Satellite Safe Margin: Fast solutions for Conjunction Analysis

The amount of debris in orbit has increased significantly over the years. With the recent growth of interest in space exploration, conjunction assessment has become a central issue. One important metric to evaluate conjunction risk is the miss distance. However, this metric does not intrinsically take into account uncertainty distributions. Some work has been developed to consider the uncertainty associated with the position of the orbiting objects, in particular, to know if these uncertainty distributions overlap (e.g., ellipsoids when considering Gaussian distributions). With this work, we present fast solutions to not only check if the ellipsoids overlap but to compute the distance between them, which we call margin. We present two fast solution methods for two different paradigms: when the best-known data from both objects can be centralized (e.g., debris-satellite conjunctions) and when the most precise covariances cannot be shared (conjunctions of satellites owned by different operators). Our methods are both accurate and fast, being able to process 15,000 conjunctions per minute with the centralized solution and approximately 490 conjunctions per minute with the distributed solution.

eess.SY↗

Ranking with Confidence for Large Scale Comparison Data

In this work, we leverage a generative data model considering comparison noise to develop a fast, precise, and informative ranking algorithm from pairwise comparisons that produces a measure of confidence on each comparison. The problem of ranking a large number of items from noisy and sparse pairwise comparison data arises in diverse applications, like ranking players in online games, document retrieval or ranking human perceptions. Although different algorithms are available, we need fast, large-scale algorithms whose accuracy degrades gracefully when the number of comparisons is too small. Fitting our proposed model entails solving a non-convex optimization problem, which we tightly approximate by a sum of quasi-convex functions and a regularization term. Resorting to an iterative reweighted minimization and the Primal-Dual Hybrid Gradient method, we obtain PD-Rank, achieving a Kendall tau 0.1 higher than all comparing methods, even for 10\% of wrong comparisons in simulated data matching our data model, and leading in accuracy if data is generated according to the Bradley-Terry model, in both cases faster by one order of magnitude, in seconds. In real data, PD-Rank requires less computational time to achieve the same Kendall tau than active learning methods.

cs.LG↗

A Proof of Strong Consistency of Maximum Likelihood Estimator for Independent Non-Identically Distributed Data

We give a general proof of the strong consistency of the Maximum Likelihood Estimator for the case of independent non-identically distributed (i.n.i.d) data, assuming that the density functions of the random variables follow a particular set of assumptions. Our proof is based on the works of Wald~\cite{wald1949note}, Goel~\cite{goel1974note}, and Ferguson~\cite{ferguson2017course}. We use this result to prove the strong consistency of a Maximum Likelihood Estimator for Orbit Determination.

math.ST↗

Probability of Collision of satellites and space debris for short-term encounters: Rederivation and fast-to-compute upper and lower bounds

The proliferation of space debris in LEO has become a major concern for the space industry. With the growing interest in space exploration, the prediction of potential collisions between objects in orbit has become a crucial issue. It is estimated that, in orbit, there are millions of fragments a few millimeters in size and thousands of inoperative satellites and discarded rocket stages. Given the high speeds that these fragments can reach, even fragments a few millimeters in size can cause fractures in a satellite's hull or put a serious crack in the window of a space shuttle. The conventional method proposed by Akella and Alfriend in 2000 remains widely used to estimate the probability of collision in short-term encounters. Given the small period of time, it is assumed that, during the encounter: (1) trajectories are represented by straight lines with constant velocity; (2) there is no velocity uncertainty and the position exhibits a stationary distribution throughout the encounter; and (3) position uncertainties are independent and represented by Gaussian distributions. This study introduces a novel derivation based on first principles that naturally allows for tight and fast upper and lower bounds for the probability of collision. We tested implementations of both probability and bound computations with the original and our formulation on a real CDM dataset used in ESA's Collision Avoidance Challenge. Our approach reduces the calculation of the probability to two one-dimensional integrals and has the potential to significantly reduce the processing time compared to the traditional method, from 80% to nearly real-time.

astro-ph.EP↗

PeersimGym: An Environment for Solving the Task Offloading Problem with Reinforcement Learning

Task offloading, crucial for balancing computational loads across devices in networks such as the Internet of Things, poses significant optimization challenges, including minimizing latency and energy usage under strict communication and storage constraints. While traditional optimization falls short in scalability; and heuristic approaches lack in achieving optimal outcomes, Reinforcement Learning (RL) offers a promising avenue by enabling the learning of optimal offloading strategies through iterative interactions. However, the efficacy of RL hinges on access to rich datasets and custom-tailored, realistic training environments. To address this, we introduce PeersimGym, an open-source, customizable simulation environment tailored for developing and optimizing task offloading strategies within computational networks. PeersimGym supports a wide range of network topologies and computational constraints and integrates a \textit{PettingZoo}-based interface for RL agent deployment in both solo and multi-agent setups. Furthermore, we demonstrate the utility of the environment through experiments with Deep Reinforcement Learning agents, showcasing the potential of RL-based approaches to significantly enhance offloading strategies in distributed computing settings. PeersimGym thus bridges the gap between theoretical RL models and their practical applications, paving the way for advancements in efficient task offloading methodologies.

cs.LG↗

Generalizing Trilateration: Approximate Maximum Likelihood Estimator for Initial Orbit Determination in Low-Earth Orbit

With the increase in the number of active satellites and space debris in orbit, the problem of initial orbit determination (IOD) becomes increasingly important, demanding a high accuracy. Over the years, different approaches have been presented such as filtering methods (for example, Extended Kalman Filter), differential algebra or solving Lambert's problem. In this work, we consider a setting of three monostatic radars, where all available measurements are taken approximately at the same instant. This follows a similar setting as trilateration, a state-of-the-art approach, where each radar is able to obtain a single measurement of range and range-rate. Differently, and due to advances in Multiple-Input Multiple-Output (MIMO) radars, we assume that each location is able to obtain a larger set of range, angle and Doppler shift measurements. Thus, our method can be understood as an extension of trilateration leveraging more recent technology and incorporating additional data. We formulate the problem as a Maximum Likelihood Estimator (MLE), which for some number of observations is asymptotically unbiased and asymptotically efficient. Through numerical experiments, we demonstrate that our method attains the same accuracy as the trilateration method for the same number of measurements and offers an alternative and generalization, returning a more accurate estimation of the satellite's state vector, as the number of available measurements increases.

math.OC↗

Precise and Efficient Orbit Prediction in LEO with Machine Learning using Exogenous Variables

The increasing volume of space objects in Earth's orbit presents a significant challenge for Space Situational Awareness (SSA). And in particular, accurate orbit prediction is crucial to anticipate the position and velocity of space objects, for collision avoidance and space debris mitigation. When performing Orbit Prediction (OP), it is necessary to consider the impact of non-conservative forces, such as atmospheric drag and gravitational perturbations, that contribute to uncertainty around the future position of spacecraft and space debris alike. Conventional propagator methods like the SGP4 inadequately account for these forces, while numerical propagators are able to model the forces at a high computational cost. To address these limitations, we propose an orbit prediction algorithm utilizing machine learning. This algorithm forecasts state vectors on a spacecraft using past positions and environmental variables like atmospheric density from external sources. The orbital data used in the paper is gathered from precision ephemeris data from the International Laser Ranging Service (ILRS), for the period of almost a year. We show how the use of machine learning and time-series techniques can produce low positioning errors at a very low computational cost, thus significantly improving SSA capabilities by providing faster and reliable orbit determination for an ever increasing number of space objects.

cs.LG↗

Machine Learning in Orbit Estimation: a Survey

Since the late 1950s, when the first artificial satellite was launched, the number of Resident Space Objects has steadily increased. It is estimated that around one million objects larger than one cm are currently orbiting the Earth, with only thirty thousand larger than ten cm being tracked. To avert a chain reaction of collisions, known as Kessler Syndrome, it is essential to accurately track and predict debris and satellites' orbits. Current approximate physics-based methods have errors in the order of kilometers for seven-day predictions, which is insufficient when considering space debris, typically with less than one meter. This failure is usually due to uncertainty around the state of the space object at the beginning of the trajectory, forecasting errors in environmental conditions such as atmospheric drag, and unknown characteristics such as the mass or geometry of the space object. Operators can enhance Orbit Prediction accuracy by deriving unmeasured objects' characteristics and improving non-conservative forces' effects by leveraging data-driven techniques, such as Machine Learning. In this survey, we provide an overview of the work in applying Machine Learning for Orbit Determination, Orbit Prediction, and atmospheric density modeling.

astro-ph.EP↗

Parameter-free Maximum Likelihood Localization of a Network of Moving Agents from Ranges, Bearings and Velocity measurements

Localization is a fundamental enabler technology for many applications, like vehicular networks, IoT, and even medicine. While Global Navigation Satellite Systems solutions offer great performance, they are unavailable in scenarios like indoor or underwater environments, and, for large networks, the instrumentation cost is prohibitive. We develop a localization algorithm from ranges and bearings, suitable for generic mobile networks. Our algorithm is built on a tight convex relaxation of the Maximum Likelihood position estimator. To serve positioning to mobile agents, a horizon-based version is developed accounting for velocity measurements at each agent. To solve the convex problem, a distributed gradient-based method is provided. This constitutes an advantage over centralized approaches, which usually exhibit high latency for large networks and present a single point of failure. Additionally, the algorithm estimates all required parameters and effectively becomes parameter-free. Our solution to the dynamic network localization problem is theoretically well-founded and still easy to understand. We obtain a parameter-free, outlier-robust and trajectory-agnostic algorithm, with nearly constant positioning error regardless of the trajectories of agents and anchors, achieving better or comparable performance to state-of-the-art methods, as our simulations show. Furthermore, the method is distributed, convex and does not require any particular anchor configuration.

math.OC↗

Refined Inverse Rigging: A Balanced Approach to High-fidelity Blendshape Animation

In this paper, we present an advanced approach to solving the inverse rig problem in blendshape animation, using high-quality corrective blendshapes. Our algorithm introduces novel enhancements in three key areas: ensuring high data fidelity in reconstructed meshes, achieving greater sparsity in weight distributions, and facilitating smoother frame-to-frame transitions. While the incorporation of corrective terms is a known practice, our method differentiates itself by employing a unique combination of $l_1$ norm regularization for sparsity and a temporal smoothness constraint through roughness penalty, focusing on the sum of second differences in consecutive frame weights. A significant innovation in our approach is the temporal decoupling of blendshapes, which permits simultaneous optimization across entire animation sequences. This feature sets our work apart from existing methods and contributes to a more efficient and effective solution. Our algorithm exhibits a marked improvement in maintaining data fidelity and ensuring smooth frame transitions when compared to prior approaches that either lack smoothness regularization or rely solely on linear blendshape models. In addition to superior mesh resemblance and smoothness, our method offers practical benefits, including reduced computational complexity and execution time, achieved through a novel parallelization strategy using clustering methods. Our results not only advance the state of the art in terms of fidelity, sparsity, and smoothness in inverse rigging but also introduce significant efficiency improvements. The source code will be made available upon acceptance of the paper.

cs.GR↗

One-Shot Initial Orbit Determination in Low-Earth Orbit

Due to the importance of satellites for society and the exponential increase in the number of objects in orbit, it is important to accurately determine the state (e.g., position and velocity) of these Resident Space Objects (RSOs) at any time and in a timely manner. State-of-the-art methodologies for initial orbit determination consist of Kalman-type filters that process sequential data over time and return the state and associated uncertainty of the object, as is the case of the Extended Kalman Filter (EKF). However, these methodologies are dependent on a good initial guess for the state vector and usually simplify the physical dynamical model, due to the difficulty of precisely modeling perturbative forces, such as atmospheric drag and solar radiation pressure. Other approaches do not require assumptions about the dynamical system, such as the trilateration method, and require simultaneous measurements, such as three measurements of range and range-rate for the particular case of trilateration. We consider the same setting of simultaneous measurements (one-shot), resorting to time delay and Doppler shift measurements. Based on recent advancements in the problem of moving target localization for sonar multistatic systems, we are able to formulate the problem of initial orbit determination as a Weighted Least Squares. With this approach, we are able to directly obtain the state of the object (position and velocity) and the associated covariance matrix from the Fisher's Information Matrix (FIM). We demonstrate that, for small noise, our estimator is able to attain the Cramér-Rao Lower Bound accuracy, i.e., the accuracy attained by the unbiased estimator with minimum variance. We also numerically demonstrate that our estimator is able to attain better accuracy on the state estimation than the trilateration method and returns a smaller uncertainty associated with the estimation.

eess.SY↗

Predicting the Probability of Collision of a Satellite with Space Debris: A Bayesian Machine Learning Approach

Space is becoming more crowded in Low Earth Orbit due to increased space activity. Such a dense space environment increases the risk of collisions between space objects endangering the whole space population. Therefore, the need to consider collision avoidance as part of routine operations is evident to satellite operators. Current procedures rely on the analysis of multiple collision warnings by human analysts. However, with the continuous growth of the space population, this manual approach may become unfeasible, highlighting the importance of automation in risk assessment. In 2019, ESA launched a competition to study the feasibility of applying machine learning in collision risk estimation and released a dataset that contained sequences of Conjunction Data Messages (CDMs) in support of real close encounters. The competition results showed that the naive forecast and its variants are strong predictors for this problem, which suggests that the CDMs may follow the Markov property. The proposed work investigates this theory by benchmarking Hidden Markov Models (HMM) in predicting the risk of collision between two resident space objects by using one feature of the entire dataset: the sequence of the probability in the CDMs. In addition, Bayesian statistics are used to infer a joint distribution for the parameters of the models, which allows the development of robust and reliable probabilistic predictive models that can incorporate physical or prior knowledge about the problem within a rigorous theoretical framework and provides prediction uncertainties that nicely reflect the accuracy of the predicted risk. This work shows that the implemented HMM outperforms the naive solution in some metrics, which further adds to the idea that the collision warnings may be Markovian and suggests that this is a powerful method to be further explored.

cs.LG↗

Finding Real-World Orbital Motion Laws from Data

A novel approach is presented for discovering PDEs that govern the motion of satellites in space. The method is based on SINDy, a data-driven technique capable of identifying the underlying dynamics of complex physical systems from time series data. SINDy is utilized to uncover PDEs that describe the laws of physics in space, which are non-deterministic and influenced by various factors such as drag or the reference area (related to the attitude of the satellite). In contrast to prior works, the physically interpretable coordinate system is maintained, and no dimensionality reduction technique is applied to the data. By training the model with multiple representative trajectories of LEO - encompassing various inclinations, eccentricities, and altitudes - and testing it with unseen orbital motion patterns, a mean error of around 140 km for the positions and 0.12 km/s for the velocities is achieved. The method offers the advantage of delivering interpretable, accurate, and complex models of orbital motion that can be employed for propagation or as inputs to predictive models for other variables of interest, such as atmospheric drag or the probability of collision in an encounter with a spacecraft or space objects. In conclusion, the work demonstrates the promising potential of using SINDy to discover the equations governing the behaviour of satellites in space. The technique has been successfully applied to uncover PDEs describing the motion of satellites in LEO with high accuracy. The method possesses several advantages over traditional models, including the ability to provide physically interpretable, accurate, and complex models of orbital motion derived from high-entropy datasets. These models can be utilised for propagation or as inputs to predictive models for other variables of interest.

cs.LG↗

Predicting the Position Uncertainty at the Time of Closest Approach with Diffusion Models

The risk of collision between resident space objects has significantly increased in recent years. As a result, spacecraft collision avoidance procedures have become an essential part of satellite operations. To ensure safe and effective space activities, satellite owners and operators rely on constantly updated estimates of encounters. These estimates include the uncertainty associated with the position of each object at the expected TCA. These estimates are crucial in planning risk mitigation measures, such as collision avoidance manoeuvres. As the TCA approaches, the accuracy of these estimates improves, as both objects' orbit determination and propagation procedures are made for increasingly shorter time intervals. However, this improvement comes at the cost of taking place close to the critical decision moment. This means that safe avoidance manoeuvres might not be possible or could incur significant costs. Therefore, knowing the evolution of this variable in advance can be crucial for operators. This work proposes a machine learning model based on diffusion models to forecast the position uncertainty of objects involved in a close encounter, particularly for the secondary object (usually debris), which tends to be more unpredictable. We compare the performance of our model with other state-of-the-art solutions and a naïve baseline approach, showing that the proposed solution has the potential to significantly improve the safety and effectiveness of spacecraft operations.

cs.LG↗