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Claire Le Goues

Publications and source records attributed to Claire Le Goues.

43 records · Page 3Linked to original sources

An Empirical Study of OSS-Fuzz Bugs

Continuous fuzzing is an increasingly popular technique for automated quality and security assurance. Google maintains OSS-Fuzz: a continuous fuzzing service for open source software. We conduct the first empirical study of OSS-Fuzz, analyzing 23,907 bugs found in 316 projects. We examine the characteristics of fuzzer-found faults, the lifecycles of such faults, and the evolution of fuzzing campaigns over time. We find that OSS-Fuzz is often effective at quickly finding bugs, and developers are often quick to patch them. However, flaky bugs, timeouts, and out of memory errors are problematic, people rarely file CVEs for security vulnerabilities, and fuzzing campaigns often exhibit punctuated equilibria, where developers might be surprised by large spikes in bugs found. Our findings have implications on future fuzzing research and practice.

cs.SE↗

SOAR: A Synthesis Approach for Data Science API Refactoring

With the growth of the open-source data science community, both the number of data science libraries and the number of versions for the same library are increasing rapidly. To match the evolving APIs from those libraries, open-source organizations often have to exert manual effort to refactor the APIs used in the code base. Moreover, due to the abundance of similar open-source libraries, data scientists working on a certain application may have an abundance of libraries to choose, maintain and migrate between. The manual refactoring between APIs is a tedious and error-prone task. Although recent research efforts were made on performing automatic API refactoring between different languages, previous work relies on statistical learning with collected pairwise training data for the API matching and migration. Using large statistical data for refactoring is not ideal because such training data will not be available for a new library or a new version of the same library. We introduce Synthesis for Open-Source API Refactoring (SOAR), a novel technique that requires no training data to achieve API migration and refactoring. SOAR relies only on the documentation that is readily available at the release of the library to learn API representations and mapping between libraries. Using program synthesis, SOAR automatically computes the correct configuration of arguments to the APIs and any glue code required to invoke those APIs. SOAR also uses the interpreter's error messages when running refactored code to generate logical constraints that can be used to prune the search space. Our empirical evaluation shows that SOAR can successfully refactor 80% of our benchmarks corresponding to deep learning models with up to 44 layers with an average run time of 97.23 seconds, and 90% of the data wrangling benchmarks with an average run time of 17.31 seconds.

cs.SE↗

A Study on the Challenges of Using Robotics Simulators for Testing

Robotics simulation plays an important role in the design, development, and verification and validation of robotic systems. Recent studies have shown that simulation may be used as a cheaper, safer, and more reliable alternative to manual, and widely used, process of field testing. This is particularly important in the context of continuous integration pipelines, where integrated automated testing is key to reducing costs while maintaining system safety. However, simulation and automated testing are not seeing the degree of widespread adoption in practice that their potential would motivate. Our goal in this paper is to develop a principled understanding of the ways developers use simulation in their process, and the challenges they face in doing so. This type of understanding can guide the development of more effective simulators and testing techniques for modern robotics development. To that end, we conduct a survey of 82 robotics developers from a diversity of backgrounds that addresses the current capabilities and limits of simulation technology in practice. We find that simulation is used by 85% of our participants for testing, and that many participants desire to use simulation as part of their test automation. We identify 10 high-level challenges that impede developers from using simulation for manual and automated testing, and general purposes. These challenges include the gap between simulation and reality, a lack of reproducibility, and considerable resource costs associated with using simulators. Finally, we outline avenues for improvement in the development of new simulators that can help simulation reach its potential as a means of verification and validation.

cs.RO↗

DIRE: A Neural Approach to Decompiled Identifier Naming

The decompiler is one of the most common tools for examining binaries without corresponding source code. It transforms binaries into high-level code, reversing the compilation process. Decompilers can reconstruct much of the information that is lost during the compilation process (e.g., structure and type information). Unfortunately, they do not reconstruct semantically meaningful variable names, which are known to increase code understandability. We propose the Decompiled Identifier Renaming Engine (DIRE), a novel probabilistic technique for variable name recovery that uses both lexical and structural information recovered by the decompiler. We also present a technique for generating corpora suitable for training and evaluating models of decompiled code renaming, which we use to create a corpus of 164,632 unique x86-64 binaries generated from C projects mined from GitHub. Our results show that on this corpus DIRE can predict variable names identical to the names in the original source code up to 74.3% of the time.

cs.SE↗

Debugging Framework Applications: Benefits and Challenges

Aspects of frameworks, such as inversion of control and the structure of framework applications, require developers to adjust their debugging strategies as compared to debugging sequential programs. However, the benefits and challenges of framework debugging are not fully understood, and gaining this knowledge could provide guidance in debugging strategies and framework tool design. To gain insight into the process developers use to fix problems in framework applications, we performed two human studies investigating how developers fix applications that use a framework API incorrectly. These studies focused on the Android Fragment class and the ROS framework. We analyzed the results of the studies using a mixed-methods approach, consisting of techniques from grounded theory, qualitative content analysis, and case studies. From our analysis, we produced a theory of the benefits and challenges of framework debugging. This theory states that developers find inversion of control challenging when debugging but find the structure of framework applications helpful. This theory could be used to guide strategies for debugging framework applications and framework tool designs.

cs.SE↗

Effectiveness of Anonymization in Double-Blind Review

Double-blind review relies on the authors' ability and willingness to effectively anonymize their submissions. We explore anonymization effectiveness at ASE 2016, OOPSLA 2016, and PLDI 2016 by asking reviewers if they can guess author identities. We find that 74%-90% of reviews contain no correct guess and that reviewers who self-identify as experts on a paper's topic are more likely to attempt to guess, but no more likely to guess correctly. We present our findings, summarize the PC chairs' comments about administering double-blind review, discuss the advantages and disadvantages of revealing author identities part of the way through the process, and conclude by advocating for the continued use of double-blind review.

cs.DL↗

Toward Semantic Foundations for Program Editors

Programming language definitions assign formal meaning to complete programs. Programmers, however, spend a substantial amount of time interacting with incomplete programs -- programs with holes, type inconsistencies and binding inconsistencies -- using tools like program editors and live programming environments (which interleave editing and evaluation). Semanticists have done comparatively little to formally characterize (1) the static and dynamic semantics of incomplete programs; (2) the actions available to programmers as they edit and inspect incomplete programs; and (3) the behavior of editor services that suggest likely edit actions to the programmer based on semantic information extracted from the incomplete program being edited, and from programs that the system has encountered in the past. As such, each tool designer has largely been left to develop their own ad hoc heuristics. This paper serves as a vision statement for a research program that seeks to develop these "missing" semantic foundations. Our hope is that these contributions, which will take the form of a series of simple formal calculi equipped with a tractable metatheory, will guide the design of a variety of current and future interactive programming tools, much as various lambda calculi have guided modern language designs. Our own research will apply these principles in the design of Hazel, an experimental live lab notebook programming environment designed for data science tasks. We plan to co-design the Hazel language with the editor so that we can explore concepts such as edit-time semantic conflict resolution mechanisms and mechanisms that allow library providers to install library-specific editor services.

cs.PL↗