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Cunyang Wei

Publications and source records attributed to Cunyang Wei.

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Communication-free Sampling and 4D Hybrid Parallelism for Scalable Mini-batch GNN Training

Graph neural networks (GNNs) are widely used for learning on graph datasets derived from various real-world scenarios. Learning from extremely large graphs requires distributed training, and mini-batching with sampling is a popular approach for parallelizing GNN training. Existing distributed mini-batch approaches have significant performance bottlenecks due to expensive sampling methods and limited scaling when using data parallelism. In this work, we present ScaleGNN, a 4D parallel framework for scalable mini-batch GNN training that combines communication-free distributed sampling, 3D parallel matrix multiplication (PMM), and data parallelism. ScaleGNN introduces a uniform vertex sampling algorithm, enabling each process (GPU device) to construct its local mini-batch, i.e., subgraph partitions without any inter-process communication. 3D PMM enables scaling mini-batch training to much larger GPU counts than vanilla data parallelism with significantly lower communication overheads. We also present additional optimizations to overlap sampling with training, reduce communication overhead by sending data in lower precision, kernel fusion, and communication-computation overlap. We evaluate ScaleGNN on five graph datasets and demonstrate strong scaling up to 2048 GPUs on Perlmutter, 2048 GCDs on Frontier, and 1024 GPUs on Tuolumne. On Perlmutter, ScaleGNN achieves 3.5x end-to-end training speedup over the SOTA baseline on ogbn-products.

cs.LG

Plexus: Taming Billion-edge Graphs with 3D Parallel Full-graph GNN Training

Graph neural networks (GNNs) leverage the connectivity and structure of real-world graphs to learn intricate properties and relationships between nodes. Many real-world graphs exceed the memory capacity of a GPU due to their sheer size, and training GNNs on such graphs requires techniques such as mini-batch sampling to scale. The alternative approach of distributed full-graph training suffers from high communication overheads and load imbalance due to the irregular structure of graphs. We propose a three-dimensional (3D) parallel approach for full-graph training that tackles these issues and scales to billion-edge graphs. In addition, we introduce optimizations such as a double permutation scheme for load balancing, and a performance model to predict the optimal 3D configuration of our parallel implementation -- Plexus. We evaluate Plexus on six different graph datasets and show scaling results on up to 2048 GPUs of Perlmutter, and 1024 GPUs of Frontier. Plexus achieves unprecedented speedups of 2.3-12.5x over prior state of the art, and a reduction in time-to-solution by 5.2-8.7x on Perlmutter and 7.0-54.2x on Frontier.

cs.LG

The Big Send-off: Scalable and Performant Collectives for Deep Learning

Collective communication is becoming increasingly important in data center and supercomputer workloads with an increase in distributed AI related jobs. However, existing libraries that provide collective support such as NCCL, RCCL, and Cray-MPICH exhibit several performance and scalability limitations on modern GPU supercomputers. To address these challenges, we introduce the Performant Collective Communication Library (PCCL), specifically targeted for distributed deep learning (DL) workloads. PCCL provides highly optimized implementations of key collectives used in distributed DL: all-gather, reduce-scatter, and all-reduce. PCCL uses a hierarchical design with learning-based adaptive selection of the best performing algorithms to scale efficiently to thousands of GPUs. It achieves substantial performance speedups over RCCL on 2048 GCDs of Frontier -- up to 168x for reduce-scatter, 33x for all-gather and 10x for all-reduce. More modest but still significant gains up to 5.7x over NCCL are observed on Perlmutter. These gains translate directly to performance improvement of production DL workloads: up to 4.9x speedup over RCCL in DeepSpeed ZeRO-3 training, and up to 2.4x speedup in DDP training.

cs.DC