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DaEun Choi

Publications and source records attributed to DaEun Choi.

11 recordsLinked to original sources

Maru: Information Architecture as a Shared Language for Generating Aligned and Persistent User Interfaces

Generative user interfaces (GenUIs) promise on-demand components tailored to users' needs. As users iterate on information tasks, they construct personal structures over information they encounter---how items are grouped, what gets prioritized, and what terms mean in their context. Yet, current systems leave these structural decisions to the model at each generation, ignoring the structural logic users have established. Without a persistent representational structure shared between user and system, GenUIs have no basis to remain aligned with what users have established. We draw on Information Architecture (IA), a design practice for organizing and structuring information, as a shared language to bridge user-constructed structure and system generation. We present a framework identifying four IA elements---partition, hierarchy, order, and vocabulary---and characterize how each maps to concrete UI generation decisions. We instantiate this framework in Maru, a conversational system that captures user prompts and interactions as IA preferences, persisting as rules both user and system draw on across generations. A user study revealed that IA persistence kept generated UIs aligned as sessions progressed, while alignment without it degraded, with diverse patterns emerging across users and contexts, pointing to the value of IA persistence in aligning GenUI to individual needs.

cs.HC

"When to Hand Off, When to Work Together": Expanding Human-Agent Co-Creative Collaboration through Concurrent Interaction

As agents move into shared workspaces and their execution becomes visible, human-agent collaboration faces a fundamental shift from sequential delegation to concurrent co-creation. This raises a new coordination problem: what interaction patterns emerge, and what agent capabilities are required to support them? Study 1 (N=10) revealed that process visibility naturally prompted concurrent intervention, but exposed a critical capability gap: agents lacked the collaborative context awareness needed to distinguish user feedback from independent parallel work. This motivated CLEO, a design probe that embodies this capability, interpreting concurrent user actions as feedback or independent work and adapting execution accordingly. Study 2 (N=10) analyzed 214 turn-level interactions, identifying a taxonomy of five action patterns and ten codes, along with six triggers and four enabling factors explaining when and why users shift between collaboration modes. Concurrent interaction appeared in 31.8% of turns. We present a decision model, design implications, and an annotated dataset, positioning concurrent interaction as what makes delegation work better.

cs.HC

ClearFairy: Capturing Creative Workflows through Decision Structuring, In-Situ Questioning, and Rationale Inference

Capturing professionals' decision-making in creative workflows (e.g., UI/UX) is essential for reflection, collaboration, and knowledge sharing, yet existing methods often leave rationales incomplete and implicit decisions hidden. To address this, we present the CLEAR approach, which structures reasoning into cognitive decision steps-linked units of actions, artifacts, and explanations making decisions traceable with generative AI. Building on CLEAR, we introduce ClearFairy, a think-aloud AI assistant for UI design that detects weak explanations, asks lightweight clarifying questions, and infers missing rationales. In a study with twelve professionals, 85% of ClearFairy's inferred rationales were accepted (as-is or with revisions). Notably, the system increased "strong explanations"-rationales providing sufficient causal reasoning-from 14% to 83% without adding cognitive demand. Furthermore, exploratory applications demonstrate that captured steps can enhance generative AI agents in Figma, yielding predictions better aligned with professionals and producing coherent outcomes. We release a dataset of 417 decision steps to support future research.

cs.HC

Feed-O-Meter: Investigating AI-Generated Mentee Personas as Interactive Agents for Scaffolding Design Feedback Practice

Effective feedback, including critique and evaluation, helps designers develop design concepts and refine their ideas, supporting informed decision-making throughout the iterative design process. However, in studio-based design courses, students often struggle to provide feedback due to a lack of confidence and fear of being judged, which limits their ability to develop essential feedback-giving skills. Recent advances in large language models (LLMs) suggest that role-playing with AI agents can let learners engage in multi-turn feedback without the anxiety of external judgment or the time constraints of real-world settings. Yet prior studies have raised concerns that LLMs struggle to behave like real people in role-play scenarios, diminishing the educational benefits of these interactions. Therefore, designing AI-based agents that effectively support learners in practicing and developing intellectual reasoning skills requires more than merely assigning the target persona's personality and role to the agent. By addressing these issues, we present Feed-O-Meter, a novel system that employs carefully designed LLM-based agents to create an environment in which students can practice giving design feedback. The system enables users to role-play as mentors, providing feedback to an AI mentee and allowing them to reflect on how that feedback impacts the AI mentee's idea development process. A user study (N=24) indicated that Feed-O-Meter increased participants' engagement and motivation through role-switching and helped them adjust feedback to be more comprehensible for an AI mentee. Based on these findings, we discuss future directions for designing systems to foster feedback skills in design education.

cs.HC

ThematicPlane: Bridging Tacit User Intent and Latent Spaces for Image Generation

Generative AI has made image creation more accessible, yet aligning outputs with nuanced creative intent remains challenging, particularly for non-experts. Existing tools often require users to externalize ideas through prompts or references, limiting fluid exploration. We introduce ThematicPlane, a system that enables users to navigate and manipulate high-level semantic concepts (e.g., mood, style, or narrative tone) within an interactive thematic design plane. This interface bridges the gap between tacit creative intent and system control. In our exploratory study (N=6), participants engaged in divergent and convergent creative modes, often embracing unexpected results as inspiration or iteration cues. While they grounded their exploration in familiar themes, differing expectations of how themes mapped to outputs revealed a need for more explainable controls. Overall, ThematicPlane fosters expressive, iterative workflows and highlights new directions for intuitive, semantics-driven interaction in generative design tools.

cs.HC

IdeaBlocks: Expressing and Reusing Divergent Intents for Graphic Design Exploration using Generative AI

While designers increasingly leverage Generative AI for divergent exploration, current interaction is optimized for convergent refinement, forcing users to specify fixed targets rather than open-ended search spaces. Based on a formative study (N=7), we define the anatomy of Divergent Intent, comprising property, direction, and range, and identified two critical barriers: the lack of mechanisms to explicitly shape the parametric boundaries of exploration and the difficulty of reusing successful search strategies. We present IdeaBlocks, where users can modularize divergent intents into Exploration Blocks. Users can reuse prior intents at multiple levels (block, path, and project) with options for literal or context-adaptive reuse. In our comparative study (N=12), participants using IdeaBlocks explored 2.13 times more images with 12.5% greater visual diversity than the baseline, demonstrating how structured intent expression and reuse support effective divergence. A three-day deployment study (N=6) further revealed how different reuse mechanisms allowed distinct creative strategies, offering design implications for future intent-aware creativity supports.

cs.HC

Expandora: Broadening Design Exploration with Text-to-Image Model

Broad exploration of references is critical in the visual design process. While text-to-image (T2I) models offer efficiency and customization of exploration, they often limit support for divergence in exploration. We conducted a formative study (N=6) to investigate the limitations of current interaction with the T2I model for broad exploration and found that designers struggle to articulate exploratory intentions and manage iterative, non-linear workflows. To address these challenges, we developed Expandora. Users can specify their exploratory intentions and desired diversity levels through structured input, and using an LLM-based pipeline, Expandora generates tailored prompt variations. The results are displayed in a mindmap-like interface that encourages non-linear workflows. A user study (N=8) demonstrated that Expandora significantly increases prompt diversity, the number of prompts users tried within a given time, and user satisfaction compared to the baseline. Nonetheless, its limitations in supporting convergent thinking suggest opportunities for holistically improving creative processes.

cs.HC

Unveiling Disparities in Web Task Handling Between Human and Web Agent

With the advancement of Large-Language Models (LLMs) and Large Vision-Language Models (LVMs), agents have shown significant capabilities in various tasks, such as data analysis, gaming, or code generation. Recently, there has been a surge in research on web agents, capable of performing tasks within the web environment. However, the web poses unforeseeable scenarios, challenging the generalizability of these agents. This study investigates the disparities between human and web agents' performance in web tasks (e.g., information search) by concentrating on planning, action, and reflection aspects during task execution. We conducted a web task study with a think-aloud protocol, revealing distinct cognitive actions and operations on websites employed by humans. Comparative examination of existing agent structures and human behavior with thought processes highlighted differences in knowledge updating and ambiguity handling when performing the task. Humans demonstrated a propensity for exploring and modifying plans based on additional information and investigating reasons for failure. These findings offer insights into designing planning, reflection, and information discovery modules for web agents and designing the capturing method for implicit human knowledge in a web task.

cs.HC

Demystifying Tacit Knowledge in Graphic Design: Characteristics, Instances, Approaches, and Guidelines

Despite the growing demand for professional graphic design knowledge, the tacit nature of design inhibits knowledge sharing. However, there is a limited understanding on the characteristics and instances of tacit knowledge in graphic design. In this work, we build a comprehensive set of tacit knowledge characteristics through a literature review. Through interviews with 10 professional graphic designers, we collected 123 tacit knowledge instances and labeled their characteristics. By qualitatively coding the instances, we identified the prominent elements, actions, and purposes of tacit knowledge. To identify which instances have been addressed the least, we conducted a systematic literature review of prior system support to graphic design. By understanding the reasons for the lack of support on these instances based on their characteristics, we propose design guidelines for capturing and applying tacit knowledge in design tools. This work takes a step towards understanding tacit knowledge, and how this knowledge can be communicated.

cs.HC

CreativeConnect: Supporting Reference Recombination for Graphic Design Ideation with Generative AI

Graphic designers often get inspiration through the recombination of references. Our formative study (N=6) reveals that graphic designers focus on conceptual keywords during this process, and want support for discovering the keywords, expanding them, and exploring diverse recombination options of them, while still having room for designers' creativity. We propose CreativeConnect, a system with generative AI pipelines that helps users discover useful elements from the reference image using keywords, recommends relevant keywords, generates diverse recombination options with user-selected keywords, and shows recombinations as sketches with text descriptions. Our user study (N=16) showed that CreativeConnect helped users discover keywords from the reference and generate multiple ideas based on them, ultimately helping users produce more design ideas with higher self-reported creativity compared to the baseline system without generative pipelines. While CreativeConnect was shown effective in ideation, we discussed how CreativeConnect can be extended to support other types of tasks in creativity support.

cs.HC

GenQuery: Supporting Expressive Visual Search with Generative Models

Designers rely on visual search to explore and develop ideas in early design stages. However, designers can struggle to identify suitable text queries to initiate a search or to discover images for similarity-based search that can adequately express their intent. We propose GenQuery, a novel system that integrates generative models into the visual search process. GenQuery can automatically elaborate on users' queries and surface concrete search directions when users only have abstract ideas. To support precise expression of search intents, the system enables users to generatively modify images and use these in similarity-based search. In a comparative user study (N=16), designers felt that they could more accurately express their intents and find more satisfactory outcomes with GenQuery compared to a tool without generative features. Furthermore, the unpredictability of generations allowed participants to uncover more diverse outcomes. By supporting both convergence and divergence, GenQuery led to a more creative experience.

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