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Dan Alistarh

Publications and source records attributed to Dan Alistarh.

At least 37 records · Page 2Linked to original sources

Quartet II: Accurate LLM Pre-Training in NVFP4 by Improved Unbiased Gradient Estimation

The NVFP4 lower-precision format, supported in hardware by NVIDIA Blackwell GPUs, promises to allow, for the first time, end-to-end fully-quantized pre-training of massive models such as LLMs. Yet, existing quantized training methods still sacrifice some of the representation capacity of this format in favor of more accurate unbiased quantized gradient estimation by stochastic rounding (SR), losing noticeable accuracy relative to standard FP16 and FP8 training. In this paper, improve the state of the art for quantized training in NVFP4 via a novel unbiased quantization routine for micro-scaled formats, called MS-EDEN, that has more than 2x lower quantization error than SR. We integrate it into a novel fully-NVFP4 quantization scheme for linear layers, called Quartet II. We show analytically that Quartet II achieves consistently better gradient estimation across all major matrix multiplications, both on the forward and on the backward passes. In addition, our proposal synergizes well with recent training improvements aimed specifically at NVFP4. We further validate Quartet II on end-to-end LLM training with up to 1.9B parameters on 38B tokens. We provide kernels for execution on NVIDIA Blackwell GPUs with up to 4.2x speedup over BF16. Our code is available at https://github.com/IST-DASLab/Quartet-II .

cs.LG↗

WUSH: Near-Optimal Adaptive Transforms for LLM Quantization

Quantizing LLM weights and activations is a standard approach for efficient deployment, but a few extreme outliers can stretch the dynamic range and amplify low-bit quantization errors. Prior transform-based mitigations (e.g., Hadamard rotations) are fixed and data-agnostic, and their optimality for quantization has remained unclear. We derive closed-form optimal linear blockwise transforms for joint weight-activation quantization under standard RTN AbsMax-scaled block quantizers, covering both integer and floating-point formats. The resulting construction, WUSH, combines a Hadamard backbone with a data-dependent second-moment component to form a non-orthogonal transform that is provably near-optimal for FP and INT quantizers under mild assumptions while admitting an efficient fused GPU implementation. Empirically, WUSH improves W4A4 accuracy over the strongest Hadamard-based baselines (e.g., on Llama-3.1-8B-Instruct in MXFP4, it gains +2.8 average points with RTN and +0.7 with GPTQ) while delivering up to 5.8$\times$ per-layer throughput over BF16 via FP4 MatMul. Source code is available at https://github.com/IST-DASLab/WUSH.

cs.LG↗

"Give Me BF16 or Give Me Death"? Accuracy-Performance Trade-Offs in LLM Quantization

Quantization is a powerful tool for accelerating large language model (LLM) inference, but the accuracy-performance trade-offs across different formats remain unclear. In this paper, we conduct the most comprehensive empirical study to date, evaluating FP8, INT8, and INT4 quantization across academic benchmarks and real-world tasks on the entire Llama-3.1 model family. Through over 500,000 evaluations, our investigation yields several key findings: (1) FP8 (W8A8-FP) is effectively lossless across all model scales, (2) well-tuned INT8 (W8A8-INT) achieves surprisingly low (1-3\%) accuracy degradation, and (3) INT4 weight-only (W4A16-INT) is more competitive than expected, rivaling 8-bit quantization. Further, we investigate the optimal quantization format for different deployments by analyzing inference performance through the popular vLLM framework. Our analysis provides clear deployment recommendations: W4A16 is the most cost-efficient for synchronous setups, while W8A8 dominates in asynchronous continuous batching. For mixed workloads, the optimal choice depends on the specific use case. Our findings offer practical, data-driven guidelines for deploying quantized LLMs at scale -- ensuring the best balance between speed, efficiency, and accuracy.

cs.LG↗

GSQ: Highly-Accurate Low-Precision Scalar Quantization for LLMs via Gumbel-Softmax Sampling

Quantization has become a standard tool for efficient LLM deployment, especially for local inference, where models are now routinely served at 2-3 bits per parameter. The state of the art is currently split into simple scalar quantization techniques, such as GPTQ or AWQ, which are widely deployed but plateau in accuracy at 3-4 bits per parameter (bpp), and "second-generation" vector- or trellis-quantized methods, such as QTIP, GPTVQ and AQLM, which push the accuracy frontier but are notoriously hard to implement and to scale. In this paper, we ask whether this gap is fundamental, or whether a carefully optimized $\textit{scalar}$ quantizer can recover most of it. We answer in the affirmative, by introducing GSQ (Gumbel-Softmax Quantization), a post-training scalar quantization method which jointly learns the per-coordinate grid assignments and the per-group scales using a Gumbel-Softmax relaxation of the discrete grid. GSQ matches the cardinality of the relaxation to the small number of levels available in the target bit-width regime (e.g., 3-8 levels for ternary and 3 bpp, respectively), making optimization tractable. Practically, on the standard Llama-3.1-8B/70B-Instruct models, GSQ closes most of the gap between scalar quantization and the QTIP frontier at 2 and 3 bits, while using a symmetric scalar grid with group-wise quantization, and thus remains compatible with existing scalar inference kernels. We further show that the same discrete-assignment optimization can be applied to practical GGUF K-Quant checkpoints: starting from publicly released GGUF models, GSQ improves accuracy while projecting the result back into the same deployment format. Finally, GSQ scales to trillion-scale Mixture-of-Experts models such as Kimi-K2.5, where vector-quantized methods are difficult to apply. The source code is publicly available at https://github.com/IST-DASLab/GSQ.

cs.CL↗

The Geometry of LLM Quantization: GPTQ as Babai's Nearest Plane Algorithm

Quantizing the weights of large language models (LLMs) from 16-bit to lower bitwidth is the de facto approach to deploy massive transformers onto more affordable accelerators. While GPTQ emerged as one of the standard methods for one-shot post-training quantization at LLM scale, its inner workings are described as a sequence of algebraic updates that obscure geometric meaning or worst-case guarantees. In this work, we show that, when executed back-to-front (from the last to first dimension) for a linear layer, GPTQ is mathematically identical to Babai's nearest plane algorithm for the classical closest vector problem (CVP) on a lattice defined by the Hessian matrix of the layer's inputs. This equivalence is based on a sophisticated mathematical argument, and has two analytical consequences: first, the GPTQ error propagation step gains an intuitive geometric interpretation; second, GPTQ inherits the error upper bound of Babai's algorithm under the assumption that no weights are clipped. Leveraging this bound, we design post-training quantization methods that avoid clipping, and outperform the original GPTQ. In addition, we provide efficient GPU inference kernels for the resulting representation. Taken together, these results place GPTQ on a firm theoretical footing and open the door to importing decades of progress in lattice algorithms towards the design of future quantization algorithms for billion-parameter models. Source code is available at https://github.com/IST-DASLab/GPTQ-Babai.

cs.LG↗

Grid Games: The Power of Multiple Grids for Quantizing Large Language Models

A major recent advance in quantization is given by microscaled 4-bit formats such as NVFP4 and MXFP4, quantizing values into small groups sharing a scale, assuming a fixed floating-point grid. In this paper, we study the following natural extension: assume that, for each group of values, we are free to select the "better" among two or more 4-bit grids marked by one or more bits in the scale value. We formalize the power-of-two-grids (PO2) problem, and provide theoretical results showing that practical small-group formats such as MXFP or NVFP can benefit significantly from PO2 grids, while the advantage vanishes for very large groups. On the practical side, we instantiate several grid families, including 1) PO2(NF4), which pairs the standard NF4 normal grid with a learned grid, 2) MPO2, a grid pair that is fully learned over real weights and activations, 3) PO2(Split87), an explicit-zero asymmetric grid and 4) SFP4, a TensorCore-implementable triple which pairs NVFP4 with two shifted variants. Results for post-training quantization of standard open models and pre-training of Llama-like models show that adaptive grids consistently improve accuracy vs single-grid FP4 under both weight-only and weight+activation. Source code is available at https://github.com/IST-DASLab/GridGames.

cs.LG↗

MatryoshkaLoRA: Learning Accurate Hierarchical Low-Rank Representations for LLM Fine-Tuning

With the rise in scale for deep learning models to billions of parameters, the computational cost of fine-tuning remains a significant barrier to deployment. While Low-Rank Adaptation (LoRA) has become the standard for parameter-efficient fine-tuning, the need to set a predefined, static rank $r$ requires exhaustive grid searches to balance efficiency and performance. Existing rank-adaptive solutions such as DyLoRA mitigate this by sampling ranks during the training from a predefined distribution. However, they often yield sub-optimal results at higher ranks due to lack of consistent gradient signals across the full hierarchy of ranks, thus making these methods data-inefficient. In this paper, we propose MatryoshkaLoRA, a general, Matryoshka-inspired training framework for LoRA that learns accurate hierarchical low-rank representations by inserting a fixed, carefully crafted diagonal matrix $P$ between the existing LoRA adapters to scale their sub-ranks accordingly. By introducing this simple modification, our general framework recovers LoRA and DyLoRA only by changing $P$ and ensures all sub-ranks embed the available gradient information efficiently. Our MatryoshkaLoRA supports dynamic rank selection with minimal degradation in accuracy. We further propose Area Under the Rank Accuracy Curve (AURAC), a metric that consistently evaluates the performance of hierarchical low-rank adapters. Our results demonstrate that MatryoshkaLoRA learns more accurate hierarchical low-rank representations than prior rank-adaptive approaches and achieves superior accuracy-performance trade-offs across ranks on the evaluated datasets. Our code is available at https://github.com/IST-DASLab/MatryoshkaLoRA.

cs.CL↗

Bridging the Gap Between Promise and Performance for Microscaling FP4 Quantization

The recent hardware-accelerated microscaling 4-bit floating-point formats such as MXFP4 and NVFP4, supported on NVIDIA and AMD GPUs, promise to revolutionize large language model (LLM) inference. Yet, their practical benefits remain unproven. We present the first comprehensive study of MXFP4 and NVFP4 for post-training quantization, revealing gaps between their promise and real-world performance. Our analysis shows that state-of-the-art methods struggle with FP4, due to two key issues: (1) NVFP4's small group size provably neutralizes traditional outlier mitigation techniques; (2) MXFP4's power-of-two scale quantization severely degrades accuracy due to high induced error. To bridge this gap, we introduce Micro-Rotated-GPTQ (MR-GPTQ), a variant of the classic GPTQ quantization algorithm that tailors the quantization process to FP4's unique properties, by using block-wise Hadamard transforms and format-specific optimizations. We support our proposal with a set of high-performance GPU kernels that enable the MR-GPTQ format with negligible overhead, by rotation fusion into the weights, and fast online computation of the activations. This leads to speedups vs. FP16 of up to 3.6x layer-wise, and 2.2x end-to-end on NVIDIA B200, and of 6x layer-wise and 4x end-to-end on RTX5090. Our extensive empirical evaluation demonstrates that MR-GPTQ matches or outperforms state-of-the-art accuracy, significantly boosting MXFP4, to the point where it can near the accuracy that of NVFP4. We conclude that, while FP4 is not an automatic upgrade over INT4, format-specialized methods like MR-GPTQ can unlock a new frontier of accuracy-performance trade-offs.

cs.LG↗

Towards Robust Scaling Laws for Optimizers

The quality of Large Language Model (LLM) pretraining depends on multiple factors, including the compute budget and the choice of optimization algorithm. Empirical scaling laws are widely used to predict loss as model size and training data grow, however, almost all existing studies fix the optimizer (typically AdamW). At the same time, a new generation of optimizers (e.g., Muon, Shampoo, SOAP) promises faster and more stable convergence, but their relationship with model and data scaling is not yet well understood. In this work, we study scaling laws across different optimizers. Empirically, we show that 1) separate Chinchilla-style scaling laws for each optimizer are ill-conditioned and have highly correlated parameters. Instead, 2) we propose a more robust law with shared power-law exponents and optimizer-specific rescaling factors, which enable direct comparison between optimizers. Finally, 3) we provide a theoretical analysis of gradient-based methods for the proxy task of a convex quadratic objective, demonstrating that Chinchilla-style scaling laws emerge naturally as a result of loss decomposition into irreducible, approximation, and optimization errors.

cs.LG↗

The Unseen Frontier: Pushing the Limits of LLM Sparsity with Surrogate-Free ADMM

Neural network pruning is a promising technique to mitigate the excessive computational and memory requirements of large language models (LLMs). Despite its promise, however, progress in this area has diminished, as conventional methods are seemingly unable to surpass moderate sparsity levels (50-60%) without severely degrading model accuracy. This work breaks through the current impasse, presenting a principled and effective method called $\texttt{Elsa}$, which achieves extreme sparsity levels of up to 90% while retaining high model fidelity. This is done by identifying several limitations in current practice, all of which can be traced back to their reliance on a surrogate objective formulation. $\texttt{Elsa}$ tackles this issue directly and effectively via standard and well-established constrained optimization techniques based on ADMM. Our extensive experiments across a wide range of models and scales show that $\texttt{Elsa}$ achieves substantial improvements over existing methods; e.g., it achieves 7.8$\times$ less perplexity than the best existing method on LLaMA-2-7B at 90% sparsity. Moreover, we show that $\texttt{Elsa}$ remains stable even at extreme sparsity (e.g., 95\%), yielding up to $\times$3.98 inference speedup and $\times$7.80 memory compression over its dense counterpart. We also present $\texttt{Elsa}_{-L}$, a quantized variant that scales to extremely large models (27B), and establish its theoretical convergence guarantees.These results highlight meaningful progress in advancing the frontier of LLM sparsity, while promising that significant opportunities for further advancement may remain in directions that have so far attracted limited exploration.

cs.LG↗

Behemoth: Benchmarking Unlearning in LLMs Using Fully Synthetic Data

As artificial neural networks, and specifically large language models, have improved rapidly in capabilities and quality, they have increasingly been deployed in real-world applications, from customer service to Google search, despite the fact that they frequently make factually incorrect or undesirable statements. This trend has inspired practical and academic interest in model editing, that is, in adjusting the weights of the model to modify its likely outputs for queries relating to a specific fact or set of facts. This may be done either to amend a fact or set of facts, for instance, to fix a frequent error in the training data, or to suppress a fact or set of facts entirely, for instance, in case of dangerous knowledge. Multiple methods have been proposed to do such edits. However, at the same time, it has been shown that such model editing can be brittle and incomplete. Moreover the effectiveness of any model editing method necessarily depends on the data on which the model is trained, and, therefore, a good understanding of the interaction of the training data distribution and the way it is stored in the network is necessary and helpful to reliably perform model editing. However, working with large language models trained on real-world data does not allow us to understand this relationship or fully measure the effects of model editing. We therefore propose Behemoth, a fully synthetic data generation framework. To demonstrate the practical insights from the framework, we explore model editing in the context of simple tabular data, demonstrating surprising findings that, in some cases, echo real-world results, for instance, that in some cases restricting the update rank results in a more effective update. The code is available at https://github.com/IST-DASLab/behemoth.git.

cs.LG↗

ECO: Quantized Training without Full-Precision Master Weights

Quantization has significantly improved the compute and memory efficiency of Large Language Model (LLM) training. However, existing approaches still rely on accumulating their updates in high-precision: concretely, gradient updates must be applied to a high-precision weight buffer, known as $\textit{master weights}$. This buffer introduces substantial memory overhead, particularly for Sparse Mixture of Experts (SMoE) models, where model parameters and optimizer states dominate memory usage. To address this, we introduce the Error-Compensating Optimizer (ECO), which eliminates master weights by applying updates directly to quantized parameters. ECO quantizes weights after each step and carefully injects the resulting quantization error into the optimizer momentum, forming an error-feedback loop with no additional memory. We prove that, under standard assumptions and a decaying learning rate, ECO converges to a constant-radius neighborhood of the optimum, while naive master-weight removal can incur an error that is inversely proportional to the learning rate. We show empirical results for pretraining small Transformers (30-800M), a Gemma-3 1B model, and a 2.1B parameter Sparse MoE model with FP8 quantization, and fine-tuning DeepSeek-MoE-16B in INT4 precision. Throughout, ECO matches baselines with master weights up to near-lossless accuracy, significantly shifting the static memory vs validation loss Pareto frontier.

cs.CL↗

Quartet: Native FP4 Training Can Be Optimal for Large Language Models

Training large language models (LLMs) models directly in low-precision offers a way to address computational costs by improving both throughput and energy efficiency. For those purposes, NVIDIA's recent Blackwell architecture facilitates very low-precision operations using FP4 variants. Yet, current algorithms for training LLMs in FP4 precision face significant accuracy degradation and often rely on mixed-precision fallbacks. In this paper, we investigate hardware-supported FP4 training and introduce a new approach for accurate, end-to-end FP4 training with all the major computations (i.e., linear layers) in low precision. Through extensive evaluations on Llama-type models, we reveal a new low-precision scaling law that quantifies performance trade-offs across bit-widths and training setups. Guided by this investigation, we design an "optimal" technique in terms of accuracy-vs-computation, called Quartet. We implement Quartet using optimized CUDA kernels tailored for Blackwell, demonstrating that fully FP4-based training is a competitive alternative to FP16 half-precision and to FP8 training. Our code is available at https://github.com/IST-DASLab/Quartet.

cs.LG↗

LLMQ: Efficient Lower-Precision Pretraining for Consumer GPUs

We present LLMQ, an end-to-end CUDA/C++ implementation for medium-sized language-model training, e.g. 3B to 32B parameters, on affordable, commodity GPUs. These devices are characterized by low memory availability and slow communication compared to datacentre-grade GPUs. Consequently, we showcase a range of optimizations that target these bottlenecks, including activation checkpointing, offloading, and copy-engine based collectives. LLMQ is able to train or fine-tune a 7B model on a single 16GB mid-range gaming card, or a 32B model on a workstation equipped with 4 RTX 4090s. This is achieved while executing a standard 8-bit training pipeline, without additional algorithmic approximations, and maintaining FLOP utilization of around 50%. The efficiency of LLMQ rivals that of production-scale systems on much more expensive cloud-grade GPUs.

cs.DC↗

Speculative Decoding Speed-of-Light: Optimal Lower Bounds via Branching Random Walks

Speculative generation has emerged as a promising technique to accelerate inference in large language models (LLMs) by leveraging parallelism to verify multiple draft tokens simultaneously. However, the fundamental limits on the achievable speedup remain poorly understood. In this work, we establish the first ``tight'' lower bounds on the runtime of any deterministic speculative generation algorithm. This is achieved by drawing a parallel between the token generation process and branching random walks, which allows us to analyze the optimal draft tree selection problem. We prove, under basic assumptions, that the expected number of tokens successfully predicted per speculative iteration is bounded as $\mathbb{E}[X] \leq (μ+ μ_{(2)})\log(P )/μ^2 + O(1)$, where $P$ is the verifier's capacity, $μ$ is the expected entropy of the verifier's output distribution, and $μ_{(2)}$ is the expected second log-moment. This result provides new insights into the limits of parallel token generation, and could guide the design of future speculative decoding systems. Empirical evaluations on Llama models validate our theoretical predictions, confirming the tightness of our bounds in practical settings.

cs.CL↗

Hogwild! Inference: Parallel LLM Generation via Concurrent Attention

Large Language Models (LLMs) have demonstrated the ability to tackle increasingly complex tasks through advanced reasoning, long-form content generation, and tool use. Solving these tasks often involves long inference-time computations. In human problem solving, a common strategy to expedite work is collaboration: by dividing the problem into sub-tasks, exploring different strategies concurrently, etc. Recent research has shown that LLMs can also operate in parallel by implementing explicit cooperation frameworks, such as voting mechanisms or the explicit creation of independent sub-tasks that can be executed in parallel. However, each of these frameworks may not be suitable for all types of tasks, which can hinder their applicability. In this work, we propose a different design approach: we run LLM "workers" in parallel , allowing them to synchronize via a concurrently-updated attention cache and prompt these workers to decide how best to collaborate. Our approach allows the LLM instances to come up with their own collaboration strategy for the problem at hand, all the while "seeing" each other's memory in the concurrent KV cache. We implement this approach via Hogwild! Inference: a parallel LLM inference engine where multiple instances of the same LLM run in parallel with the same attention cache, with "instant" access to each other's memory. Hogwild! Inference takes advantage of Rotary Position Embeddings (RoPE) to avoid recomputation while improving parallel hardware utilization. We find that modern reasoning-capable LLMs can perform inference with shared Key-Value cache out of the box, without additional fine-tuning.

cs.LG↗

HALO: Hadamard-Assisted Lower-Precision Optimization for LLMs

Quantized training of Large Language Models (LLMs) remains an open challenge, as maintaining accuracy while performing all matrix multiplications in low precision has proven difficult. This is particularly the case when fine-tuning pre-trained models, which can have large weight and activation outlier values that make lower-precision optimization difficult. To address this, we present HALO, a novel quantization-aware training approach for Transformers that enables accurate and efficient low-precision training by combining 1) strategic placement of Hadamard rotations in both forward and backward passes, which mitigate outliers, 2) high-performance kernel support, and 3) FSDP integration for low-precision communication. Our approach ensures that all large matrix multiplications during the forward and backward passes are executed in lower precision. Applied to LLAMA-family models, HALO achieves near-full-precision-equivalent results during fine-tuning on various tasks, while delivering up to 1.41x end-to-end speedup for full fine-tuning on RTX 4090 GPUs. HALO efficiently supports both standard and parameterefficient fine-tuning (PEFT). Our results demonstrate the first practical approach to fully quantized LLM fine-tuning that maintains accuracy in 8-bit precision, while delivering performance benefits. Code is available at https://github.com/IST-DASLab/HALO.

cs.LG↗

Hybrid Decentralized Optimization: Leveraging Both First- and Zeroth-Order Optimizers for Faster Convergence

Distributed optimization is the standard way of speeding up machine learning training, and most of the research in the area focuses on distributed first-order, gradient-based methods. Yet, there are settings where some computationally-bounded nodes may not be able to implement first-order, gradient-based optimization, while they could still contribute to joint optimization tasks. In this paper, we initiate the study of hybrid decentralized optimization, studying settings where nodes with zeroth-order and first-order optimization capabilities co-exist in a distributed system, and attempt to jointly solve an optimization task over some data distribution. We essentially show that, under reasonable parameter settings, such a system can not only withstand noisier zeroth-order agents but can even benefit from integrating such agents into the optimization process, rather than ignoring their information. At the core of our approach is a new analysis of distributed optimization with noisy and possibly-biased gradient estimators, which may be of independent interest. Our results hold for both convex and non-convex objectives. Experimental results on standard optimization tasks confirm our analysis, showing that hybrid first-zeroth order optimization can be practical, even when training deep neural networks.

cs.LG↗