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Dan Hefetz

Publications and source records attributed to Dan Hefetz.

43 records · Page 3Linked to original sources

Weak and Strong k-connectivity games

For a positive integer $k$ we consider the $k$-vertex-connectivity game, played on the edge set of $K_n$, the complete graph on $n$ vertices. We first study the Maker-Breaker version of this game and prove that, for any integer $k \geq 2$ and sufficiently large $n$, Maker has a strategy for winning this game within $\lfloor k n/2 \rfloor + 1$ moves, which is clearly best possible. This answers a question of Hefetz, Krivelevich, Stojaković and Szabó. We then consider the strong $k$-vertex-connectivity game. For every positive integer $k$ and sufficiently large $n$, we describe an explicit first player's winning strategy for this game.

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Doubly biased Maker-Breaker Connectivity game

In this paper we study the (a : b) Maker-Breaker Connectivity game, played on the edge-set of the complete graph on n vertices. We determine the winner for almost all values of a and b.

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Fast embedding of spanning trees in biased Maker-Breaker games

Given a tree $T=(V,E)$ on $n$ vertices, we consider the $(1 : q)$ Maker-Breaker tree embedding game ${\mathcal T}_n$. The board of this game is the edge set of the complete graph on $n$ vertices. Maker wins ${\mathcal T}_n$ if and only if he is able to claim all edges of a copy of $T$. We prove that there exist real numbers $α, ε> 0$ such that, for sufficiently large $n$ and for every tree $T$ on $n$ vertices with maximum degree at most $n^ε$, Maker has a winning strategy for the $(1 : q)$ game ${\mathcal T}_n$, for every $q \leq n^α$. Moreover, we prove that Maker can win this game within $n + o(n)$ moves which is clearly asymptotically optimal.

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Hitting time results for Maker-Breaker games

We study Maker-Breaker games played on the edge set of a random graph. Specifically, we consider the random graph process and analyze the first time in a typical random graph process that Maker starts having a winning strategy for his final graph to admit some property $\mP$. We focus on three natural properties for Maker's graph, namely being $k$-vertex-connected, admitting a perfect matching, and being Hamiltonian. We prove the following optimal hitting time results: with high probability Maker wins the $k$-vertex connectivity game exactly at the time the random graph process first reaches minimum degree $2k$; with high probability Maker wins the perfect matching game exactly at the time the random graph process first reaches minimum degree $2$; with high probability Maker wins the Hamiltonicity game exactly at the time the random graph process first reaches minimum degree $4$. The latter two statements settle conjectures of Stojaković and Szabó.

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On two generalizations of the Alon-Tarsi polynomial method

In a seminal paper, Alon and Tarsi have introduced an algebraic technique for proving upper bounds on the choice number of graphs (and thus, in particular, upper bounds on their chromatic number). The upper bound on the choice number of $G$ obtained via their method, was later coined the \emph{Alon-Tarsi number of $G$} and was denoted by $AT(G)$. They have provided a combinatorial interpretation of this parameter in terms of the eulerian subdigraphs of an appropriate orientation of $G$. Their characterization can be restated as follows. Let $D$ be an orientation of $G$. Assign a weight $ω_D(H)$ to every subdigraph $H$ of $D$: if $H \subseteq D$ is eulerian, then $ω_D(H) = (-1)^{e(H)}$, otherwise $ω_D(H) = 0$. Alon and Tarsi proved that $AT(G) \leq k$ if and only if there exists an orientation $D$ of $G$ in which the out-degree of every vertex is strictly less than $k$, and moreover $\sum_{H \subseteq D} ω_D(H) \neq 0$. Shortly afterwards, for the special case of line graphs of $d$-regular $d$-edge-colorable graphs, Alon gave another interpretation of $AT(G)$, this time in terms of the signed $d$-colorings of the line graph. In this paper we generalize both results. The first characterization is generalized by showing that there is an infinite family of weight functions (which includes the one considered by Alon and Tarsi), each of which can be used to characterize $AT(G)$. The second characterization is generalized to all graphs (in fact the result is even more general -- in particular it applies to hypergraphs). We then use the second generalization to prove that $χ(G) = ch(G) = AT(G)$ holds for certain families of graphs $G$. Some of these results generalize certain known choosability results.

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Fast winning strategies in Avoider-Enforcer games

In numerous positional games the identity of the winner is easily determined. In this case one of the more interesting questions is not {\em who} wins but rather {\em how fast} can one win. These type of problems were studied earlier for Maker-Breaker games; here we initiate their study for unbiased Avoider-Enforcer games played on the edge set of the complete graph $K_n$ on $n$ vertices. For several games that are known to be an Enforcer's win, we estimate quite precisely the minimum number of moves Enforcer has to play in order to win. We consider the non-planarity game, the connectivity game and the non-bipartite game.

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Hamilton cycles in highly connected and expanding graphs

In this paper we prove a sufficient condition for the existence of a Hamilton cycle, which is applicable to a wide variety of graphs, including relatively sparse graphs. In contrast to previous criteria, ours is based on only two properties: one requiring expansion of ``small'' sets, the other ensuring the existence of an edge between any two disjoint ``large'' sets. We also discuss applications in positional games, random graphs and extremal graph theory.

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