Searcharxiv⌕ Search

arXiv subjects

Daniel Cremers

Publications and source records attributed to Daniel Cremers.

At least 181 records · Page 10Linked to original sources

FIRe: Fast Inverse Rendering using Directional and Signed Distance Functions

Neural 3D implicit representations learn priors that are useful for diverse applications, such as single- or multiple-view 3D reconstruction. A major downside of existing approaches while rendering an image is that they require evaluating the network multiple times per camera ray so that the high computational time forms a bottleneck for downstream applications. We address this problem by introducing a novel neural scene representation that we call the directional distance function (DDF). To this end, we learn a signed distance function (SDF) along with our DDF model to represent a class of shapes. Specifically, our DDF is defined on the unit sphere and predicts the distance to the surface along any given direction. Therefore, our DDF allows rendering images with just a single network evaluation per camera ray. Based on our DDF, we present a novel fast algorithm (FIRe) to reconstruct 3D shapes given a posed depth map. We evaluate our proposed method on 3D reconstruction from single-view depth images, where we empirically show that our algorithm reconstructs 3D shapes more accurately and it is more than 15 times faster (per iteration) than competing methods.

cs.CV↗

Deep Event Visual Odometry

Event cameras offer the exciting possibility of tracking the camera's pose during high-speed motion and in adverse lighting conditions. Despite this promise, existing event-based monocular visual odometry (VO) approaches demonstrate limited performance on recent benchmarks. To address this limitation, some methods resort to additional sensors such as IMUs, stereo event cameras, or frame-based cameras. Nonetheless, these additional sensors limit the application of event cameras in real-world devices since they increase cost and complicate system requirements. Moreover, relying on a frame-based camera makes the system susceptible to motion blur and HDR. To remove the dependency on additional sensors and to push the limits of using only a single event camera, we present Deep Event VO (DEVO), the first monocular event-only system with strong performance on a large number of real-world benchmarks. DEVO sparsely tracks selected event patches over time. A key component of DEVO is a novel deep patch selection mechanism tailored to event data. We significantly decrease the pose tracking error on seven real-world benchmarks by up to 97% compared to event-only methods and often surpass or are close to stereo or inertial methods. Code is available at https://github.com/tum-vision/DEVO

cs.CV↗

Semantic Self-adaptation: Enhancing Generalization with a Single Sample

The lack of out-of-domain generalization is a critical weakness of deep networks for semantic segmentation. Previous studies relied on the assumption of a static model, i. e., once the training process is complete, model parameters remain fixed at test time. In this work, we challenge this premise with a self-adaptive approach for semantic segmentation that adjusts the inference process to each input sample. Self-adaptation operates on two levels. First, it fine-tunes the parameters of convolutional layers to the input image using consistency regularization. Second, in Batch Normalization layers, self-adaptation interpolates between the training and the reference distribution derived from a single test sample. Despite both techniques being well known in the literature, their combination sets new state-of-the-art accuracy on synthetic-to-real generalization benchmarks. Our empirical study suggests that self-adaptation may complement the established practice of model regularization at training time for improving deep network generalization to out-of-domain data. Our code and pre-trained models are available at https://github.com/visinf/self-adaptive.

cs.CV↗

Erasing the Ephemeral: Joint Camera Refinement and Transient Object Removal for Street View Synthesis

Synthesizing novel views for urban environments is crucial for tasks like autonomous driving and virtual tours. Compared to object-level or indoor situations, outdoor settings present unique challenges, such as inconsistency across frames due to moving vehicles and camera pose drift over lengthy sequences. In this paper, we introduce a method that tackles these challenges on view synthesis for outdoor scenarios. We employ a neural point light field scene representation and strategically detect and mask out dynamic objects to reconstruct novel scenes without artifacts. Moreover, we simultaneously optimize camera pose along with the view synthesis process, and thus, we simultaneously refine both elements. Through validation on real-world urban datasets, we demonstrate state-of-the-art results in synthesizing novel views of urban scenes.

cs.CV↗

Coloring the Past: Neural Historical Buildings Reconstruction from Archival Photography

Historical buildings are a treasure and milestone of human cultural heritage. Reconstructing the 3D models of these building hold significant value. The rapid development of neural rendering methods makes it possible to recover the 3D shape only based on archival photographs. However, this task presents considerable challenges due to the limitations of such datasets. Historical photographs are often limited in number and the scenes in these photos might have altered over time. The radiometric quality of these images is also often sub-optimal. To address these challenges, we introduce an approach to reconstruct the geometry of historical buildings, employing volumetric rendering techniques. We leverage dense point clouds as a geometric prior and introduce a color appearance embedding loss to recover the color of the building given limited available color images. We aim for our work to spark increased interest and focus on preserving historical buildings. Thus, we also introduce a new historical dataset of the Hungarian National Theater, providing a new benchmark for the reconstruction method.

cs.CV↗

Neural Poisson Surface Reconstruction: Resolution-Agnostic Shape Reconstruction from Point Clouds

We introduce Neural Poisson Surface Reconstruction (nPSR), an architecture for shape reconstruction that addresses the challenge of recovering 3D shapes from points. Traditional deep neural networks face challenges with common 3D shape discretization techniques due to their computational complexity at higher resolutions. To overcome this, we leverage Fourier Neural Operators to solve the Poisson equation and reconstruct a mesh from oriented point cloud measurements. nPSR exhibits two main advantages: First, it enables efficient training on low-resolution data while achieving comparable performance at high-resolution evaluation, thanks to the resolution-agnostic nature of FNOs. This feature allows for one-shot super-resolution. Second, our method surpasses existing approaches in reconstruction quality while being differentiable and robust with respect to point sampling rates. Overall, the neural Poisson surface reconstruction not only improves upon the limitations of classical deep neural networks in shape reconstruction but also achieves superior results in terms of reconstruction quality, running time, and resolution agnosticism.

cs.CV↗

HoloNets: Spectral Convolutions do extend to Directed Graphs

Within the graph learning community, conventional wisdom dictates that spectral convolutional networks may only be deployed on undirected graphs: Only there could the existence of a well-defined graph Fourier transform be guaranteed, so that information may be translated between spatial- and spectral domains. Here we show this traditional reliance on the graph Fourier transform to be superfluous and -- making use of certain advanced tools from complex analysis and spectral theory -- extend spectral convolutions to directed graphs. We provide a frequency-response interpretation of newly developed filters, investigate the influence of the basis used to express filters and discuss the interplay with characteristic operators on which networks are based. In order to thoroughly test the developed theory, we conduct experiments in real world settings, showcasing that directed spectral convolutional networks provide new state of the art results for heterophilic node classification on many datasets and -- as opposed to baselines -- may be rendered stable to resolution-scale varying topological perturbations.

cs.LG↗

Enhancing Multimodal Compositional Reasoning of Visual Language Models with Generative Negative Mining

Contemporary large-scale visual language models (VLMs) exhibit strong representation capacities, making them ubiquitous for enhancing image and text understanding tasks. They are often trained in a contrastive manner on a large and diverse corpus of images and corresponding text captions scraped from the internet. Despite this, VLMs often struggle with compositional reasoning tasks which require a fine-grained understanding of the complex interactions of objects and their attributes. This failure can be attributed to two main factors: 1) Contrastive approaches have traditionally focused on mining negative examples from existing datasets. However, the mined negative examples might not be difficult for the model to discriminate from the positive. An alternative to mining would be negative sample generation 2) But existing generative approaches primarily focus on generating hard negative texts associated with a given image. Mining in the other direction, i.e., generating negative image samples associated with a given text has been ignored. To overcome both these limitations, we propose a framework that not only mines in both directions but also generates challenging negative samples in both modalities, i.e., images and texts. Leveraging these generative hard negative samples, we significantly enhance VLMs' performance in tasks involving multimodal compositional reasoning. Our code and dataset are released at https://ugorsahin.github.io/enhancing-multimodal-compositional-reasoning-of-vlm.html.

cs.CV↗

ResolvNet: A Graph Convolutional Network with multi-scale Consistency

It is by now a well known fact in the graph learning community that the presence of bottlenecks severely limits the ability of graph neural networks to propagate information over long distances. What so far has not been appreciated is that, counter-intuitively, also the presence of strongly connected sub-graphs may severely restrict information flow in common architectures. Motivated by this observation, we introduce the concept of multi-scale consistency. At the node level this concept refers to the retention of a connected propagation graph even if connectivity varies over a given graph. At the graph-level, multi-scale consistency refers to the fact that distinct graphs describing the same object at different resolutions should be assigned similar feature vectors. As we show, both properties are not satisfied by poular graph neural network architectures. To remedy these shortcomings, we introduce ResolvNet, a flexible graph neural network based on the mathematical concept of resolvents. We rigorously establish its multi-scale consistency theoretically and verify it in extensive experiments on real world data: Here networks based on this ResolvNet architecture prove expressive; out-performing baselines significantly on many tasks; in- and outside the multi-scale setting.

cs.LG↗

S4C: Self-Supervised Semantic Scene Completion with Neural Fields

3D semantic scene understanding is a fundamental challenge in computer vision. It enables mobile agents to autonomously plan and navigate arbitrary environments. SSC formalizes this challenge as jointly estimating dense geometry and semantic information from sparse observations of a scene. Current methods for SSC are generally trained on 3D ground truth based on aggregated LiDAR scans. This process relies on special sensors and annotation by hand which are costly and do not scale well. To overcome this issue, our work presents the first self-supervised approach to SSC called S4C that does not rely on 3D ground truth data. Our proposed method can reconstruct a scene from a single image and only relies on videos and pseudo segmentation ground truth generated from off-the-shelf image segmentation network during training. Unlike existing methods, which use discrete voxel grids, we represent scenes as implicit semantic fields. This formulation allows querying any point within the camera frustum for occupancy and semantic class. Our architecture is trained through rendering-based self-supervised losses. Nonetheless, our method achieves performance close to fully supervised state-of-the-art methods. Additionally, our method demonstrates strong generalization capabilities and can synthesize accurate segmentation maps for far away viewpoints.

cs.CV↗

SCP: Scene Completion Pre-training for 3D Object Detection

3D object detection using LiDAR point clouds is a fundamental task in the fields of computer vision, robotics, and autonomous driving. However, existing 3D detectors heavily rely on annotated datasets, which are both time-consuming and prone to errors during the process of labeling 3D bounding boxes. In this paper, we propose a Scene Completion Pre-training (SCP) method to enhance the performance of 3D object detectors with less labeled data. SCP offers three key advantages: (1) Improved initialization of the point cloud model. By completing the scene point clouds, SCP effectively captures the spatial and semantic relationships among objects within urban environments. (2) Elimination of the need for additional datasets. SCP serves as a valuable auxiliary network that does not impose any additional efforts or data requirements on the 3D detectors. (3) Reduction of the amount of labeled data for detection. With the help of SCP, the existing state-of-the-art 3D detectors can achieve comparable performance while only relying on 20% labeled data.

cs.CV↗

Geometrically Consistent Partial Shape Matching

Finding correspondences between 3D shapes is a crucial problem in computer vision and graphics, which is for example relevant for tasks like shape interpolation, pose transfer, or texture transfer. An often neglected but essential property of matchings is geometric consistency, which means that neighboring triangles in one shape are consistently matched to neighboring triangles in the other shape. Moreover, while in practice one often has only access to partial observations of a 3D shape (e.g. due to occlusion, or scanning artifacts), there do not exist any methods that directly address geometrically consistent partial shape matching. In this work we fill this gap by proposing to integrate state-of-the-art deep shape features into a novel integer linear programming partial shape matching formulation. Our optimization yields a globally optimal solution on low resolution shapes, which we then refine using a coarse-to-fine scheme. We show that our method can find more reliable results on partial shapes in comparison to existing geometrically consistent algorithms (for which one first has to fill missing parts with a dummy geometry). Moreover, our matchings are substantially smoother than learning-based state-of-the-art shape matching methods.

cs.CV↗

CASSPR: Cross Attention Single Scan Place Recognition

Place recognition based on point clouds (LiDAR) is an important component for autonomous robots or self-driving vehicles. Current SOTA performance is achieved on accumulated LiDAR submaps using either point-based or voxel-based structures. While voxel-based approaches nicely integrate spatial context across multiple scales, they do not exhibit the local precision of point-based methods. As a result, existing methods struggle with fine-grained matching of subtle geometric features in sparse single-shot Li- DAR scans. To overcome these limitations, we propose CASSPR as a method to fuse point-based and voxel-based approaches using cross attention transformers. CASSPR leverages a sparse voxel branch for extracting and aggregating information at lower resolution and a point-wise branch for obtaining fine-grained local information. CASSPR uses queries from one branch to try to match structures in the other branch, ensuring that both extract self-contained descriptors of the point cloud (rather than one branch dominating), but using both to inform the output global descriptor of the point cloud. Extensive experiments show that CASSPR surpasses the state-of-the-art by a large margin on several datasets (Oxford RobotCar, TUM, USyd). For instance, it achieves AR@1 of 85.6% on the TUM dataset, surpassing the strongest prior model by ~15%. Our code is publicly available.

cs.CV↗

Robust Autonomous Vehicle Pursuit without Expert Steering Labels

In this work, we present a learning method for lateral and longitudinal motion control of an ego-vehicle for vehicle pursuit. The car being controlled does not have a pre-defined route, rather it reactively adapts to follow a target vehicle while maintaining a safety distance. To train our model, we do not rely on steering labels recorded from an expert driver but effectively leverage a classical controller as an offline label generation tool. In addition, we account for the errors in the predicted control values, which can lead to a loss of tracking and catastrophic crashes of the controlled vehicle. To this end, we propose an effective data augmentation approach, which allows to train a network capable of handling different views of the target vehicle. During the pursuit, the target vehicle is firstly localized using a Convolutional Neural Network. The network takes a single RGB image along with cars' velocities and estimates the target vehicle's pose with respect to the ego-vehicle. This information is then fed to a Multi-Layer Perceptron, which regresses the control commands for the ego-vehicle, namely throttle and steering angle. We extensively validate our approach using the CARLA simulator on a wide range of terrains. Our method demonstrates real-time performance and robustness to different scenarios including unseen trajectories and high route completion. The project page containing code and multimedia can be publicly accessed here: https://changyaozhou.github.io/Autonomous-Vehicle-Pursuit/.

cs.RO↗

Multi Agent Navigation in Unconstrained Environments using a Centralized Attention based Graphical Neural Network Controller

In this work, we propose a learning based neural model that provides both the longitudinal and lateral control commands to simultaneously navigate multiple vehicles. The goal is to ensure that each vehicle reaches a desired target state without colliding with any other vehicle or obstacle in an unconstrained environment. The model utilizes an attention based Graphical Neural Network paradigm that takes into consideration the state of all the surrounding vehicles to make an informed decision. This allows each vehicle to smoothly reach its destination while also evading collision with the other agents. The data and corresponding labels for training such a network is obtained using an optimization based procedure. Experimental results demonstrates that our model is powerful enough to generalize even to situations with more vehicles than in the training data. Our method also outperforms comparable graphical neural network architectures. Project page which includes the code and supplementary information can be found at https://yininghase.github.io/multi-agent-control/

cs.RO↗

To Adapt or Not to Adapt? Real-Time Adaptation for Semantic Segmentation

The goal of Online Domain Adaptation for semantic segmentation is to handle unforeseeable domain changes that occur during deployment, like sudden weather events. However, the high computational costs associated with brute-force adaptation make this paradigm unfeasible for real-world applications. In this paper we propose HAMLET, a Hardware-Aware Modular Least Expensive Training framework for real-time domain adaptation. Our approach includes a hardware-aware back-propagation orchestration agent (HAMT) and a dedicated domain-shift detector that enables active control over when and how the model is adapted (LT). Thanks to these advancements, our approach is capable of performing semantic segmentation while simultaneously adapting at more than 29FPS on a single consumer-grade GPU. Our framework's encouraging accuracy and speed trade-off is demonstrated on OnDA and SHIFT benchmarks through experimental results.

cs.CV↗

LiDAR View Synthesis for Robust Vehicle Navigation Without Expert Labels

Deep learning models for self-driving cars require a diverse training dataset to manage critical driving scenarios on public roads safely. This includes having data from divergent trajectories, such as the oncoming traffic lane or sidewalks. Such data would be too dangerous to collect in the real world. Data augmentation approaches have been proposed to tackle this issue using RGB images. However, solutions based on LiDAR sensors are scarce. Therefore, we propose synthesizing additional LiDAR point clouds from novel viewpoints without physically driving at dangerous positions. The LiDAR view synthesis is done using mesh reconstruction and ray casting. We train a deep learning model, which takes a LiDAR scan as input and predicts the future trajectory as output. A waypoint controller is then applied to this predicted trajectory to determine the throttle and steering labels of the ego-vehicle. Our method neither requires expert driving labels for the original nor the synthesized LiDAR sequence. Instead, we infer labels from LiDAR odometry. We demonstrate the effectiveness of our approach in a comprehensive online evaluation and with a comparison to concurrent work. Our results show the importance of synthesizing additional LiDAR point clouds, particularly in terms of model robustness. Project page: https://jonathsch.github.io/lidar-synthesis/

cs.CV↗

Beyond In-Domain Scenarios: Robust Density-Aware Calibration

Calibrating deep learning models to yield uncertainty-aware predictions is crucial as deep neural networks get increasingly deployed in safety-critical applications. While existing post-hoc calibration methods achieve impressive results on in-domain test datasets, they are limited by their inability to yield reliable uncertainty estimates in domain-shift and out-of-domain (OOD) scenarios. We aim to bridge this gap by proposing DAC, an accuracy-preserving as well as Density-Aware Calibration method based on k-nearest-neighbors (KNN). In contrast to existing post-hoc methods, we utilize hidden layers of classifiers as a source for uncertainty-related information and study their importance. We show that DAC is a generic method that can readily be combined with state-of-the-art post-hoc methods. DAC boosts the robustness of calibration performance in domain-shift and OOD, while maintaining excellent in-domain predictive uncertainty estimates. We demonstrate that DAC leads to consistently better calibration across a large number of model architectures, datasets, and metrics. Additionally, we show that DAC improves calibration substantially on recent large-scale neural networks pre-trained on vast amounts of data.

cs.LG↗