Searcharxiv⌕ Search

arXiv subjects

Daniel Cremers

Publications and source records attributed to Daniel Cremers.

At least 199 records · Page 11Linked to original sources

Learning Correspondence Uncertainty via Differentiable Nonlinear Least Squares

We propose a differentiable nonlinear least squares framework to account for uncertainty in relative pose estimation from feature correspondences. Specifically, we introduce a symmetric version of the probabilistic normal epipolar constraint, and an approach to estimate the covariance of feature positions by differentiating through the camera pose estimation procedure. We evaluate our approach on synthetic, as well as the KITTI and EuRoC real-world datasets. On the synthetic dataset, we confirm that our learned covariances accurately approximate the true noise distribution. In real world experiments, we find that our approach consistently outperforms state-of-the-art non-probabilistic and probabilistic approaches, regardless of the feature extraction algorithm of choice.

cs.CV↗

Urban-StyleGAN: Learning to Generate and Manipulate Images of Urban Scenes

A promise of Generative Adversarial Networks (GANs) is to provide cheap photorealistic data for training and validating AI models in autonomous driving. Despite their huge success, their performance on complex images featuring multiple objects is understudied. While some frameworks produce high-quality street scenes with little to no control over the image content, others offer more control at the expense of high-quality generation. A common limitation of both approaches is the use of global latent codes for the whole image, which hinders the learning of independent object distributions. Motivated by SemanticStyleGAN (SSG), a recent work on latent space disentanglement in human face generation, we propose a novel framework, Urban-StyleGAN, for urban scene generation and manipulation. We find that a straightforward application of SSG leads to poor results because urban scenes are more complex than human faces. To provide a more compact yet disentangled latent representation, we develop a class grouping strategy wherein individual classes are grouped into super-classes. Moreover, we employ an unsupervised latent exploration algorithm in the $\mathcal{S}$-space of the generator and show that it is more efficient than the conventional $\mathcal{W}^{+}$-space in controlling the image content. Results on the Cityscapes and Mapillary datasets show the proposed approach achieves significantly more controllability and improved image quality than previous approaches on urban scenes and is on par with general-purpose non-controllable generative models (like StyleGAN2) in terms of quality.

cs.CV↗

Non-Separable Multi-Dimensional Network Flows for Visual Computing

Flows in networks (or graphs) play a significant role in numerous computer vision tasks. The scalar-valued edges in these graphs often lead to a loss of information and thereby to limitations in terms of expressiveness. For example, oftentimes high-dimensional data (e.g. feature descriptors) are mapped to a single scalar value (e.g. the similarity between two feature descriptors). To overcome this limitation, we propose a novel formalism for non-separable multi-dimensional network flows. By doing so, we enable an automatic and adaptive feature selection strategy - since the flow is defined on a per-dimension basis, the maximizing flow automatically chooses the best matching feature dimensions. As a proof of concept, we apply our formalism to the multi-object tracking problem and demonstrate that our approach outperforms scalar formulations on the MOT16 benchmark in terms of robustness to noise.

cs.CV↗

Joint MR sequence optimization beats pure neural network approaches for spin-echo MRI super-resolution

Current MRI super-resolution (SR) methods only use existing contrasts acquired from typical clinical sequences as input for the neural network (NN). In turbo spin echo sequences (TSE) the sequence parameters can have a strong influence on the actual resolution of the acquired image and have consequently a considera-ble impact on the performance of the NN. We propose a known-operator learning approach to perform an end-to-end optimization of MR sequence and neural net-work parameters for SR-TSE. This MR-physics-informed training procedure jointly optimizes the radiofrequency pulse train of a proton density- (PD-) and T2-weighted TSE and a subsequently applied convolutional neural network to predict the corresponding PDw and T2w super-resolution TSE images. The found radiofrequency pulse train designs generate an optimal signal for the NN to perform the SR task. Our method generalizes from the simulation-based optimi-zation to in vivo measurements and the acquired physics-informed SR images show higher correlation with a time-consuming segmented high-resolution TSE sequence compared to a pure network training approach.

physics.med-ph↗

Scan2LoD3: Reconstructing semantic 3D building models at LoD3 using ray casting and Bayesian networks

Reconstructing semantic 3D building models at the level of detail (LoD) 3 is a long-standing challenge. Unlike mesh-based models, they require watertight geometry and object-wise semantics at the façade level. The principal challenge of such demanding semantic 3D reconstruction is reliable façade-level semantic segmentation of 3D input data. We present a novel method, called Scan2LoD3, that accurately reconstructs semantic LoD3 building models by improving façade-level semantic 3D segmentation. To this end, we leverage laser physics and 3D building model priors to probabilistically identify model conflicts. These probabilistic physical conflicts propose locations of model openings: Their final semantics and shapes are inferred in a Bayesian network fusing multimodal probabilistic maps of conflicts, 3D point clouds, and 2D images. To fulfill demanding LoD3 requirements, we use the estimated shapes to cut openings in 3D building priors and fit semantic 3D objects from a library of façade objects. Extensive experiments on the TUM city campus datasets demonstrate the superior performance of the proposed Scan2LoD3 over the state-of-the-art methods in façade-level detection, semantic segmentation, and LoD3 building model reconstruction. We believe our method can foster the development of probability-driven semantic 3D reconstruction at LoD3 since not only the high-definition reconstruction but also reconstruction confidence becomes pivotal for various applications such as autonomous driving and urban simulations.

cs.CV↗

Behind the Scenes: Density Fields for Single View Reconstruction

Inferring a meaningful geometric scene representation from a single image is a fundamental problem in computer vision. Approaches based on traditional depth map prediction can only reason about areas that are visible in the image. Currently, neural radiance fields (NeRFs) can capture true 3D including color, but are too complex to be generated from a single image. As an alternative, we propose to predict implicit density fields. A density field maps every location in the frustum of the input image to volumetric density. By directly sampling color from the available views instead of storing color in the density field, our scene representation becomes significantly less complex compared to NeRFs, and a neural network can predict it in a single forward pass. The prediction network is trained through self-supervision from only video data. Our formulation allows volume rendering to perform both depth prediction and novel view synthesis. Through experiments, we show that our method is able to predict meaningful geometry for regions that are occluded in the input image. Additionally, we demonstrate the potential of our approach on three datasets for depth prediction and novel-view synthesis.

cs.CV↗

Power Bundle Adjustment for Large-Scale 3D Reconstruction

We introduce Power Bundle Adjustment as an expansion type algorithm for solving large-scale bundle adjustment problems. It is based on the power series expansion of the inverse Schur complement and constitutes a new family of solvers that we call inverse expansion methods. We theoretically justify the use of power series and we prove the convergence of our approach. Using the real-world BAL dataset we show that the proposed solver challenges the state-of-the-art iterative methods and significantly accelerates the solution of the normal equation, even for reaching a very high accuracy. This easy-to-implement solver can also complement a recently presented distributed bundle adjustment framework. We demonstrate that employing the proposed Power Bundle Adjustment as a sub-problem solver significantly improves speed and accuracy of the distributed optimization.

cs.CV↗

Scale-Equivariant Deep Learning for 3D Data

The ability of convolutional neural networks (CNNs) to recognize objects regardless of their position in the image is due to the translation-equivariance of the convolutional operation. Group-equivariant CNNs transfer this equivariance to other transformations of the input. Dealing appropriately with objects and object parts of different scale is challenging, and scale can vary for multiple reasons such as the underlying object size or the resolution of the imaging modality. In this paper, we propose a scale-equivariant convolutional network layer for three-dimensional data that guarantees scale-equivariance in 3D CNNs. Scale-equivariance lifts the burden of having to learn each possible scale separately, allowing the neural network to focus on higher-level learning goals, which leads to better results and better data-efficiency. We provide an overview of the theoretical foundations and scientific work on scale-equivariant neural networks in the two-dimensional domain. We then transfer the concepts from 2D to the three-dimensional space and create a scale-equivariant convolutional layer for 3D data. Using the proposed scale-equivariant layer, we create a scale-equivariant U-Net for medical image segmentation and compare it with a non-scale-equivariant baseline method. Our experiments demonstrate the effectiveness of the proposed method in achieving scale-equivariance for 3D medical image analysis. We publish our code at https://github.com/wimmerth/scale-equivariant-3d-convnet for further research and application.

cs.CV↗

Semidefinite Relaxations for Robust Multiview Triangulation

We propose an approach based on convex relaxations for certifiably optimal robust multiview triangulation. To this end, we extend existing relaxation approaches to non-robust multiview triangulation by incorporating a truncated least squares cost function. We propose two formulations, one based on epipolar constraints and one based on fractional reprojection constraints. The first is lower dimensional and remains tight under moderate noise and outlier levels, while the second is higher dimensional and therefore slower but remains tight even under extreme noise and outlier levels. We demonstrate through extensive experiments that the proposed approaches allow us to compute provably optimal reconstructions even under significant noise and a large percentage of outliers.

cs.CV↗

SupeRVol: Super-Resolution Shape and Reflectance Estimation in Inverse Volume Rendering

We propose an end-to-end inverse rendering pipeline called SupeRVol that allows us to recover 3D shape and material parameters from a set of color images in a super-resolution manner. To this end, we represent both the bidirectional reflectance distribution function (BRDF) and the signed distance function (SDF) by multi-layer perceptrons. In order to obtain both the surface shape and its reflectance properties, we revert to a differentiable volume renderer with a physically based illumination model that allows us to decouple reflectance and lighting. This physical model takes into account the effect of the camera's point spread function thereby enabling a reconstruction of shape and material in a super-resolution quality. Experimental validation confirms that SupeRVol achieves state of the art performance in terms of inverse rendering quality. It generates reconstructions that are sharper than the individual input images, making this method ideally suited for 3D modeling from low-resolution imagery.

cs.CV↗

E-NeRF: Neural Radiance Fields from a Moving Event Camera

Estimating neural radiance fields (NeRFs) from "ideal" images has been extensively studied in the computer vision community. Most approaches assume optimal illumination and slow camera motion. These assumptions are often violated in robotic applications, where images may contain motion blur, and the scene may not have suitable illumination. This can cause significant problems for downstream tasks such as navigation, inspection, or visualization of the scene. To alleviate these problems, we present E-NeRF, the first method which estimates a volumetric scene representation in the form of a NeRF from a fast-moving event camera. Our method can recover NeRFs during very fast motion and in high-dynamic-range conditions where frame-based approaches fail. We show that rendering high-quality frames is possible by only providing an event stream as input. Furthermore, by combining events and frames, we can estimate NeRFs of higher quality than state-of-the-art approaches under severe motion blur. We also show that combining events and frames can overcome failure cases of NeRF estimation in scenarios where only a few input views are available without requiring additional regularization.

cs.CV↗

Multi-Vehicle Trajectory Prediction at Intersections using State and Intention Information

Traditional approaches to prediction of future trajectory of road agents rely on knowing information about their past trajectory. This work rather relies only on having knowledge of the current state and intended direction to make predictions for multiple vehicles at intersections. Furthermore, message passing of this information between the vehicles provides each one of them a more holistic overview of the environment allowing for a more informed prediction. This is done by training a neural network which takes the state and intent of the multiple vehicles to predict their future trajectory. Using the intention as an input allows our approach to be extended to additionally control the multiple vehicles to drive towards desired paths. Experimental results demonstrate the robustness of our approach both in terms of trajectory prediction and vehicle control at intersections. The complete training and evaluation code for this work is available here: \url{https://github.com/Dekai21/Multi_Agent_Intersection}.

cs.RO↗

G-MSM: Unsupervised Multi-Shape Matching with Graph-based Affinity Priors

We present G-MSM (Graph-based Multi-Shape Matching), a novel unsupervised learning approach for non-rigid shape correspondence. Rather than treating a collection of input poses as an unordered set of samples, we explicitly model the underlying shape data manifold. To this end, we propose an adaptive multi-shape matching architecture that constructs an affinity graph on a given set of training shapes in a self-supervised manner. The key idea is to combine putative, pairwise correspondences by propagating maps along shortest paths in the underlying shape graph. During training, we enforce cycle-consistency between such optimal paths and the pairwise matches which enables our model to learn topology-aware shape priors. We explore different classes of shape graphs and recover specific settings, like template-based matching (star graph) or learnable ranking/sorting (TSP graph), as special cases in our framework. Finally, we demonstrate state-of-the-art performance on several recent shape correspondence benchmarks, including real-world 3D scan meshes with topological noise and challenging inter-class pairs.

cs.CV↗

PRISM: Probabilistic Real-Time Inference in Spatial World Models

We introduce PRISM, a method for real-time filtering in a probabilistic generative model of agent motion and visual perception. Previous approaches either lack uncertainty estimates for the map and agent state, do not run in real-time, do not have a dense scene representation or do not model agent dynamics. Our solution reconciles all of these aspects. We start from a predefined state-space model which combines differentiable rendering and 6-DoF dynamics. Probabilistic inference in this model amounts to simultaneous localisation and mapping (SLAM) and is intractable. We use a series of approximations to Bayesian inference to arrive at probabilistic map and state estimates. We take advantage of well-established methods and closed-form updates, preserving accuracy and enabling real-time capability. The proposed solution runs at 10Hz real-time and is similarly accurate to state-of-the-art SLAM in small to medium-sized indoor environments, with high-speed UAV and handheld camera agents (Blackbird, EuRoC and TUM-RGBD).

cs.LG↗

A Graph Is More Than Its Nodes: Towards Structured Uncertainty-Aware Learning on Graphs

Current graph neural networks (GNNs) that tackle node classification on graphs tend to only focus on nodewise scores and are solely evaluated by nodewise metrics. This limits uncertainty estimation on graphs since nodewise marginals do not fully characterize the joint distribution given the graph structure. In this work, we propose novel edgewise metrics, namely the edgewise expected calibration error (ECE) and the agree/disagree ECEs, which provide criteria for uncertainty estimation on graphs beyond the nodewise setting. Our experiments demonstrate that the proposed edgewise metrics can complement the nodewise results and yield additional insights. Moreover, we show that GNN models which consider the structured prediction problem on graphs tend to have better uncertainty estimations, which illustrates the benefit of going beyond the nodewise setting.

cs.LG↗

High-Quality RGB-D Reconstruction via Multi-View Uncalibrated Photometric Stereo and Gradient-SDF

Fine-detailed reconstructions are in high demand in many applications. However, most of the existing RGB-D reconstruction methods rely on pre-calculated accurate camera poses to recover the detailed surface geometry, where the representation of a surface needs to be adapted when optimizing different quantities. In this paper, we present a novel multi-view RGB-D based reconstruction method that tackles camera pose, lighting, albedo, and surface normal estimation via the utilization of a gradient signed distance field (gradient-SDF). The proposed method formulates the image rendering process using specific physically-based model(s) and optimizes the surface's quantities on the actual surface using its volumetric representation, as opposed to other works which estimate surface quantities only near the actual surface. To validate our method, we investigate two physically-based image formation models for natural light and point light source applications. The experimental results on synthetic and real-world datasets demonstrate that the proposed method can recover high-quality geometry of the surface more faithfully than the state-of-the-art and further improves the accuracy of estimated camera poses.

cs.CV↗

What Makes Graph Neural Networks Miscalibrated?

Given the importance of getting calibrated predictions and reliable uncertainty estimations, various post-hoc calibration methods have been developed for neural networks on standard multi-class classification tasks. However, these methods are not well suited for calibrating graph neural networks (GNNs), which presents unique challenges such as accounting for the graph structure and the graph-induced correlations between the nodes. In this work, we conduct a systematic study on the calibration qualities of GNN node predictions. In particular, we identify five factors which influence the calibration of GNNs: general under-confident tendency, diversity of nodewise predictive distributions, distance to training nodes, relative confidence level, and neighborhood similarity. Furthermore, based on the insights from this study, we design a novel calibration method named Graph Attention Temperature Scaling (GATS), which is tailored for calibrating graph neural networks. GATS incorporates designs that address all the identified influential factors and produces nodewise temperature scaling using an attention-based architecture. GATS is accuracy-preserving, data-efficient, and expressive at the same time. Our experiments empirically verify the effectiveness of GATS, demonstrating that it can consistently achieve state-of-the-art calibration results on various graph datasets for different GNN backbones.

cs.LG↗

Deep Combinatorial Aggregation

Neural networks are known to produce poor uncertainty estimations, and a variety of approaches have been proposed to remedy this issue. This includes deep ensemble, a simple and effective method that achieves state-of-the-art results for uncertainty-aware learning tasks. In this work, we explore a combinatorial generalization of deep ensemble called deep combinatorial aggregation (DCA). DCA creates multiple instances of network components and aggregates their combinations to produce diversified model proposals and predictions. DCA components can be defined at different levels of granularity. And we discovered that coarse-grain DCAs can outperform deep ensemble for uncertainty-aware learning both in terms of predictive performance and uncertainty estimation. For fine-grain DCAs, we discover that an average parameterization approach named deep combinatorial weight averaging (DCWA) can improve the baseline training. It is on par with stochastic weight averaging (SWA) but does not require any custom training schedule or adaptation of BatchNorm layers. Furthermore, we propose a consistency enforcing loss that helps the training of DCWA and modelwise DCA. We experiment on in-domain, distributional shift, and out-of-distribution image classification tasks, and empirically confirm the effectiveness of DCWA and DCA approaches.

cs.LG↗