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Daniel Cremers

Publications and source records attributed to Daniel Cremers.

At least 289 records · Page 16Linked to original sources

GN-Net: The Gauss-Newton Loss for Multi-Weather Relocalization

Direct SLAM methods have shown exceptional performance on odometry tasks. However, they are susceptible to dynamic lighting and weather changes while also suffering from a bad initialization on large baselines. To overcome this, we propose GN-Net: a network optimized with the novel Gauss-Newton loss for training weather invariant deep features, tailored for direct image alignment. Our network can be trained with pixel correspondences between images taken from different sequences. Experiments on both simulated and real-world datasets demonstrate that our approach is more robust against bad initialization, variations in day-time, and weather changes thereby outperforming state-of-the-art direct and indirect methods. Furthermore, we release an evaluation benchmark for relocalization tracking against different types of weather. Our benchmark is available at https://vision.in.tum.de/gn-net.

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Rolling-Shutter Modelling for Direct Visual-Inertial Odometry

We present a direct visual-inertial odometry (VIO) method which estimates the motion of the sensor setup and sparse 3D geometry of the environment based on measurements from a rolling-shutter camera and an inertial measurement unit (IMU). The visual part of the system performs a photometric bundle adjustment on a sparse set of points. This direct approach does not extract feature points and is able to track not only corners, but any pixels with sufficient gradient magnitude. Neglecting rolling-shutter effects in the visual part severely degrades accuracy and robustness of the system. In this paper, we incorporate a rolling-shutter model into the photometric bundle adjustment that estimates a set of recent keyframe poses and the inverse depth of a sparse set of points. IMU information is accumulated between several frames using measurement preintegration, and is inserted into the optimization as an additional constraint between selected keyframes. For every keyframe we estimate not only the pose but also velocity and biases to correct the IMU measurements. Unlike systems with global-shutter cameras, we use both IMU measurements and rolling-shutter effects of the camera to estimate velocity and biases for every state. Last, we evaluate our system on a novel dataset that contains global-shutter and rolling-shutter images, IMU data and ground-truth poses for ten different sequences, which we make publicly available. Evaluation shows that the proposed method outperforms a system where rolling shutter is not modelled and achieves similar accuracy to the global-shutter method on global-shutter data.

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Multi-Frame GAN: Image Enhancement for Stereo Visual Odometry in Low Light

We propose the concept of a multi-frame GAN (MFGAN) and demonstrate its potential as an image sequence enhancement for stereo visual odometry in low light conditions. We base our method on an invertible adversarial network to transfer the beneficial features of brightly illuminated scenes to the sequence in poor illumination without costly paired datasets. In order to preserve the coherent geometric cues for the translated sequence, we present a novel network architecture as well as a novel loss term combining temporal and stereo consistencies based on optical flow estimation. We demonstrate that the enhanced sequences improve the performance of state-of-the-art feature-based and direct stereo visual odometry methods on both synthetic and real datasets in challenging illumination. We also show that MFGAN outperforms other state-of-the-art image enhancement and style transfer methods by a large margin in terms of visual odometry.

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Bregman Proximal Framework for Deep Linear Neural Networks

A typical assumption for the analysis of first order optimization methods is the Lipschitz continuity of the gradient of the objective function. However, for many practical applications this assumption is violated, including loss functions in deep learning. To overcome this issue, certain extensions based on generalized proximity measures known as Bregman distances were introduced. This initiated the development of the Bregman proximal gradient (BPG) algorithm and an inertial variant (momentum based) CoCaIn BPG, which however rely on problem dependent Bregman distances. In this paper, we develop Bregman distances for using BPG methods to train Deep Linear Neural Networks. The main implications of our results are strong convergence guarantees for these algorithms. We also propose several strategies for their efficient implementation, for example, closed form updates and a closed form expression for the inertial parameter of CoCaIn BPG. Moreover, the BPG method requires neither diminishing step sizes nor line search, unlike its corresponding Euclidean version. We numerically illustrate the competitiveness of the proposed methods compared to existing state of the art schemes.

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Sparse Surface Constraints for Combining Physics-based Elasticity Simulation and Correspondence-Free Object Reconstruction

We address the problem to infer physical material parameters and boundary conditions from the observed motion of a homogeneous deformable object via the solution of an inverse problem. Parameters are estimated from potentially unreliable real-world data sources such as sparse observations without correspondences. We introduce a novel Lagrangian-Eulerian optimization formulation, including a cost function that penalizes differences to observations during an optimization run. This formulation matches correspondence-free, sparse observations from a single-view depth sequence with a finite element simulation of deformable bodies. In conjunction with an efficient hexahedral discretization and a stable, implicit formulation of collisions, our method can be used in demanding situation to recover a variety of material parameters, ranging from Young's modulus and Poisson ratio to gravity and stiffness damping, and even external boundaries. In a number of tests using synthetic datasets and real-world measurements, we analyse the robustness of our approach and the convergence behavior of the numerical optimization scheme.

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Variational Uncalibrated Photometric Stereo under General Lighting

Photometric stereo (PS) techniques nowadays remain constrained to an ideal laboratory setup where modeling and calibration of lighting is amenable. To eliminate such restrictions, we propose an efficient principled variational approach to uncalibrated PS under general illumination. To this end, the Lambertian reflectance model is approximated through a spherical harmonic expansion, which preserves the spatial invariance of the lighting. The joint recovery of shape, reflectance and illumination is then formulated as a single variational problem. There the shape estimation is carried out directly in terms of the underlying perspective depth map, thus implicitly ensuring integrability and bypassing the need for a subsequent normal integration. To tackle the resulting nonconvex problem numerically, we undertake a two-phase procedure to initialize a balloon-like perspective depth map, followed by a "lagged" block coordinate descent scheme. The experiments validate efficiency and robustness of this approach. Across a variety of evaluations, we are able to reduce the mean angular error consistently by a factor of 2-3 compared to the state-of-the-art.

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Controlling Neural Networks via Energy Dissipation

The last decade has shown a tremendous success in solving various computer vision problems with the help of deep learning techniques. Lately, many works have demonstrated that learning-based approaches with suitable network architectures even exhibit superior performance for the solution of (ill-posed) image reconstruction problems such as deblurring, super-resolution, or medical image reconstruction. The drawback of purely learning-based methods, however, is that they cannot provide provable guarantees for the trained network to follow a given data formation process during inference. In this work we propose energy dissipating networks that iteratively compute a descent direction with respect to a given cost function or energy at the currently estimated reconstruction. Therefore, an adaptive step size rule such as a line-search, along with a suitable number of iterations can guarantee the reconstruction to follow a given data formation model encoded in the energy to arbitrary precision, and hence control the model's behavior even during test time. We prove that under standard assumptions, descent using the direction predicted by the network converges (linearly) to the global minimum of the energy. We illustrate the effectiveness of the proposed approach in experiments on single image super resolution and computed tomography (CT) reconstruction, and further illustrate extensions to convex feasibility problems.

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Lifting methods for manifold-valued variational problems

Lifting methods allow to transform hard variational problems such as segmentation and optical flow estimation into convex problems in a suitable higher-dimensional space. The lifted models can then be efficiently solved to a global optimum, which allows to find approximate global minimizers of the original problem. Recently, these techniques have also been applied to problems with values in a manifold. We provide a review of such methods in a refined framework based on a finite element discretization of the range, which extends the concept of sublabel-accurate lifting to manifolds. We also generalize existing methods for total variation regularization to support general convex regularization.

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Towards Generalizing Sensorimotor Control Across Weather Conditions

The ability of deep learning models to generalize well across different scenarios depends primarily on the quality and quantity of annotated data. Labeling large amounts of data for all possible scenarios that a model may encounter would not be feasible; if even possible. We propose a framework to deal with limited labeled training data and demonstrate it on the application of vision-based vehicle control. We show how limited steering angle data available for only one condition can be transferred to multiple different weather scenarios. This is done by leveraging unlabeled images in a teacher-student learning paradigm complemented with an image-to-image translation network. The translation network transfers the images to a new domain, whereas the teacher provides soft supervised targets to train the student on this domain. Furthermore, we demonstrate how utilization of auxiliary networks can reduce the size of a model at inference time, without affecting the accuracy. The experiments show that our approach generalizes well across multiple different weather conditions using only ground truth labels from one domain.

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Photometric Depth Super-Resolution

This study explores the use of photometric techniques (shape-from-shading and uncalibrated photometric stereo) for upsampling the low-resolution depth map from an RGB-D sensor to the higher resolution of the companion RGB image. A single-shot variational approach is first put forward, which is effective as long as the target's reflectance is piecewise-constant. It is then shown that this dependency upon a specific reflectance model can be relaxed by focusing on a specific class of objects (e.g., faces), and delegate reflectance estimation to a deep neural network. A multi-shot strategy based on randomly varying lighting conditions is eventually discussed. It requires no training or prior on the reflectance, yet this comes at the price of a dedicated acquisition setup. Both quantitative and qualitative evaluations illustrate the effectiveness of the proposed methods on synthetic and real-world scenarios.

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CVPR19 Tracking and Detection Challenge: How crowded can it get?

Standardized benchmarks are crucial for the majority of computer vision applications. Although leaderboards and ranking tables should not be over-claimed, benchmarks often provide the most objective measure of performance and are therefore important guides for research. The benchmark for Multiple Object Tracking, MOTChallenge, was launched with the goal to establish a standardized evaluation of multiple object tracking methods. The challenge focuses on multiple people tracking, since pedestrians are well studied in the tracking community, and precise tracking and detection has high practical relevance. Since the first release, MOT15, MOT16 and MOT17 have tremendously contributed to the community by introducing a clean dataset and precise framework to benchmark multi-object trackers. In this paper, we present our CVPR19 benchmark, consisting of 8 new sequences depicting very crowded challenging scenes. The benchmark will be presented at the 4th BMTT MOT Challenge Workshop at the Computer Vision and Pattern Recognition Conference (CVPR) 2019, and will evaluate the state-of-the-art in multiple object tracking whend handling extremely crowded scenarios.

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Flat Metric Minimization with Applications in Generative Modeling

We take the novel perspective to view data not as a probability distribution but rather as a current. Primarily studied in the field of geometric measure theory, $k$-currents are continuous linear functionals acting on compactly supported smooth differential forms and can be understood as a generalized notion of oriented $k$-dimensional manifold. By moving from distributions (which are $0$-currents) to $k$-currents, we can explicitly orient the data by attaching a $k$-dimensional tangent plane to each sample point. Based on the flat metric which is a fundamental distance between currents, we derive FlatGAN, a formulation in the spirit of generative adversarial networks but generalized to $k$-currents. In our theoretical contribution we prove that the flat metric between a parametrized current and a reference current is Lipschitz continuous in the parameters. In experiments, we show that the proposed shift to $k>0$ leads to interpretable and disentangled latent representations which behave equivariantly to the specified oriented tangent planes.

cs.LG↗

Learning to Evolve

Evolution and learning are two of the fundamental mechanisms by which life adapts in order to survive and to transcend limitations. These biological phenomena inspired successful computational methods such as evolutionary algorithms and deep learning. Evolution relies on random mutations and on random genetic recombination. Here we show that learning to evolve, i.e. learning to mutate and recombine better than at random, improves the result of evolution in terms of fitness increase per generation and even in terms of attainable fitness. We use deep reinforcement learning to learn to dynamically adjust the strategy of evolutionary algorithms to varying circumstances. Our methods outperform classical evolutionary algorithms on combinatorial and continuous optimization problems.

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Lifting Vectorial Variational Problems: A Natural Formulation based on Geometric Measure Theory and Discrete Exterior Calculus

Numerous tasks in imaging and vision can be formulated as variational problems over vector-valued maps. We approach the relaxation and convexification of such vectorial variational problems via a lifting to the space of currents. To that end, we recall that functionals with polyconvex Lagrangians can be reparametrized as convex one-homogeneous functionals on the graph of the function. This leads to an equivalent shape optimization problem over oriented surfaces in the product space of domain and codomain. A convex formulation is then obtained by relaxing the search space from oriented surfaces to more general currents. We propose a discretization of the resulting infinite-dimensional optimization problem using Whitney forms, which also generalizes recent "sublabel-accurate" multilabeling approaches.

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Optimization of Inf-Convolution Regularized Nonconvex Composite Problems

In this work, we consider nonconvex composite problems that involve inf-convolution with a Legendre function, which gives rise to an anisotropic generalization of the proximal mapping and Moreau-envelope. In a convex setting such problems can be solved via alternating minimization of a splitting formulation, where the consensus constraint is penalized with a Legendre function. In contrast, for nonconvex models it is in general unclear that this approach yields stationary points to the infimal convolution problem. To this end we analytically investigate local regularity properties of the Moreau-envelope function under prox-regularity, which allows us to establish the equivalence between stationary points of the splitting model and the original inf-convolution model. We apply our theory to characterize stationary points of the penalty objective, which is minimized by the elastic averaging SGD (EASGD) method for distributed training. Numerically, we demonstrate the practical relevance of the proposed approach on the important task of distributed training of deep neural networks.

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Probabilistic Discriminative Learning with Layered Graphical Models

Probabilistic graphical models are traditionally known for their successes in generative modeling. In this work, we advocate layered graphical models (LGMs) for probabilistic discriminative learning. To this end, we design LGMs in close analogy to neural networks (NNs), that is, they have deep hierarchical structures and convolutional or local connections between layers. Equipped with tensorized truncated variational inference, our LGMs can be efficiently trained via backpropagation on mainstream deep learning frameworks such as PyTorch. To deal with continuous valued inputs, we use a simple yet effective soft-clamping strategy for efficient inference. Through extensive experiments on image classification over MNIST and FashionMNIST datasets, we demonstrate that LGMs are capable of achieving competitive results comparable to NNs of similar architectures, while preserving transparent probabilistic modeling.

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A Region-based Gauss-Newton Approach to Real-Time Monocular Multiple Object Tracking

We propose an algorithm for real-time 6DOF pose tracking of rigid 3D objects using a monocular RGB camera. The key idea is to derive a region-based cost function using temporally consistent local color histograms. While such region-based cost functions are commonly optimized using first-order gradient descent techniques, we systematically derive a Gauss-Newton optimization scheme which gives rise to drastically faster convergence and highly accurate and robust tracking performance. We furthermore propose a novel complex dataset dedicated for the task of monocular object pose tracking and make it publicly available to the community. To our knowledge, it is the first to address the common and important scenario in which both the camera as well as the objects are moving simultaneously in cluttered scenes. In numerous experiments - including our own proposed dataset - we demonstrate that the proposed Gauss-Newton approach outperforms existing approaches, in particular in the presence of cluttered backgrounds, heterogeneous objects and partial occlusions.

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The Double Sphere Camera Model

Vision-based motion estimation and 3D reconstruction, which have numerous applications (e.g., autonomous driving, navigation systems for airborne devices and augmented reality) are receiving significant research attention. To increase the accuracy and robustness, several researchers have recently demonstrated the benefit of using large field-of-view cameras for such applications. In this paper, we provide an extensive review of existing models for large field-of-view cameras. For each model we provide projection and unprojection functions and the subspace of points that result in valid projection. Then, we propose the Double Sphere camera model that well fits with large field-of-view lenses, is computationally inexpensive and has a closed-form inverse. We evaluate the model using a calibration dataset with several different lenses and compare the models using the metrics that are relevant for Visual Odometry, i.e., reprojection error, as well as computation time for projection and unprojection functions and their Jacobians. We also provide qualitative results and discuss the performance of all models.

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