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Daniel Cremers

Publications and source records attributed to Daniel Cremers.

At least 271 records · Page 15Linked to original sources

DH3D: Deep Hierarchical 3D Descriptors for Robust Large-Scale 6DoF Relocalization

For relocalization in large-scale point clouds, we propose the first approach that unifies global place recognition and local 6DoF pose refinement. To this end, we design a Siamese network that jointly learns 3D local feature detection and description directly from raw 3D points. It integrates FlexConv and Squeeze-and-Excitation (SE) to assure that the learned local descriptor captures multi-level geometric information and channel-wise relations. For detecting 3D keypoints we predict the discriminativeness of the local descriptors in an unsupervised manner. We generate the global descriptor by directly aggregating the learned local descriptors with an effective attention mechanism. In this way, local and global 3D descriptors are inferred in one single forward pass. Experiments on various benchmarks demonstrate that our method achieves competitive results for both global point cloud retrieval and local point cloud registration in comparison to state-of-the-art approaches. To validate the generalizability and robustness of our 3D keypoints, we demonstrate that our method also performs favorably without fine-tuning on the registration of point clouds that were generated by a visual SLAM system. Code and related materials are available at https://vision.in.tum.de/research/vslam/dh3d.

cs.CV↗

Deep Learning for Virtual Screening: Five Reasons to Use ROC Cost Functions

Computer-aided drug discovery is an essential component of modern drug development. Therein, deep learning has become an important tool for rapid screening of billions of molecules in silico for potential hits containing desired chemical features. Despite its importance, substantial challenges persist in training these models, such as severe class imbalance, high decision thresholds, and lack of ground truth labels in some datasets. In this work we argue in favor of directly optimizing the receiver operating characteristic (ROC) in such cases, due to its robustness to class imbalance, its ability to compromise over different decision thresholds, certain freedom to influence the relative weights in this compromise, fidelity to typical benchmarking measures, and equivalence to positive/unlabeled learning. We also propose new training schemes (coherent mini-batch arrangement, and usage of out-of-batch samples) for cost functions based on the ROC, as well as a cost function based on the logAUC metric that facilitates early enrichment (i.e. improves performance at high decision thresholds, as often desired when synthesizing predicted hit compounds). We demonstrate that these approaches outperform standard deep learning approaches on a series of PubChem high-throughput screening datasets that represent realistic and diverse drug discovery campaigns on major drug target families.

q-bio.BM↗

Effective Version Space Reduction for Convolutional Neural Networks

In active learning, sampling bias could pose a serious inconsistency problem and hinder the algorithm from finding the optimal hypothesis. However, many methods for neural networks are hypothesis space agnostic and do not address this problem. We examine active learning with convolutional neural networks through the principled lens of version space reduction. We identify the connection between two approaches---prior mass reduction and diameter reduction---and propose a new diameter-based querying method---the minimum Gibbs-vote disagreement. By estimating version space diameter and bias, we illustrate how version space of neural networks evolves and examine the realizability assumption. With experiments on MNIST, Fashion-MNIST, SVHN and STL-10 datasets, we demonstrate that diameter reduction methods reduce the version space more effectively and perform better than prior mass reduction and other baselines, and that the Gibbs vote disagreement is on par with the best query method.

cs.LG↗

Efficient Derivative Computation for Cumulative B-Splines on Lie Groups

Continuous-time trajectory representation has recently gained popularity for tasks where the fusion of high-frame-rate sensors and multiple unsynchronized devices is required. Lie group cumulative B-splines are a popular way of representing continuous trajectories without singularities. They have been used in near real-time SLAM and odometry systems with IMU, LiDAR, regular, RGB-D and event cameras, as well as for offline calibration. These applications require efficient computation of time derivatives (velocity, acceleration), but all prior works rely on a computationally suboptimal formulation. In this work we present an alternative derivation of time derivatives based on recurrence relations that needs $\mathcal{O}(k)$ instead of $\mathcal{O}(k^2)$ matrix operations (for a spline of order $k$) and results in simple and elegant expressions. While producing the same result, the proposed approach significantly speeds up the trajectory optimization and allows for computing simple analytic derivatives with respect to spline knots. The results presented in this paper pave the way for incorporating continuous-time trajectory representations into more applications where real-time performance is required.

cs.CV↗

Visual-Inertial Mapping with Non-Linear Factor Recovery

Cameras and inertial measurement units are complementary sensors for ego-motion estimation and environment mapping. Their combination makes visual-inertial odometry (VIO) systems more accurate and robust. For globally consistent mapping, however, combining visual and inertial information is not straightforward. To estimate the motion and geometry with a set of images large baselines are required. Because of that, most systems operate on keyframes that have large time intervals between each other. Inertial data on the other hand quickly degrades with the duration of the intervals and after several seconds of integration, it typically contains only little useful information. In this paper, we propose to extract relevant information for visual-inertial mapping from visual-inertial odometry using non-linear factor recovery. We reconstruct a set of non-linear factors that make an optimal approximation of the information on the trajectory accumulated by VIO. To obtain a globally consistent map we combine these factors with loop-closing constraints using bundle adjustment. The VIO factors make the roll and pitch angles of the global map observable, and improve the robustness and the accuracy of the mapping. In experiments on a public benchmark, we demonstrate superior performance of our method over the state-of-the-art approaches.

cs.CV↗

Homogeneous Linear Inequality Constraints for Neural Network Activations

We propose a method to impose homogeneous linear inequality constraints of the form $Ax\leq 0$ on neural network activations. The proposed method allows a data-driven training approach to be combined with modeling prior knowledge about the task. One way to achieve this task is by means of a projection step at test time after unconstrained training. However, this is an expensive operation. By directly incorporating the constraints into the architecture, we can significantly speed-up inference at test time; for instance, our experiments show a speed-up of up to two orders of magnitude over a projection method. Our algorithm computes a suitable parameterization of the feasible set at initialization and uses standard variants of stochastic gradient descent to find solutions to the constrained network. Thus, the modeling constraints are always satisfied during training. Crucially, our approach avoids to solve an optimization problem at each training step or to manually trade-off data and constraint fidelity with additional hyperparameters. We consider constrained generative modeling as an important application domain and experimentally demonstrate the proposed method by constraining a variational autoencoder.

cs.LG↗

PrimiTect: Fast Continuous Hough Voting for Primitive Detection

This paper tackles the problem of data abstraction in the context of 3D point sets. Our method classifies points into different geometric primitives, such as planes and cones, leading to a compact representation of the data. Being based on a semi-global Hough voting scheme, the method does not need initialization and is robust, accurate, and efficient. We use a local, low-dimensional parameterization of primitives to determine type, shape and pose of the object that a point belongs to. This makes our algorithm suitable to run on devices with low computational power, as often required in robotics applications. The evaluation shows that our method outperforms state-of-the-art methods both in terms of accuracy and robustness.

cs.CV↗

From Planes to Corners: Multi-Purpose Primitive Detection in Unorganized 3D Point Clouds

We propose a new method for segmentation-free joint estimation of orthogonal planes, their intersection lines, relationship graph and corners lying at the intersection of three orthogonal planes. Such unified scene exploration under orthogonality allows for multitudes of applications such as semantic plane detection or local and global scan alignment, which in turn can aid robot localization or grasping tasks. Our two-stage pipeline involves a rough yet joint estimation of orthogonal planes followed by a subsequent joint refinement of plane parameters respecting their orthogonality relations. We form a graph of these primitives, paving the way to the extraction of further reliable features: lines and corners. Our experiments demonstrate the validity of our approach in numerous scenarios from wall detection to 6D tracking, both on synthetic and real data.

cs.CV↗

Hamiltonian Dynamics for Real-World Shape Interpolation

We revisit the classical problem of 3D shape interpolation and propose a novel, physically plausible approach based on Hamiltonian dynamics. While most prior work focuses on synthetic input shapes, our formulation is designed to be applicable to real-world scans with imperfect input correspondences and various types of noise. To that end, we use recent progress on dynamic thin shell simulation and divergence-free shape deformation and combine them to address the inverse problem of finding a plausible intermediate sequence for two input shapes. In comparison to prior work that mainly focuses on small distortion of consecutive frames, we explicitly model volume preservation and momentum conservation, as well as an anisotropic local distortion model. We argue that, in order to get a robust interpolation for imperfect inputs, we need to model the input noise explicitly which results in an alignment based formulation. Finally, we show a qualitative and quantitative improvement over prior work on a broad range of synthetic and scanned data. Besides being more robust to noisy inputs, our method yields exactly volume preserving intermediate shapes, avoids self-intersections and is scalable to high resolution scans.

cs.CV↗

D3VO: Deep Depth, Deep Pose and Deep Uncertainty for Monocular Visual Odometry

We propose D3VO as a novel framework for monocular visual odometry that exploits deep networks on three levels -- deep depth, pose and uncertainty estimation. We first propose a novel self-supervised monocular depth estimation network trained on stereo videos without any external supervision. In particular, it aligns the training image pairs into similar lighting condition with predictive brightness transformation parameters. Besides, we model the photometric uncertainties of pixels on the input images, which improves the depth estimation accuracy and provides a learned weighting function for the photometric residuals in direct (feature-less) visual odometry. Evaluation results show that the proposed network outperforms state-of-the-art self-supervised depth estimation networks. D3VO tightly incorporates the predicted depth, pose and uncertainty into a direct visual odometry method to boost both the front-end tracking as well as the back-end non-linear optimization. We evaluate D3VO in terms of monocular visual odometry on both the KITTI odometry benchmark and the EuRoC MAV dataset.The results show that D3VO outperforms state-of-the-art traditional monocular VO methods by a large margin. It also achieves comparable results to state-of-the-art stereo/LiDAR odometry on KITTI and to the state-of-the-art visual-inertial odometry on EuRoC MAV, while using only a single camera.

cs.CV↗

MOT20: A benchmark for multi object tracking in crowded scenes

Standardized benchmarks are crucial for the majority of computer vision applications. Although leaderboards and ranking tables should not be over-claimed, benchmarks often provide the most objective measure of performance and are therefore important guides for research. The benchmark for Multiple Object Tracking, MOTChallenge, was launched with the goal to establish a standardized evaluation of multiple object tracking methods. The challenge focuses on multiple people tracking, since pedestrians are well studied in the tracking community, and precise tracking and detection has high practical relevance. Since the first release, MOT15, MOT16, and MOT17 have tremendously contributed to the community by introducing a clean dataset and precise framework to benchmark multi-object trackers. In this paper, we present our MOT20benchmark, consisting of 8 new sequences depicting very crowded challenging scenes. The benchmark was presented first at the 4thBMTT MOT Challenge Workshop at the Computer Vision and Pattern Recognition Conference (CVPR) 2019, and gives to chance to evaluate state-of-the-art methods for multiple object tracking when handling extremely crowded scenarios.

cs.CV↗

DirectShape: Direct Photometric Alignment of Shape Priors for Visual Vehicle Pose and Shape Estimation

Scene understanding from images is a challenging problem encountered in autonomous driving. On the object level, while 2D methods have gradually evolved from computing simple bounding boxes to delivering finer grained results like instance segmentations, the 3D family is still dominated by estimating 3D bounding boxes. In this paper, we propose a novel approach to jointly infer the 3D rigid-body poses and shapes of vehicles from a stereo image pair using shape priors. Unlike previous works that geometrically align shapes to point clouds from dense stereo reconstruction, our approach works directly on images by combining a photometric and a silhouette alignment term in the energy function. An adaptive sparse point selection scheme is proposed to efficiently measure the consistency with both terms. In experiments, we show superior performance of our method on 3D pose and shape estimation over the previous geometric approach and demonstrate that our method can also be applied as a refinement step and significantly boost the performances of several state-of-the-art deep learning based 3D object detectors. All related materials and demonstration videos are available at the project page https://vision.in.tum.de/research/vslam/direct-shape.

cs.CV↗

The TUM VI Benchmark for Evaluating Visual-Inertial Odometry

Visual odometry and SLAM methods have a large variety of applications in domains such as augmented reality or robotics. Complementing vision sensors with inertial measurements tremendously improves tracking accuracy and robustness, and thus has spawned large interest in the development of visual-inertial (VI) odometry approaches. In this paper, we propose the TUM VI benchmark, a novel dataset with a diverse set of sequences in different scenes for evaluating VI odometry. It provides camera images with 1024x1024 resolution at 20 Hz, high dynamic range and photometric calibration. An IMU measures accelerations and angular velocities on 3 axes at 200 Hz, while the cameras and IMU sensors are time-synchronized in hardware. For trajectory evaluation, we also provide accurate pose ground truth from a motion capture system at high frequency (120 Hz) at the start and end of the sequences which we accurately aligned with the camera and IMU measurements. The full dataset with raw and calibrated data is publicly available. We also evaluate state-of-the-art VI odometry approaches on our dataset.

cs.CV↗

Optimization of Graph Total Variation via Active-Set-based Combinatorial Reconditioning

Structured convex optimization on weighted graphs finds numerous applications in machine learning and computer vision. In this work, we propose a novel adaptive preconditioning strategy for proximal algorithms on this problem class. Our preconditioner is driven by a sharp analysis of the local linear convergence rate depending on the "active set" at the current iterate. We show that nested-forest decomposition of the inactive edges yields a guaranteed local linear convergence rate. Further, we propose a practical greedy heuristic which realizes such nested decompositions and show in several numerical experiments that our reconditioning strategy, when applied to proximal gradient or primal-dual hybrid gradient algorithm, achieves competitive performances. Our results suggest that local convergence analysis can serve as a guideline for selecting variable metrics in proximal algorithms.

math.OC↗

Bregman Proximal Mappings and Bregman-Moreau Envelopes under Relative Prox-Regularity

We systematically study the local single-valuedness of the Bregman proximal mapping and local smoothness of the Bregman--Moreau envelope of a nonconvex function under relative prox-regularity - an extension of prox-regularity - which was originally introduced by Poliquin and Rockafellar. As Bregman distances are asymmetric in general, in accordance with Bauschke et al., it is natural to consider two variants of the Bregman proximal mapping, which, depending on the order of the arguments, are called left and right Bregman proximal mapping. We consider the left Bregman proximal mapping first. Then, via translation result, we obtain analogue (and partially sharp) results for the right Bregman proximal mapping. The class of relatively prox-regular functions significantly extends the recently considered class of relatively hypoconvex functions. In particular, relative prox-regularity allows for functions with a possibly nonconvex domain. Moreover, as a main source of examples and analogously to the classical setting, we introduce relatively amenable functions, i.e. convexly composite functions, for which the inner nonlinear mapping is component-wise smooth adaptable, a recently introduced extension of Lipschitz differentiability. By way of example, we apply our theory to locally interpret joint alternating Bregman minimization with proximal regularization as a Bregman proximal gradient algorithm, applied to a smooth adaptable function.

math.OC↗

Inferring Super-Resolution Depth from a Moving Light-Source Enhanced RGB-D Sensor: A Variational Approach

A novel approach towards depth map super-resolution using multi-view uncalibrated photometric stereo is presented. Practically, an LED light source is attached to a commodity RGB-D sensor and is used to capture objects from multiple viewpoints with unknown motion. This non-static camera-to-object setup is described with a nonconvex variational approach such that no calibration on lighting or camera motion is required due to the formulation of an end-to-end joint optimization problem. Solving the proposed variational model results in high resolution depth, reflectance and camera pose estimates, as we show on challenging synthetic and real-world datasets.

cs.CV↗

Informative GANs via Structured Regularization of Optimal Transport

We tackle the challenge of disentangled representation learning in generative adversarial networks (GANs) from the perspective of regularized optimal transport (OT). Specifically, a smoothed OT loss gives rise to an implicit transportation plan between the latent space and the data space. Based on this theoretical observation, we exploit a structured regularization on the transportation plan to encourage a prescribed latent subspace to be informative. This yields the formulation of a novel informative OT-based GAN. By convex duality, we obtain the equivalent view that this leads to perturbed ground costs favoring sparsity in the informative latent dimensions. Practically, we devise a stable training algorithm for the proposed informative GAN. Our experiments support the hypothesis that such regularizations effectively yield the discovery of disentangled and interpretable latent representations. Our work showcases potential power of a regularized OT framework in the context of generative modeling through its access to the transport plan. Further challenges are addressed in this line.

cs.LG↗

Smooth Shells: Multi-Scale Shape Registration with Functional Maps

We propose a novel 3D shape correspondence method based on the iterative alignment of so-called smooth shells. Smooth shells define a series of coarse-to-fine shape approximations designed to work well with multiscale algorithms. The main idea is to first align rough approximations of the geometry and then add more and more details to refine the correspondence. We fuse classical shape registration with Functional Maps by embedding the input shapes into an intrinsic-extrinsic product space. Moreover, we disambiguate intrinsic symmetries by applying a surrogate based Markov chain Monte Carlo initialization. Our method naturally handles various types of noise that commonly occur in real scans, like non-isometry or incompatible meshing. Finally, we demonstrate state-of-the-art quantitative results on several datasets and show that our pipeline produces smoother, more realistic results than other automatic matching methods in real world applications.

cs.CV↗