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Daniel Cremers

Publications and source records attributed to Daniel Cremers.

At least 343 records · Page 19Linked to original sources

Stereo DSO: Large-Scale Direct Sparse Visual Odometry with Stereo Cameras

We propose Stereo Direct Sparse Odometry (Stereo DSO) as a novel method for highly accurate real-time visual odometry estimation of large-scale environments from stereo cameras. It jointly optimizes for all the model parameters within the active window, including the intrinsic/extrinsic camera parameters of all keyframes and the depth values of all selected pixels. In particular, we propose a novel approach to integrate constraints from static stereo into the bundle adjustment pipeline of temporal multi-view stereo. Real-time optimization is realized by sampling pixels uniformly from image regions with sufficient intensity gradient. Fixed-baseline stereo resolves scale drift. It also reduces the sensitivities to large optical flow and to rolling shutter effect which are known shortcomings of direct image alignment methods. Quantitative evaluation demonstrates that the proposed Stereo DSO outperforms existing state-of-the-art visual odometry methods both in terms of tracking accuracy and robustness. Moreover, our method delivers a more precise metric 3D reconstruction than previous dense/semi-dense direct approaches while providing a higher reconstruction density than feature-based methods.

cs.CV↗

Depth Super-Resolution Meets Uncalibrated Photometric Stereo

A novel depth super-resolution approach for RGB-D sensors is presented. It disambiguates depth super-resolution through high-resolution photometric clues and, symmetrically, it disambiguates uncalibrated photometric stereo through low-resolution depth cues. To this end, an RGB-D sequence is acquired from the same viewing angle, while illuminating the scene from various uncalibrated directions. This sequence is handled by a variational framework which fits high-resolution shape and reflectance, as well as lighting, to both the low-resolution depth measurements and the high-resolution RGB ones. The key novelty consists in a new PDE-based photometric stereo regularizer which implicitly ensures surface regularity. This allows to carry out depth super-resolution in a purely data-driven manner, without the need for any ad-hoc prior or material calibration. Real-world experiments are carried out using an out-of-the-box RGB-D sensor and a hand-held LED light source.

cs.CV↗

Image-based localization using LSTMs for structured feature correlation

In this work we propose a new CNN+LSTM architecture for camera pose regression for indoor and outdoor scenes. CNNs allow us to learn suitable feature representations for localization that are robust against motion blur and illumination changes. We make use of LSTM units on the CNN output, which play the role of a structured dimensionality reduction on the feature vector, leading to drastic improvements in localization performance. We provide extensive quantitative comparison of CNN-based and SIFT-based localization methods, showing the weaknesses and strengths of each. Furthermore, we present a new large-scale indoor dataset with accurate ground truth from a laser scanner. Experimental results on both indoor and outdoor public datasets show our method outperforms existing deep architectures, and can localize images in hard conditions, e.g., in the presence of mostly textureless surfaces, where classic SIFT-based methods fail.

cs.CV↗

Sublabel-Accurate Discretization of Nonconvex Free-Discontinuity Problems

In this work we show how sublabel-accurate multilabeling approaches can be derived by approximating a classical label-continuous convex relaxation of nonconvex free-discontinuity problems. This insight allows to extend these sublabel-accurate approaches from total variation to general convex and nonconvex regularizations. Furthermore, it leads to a systematic approach to the discretization of continuous convex relaxations. We study the relationship to existing discretizations and to discrete-continuous MRFs. Finally, we apply the proposed approach to obtain a sublabel-accurate and convex solution to the vectorial Mumford-Shah functional and show in several experiments that it leads to more precise solutions using fewer labels.

cs.CV↗

Intrinsic3D: High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting

We introduce a novel method to obtain high-quality 3D reconstructions from consumer RGB-D sensors. Our core idea is to simultaneously optimize for geometry encoded in a signed distance field (SDF), textures from automatically-selected keyframes, and their camera poses along with material and scene lighting. To this end, we propose a joint surface reconstruction approach that is based on Shape-from-Shading (SfS) techniques and utilizes the estimation of spatially-varying spherical harmonics (SVSH) from subvolumes of the reconstructed scene. Through extensive examples and evaluations, we demonstrate that our method dramatically increases the level of detail in the reconstructed scene geometry and contributes highly to consistent surface texture recovery.

cs.CV↗

Associative Domain Adaptation

We propose associative domain adaptation, a novel technique for end-to-end domain adaptation with neural networks, the task of inferring class labels for an unlabeled target domain based on the statistical properties of a labeled source domain. Our training scheme follows the paradigm that in order to effectively derive class labels for the target domain, a network should produce statistically domain invariant embeddings, while minimizing the classification error on the labeled source domain. We accomplish this by reinforcing associations between source and target data directly in embedding space. Our method can easily be added to any existing classification network with no structural and almost no computational overhead. We demonstrate the effectiveness of our approach on various benchmarks and achieve state-of-the-art results across the board with a generic convolutional neural network architecture not specifically tuned to the respective tasks. Finally, we show that the proposed association loss produces embeddings that are more effective for domain adaptation compared to methods employing maximum mean discrepancy as a similarity measure in embedding space.

cs.CV↗

Real-Time Trajectory Replanning for MAVs using Uniform B-splines and a 3D Circular Buffer

In this paper, we present a real-time approach to local trajectory replanning for microaerial vehicles (MAVs). Current trajectory generation methods for multicopters achieve high success rates in cluttered environments, but assume that the environment is static and require prior knowledge of the map. In the presented study, we use the results of such planners and extend them with a local replanning algorithm that can handle unmodeled (possibly dynamic) obstacles while keeping the MAV close to the global trajectory. To ensure that the proposed approach is real-time capable, we maintain information about the environment around the MAV in an occupancy grid stored in a three-dimensional circular buffer, which moves together with a drone, and represent the trajectories by using uniform B-splines. This representation ensures that the trajectory is sufficiently smooth and simultaneously allows for efficient optimization.

cs.RO↗

Learning by Association - A versatile semi-supervised training method for neural networks

In many real-world scenarios, labeled data for a specific machine learning task is costly to obtain. Semi-supervised training methods make use of abundantly available unlabeled data and a smaller number of labeled examples. We propose a new framework for semi-supervised training of deep neural networks inspired by learning in humans. "Associations" are made from embeddings of labeled samples to those of unlabeled ones and back. The optimization schedule encourages correct association cycles that end up at the same class from which the association was started and penalizes wrong associations ending at a different class. The implementation is easy to use and can be added to any existing end-to-end training setup. We demonstrate the capabilities of learning by association on several data sets and show that it can improve performance on classification tasks tremendously by making use of additionally available unlabeled data. In particular, for cases with few labeled data, our training scheme outperforms the current state of the art on SVHN.

cs.CV↗

A Combinatorial Solution to Non-Rigid 3D Shape-to-Image Matching

We propose a combinatorial solution for the problem of non-rigidly matching a 3D shape to 3D image data. To this end, we model the shape as a triangular mesh and allow each triangle of this mesh to be rigidly transformed to achieve a suitable matching to the image. By penalising the distance and the relative rotation between neighbouring triangles our matching compromises between image and shape information. In this paper, we resolve two major challenges: Firstly, we address the resulting large and NP-hard combinatorial problem with a suitable graph-theoretic approach. Secondly, we propose an efficient discretisation of the unbounded 6-dimensional Lie group SE(3). To our knowledge this is the first combinatorial formulation for non-rigid 3D shape-to-image matching. In contrast to existing local (gradient descent) optimisation methods, we obtain solutions that do not require a good initialisation and that are within a bound of the optimal solution. We evaluate the proposed method on the two problems of non-rigid 3D shape-to-shape and non-rigid 3D shape-to-image registration and demonstrate that it provides promising results.

cs.CV↗

One-Shot Video Object Segmentation

This paper tackles the task of semi-supervised video object segmentation, i.e., the separation of an object from the background in a video, given the mask of the first frame. We present One-Shot Video Object Segmentation (OSVOS), based on a fully-convolutional neural network architecture that is able to successively transfer generic semantic information, learned on ImageNet, to the task of foreground segmentation, and finally to learning the appearance of a single annotated object of the test sequence (hence one-shot). Although all frames are processed independently, the results are temporally coherent and stable. We perform experiments on two annotated video segmentation databases, which show that OSVOS is fast and improves the state of the art by a significant margin (79.8% vs 68.0%).

cs.CV↗

3D Deep Learning for Biological Function Prediction from Physical Fields

Predicting the biological function of molecules, be it proteins or drug-like compounds, from their atomic structure is an important and long-standing problem. Function is dictated by structure, since it is by spatial interactions that molecules interact with each other, both in terms of steric complementarity, as well as intermolecular forces. Thus, the electron density field and electrostatic potential field of a molecule contain the "raw fingerprint" of how this molecule can fit to binding partners. In this paper, we show that deep learning can predict biological function of molecules directly from their raw 3D approximated electron density and electrostatic potential fields. Protein function based on EC numbers is predicted from the approximated electron density field. In another experiment, the activity of small molecules is predicted with quality comparable to state-of-the-art descriptor-based methods. We propose several alternative computational models for the GPU with different memory and runtime requirements for different sizes of molecules and of databases. We also propose application-specific multi-channel data representations. With future improvements of training datasets and neural network settings in combination with complementary information sources (sequence, genomic context, expression level), deep learning can be expected to show its generalization power and revolutionize the field of molecular function prediction.

q-bio.BM↗

Tracking the Trackers: An Analysis of the State of the Art in Multiple Object Tracking

Standardized benchmarks are crucial for the majority of computer vision applications. Although leaderboards and ranking tables should not be over-claimed, benchmarks often provide the most objective measure of performance and are therefore important guides for research. We present a benchmark for Multiple Object Tracking launched in the late 2014, with the goal of creating a framework for the standardized evaluation of multiple object tracking methods. This paper collects the two releases of the benchmark made so far, and provides an in-depth analysis of almost 50 state-of-the-art trackers that were tested on over 11000 frames. We show the current trends and weaknesses of multiple people tracking methods, and provide pointers of what researchers should be focusing on to push the field forward.

cs.CV↗

Product Manifold Filter: Non-Rigid Shape Correspondence via Kernel Density Estimation in the Product Space

Many algorithms for the computation of correspondences between deformable shapes rely on some variant of nearest neighbor matching in a descriptor space. Such are, for example, various point-wise correspondence recovery algorithms used as a post-processing stage in the functional correspondence framework. Such frequently used techniques implicitly make restrictive assumptions (e.g., near-isometry) on the considered shapes and in practice suffer from lack of accuracy and result in poor surjectivity. We propose an alternative recovery technique capable of guaranteeing a bijective correspondence and producing significantly higher accuracy and smoothness. Unlike other methods our approach does not depend on the assumption that the analyzed shapes are isometric. We derive the proposed method from the statistical framework of kernel density estimation and demonstrate its performance on several challenging deformable 3D shape matching datasets.

cs.CV↗

Dense Multi-view 3D-reconstruction Without Dense Correspondences

We introduce a variational method for multi-view shape-from-shading under natural illumination. The key idea is to couple PDE-based solutions for single-image based shape-from-shading problems across multiple images and multiple color channels by means of a variational formulation. Rather than alternatingly solving the individual SFS problems and optimizing the consistency across images and channels which is known to lead to suboptimal results, we propose an efficient solution of the coupled problem by means of an ADMM algorithm. In numerous experiments on both simulated and real imagery, we demonstrate that the proposed fusion of multiple-view reconstruction and shape-from-shading provides highly accurate dense reconstructions without the need to compute dense correspondences. With the proposed variational integration across multiple views shape-from-shading techniques become applicable to challenging real-world reconstruction problems, giving rise to highly detailed geometry even in areas of smooth brightness variation and lacking texture.

cs.CV↗

De-noising, Stabilizing and Completing 3D Reconstructions On-the-go using Plane Priors

Creating 3D maps on robots and other mobile devices has become a reality in recent years. Online 3D reconstruction enables many exciting applications in robotics and AR/VR gaming. However, the reconstructions are noisy and generally incomplete. Moreover, during onine reconstruction, the surface changes with every newly integrated depth image which poses a significant challenge for physics engines and path planning algorithms. This paper presents a novel, fast and robust method for obtaining and using information about planar surfaces, such as walls, floors, and ceilings as a stage in 3D reconstruction based on Signed Distance Fields. Our algorithm recovers clean and accurate surfaces, reduces the movement of individual mesh vertices caused by noise during online reconstruction and fills in the occluded and unobserved regions. We implemented and evaluated two different strategies to generate plane candidates and two strategies for merging them. Our implementation is optimized to run in real-time on mobile devices such as the Tango tablet. In an extensive set of experiments, we validated that our approach works well in a large number of natural environments despite the presence of significant amount of occlusion, clutter and noise, which occur frequently. We further show that plane fitting enables in many cases a meaningful semantic segmentation of real-world scenes.

cs.CV↗

Nonlinear Spectral Image Fusion

In this paper we demonstrate that the framework of nonlinear spectral decompositions based on total variation (TV) regularization is very well suited for image fusion as well as more general image manipulation tasks. The well-localized and edge-preserving spectral TV decomposition allows to select frequencies of a certain image to transfer particular features, such as wrinkles in a face, from one image to another. We illustrate the effectiveness of the proposed approach in several numerical experiments, including a comparison to the competing techniques of Poisson image editing, linear osmosis, wavelet fusion and Laplacian pyramid fusion. We conclude that the proposed spectral TV image decomposition framework is a valuable tool for semi- and fully-automatic image editing and fusion.

cs.CV↗

Sublabel-Accurate Convex Relaxation of Vectorial Multilabel Energies

Convex relaxations of nonconvex multilabel problems have been demonstrated to produce superior (provably optimal or near-optimal) solutions to a variety of classical computer vision problems. Yet, they are of limited practical use as they require a fine discretization of the label space, entailing a huge demand in memory and runtime. In this work, we propose the first sublabel accurate convex relaxation for vectorial multilabel problems. The key idea is that we approximate the dataterm of the vectorial labeling problem in a piecewise convex (rather than piecewise linear) manner. As a result we have a more faithful approximation of the original cost function that provides a meaningful interpretation for the fractional solutions of the relaxed convex problem. In numerous experiments on large-displacement optical flow estimation and on color image denoising we demonstrate that the computed solutions have superior quality while requiring much lower memory and runtime.

cs.CV↗

A Photometrically Calibrated Benchmark For Monocular Visual Odometry

We present a dataset for evaluating the tracking accuracy of monocular visual odometry and SLAM methods. It contains 50 real-world sequences comprising more than 100 minutes of video, recorded across dozens of different environments -- ranging from narrow indoor corridors to wide outdoor scenes. All sequences contain mostly exploring camera motion, starting and ending at the same position. This allows to evaluate tracking accuracy via the accumulated drift from start to end, without requiring ground truth for the full sequence. In contrast to existing datasets, all sequences are photometrically calibrated. We provide exposure times for each frame as reported by the sensor, the camera response function, and dense lens attenuation factors. We also propose a novel, simple approach to non-parametric vignette calibration, which requires minimal set-up and is easy to reproduce. Finally, we thoroughly evaluate two existing methods (ORB-SLAM and DSO) on the dataset, including an analysis of the effect of image resolution, camera field of view, and the camera motion direction.

cs.CV↗