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Daniel Seita

Publications and source records attributed to Daniel Seita.

64 records · Page 4Linked to original sources

MMGSD: Multi-Modal Gaussian Shape Descriptors for Correspondence Matching in 1D and 2D Deformable Objects

We explore learning pixelwise correspondences between images of deformable objects in different configurations. Traditional correspondence matching approaches such as SIFT, SURF, and ORB can fail to provide sufficient contextual information for fine-grained manipulation. We propose Multi-Modal Gaussian Shape Descriptor (MMGSD), a new visual representation of deformable objects which extends ideas from dense object descriptors to predict all symmetric correspondences between different object configurations. MMGSD is learned in a self-supervised manner from synthetic data and produces correspondence heatmaps with measurable uncertainty. In simulation, experiments suggest that MMGSD can achieve an RMSE of 32.4 and 31.3 for square cloth and braided synthetic nylon rope respectively. The results demonstrate an average of 47.7% improvement over a provided baseline based on contrastive learning, symmetric pixel-wise contrastive loss (SPCL), as opposed to MMGSD which enforces distributional continuity.

cs.CV↗

Efficiently Calibrating Cable-Driven Surgical Robots with RGBD Fiducial Sensing and Recurrent Neural Networks

Automation of surgical subtasks using cable-driven robotic surgical assistants (RSAs) such as Intuitive Surgical's da Vinci Research Kit (dVRK) is challenging due to imprecision in control from cable-related effects such as cable stretching and hysteresis. We propose a novel approach to efficiently calibrate such robots by placing a 3D printed fiducial coordinate frames on the arm and end-effector that is tracked using RGBD sensing. To measure the coupling and history-dependent effects between joints, we analyze data from sampled trajectories and consider 13 approaches to modeling. These models include linear regression and LSTM recurrent neural networks, each with varying temporal window length to provide compensatory feedback. With the proposed method, data collection of 1800 samples takes 31 minutes and model training takes under 1 minute. Results on a test set of reference trajectories suggest that the trained model can reduce the mean tracking error of the physical robot from 2.96 mm to 0.65 mm. Results on the execution of open-loop trajectories of the FLS peg transfer surgeon training task suggest that the best model increases success rate from 39.4 % to 96.7 %, producing performance comparable to that of an expert surgical resident. Supplementary materials, including code and 3D-printable models, are available at https://sites.google.com/berkeley.edu/surgical-calibration

cs.RO↗

Deep Imitation Learning of Sequential Fabric Smoothing From an Algorithmic Supervisor

Sequential pulling policies to flatten and smooth fabrics have applications from surgery to manufacturing to home tasks such as bed making and folding clothes. Due to the complexity of fabric states and dynamics, we apply deep imitation learning to learn policies that, given color (RGB), depth (D), or combined color-depth (RGBD) images of a rectangular fabric sample, estimate pick points and pull vectors to spread the fabric to maximize coverage. To generate data, we develop a fabric simulator and an algorithmic supervisor that has access to complete state information. We train policies in simulation using domain randomization and dataset aggregation (DAgger) on three tiers of difficulty in the initial randomized configuration. We present results comparing five baseline policies to learned policies and report systematic comparisons of RGB vs D vs RGBD images as inputs. In simulation, learned policies achieve comparable or superior performance to analytic baselines. In 180 physical experiments with the da Vinci Research Kit (dVRK) surgical robot, RGBD policies trained in simulation attain coverage of 83% to 95% depending on difficulty tier, suggesting that effective fabric smoothing policies can be learned from an algorithmic supervisor and that depth sensing is a valuable addition to color alone. Supplementary material is available at https://sites.google.com/view/fabric-smoothing.

cs.RO↗

Applying Depth-Sensing to Automated Surgical Manipulation with a da Vinci Robot

Recent advances in depth-sensing have significantly increased accuracy, resolution, and frame rate, as shown in the 1920x1200 resolution and 13 frames per second Zivid RGBD camera. In this study, we explore the potential of depth sensing for efficient and reliable automation of surgical subtasks. We consider a monochrome (all red) version of the peg transfer task from the Fundamentals of Laparoscopic Surgery training suite implemented with the da Vinci Research Kit (dVRK). We use calibration techniques that allow the imprecise, cable-driven da Vinci to reduce error from 4-5 mm to 1-2 mm in the task space. We report experimental results for a handover-free version of the peg transfer task, performing 20 and 5 physical episodes with single- and bilateral-arm setups, respectively. Results over 236 and 49 total block transfer attempts for the single- and bilateral-arm peg transfer cases suggest that reliability can be attained with 86.9 % and 78.0 % for each individual block, with respective block transfer speeds of 10.02 and 5.72 seconds. Supplementary material is available at https://sites.google.com/view/peg-transfer.

cs.RO↗

ZPD Teaching Strategies for Deep Reinforcement Learning from Demonstrations

Learning from demonstrations is a popular tool for accelerating and reducing the exploration requirements of reinforcement learning. When providing expert demonstrations to human students, we know that the demonstrations must fall within a particular range of difficulties called the "Zone of Proximal Development (ZPD)". If they are too easy the student learns nothing, but if they are too difficult the student is unable to follow along. This raises the question: Given a set of potential demonstrators, which among them is best suited for teaching any particular learner? Prior work, such as the popular Deep Q-learning from Demonstrations (DQfD) algorithm has generally focused on single demonstrators. In this work we consider the problem of choosing among multiple demonstrators of varying skill levels. Our results align with intuition from human learners: it is not always the best policy to draw demonstrations from the best performing demonstrator (in terms of reward). We show that careful selection of teaching strategies can result in sample efficiency gains in the learner's environment across nine Atari games

cs.LG↗

Deep Transfer Learning of Pick Points on Fabric for Robot Bed-Making

A fundamental challenge in manipulating fabric for clothes folding and textiles manufacturing is computing "pick points" to effectively modify the state of an uncertain manifold. We present a supervised deep transfer learning approach to locate pick points using depth images for invariance to color and texture. We consider the task of bed-making, where a robot sequentially grasps and pulls at pick points to increase blanket coverage. We perform physical experiments with two mobile manipulator robots, the Toyota HSR and the Fetch, and three blankets of different colors and textures. We compare coverage results from (1) human supervision, (2) a baseline of picking at the uppermost blanket point, and (3) learned pick points. On a quarter-scale twin bed, a model trained with combined data from the two robots achieves 92% blanket coverage compared with 83% for the baseline and 95% for human supervisors. The model transfers to two novel blankets and achieves 93% coverage. Average coverage results of 92% for 193 beds suggest that transfer-invariant robot pick points on fabric can be effectively learned.

cs.RO↗

Risk Averse Robust Adversarial Reinforcement Learning

Deep reinforcement learning has recently made significant progress in solving computer games and robotic control tasks. A known problem, though, is that policies overfit to the training environment and may not avoid rare, catastrophic events such as automotive accidents. A classical technique for improving the robustness of reinforcement learning algorithms is to train on a set of randomized environments, but this approach only guards against common situations. Recently, robust adversarial reinforcement learning (RARL) was developed, which allows efficient applications of random and systematic perturbations by a trained adversary. A limitation of RARL is that only the expected control objective is optimized; there is no explicit modeling or optimization of risk. Thus the agents do not consider the probability of catastrophic events (i.e., those inducing abnormally large negative reward), except through their effect on the expected objective. In this paper we introduce risk-averse robust adversarial reinforcement learning (RARARL), using a risk-averse protagonist and a risk-seeking adversary. We test our approach on a self-driving vehicle controller. We use an ensemble of policy networks to model risk as the variance of value functions. We show through experiments that a risk-averse agent is better equipped to handle a risk-seeking adversary, and experiences substantially fewer crashes compared to agents trained without an adversary.

cs.LG↗

Fast and Reliable Autonomous Surgical Debridement with Cable-Driven Robots Using a Two-Phase Calibration Procedure

Automating precision subtasks such as debridement (removing dead or diseased tissue fragments) with Robotic Surgical Assistants (RSAs) such as the da Vinci Research Kit (dVRK) is challenging due to inherent non-linearities in cable-driven systems. We propose and evaluate a novel two-phase coarse-to-fine calibration method. In Phase I (coarse), we place a red calibration marker on the end effector and let it randomly move through a set of open-loop trajectories to obtain a large sample set of camera pixels and internal robot end-effector configurations. This coarse data is then used to train a Deep Neural Network (DNN) to learn the coarse transformation bias. In Phase II (fine), the bias from Phase I is applied to move the end-effector toward a small set of specific target points on a printed sheet. For each target, a human operator manually adjusts the end-effector position by direct contact (not through teleoperation) and the residual compensation bias is recorded. This fine data is then used to train a Random Forest (RF) to learn the fine transformation bias. Subsequent experiments suggest that without calibration, position errors average 4.55mm. Phase I can reduce average error to 2.14mm and the combination of Phase I and Phase II can reduces average error to 1.08mm. We apply these results to debridement of raisins and pumpkin seeds as fragment phantoms. Using an endoscopic stereo camera with standard edge detection, experiments with 120 trials achieved average success rates of 94.5%, exceeding prior results with much larger fragments (89.4%) and achieving a speedup of 2.1x, decreasing time per fragment from 15.8 seconds to 7.3 seconds. Source code, data, and videos are available at https://sites.google.com/view/calib-icra/.

cs.RO↗

An Efficient Minibatch Acceptance Test for Metropolis-Hastings

We present a novel Metropolis-Hastings method for large datasets that uses small expected-size minibatches of data. Previous work on reducing the cost of Metropolis-Hastings tests yield variable data consumed per sample, with only constant factor reductions versus using the full dataset for each sample. Here we present a method that can be tuned to provide arbitrarily small batch sizes, by adjusting either proposal step size or temperature. Our test uses the noise-tolerant Barker acceptance test with a novel additive correction variable. The resulting test has similar cost to a normal SGD update. Our experiments demonstrate several order-of-magnitude speedups over previous work.

cs.LG↗

Fast Parallel SAME Gibbs Sampling on General Discrete Bayesian Networks

A fundamental task in machine learning and related fields is to perform inference on Bayesian networks. Since exact inference takes exponential time in general, a variety of approximate methods are used. Gibbs sampling is one of the most accurate approaches and provides unbiased samples from the posterior but it has historically been too expensive for large models. In this paper, we present an optimized, parallel Gibbs sampler augmented with state replication (SAME or State Augmented Marginal Estimation) to decrease convergence time. We find that SAME can improve the quality of parameter estimates while accelerating convergence. Experiments on both synthetic and real data show that our Gibbs sampler is substantially faster than the state of the art sampler, JAGS, without sacrificing accuracy. Our ultimate objective is to introduce the Gibbs sampler to researchers in many fields to expand their range of feasible inference problems.

cs.LG↗