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David Bull

Publications and source records attributed to David Bull.

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Enhanced Neural Video Representation Compression Across Extreme Complexity and Quality Scales

Implicit neural representations (INRs) have recently emerged as a promising approach to video compression, delivering competitive rate-distortion performance alongside rapid decoding. However, existing neural video codecs struggle to balance complexity and scalability. Lightweight models often suffer from degraded compression performance when scaled to different bitrate/quality levels, whereas high-performance models exhibit limited scalability, as their model complexity typically increases with quality. This lack of a unified architecture capable of maintaining consistent complexity across a wide range of bitrates severely limits their diverse real-world deployment. To address these challenges, we introduce NVRC++, a novel INR-based video codec that utilizes a lightweight INR with multiple high-resolution feature grids, providing high scalability at any given complexity level. This is paired with an optimization framework that enables efficient overfitting on high-resolution grids for long video sequences, thereby exploiting spatio-temporal redundancies without prohibitive computational or memory overhead. Additionally, an advanced entropy model is designed for efficiently compressing the high-dimensional grid parameters. As a result, NVRC++ provides four complexity levels (from 7kMACs/pixel to 360kMACs/pixel), each spanning wide bitrate and quality ranges while supporting real-time decoding. The experimental results show that NVRC++ offers a much faster decoding speed (up to 8.5x) compared to the SOTA INR-based video codec, NVRC, while delivering comparable performance.

eess.IV

Scalable Neural Video Representation Compression

Scalable video coding (SVC) encodes a video into a layered bitstream consisting of a base layer and one or multiple enhancement layers, enabling decoding at different bitrate/quality/resolution operating points to accommodate diverse device capabilities and network conditions. Due to its practical flexibility, SVC has been incorporated into major video coding standards and has recently attracted growing interest for both scene-agnostic and scene-adaptive neural video codecs. Among the latter, Implicit neural representation (INR) based codecs achieve compression by overfitting a compact neural network to an individual video, offering fast decoding and competitive coding efficiency compared to scene-agnostic neural codecs. However, research on scalable INR-based compression remains in its infancy: these methods support scalable coding by introducing additional network layers, which couple the bitrate with the decoding complexity and also cannot achieve comparable performance with strong scalable/non-scalable codecs. In this context, this paper proposes S-NVRC, a scalable INR-based video codec that jointly supports fine-grained bitrate and decoding complexity scalability from a single embedded bitstream. It adopts a coarse-to-fine prefix for feature grids and a nested prefix for network layers, which scale bitrate and decoding complexity, respectively. The proposed S-NVRC spans a wide range of bitrate and decoding-complexity using a single encoding (training) and outperforms SHM 12.4 and the multi-layer VTM-20.0, by 43.7% and 5.6% in BD-rate on the UVG dataset, while also providing flexible complexity scalability. Implemented code will be provided.

eess.IV

Multi-scale Image Representation Compression

Overfitted codecs have demonstrated promising performance for image and video compression. In particular, for image compression, the Cool-chic family of models has shown competitive performance against scene-agnostic models, with orders of magnitude lower decoding complexity at the cost of a longer overfitting process. However, these overfitted image codecs are not fully optimized toward the rate-distortion objective: their network weights remain in full precision during training, and the associated quantization parameters are selected in a separate post-training stage. Furthermore, their synthesis operates at a single scale, which overlooks cross-scale redundancy. In this paper, we propose MIRC, an overfitted image codec in which every coded component, including the latents, the synthesis network, and the entropy models, is quantized and entropy coded under a single rate-distortion objective, adopting the end-to-end compression pipeline of the neural video representation codec NVRC. We further introduce a multi-scale representation with cross-stage parameter sharing, which improves coding efficiency at a small transmitted overhead. On the CLIC2020 professional validation set, MIRC achieves a 10.5% BD-rate saving against VVC (VTM 22.0). Moreover, MIRC offers a family of configurations spanning 1.2 to 2.9 kMAC per pixel, so the decoding budget can be selected to match the deployment target.

eess.IV

Video Compression with Graph-inspired Neural Representation

Implicit Neural Representations (INR) provide a compact and content-adaptive paradigm for video compression, typically representing a video through shared network parameters and frame-indexed embeddings. Compared to conventional or autoencoder-based codecs, these approaches exploit temporal redundancy within videos in an implicit manner, which potentially results in sub-optimal compression performance. In this paper, we propose G-NeRV, a graph-inspired INR that explicitly improves temporal redundancy exploitation in the implicit latent space. Motivated by the total correlation principles in information theory, we construct a temporal neighborhood over frame embeddings and perform message passing to aggregate reusable information from neighboring frames through an adaptive gate controlling the injection of neighboring information. Inspired by the reference frame buffer in conventional video coding, a memory bank mechanism has been further designed to enable efficient temporal-neighbor retrieval under random frame-index sampling in INR training. This new representation model has been integrated into an advanced representation compression framework and compared with existing conventional and neural video codecs. The results show that the G-NeRV codec outperforms the state-of-the-art INR-based codec, NVRC, and the latest standard video codec, VVC VTM, by 8.86\% and 14.68\% (in BD-rate), respectively, measured by PSNR on the UVG dataset.

cs.CV

Prune Wisely, Reconstruct Sharply: Compact 3D Gaussian Splatting via Adaptive Pruning and Difference-of-Gaussian Primitives

Recent significant advances in 3D scene representation have been driven by 3D Gaussian Splatting (3DGS), which has enabled real-time rendering with photorealistic quality. 3DGS often requires a large number of primitives to achieve high fidelity, leading to redundant representations and high resource consumption, thereby limiting its scalability for complex or large-scale scenes. Consequently, effective pruning strategies and more expressive primitives that can reduce redundancy while preserving visual quality are crucial for practical deployment. We propose an efficient, integrated reconstruction-aware pruning strategy that adaptively determines pruning timing and refining intervals based on reconstruction quality, thus reducing model size while enhancing rendering quality. Moreover, we introduce a 3D Difference-of-Gaussians primitive that jointly models both positive and negative densities in a single primitive, improving the expressiveness of Gaussians under compact configurations. Our method significantly improves model compactness, achieving up to 90\% reduction in Gaussian-count while delivering visual quality that is similar to, or in some cases better than, that produced by state-of-the-art methods. Code will be made publicly available.

cs.CV