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David Crandall

Publications and source records attributed to David Crandall.

At least 19 recordsLinked to original sources

PROFUSEme: PROstate Cancer Biochemical Recurrence Prediction via FUSEd Multi-modal Embeddings

Almost 30% of prostate cancer (PCa) patients undergoing radical prostatectomy (RP) experience biochemical recurrence (BCR), characterized by increased prostate specific antigen (PSA) and associated with increased mortality. Accurate early prediction of BCR, at the time of RP, would contribute to prompt adaptive clinical decision-making and improved patient outcomes. In this work, we propose prostate cancer BCR prediction via fused multi-modal embeddings (PROFUSEme), which learns cross-modal interactions of clinical, radiology, and pathology data, following an intermediate fusion configuration in combination with Cox Proportional Hazard regressors. Quantitative evaluation of our proposed approach reveals superior performance, when compared with late fusion configurations, yielding a mean C-index of 0.861 ($\sigma=0.112$) on the internal 5-fold nested cross-validation framework, and a C-index of 0.7107 on the hold out data of CHIMERA 2025 challenge validation leaderboard.

cs.CV

What Changed and What Could Have Changed? State-Change Counterfactuals for Procedure-Aware Video Representation Learning

Understanding a procedural activity requires modeling both how action steps transform the scene, and how evolving scene transformations can influence the sequence of action steps, even those that are accidental or erroneous. Existing work has studied procedure-aware video representations by modeling the temporal order of actions, but has not explicitly learned the state changes (scene transformations). In this work, we study procedure-aware video representation learning by incorporating state-change descriptions generated by Large Language Models (LLMs) as supervision signals for video encoders. Moreover, we generate state-change counterfactuals that simulate hypothesized failure outcomes, allowing models to learn by imagining unseen "What if" scenarios. This counterfactual reasoning facilitates the model's ability to understand the cause and effect of each step in an activity. We conduct extensive experiments on procedure-aware tasks, including temporal action segmentation, error detection, action phase classification, frame retrieval, multi-instance retrieval, and action recognition. Our results demonstrate the effectiveness of the proposed state-change descriptions and their counterfactuals, and achieve significant improvements on multiple tasks.

cs.CV

Sequence-Based Identification of First-Person Camera Wearers in Third-Person Views

The increasing popularity of egocentric cameras has generated growing interest in studying multi-camera interactions in shared environments. Although large-scale datasets such as Ego4D and Ego-Exo4D have propelled egocentric vision research, interactions between multiple camera wearers remain underexplored-a key gap for applications like immersive learning and collaborative robotics. To bridge this, we present TF2025, an expanded dataset with synchronized first- and third-person views. In addition, we introduce a sequence-based method to identify first-person wearers in third-person footage, combining motion cues and person re-identification.

cs.CV

EgoVIS@CVPR: What Changed and What Could Have Changed? State-Change Counterfactuals for Procedure-Aware Video Representation Learning

Understanding a procedural activity requires modeling both how action steps transform the scene, and how evolving scene transformations can influence the sequence of action steps, even those that are accidental or erroneous. Yet, existing work on procedure-aware video representations fails to explicitly learned the state changes (scene transformations). In this work, we study procedure-aware video representation learning by incorporating state-change descriptions generated by LLMs as supervision signals for video encoders. Moreover, we generate state-change counterfactuals that simulate hypothesized failure outcomes, allowing models to learn by imagining the unseen ``What if'' scenarios. This counterfactual reasoning facilitates the model's ability to understand the cause and effect of each step in an activity. To verify the procedure awareness of our model, we conduct extensive experiments on procedure-aware tasks, including temporal action segmentation, error detection, and more. Our results demonstrate the effectiveness of the proposed state-change descriptions and their counterfactuals, and achieve significant improvements on multiple tasks.

cs.CV

Blending 3D Geometry and Machine Learning for Multi-View Stereopsis

Traditional multi-view stereo (MVS) methods primarily depend on photometric and geometric consistency constraints. In contrast, modern learning-based algorithms often rely on the plane sweep algorithm to infer 3D geometry, applying explicit geometric consistency (GC) checks only as a post-processing step, with no impact on the learning process itself. In this work, we introduce GC MVSNet plus plus, a novel approach that actively enforces geometric consistency of reference view depth maps across multiple source views (multi view) and at various scales (multi scale) during the learning phase (see Fig. 1). This integrated GC check significantly accelerates the learning process by directly penalizing geometrically inconsistent pixels, effectively halving the number of training iterations compared to other MVS methods. Furthermore, we introduce a densely connected cost regularization network with two distinct block designs simple and feature dense optimized to harness dense feature connections for enhanced regularization. Extensive experiments demonstrate that our approach achieves a new state of the art on the DTU and BlendedMVS datasets and secures second place on the Tanks and Temples benchmark. To our knowledge, GC MVSNet plus plus is the first method to enforce multi-view, multi-scale supervised geometric consistency during learning. Our code is available.

cs.CV

TimeRefine: Temporal Grounding with Time Refining Video LLM

Video temporal grounding aims to localize relevant temporal boundaries in a video given a textual prompt. Recent work has focused on enabling Video LLMs to perform video temporal grounding via next-token prediction of temporal timestamps. However, accurately localizing timestamps in videos remains challenging for Video LLMs when relying solely on temporal token prediction. Our proposed TimeRefine addresses this challenge in two ways. First, instead of directly predicting the start and end timestamps, we reformulate the temporal grounding task as a temporal refining task: the model first makes rough predictions and then refines them by predicting offsets to the target segment. This refining process is repeated multiple times, through which the model progressively self-improves its temporal localization accuracy. Second, to enhance the model's temporal perception capabilities, we incorporate an auxiliary prediction head that penalizes the model more if a predicted segment deviates further from the ground truth, thus encouraging the model to make closer and more accurate predictions. Our plug-and-play method can be integrated into most LLM-based temporal grounding approaches. The experimental results demonstrate that TimeRefine achieves 3.6% and 5.0% mIoU improvements on the ActivityNet and Charades-STA datasets, respectively. Code and pretrained models will be released.

cs.CV

Multi-resolution Guided 3D GANs for Medical Image Translation

Medical image translation is the process of converting from one imaging modality to another, in order to reduce the need for multiple image acquisitions from the same patient. This can enhance the efficiency of treatment by reducing the time, equipment, and labor needed. In this paper, we introduce a multi-resolution guided Generative Adversarial Network (GAN)-based framework for 3D medical image translation. Our framework uses a 3D multi-resolution Dense-Attention UNet (3D-mDAUNet) as the generator and a 3D multi-resolution UNet as the discriminator, optimized with a unique combination of loss functions including voxel-wise GAN loss and 2.5D perception loss. Our approach yields promising results in volumetric image quality assessment (IQA) across a variety of imaging modalities, body regions, and age groups, demonstrating its robustness. Furthermore, we propose a synthetic-to-real applicability assessment as an additional evaluation to assess the effectiveness of synthetic data in downstream applications such as segmentation. This comprehensive evaluation shows that our method produces synthetic medical images not only of high-quality but also potentially useful in clinical applications. Our code is available at github.com/juhha/3D-mADUNet.

eess.IV

Transformer for Object Re-Identification: A Survey

Object Re-identification (Re-ID) aims to identify specific objects across different times and scenes, which is a widely researched task in computer vision. For a prolonged period, this field has been predominantly driven by deep learning technology based on convolutional neural networks. In recent years, the emergence of Vision Transformers has spurred a growing number of studies delving deeper into Transformer-based Re-ID, continuously breaking performance records and witnessing significant progress in the Re-ID field. Offering a powerful, flexible, and unified solution, Transformers cater to a wide array of Re-ID tasks with unparalleled efficacy. This paper provides a comprehensive review and in-depth analysis of the Transformer-based Re-ID. In categorizing existing works into Image/Video-Based Re-ID, Re-ID with limited data/annotations, Cross-Modal Re-ID, and Special Re-ID Scenarios, we thoroughly elucidate the advantages demonstrated by the Transformer in addressing a multitude of challenges across these domains. Considering the trending unsupervised Re-ID, we propose a new Transformer baseline, UntransReID, achieving state-of-the-art performance on both single/cross modal tasks. For the under-explored animal Re-ID, we devise a standardized experimental benchmark and conduct extensive experiments to explore the applicability of Transformer for this task and facilitate future research. Finally, we discuss some important yet under-investigated open issues in the large foundation model era, we believe it will serve as a new handbook for researchers in this field. A periodically updated website will be available at https://github.com/mangye16/ReID-Survey.

cs.CV

Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives

We present Ego-Exo4D, a diverse, large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric video of skilled human activities (e.g., sports, music, dance, bike repair). 740 participants from 13 cities worldwide performed these activities in 123 different natural scene contexts, yielding long-form captures from 1 to 42 minutes each and 1,286 hours of video combined. The multimodal nature of the dataset is unprecedented: the video is accompanied by multichannel audio, eye gaze, 3D point clouds, camera poses, IMU, and multiple paired language descriptions -- including a novel "expert commentary" done by coaches and teachers and tailored to the skilled-activity domain. To push the frontier of first-person video understanding of skilled human activity, we also present a suite of benchmark tasks and their annotations, including fine-grained activity understanding, proficiency estimation, cross-view translation, and 3D hand/body pose. All resources are open sourced to fuel new research in the community. Project page: http://ego-exo4d-data.org/

cs.CV

Attention is All They Need: Exploring the Media Archaeology of the Computer Vision Research Paper

Research papers, in addition to textual documents, are a designed interface through which researchers communicate. Recently, rapid growth has transformed that interface in many fields of computing. In this work, we examine the effects of this growth from a media archaeology perspective, through the changes to figures and tables in research papers. Specifically, we study these changes in computer vision over the past decade, as the deep learning revolution has driven unprecedented growth in the discipline. We ground our investigation through interviews with veteran researchers spanning computer vision, graphics, and visualization. Our analysis focuses on the research attention economy: how research paper elements contribute towards advertising, measuring, and disseminating an increasingly commodified "contribution." Through this work, we seek to motivate future discussion surrounding the design of both the research paper itself as well as the larger sociotechnical research publishing system, including tools for finding, reading, and writing research papers.

cs.CY

Case-Enhanced Vision Transformer: Improving Explanations of Image Similarity with a ViT-based Similarity Metric

This short paper presents preliminary research on the Case-Enhanced Vision Transformer (CEViT), a similarity measurement method aimed at improving the explainability of similarity assessments for image data. Initial experimental results suggest that integrating CEViT into k-Nearest Neighbor (k-NN) classification yields classification accuracy comparable to state-of-the-art computer vision models, while adding capabilities for illustrating differences between classes. CEViT explanations can be influenced by prior cases, to illustrate aspects of similarity relevant to those cases.

cs.CV

LoCoNet: Long-Short Context Network for Active Speaker Detection

Active Speaker Detection (ASD) aims to identify who is speaking in each frame of a video. ASD reasons from audio and visual information from two contexts: long-term intra-speaker context and short-term inter-speaker context. Long-term intra-speaker context models the temporal dependencies of the same speaker, while short-term inter-speaker context models the interactions of speakers in the same scene. These two contexts are complementary to each other and can help infer the active speaker. Motivated by these observations, we propose LoCoNet, a simple yet effective Long-Short Context Network that models the long-term intra-speaker context and short-term inter-speaker context. We use self-attention to model long-term intra-speaker context due to its effectiveness in modeling long-range dependencies, and convolutional blocks that capture local patterns to model short-term inter-speaker context. Extensive experiments show that LoCoNet achieves state-of-the-art performance on multiple datasets, achieving an mAP of 95.2%(+1.1%) on AVA-ActiveSpeaker, 68.1%(+22%) on Columbia dataset, 97.2%(+2.8%) on Talkies dataset and 59.7%(+8.0%) on Ego4D dataset. Moreover, in challenging cases where multiple speakers are present, or face of active speaker is much smaller than other faces in the same scene, LoCoNet outperforms previous state-of-the-art methods by 3.4% on the AVA-ActiveSpeaker dataset. The code will be released at https://github.com/SJTUwxz/LoCoNet_ASD.

cs.CV

Situated Cameras, Situated Knowledges: Towards an Egocentric Epistemology for Computer Vision

In her influential 1988 paper, Situated Knowledges, Donna Haraway uses vision and perspective as a metaphor to discuss scientific knowledge. Today, egocentric computer vision discusses many of the same issues, except in a literal vision context. In this short position paper, we collapse that metaphor, and explore the interactions between feminist epistemology and egocentric CV as "Egocentric Epistemology." Using this framework, we argue for the use of qualitative, human-centric methods as a complement to performance benchmarks, to center both the literal and metaphorical perspective of human crowd workers in CV.

cs.CV

VindLU: A Recipe for Effective Video-and-Language Pretraining

The last several years have witnessed remarkable progress in video-and-language (VidL) understanding. However, most modern VidL approaches use complex and specialized model architectures and sophisticated pretraining protocols, making the reproducibility, analysis and comparisons of these frameworks difficult. Hence, instead of proposing yet another new VidL model, this paper conducts a thorough empirical study demystifying the most important factors in the VidL model design. Among the factors that we investigate are (i) the spatiotemporal architecture design, (ii) the multimodal fusion schemes, (iii) the pretraining objectives, (iv) the choice of pretraining data, (v) pretraining and finetuning protocols, and (vi) dataset and model scaling. Our empirical study reveals that the most important design factors include: temporal modeling, video-to-text multimodal fusion, masked modeling objectives, and joint training on images and videos. Using these empirical insights, we then develop a step-by-step recipe, dubbed VindLU, for effective VidL pretraining. Our final model trained using our recipe achieves comparable or better than state-of-the-art results on several VidL tasks without relying on external CLIP pretraining. In particular, on the text-to-video retrieval task, our approach obtains 61.2% on DiDeMo, and 55.0% on ActivityNet, outperforming current SOTA by 7.8% and 6.1% respectively. Furthermore, our model also obtains state-of-the-art video question-answering results on ActivityNet-QA, MSRVTT-QA, MSRVTT-MC and TVQA. Our code and pretrained models are publicly available at: https://github.com/klauscc/VindLU.

cs.CV

A Tensor-based Convolutional Neural Network for Small Dataset Classification

Inspired by the ConvNets with structured hidden representations, we propose a Tensor-based Neural Network, TCNN. Different from ConvNets, TCNNs are composed of structured neurons rather than scalar neurons, and the basic operation is neuron tensor transformation. Unlike other structured ConvNets, where the part-whole relationships are modeled explicitly, the relationships are learned implicitly in TCNNs. Also, the structured neurons in TCNNs are high-rank tensors rather than vectors or matrices. We compare TCNNs with current popular ConvNets, including ResNets, MobileNets, EfficientNets, RegNets, etc., on CIFAR10, CIFAR100, and Tiny ImageNet. The experiment shows that TCNNs have higher efficiency in terms of parameters. TCNNs also show higher robustness against white-box adversarial attacks on MNIST compared to ConvNets.

cs.CV

Polyline Generative Navigable Space Segmentation for Autonomous Visual Navigation

Detecting navigable space is a fundamental capability for mobile robots navigating in unknown or unmapped environments. In this work, we treat visual navigable space segmentation as a scene decomposition problem and propose Polyline Segmentation Variational autoencoder Network (PSV-Net), a representation learning-based framework for learning the navigable space segmentation in a self-supervised manner. Current segmentation techniques heavily rely on fully-supervised learning strategies which demand a large amount of pixel-level annotated images. In this work, we propose a framework leveraging a Variational AutoEncoder (VAE) and an AutoEncoder (AE) to learn a polyline representation that compactly outlines the desired navigable space boundary. Through extensive experiments, we validate that the proposed PSV-Net can learn the visual navigable space with no or few labels, producing an accuracy comparable to fully-supervised state-of-the-art methods that use all available labels. In addition, we show that integrating the proposed navigable space segmentation model with a visual planner can achieve efficient mapless navigation in real environments.

cs.CV

SePaint: Semantic Map Inpainting via Multinomial Diffusion

Prediction beyond partial observations is crucial for robots to navigate in unknown environments because it can provide extra information regarding the surroundings beyond the current sensing range or resolution. In this work, we consider the inpainting of semantic Bird's-Eye-View maps. We propose SePaint, an inpainting model for semantic data based on generative multinomial diffusion. To maintain semantic consistency, we need to condition the prediction for the missing regions on the known regions. We propose a novel and efficient condition strategy, Look-Back Condition (LB-Con), which performs one-step look-back operations during the reverse diffusion process. By doing so, we are able to strengthen the harmonization between unknown and known parts, leading to better completion performance. We have conducted extensive experiments on different datasets, showing our proposed model outperforms commonly used interpolation methods in various robotic applications.

cs.CV

A Survey on Deep Learning Technique for Video Segmentation

Video segmentation -- partitioning video frames into multiple segments or objects -- plays a critical role in a broad range of practical applications, from enhancing visual effects in movie, to understanding scenes in autonomous driving, to creating virtual background in video conferencing. Recently, with the renaissance of connectionism in computer vision, there has been an influx of deep learning based approaches for video segmentation that have delivered compelling performance. In this survey, we comprehensively review two basic lines of research -- generic object segmentation (of unknown categories) in videos, and video semantic segmentation -- by introducing their respective task settings, background concepts, perceived need, development history, and main challenges. We also offer a detailed overview of representative literature on both methods and datasets. We further benchmark the reviewed methods on several well-known datasets. Finally, we point out open issues in this field, and suggest opportunities for further research. We also provide a public website to continuously track developments in this fast advancing field: https://github.com/tfzhou/VS-Survey.

cs.CV