Searcharxiv⌕ Search

arXiv subjects

David Howard

Publications and source records attributed to David Howard.

At least 37 records · Page 2Linked to original sources

A 'MAP' to find high-performing soft robot designs: Traversing complex design spaces using MAP-elites and Topology Optimization

Soft robotics has emerged as the standard solution for grasping deformable objects, and has proven invaluable for mobile robotic exploration in extreme environments. However, despite this growth, there are no widely adopted computational design tools that produce quality, manufacturable designs. To advance beyond the diminishing returns of heuristic bio-inspiration, the field needs efficient tools to explore the complex, non-linear design spaces present in soft robotics, and find novel high-performing designs. In this work, we investigate a hierarchical design optimization methodology which combines the strengths of topology optimization and quality diversity optimization to generate diverse and high-performance soft robots by evolving the design domain. The method embeds variably sized void regions within the design domain and evolves their size and position, to facilitating a richer exploration of the design space and find a diverse set of high-performing soft robots. We demonstrate its efficacy on both benchmark topology optimization problems and soft robotic design problems, and show the method enhances grasp performance when applied to soft grippers. Our method provides a new framework to design parts in complex design domains, both soft and rigid.

cs.RO↗

A Review of Differentiable Simulators

Differentiable simulators continue to push the state of the art across a range of domains including computational physics, robotics, and machine learning. Their main value is the ability to compute gradients of physical processes, which allows differentiable simulators to be readily integrated into commonly employed gradient-based optimization schemes. To achieve this, a number of design decisions need to be considered representing trade-offs in versatility, computational speed, and accuracy of the gradients obtained. This paper presents an in-depth review of the evolving landscape of differentiable physics simulators. We introduce the foundations and core components of differentiable simulators alongside common design choices. This is followed by a practical guide and overview of open-source differentiable simulators that have been used across past research. Finally, we review and contextualize prominent applications of differentiable simulation. By offering a comprehensive review of the current state-of-the-art in differentiable simulation, this work aims to serve as a resource for researchers and practitioners looking to understand and integrate differentiable physics within their research. We conclude by highlighting current limitations as well as providing insights into future directions for the field.

cs.RO↗

A Compliant Robotic Leg Based on Fibre Jamming

Humans possess a remarkable ability to react to unpredictable perturbations through immediate mechanical responses, which harness the visco-elastic properties of muscles to maintain balance. Inspired by this behaviour, we propose a novel design of a robotic leg utilising fibre jammed structures as passive compliant mechanisms to achieve variable joint stiffness and damping. We developed multi-material fibre jammed tendons with tunable mechanical properties, which can be 3D printed in one-go without need for assembly. Through extensive numerical simulations and experimentation, we demonstrate the usefulness of these tendons for shock absorbance and maintaining joint stability. We investigate how they could be used effectively in a multi-joint robotic leg by evaluating the relative contribution of each tendon to the overall stiffness of the leg. Further, we showcase the potential of these jammed structures for legged locomotion, highlighting how morphological properties of the tendons can be used to enhance stability in robotic legs.

cs.RO↗

Hybrid Soft Electrostatic Metamaterial Gripper for Multi-surface, Multi-object Adaptation

One of the trendsetting themes in soft robotics has been the goal of developing the ultimate universal soft robotic gripper. One that is capable of manipulating items of various shapes, sizes, thicknesses, textures, and weights. All the while still being lightweight and scalable in order to adapt to use cases. In this work, we report a soft gripper that enables delicate and precise grasps of fragile, deformable, and flexible objects but also excels in lifting heavy objects of up to 1617x its own body weight. The principle behind the soft gripper is based on extending the capabilities of electroadhesion soft grippers through the enhancement principles found in metamaterial adhesion cut and patterning. This design amplifies the adhesion and grasping payload in one direction while reducing the adhesion capabilities in the other direction. This counteracts the residual forces during peeling (a common problem with electroadhesive grippers), thus increasing its speed of release. In essence, we are able to tune the maximum strength and peeling speed, beyond the capabilities of previous electroadhesive grippers. We study the capabilities of the system through a wide range of experiments with single and multiple-fingered peel tests. We also demonstrate its modular and adaptive capabilities in the real-world with a two-finger gripper, by performing grasping tests of up to $5$ different multi-surfaced objects.

cs.RO↗

Alternative Interfaces for Human-initiated Natural Language Communication and Robot-initiated Haptic Feedback: Towards Better Situational Awareness in Human-Robot Collaboration

This article presents an implementation of a natural-language speech interface and a haptic feedback interface that enables a human supervisor to provide guidance to, request information, and receive status updates from a Spot robot. We provide insights gained during preliminary user testing of the interface in a realistic robot exploration scenario.

cs.RO↗

Fin-QD: A Computational Design Framework for Soft Grippers: Integrating MAP-Elites and High-fidelity FEM

Computational design can excite the full potential of soft robotics that has the drawbacks of being highly nonlinear from material, structure, and contact. Up to date, enthusiastic research interests have been demonstrated for individual soft fingers, but the frame design space (how each soft finger is assembled) remains largely unexplored. Computationally design remains challenging for the finger-based soft gripper to grip across multiple geometrical-distinct object types successfully. Including the design space for the gripper frame can bring huge difficulties for conventional optimisation algorithms and fitness calculation methods due to the exponential growth of high-dimensional design space. This work proposes an automated computational design optimisation framework that generates gripper diversity to individually grasp geometrically distinct object types based on a quality-diversity approach. This work first discusses a significantly large design space (28 design parameters) for a finger-based soft gripper, including the rarely-explored design space of finger arrangement that is converted to various configurations to arrange individual soft fingers. Then, a contact-based Finite Element Modelling (FEM) is proposed in SOFA to output high-fidelity grasping data for fitness evaluation and feature measurements. Finally, diverse gripper designs are obtained from the framework while considering features such as the volume and workspace of grippers. This work bridges the gap of computationally exploring the vast design space of finger-based soft grippers while grasping large geometrically distinct object types with a simple control scheme.

cs.RO↗

Topology optimization of fluidic pressure-driven multi-material compliant mechanisms

Compliant mechanisms actuated by pneumatic loads are receiving increasing attention due to their direct applicability as soft robots that perform tasks using their flexible bodies. Using multiple materials to build them can further improve their performance and efficiency. Due to developments in additive manufacturing, the fabrication of multi-material soft robots is becoming a real possibility. To exploit this opportunity, there is a need for a dedicated design approach. This paper offers a systematic approach to developing such mechanisms using topology optimization. The extended SIMP scheme is employed for multi-material modeling. The design-dependent nature of the pressure load is modeled using the Darcy law with a volumetric drainage term. Flow coefficient of each element is interpolated using a smoothed Heaviside function. The obtained pressure field is converted to consistent nodal loads. The adjoint-variable approach is employed to determine the sensitivities. A robust formulation is employed, wherein a min-max optimization problem is formulated using the output displacements of the eroded and blueprint designs. Volume constraints are applied to the blueprint design, whereas the strain energy constraint is formulated with respect to the eroded design. The efficacy and success of the approach are demonstrated by designing pneumatically actuated multi-material gripper and contractor mechanisms. A numerical study confirms that multiple-material mechanisms perform relatively better than their single-material counterparts.

cs.CE↗

Prospectively accelerated dynamic speech MRI at 3 Tesla using a self-navigated spiral based manifold regularized scheme

This work proposes a self-navigated variable density spiral(VDS) based manifold regularization scheme to prospectively improve dynamic speech MRI at 3T. Short readout 1.3ms spirals were used to minimize off-resonance. A custom 16-channel speech coil was used for improved parallel imaging of vocal tract. The manifold model leveraged similarities between frames sharing similar speech postures without explicit motion binning. The self-navigating capability of VDS was leveraged to learn the Laplacian matrix of the manifold. Reconstruction was posed as a SENSE-based non-local soft weighted temporal regularization scheme. Our approach was compared against view-sharing, low-rank, finite difference, extra-dimension-based sparsity reconstruction constraints. Under-sampling experiments were conducted on five volunteers performing repetitive and arbitrary speaking tasks at different speaking rates. Quantitative evaluation in terms of mean square error over moving edges were performed in a retrospectively under-sampled data. For prospective under-sampling, blinded image quality evaluation in the categories of alias artifacts, spatial blurring, and temporal blurring were performed by three voice research experts. Region of interest analysis at articulator boundaries were performed to assess articulatory motion. Our scheme provided improved reconstruction over the others. With prospective under-sampling, a spatial resolution of 2.4mm2/pixel and a temporal resolution of 17.4 ms/frame for single slice imaging, and 52.2 ms/frame for 3-slice imaging were achieved. We demonstrated implicit motion binning by analyzing the mechanics of the Laplacian matrix. Our method demonstrated superior image quality scores in reducing spatial and temporal blurring. While it exhibited faint alias artifacts similar to temporal finite-difference, it provided statistically significant improvements over remaining constraints.

eess.IV↗

Automated design of pneumatic soft grippers through design-dependent multi-material topology optimization

Soft robotic grasping has rapidly spread through the academic robotics community in recent years and pushed into industrial applications. At the same time, multimaterial 3D printing has become widely available, enabling the monolithic manufacture of devices containing rigid and elastic sections. We propose a novel design technique that leverages both technologies and can automatically design bespoke soft robotic grippers for fruit-picking and similar applications. We demonstrate the novel topology optimisation formulation that generates multi-material soft grippers, can solve internal and external pressure boundaries, and investigate methods to produce air-tight designs. Compared to existing methods, it vastly expands the searchable design space while increasing simulation accuracy.

cs.RO↗

The Jamming Donut: A Free-Space Gripper based on Granular Jamming

Fruit harvesting has recently experienced a shift towards soft grippers that possess compliance, adaptability, and delicacy. In this context, pneumatic grippers are popular, due to provision of high deformability and compliance, however they typically possess limited grip strength. Jamming possesses strong grip capability, however has limited deformability and often requires the object to be pushed onto a surface to attain a grip. This paper describes a hybrid gripper combining pneumatics (for deformation) and jamming (for grip strength). Our gripper utilises a torus (donut) structure with two chambers controlled by pneumatic and vacuum pressure respectively, to conform around a target object. The gripper displays good adaptability, exploiting pneumatics to mould to the shape of the target object where jamming can be successfully harnessed to grip. The main contribution of the paper is design, fabrication, and characterisation of the first hybrid gripper that can use granular jamming in free space, achieving significantly larger retention forces compared to pure pneumatics. We test our gripper on a range of different sizes and shapes, as well as picking a broad range of real fruit.

cs.RO↗

Active Vibration Fluidization for Granular Jamming Grippers

Granular jamming has recently become popular in soft robotics with widespread applications including industrial gripping, surgical robotics and haptics. Previous work has investigated the use of various techniques that exploit the nature of granular physics to improve jamming performance, however this is generally underrepresented in the literature compared to its potential impact. We present the first research that exploits vibration-based fluidisation actively (e.g., during a grip) to elicit bespoke performance from granular jamming grippers. We augment a conventional universal gripper with a computer-controllled audio exciter, which is attached to the gripper via a 3D printed mount, and build an automated test rig to allow large-scale data collection to explore the effects of active vibration. We show that vibration in soft jamming grippers can improve holding strength. In a series of studies, we show that frequency and amplitude of the waveforms are key determinants to performance, and that jamming performance is also dependent on temporal properties of the induced waveform. We hope to encourage further study focused on active vibrational control of jamming in soft robotics to improve performance and increase diversity of potential applications.

cs.RO↗

A Comprehensive Dataset of Grains for Granular Jamming in Soft Robotics: Grip Strength and Shock Absorption

We test grip strength and shock absorption properties of various granular material in granular jamming robotic components. The granular material comprises a range of natural, manufactured, and 3D printed material encompassing a wide range of shapes, sizes, and Shore hardness. Two main experiments are considered, both representing compelling use cases for granular jamming in soft robotics. The first experiment measures grip strength (retention force measured in Newtons) when we fill a latex balloon with the chosen grain type and use it as a granular jamming gripper to pick up a range of test objects. The second experiment measures shock absorption properties recorded by an Inertial Measurement Unit which is suspended in an envelope of granular material and dropped from a set height. Our results highlight a range of shape, size and softness effects, including that grain deformability is a key determinant of grip strength, and interestingly, that larger grain sizes in 3D printed grains create better shock absorbing materials.

cs.RO↗

Human-Robot Team Performance Compared to Full Robot Autonomy in 16 Real-World Search and Rescue Missions: Adaptation of the DARPA Subterranean Challenge

Human operators in human-robot teams are commonly perceived to be critical for mission success. To explore the direct and perceived impact of operator input on task success and team performance, 16 real-world missions (10 hrs) were conducted based on the DARPA Subterranean Challenge. These missions were to deploy a heterogeneous team of robots for a search task to locate and identify artifacts such as climbing rope, drills and mannequins representing human survivors. Two conditions were evaluated: human operators that could control the robot team with state-of-the-art autonomy (Human-Robot Team) compared to autonomous missions without human operator input (Robot-Autonomy). Human-Robot Teams were often in directed autonomy mode (70% of mission time), found more items, traversed more distance, covered more unique ground, and had a higher time between safety-related events. Human-Robot Teams were faster at finding the first artifact, but slower to respond to information from the robot team. In routine conditions, scores were comparable for artifacts, distance, and coverage. Reasons for intervention included creating waypoints to prioritise high-yield areas, and to navigate through error-prone spaces. After observing robot autonomy, operators reported increases in robot competency and trust, but that robot behaviour was not always transparent and understandable, even after high mission performance.

cs.RO↗

EvoRobogami: Co-designing with Humans in Evolutionary Robotics Experiments

We study the effects of injecting human-generated designs into the initial population of an evolutionary robotics experiment, where subsequent population of robots are optimised via a Genetic Algorithm and MAP-Elites. First, human participants interact via a graphical front-end to explore a directly-parameterised legged robot design space and attempt to produce robots via a combination of intuition and trial-and-error that perform well in a range of environments. Environments are generated whose corresponding high-performance robot designs range from intuitive to complex and hard to grasp. Once the human designs have been collected, their impact on the evolutionary process is assessed by replacing a varying number of designs in the initial population with human designs and subsequently running the evolutionary algorithm. Our results suggest that a balance of random and hand-designed initial solutions provides the best performance for the problems considered, and that human designs are most valuable when the problem is intuitive. The influence of human design in an evolutionary algorithm is a highly understudied area, and the insights in this paper may be valuable to the area of AI-based design more generally.

cs.RO↗

Assessing Evolutionary Terrain Generation Methods for Curriculum Reinforcement Learning

Curriculum learning allows complex tasks to be mastered via incremental progression over `stepping stone' goals towards a final desired behaviour. Typical implementations learn locomotion policies for challenging environments through gradual complexification of a terrain mesh generated through a parameterised noise function. To date, researchers have predominantly generated terrains from a limited range of noise functions, and the effect of the generator on the learning process is underrepresented in the literature. We compare popular noise-based terrain generators to two indirect encodings, CPPN and GAN. To allow direct comparison between both direct and indirect representations, we assess the impact of a range of representation-agnostic MAP-Elites feature descriptors that compute metrics directly from the generated terrain meshes. Next, performance and coverage are assessed when training a humanoid robot in a physics simulator using the PPO algorithm. Results describe key differences between the generators that inform their use in curriculum learning, and present a range of useful feature descriptors for uptake by the community.

cs.NE↗

Getting a Grip: in Materio Evolution of Membrane Morphology for Soft Robotic Jamming Grippers

The application of granular jamming in soft robotics is a recent and promising new technology offer exciting possibilities for creating higher performance robotic devices. Granular jamming is achieved via the application of a vacuum pressure inside a membrane containing particulate matter, and is particularly interesting from a design perspective, as a myriad of design parameters can potentially be exploited to induce a diverse variety of useful behaviours. To date, the effect of variables such as grain shape and size, as well as membrane material, have been studied as a means of inducing bespoke gripping performance, however the other main contributing factor, membrane morphology, has not been studied due to its particular complexities in both accurate modelling and fabrication. This research presents the first study that optimises membrane morphology for granular jamming grippers, combining multi-material 3D printing and an evolutionary algorithm to search through a varied morphology design space in materio. Entire generations are printed in a single run and gripper retention force is tested and used as a fitness measure. Our approach is relatively scalable, circumvents the need for modelling, and guarantees the real-world performance of the grippers considered. Results show that membrane morphology is a key determinant of gripper performance. Common high performance designs are seen to optimise all three of the main identified mechanisms by which granular grippers generate grip force, are significantly different from a standard gripper morphology, and generalise well across a range of test objects.

cs.RO↗

Vibration Improves Performance in Granular Jamming Grippers

Granular jamming is a popular soft robotics technology that has seen recent widespread applications including industrial gripping, surgical robotics and haptics. However, to date the field has not fully exploited the fundamental science of the jamming phase transition, which has been rigorously studied in the field of statistical and condensed matter physics. This work introduces vibration as a means to improve the properties of granular jamming grippers through vibratory fluidisation and the exploitation of resonant modes within the granular material. We show that vibration in soft jamming grippers can improve holding strength, reduce the downwards force needed for the gripping action, and lead to a simplified setup where the second air pump, generally used for unjamming, could be removed. In a series of studies, we show that frequency and amplitude of the waveforms are key determinants to performance, and that jamming performance is also dependent on temporal properties of the induced waveform. We hope to encourage further study in transitioning fundamental jamming mechanisms into a soft robotics context to improve performance and increase diversity of applications for granular jamming grippers.

cond-mat.soft↗

Jammkle: Fibre jamming 3D printed multi-material tendons and their application in a robotic ankle

Fibre jamming is a relatively new and understudied soft robotic mechanism that has previously found success when used in stiffness-tuneable arms and fingers. However, to date researchers have not fully taken advantage of the freedom offered by contemporary fabrication techniques including multi-material 3D printing in the creation of fibre jamming structures. In this research, we present a novel, modular, multi-material, 3D printed, fibre jamming tendon unit for use in a stiffness-tuneable compliant robotic ankle, or Jammkle. We describe the design and fabrication of the Jammkle and highlight its advantages compared to examples from modern literature. We develop a multiphysics model of the tendon unit, showing good agreement with experimental data. Finally, we demonstrate a practical application by integrating multiple tendon units into a robotic ankle and perform extensive testing and characterisation. We show that the Jammkle outperforms comparative leg structures in terms of compliance, damping, and slip prevention.

cs.RO↗