Searcharxiv⌕ Search

arXiv subjects

David Hsu

Publications and source records attributed to David Hsu.

At least 37 records · Page 2Linked to original sources

CLASP: General-Purpose Clothes Manipulation with Semantic Keypoints

Clothes manipulation, such as folding or hanging, is a critical capability for home service robots. Despite recent advances, most existing methods remain limited to specific clothes types and tasks, due to the complex, high-dimensional geometry of clothes. This paper presents CLothes mAnipulation with Semantic keyPoints (CLASP), which aims at general-purpose clothes manipulation over diverse clothes types, T-shirts, shorts, skirts, long dresses, ..., as well as different tasks, folding, flattening, hanging, .... The core idea of CLASP is semantic keypoints-e.g., ''left sleeve'' and ''right shoulder''-a sparse spatial-semantic representation, salient for both perception and action. Semantic keypoints of clothes can be reliably extracted from RGB-D images and provide an effective representation for a wide range of clothes manipulation policies. CLASP uses semantic keypoints as an intermediate representation to connect high-level task planning and low-level action execution. At the high level, it exploits vision language models (VLMs) to predict task plans over the semantic keypoints. At the low level, it executes the plans with the help of a set of pre-built manipulation skills conditioned on the keypoints. Extensive simulation experiments show that CLASP outperforms state-of-the-art baseline methods on multiple tasks across diverse clothes types, demonstrating strong performance and generalization. Further experiments with a Franka dual-arm system on four distinct tasks-folding, flattening, hanging, and placing-confirm CLASP's performance on real-life clothes manipulation.

cs.RO↗

Sign Language: Towards Sign Understanding for Robot Autonomy

Navigational signs are common aids for human wayfinding and scene understanding, but are underutilized by robots. We argue that they benefit robot navigation and scene understanding, by directly encoding privileged information on actions, spatial regions, and relations. Interpreting signs in open-world settings remains a challenge owing to the complexity of scenes and signs, but recent advances in vision-language models (VLMs) make this feasible. To advance progress in this area, we introduce the task of navigational sign understanding which parses locations and associated directions from signs. We offer a benchmark for this task, proposing appropriate evaluation metrics and curating a test set capturing signs with varying complexity and design across diverse public spaces, from hospitals to shopping malls to transport hubs. We also provide a baseline approach using VLMs, and demonstrate their promise on navigational sign understanding. Code and dataset are available on Github.

cs.RO↗

SignLoc: Robust Localization using Navigation Signs and Public Maps

Navigation signs and maps, such as floor plans and street maps, are widely available and serve as ubiquitous aids for way-finding in human environments. Yet, they are rarely used by robot systems. This paper presents SignLoc, a global localization method that leverages navigation signs to localize the robot on publicly available maps -- specifically floor plans and OpenStreetMap (OSM) graphs -- without prior sensor-based mapping. SignLoc first extracts a navigation graph from the input map. It then employs a probabilistic observation model to match directional and locational cues from the detected signs to the graph, enabling robust topo-semantic localization within a Monte Carlo framework. We evaluated SignLoc in diverse large-scale environments: part of a university campus, a shopping mall, and a hospital complex. Experimental results show that SignLoc reliably localizes the robot after observing only one to two signs.

cs.RO↗

MimicFunc: Imitating Tool Manipulation from a Single Human Video via Functional Correspondence

Imitating tool manipulation from human videos offers an intuitive approach to teaching robots, while also providing a promising and scalable alternative to labor-intensive teleoperation data collection for visuomotor policy learning. While humans can mimic tool manipulation behavior by observing others perform a task just once and effortlessly transfer the skill to diverse tools for functionally equivalent tasks, current robots struggle to achieve this level of generalization. A key challenge lies in establishing function-level correspondences, considering the significant geometric variations among functionally similar tools, referred to as intra-function variations. To address this challenge, we propose MimicFunc, a framework that establishes functional correspondences with function frame, a function-centric local coordinate frame constructed with keypoint-based abstraction, for imitating tool manipulation skills. Experiments demonstrate that MimicFunc effectively enables the robot to generalize the skill from a single RGB-D human video to manipulating novel tools for functionally equivalent tasks. Furthermore, leveraging MimicFunc's one-shot generalization capability, the generated rollouts can be used to train visuomotor policies without requiring labor-intensive teleoperation data collection for novel objects. Our code and video are available at https://sites.google.com/view/mimicfunc.

cs.RO↗

"Set It Up": Functional Object Arrangement with Compositional Generative Models (Journal Version)

Functional object arrangement (FORM) is the task of arranging objects to fulfill a function, e.g., "set up a dining table for two". One key challenge here is that the instructions for FORM are often under-specified and do not explicitly specify the desired object goal poses. This paper presents SetItUp, a neuro-symbolic framework that learns to specify the goal poses of objects from a few training examples and a structured natural-language task specification. SetItUp uses a grounding graph, which is composed of abstract spatial relations among objects (e.g., left-of), as its intermediate representation. This decomposes the FORM problem into two stages: (i) predicting this graph among objects and (ii) predicting object poses given the grounding graph. For (i), SetItUp leverages large language models (LLMs) to induce Python programs from a task specification and a few training examples. This program can be executed to generate grounding graphs in novel scenarios. For (ii), SetItUp pre-trains a collection of diffusion models to capture primitive spatial relations and online composes these models to predict object poses based on the grounding graph. We evaluated SetItUp on a dataset spanning three distinct task families: arranging tableware on a dining table, organizing items on a bookshelf, and laying out furniture in a bedroom. Experiments show that SetItUp outperforms existing models in generating functional, physically feasible, and aesthetically pleasing object arrangements. This article extends our conference paper published at Robotics: Science and Systems (RSS) 2024.

cs.RO↗

Open Scene Graphs for Open-World Object-Goal Navigation

How can we build general-purpose robot systems for open-world semantic navigation, e.g., searching a novel environment for a target object specified in natural language? To tackle this challenge, we introduce OSG Navigator, a modular system composed of foundation models, for open-world Object-Goal Navigation (ObjectNav). Foundation models provide enormous semantic knowledge about the world, but struggle to organise and maintain spatial information effectively at scale. Key to OSG Navigator is the Open Scene Graph representation, which acts as spatial memory for OSG Navigator. It organises spatial information hierarchically using OSG schemas, which are templates, each describing the common structure of a class of environments. OSG schemas can be automatically generated from simple semantic labels of a given environment, e.g., "home" or "supermarket". They enable OSG Navigator to adapt zero-shot to new environment types. We conducted experiments using both Fetch and Spot robots in simulation and in the real world, showing that OSG Navigator achieves state-of-the-art performance on ObjectNav benchmarks and generalises zero-shot over diverse goals, environments, and robot embodiments.

cs.RO↗

"Stack It Up!": 3D Stable Structure Generation from 2D Hand-drawn Sketch

Imagine a child sketching the Eiffel Tower and asking a robot to bring it to life. Today's robot manipulation systems can't act on such sketches directly-they require precise 3D block poses as goals, which in turn demand structural analysis and expert tools like CAD. We present StackItUp, a system that enables non-experts to specify complex 3D structures using only 2D front-view hand-drawn sketches. StackItUp introduces an abstract relation graph to bridge the gap between rough sketches and accurate 3D block arrangements, capturing the symbolic geometric relations (e.g., left-of) and stability patterns (e.g., two-pillar-bridge) while discarding noisy metric details from sketches. It then grounds this graph to 3D poses using compositional diffusion models and iteratively updates it by predicting hidden internal and rear supports-critical for stability but absent from the sketch. Evaluated on sketches of iconic landmarks and modern house designs, StackItUp consistently produces stable, multilevel 3D structures and outperforms all baselines in both stability and visual resemblance.

cs.AI↗

Robot Operation of Home Appliances by Reading User Manuals

Operating home appliances, among the most common tools in every household, is a critical capability for assistive home robots. This paper presents ApBot, a robot system that operates novel household appliances by "reading" their user manuals. ApBot faces multiple challenges: (i) infer goal-conditioned partial policies from their unstructured, textual descriptions in a user manual document, (ii) ground the policies to the appliance in the physical world, and (iii) execute the policies reliably over potentially many steps, despite compounding errors. To tackle these challenges, ApBot constructs a structured, symbolic model of an appliance from its manual, with the help of a large vision-language model (VLM). It grounds the symbolic actions visually to control panel elements. Finally, ApBot closes the loop by updating the model based on visual feedback. Our experiments show that across a wide range of simulated and real-world appliances, ApBot achieves consistent and statistically significant improvements in task success rate, compared with state-of-the-art large VLMs used directly as control policies. These results suggest that a structured internal representations plays an important role in robust robot operation of home appliances, especially, complex ones.

cs.RO↗

Progressive Sentences: Combining the Benefits of Word and Sentence Learning

The rapid evolution of lightweight consumer augmented reality (AR) smart glasses (a.k.a. optical see-through head-mounted displays) offers novel opportunities for learning, particularly through their unique capability to deliver multimodal information in just-in-time, micro-learning scenarios. This research investigates how such devices can support mobile second-language acquisition by presenting progressive sentence structures in multimodal formats. In contrast to the commonly used vocabulary (i.e., word) learning approach for novice learners, we present a "progressive presentation" method that combines both word and sentence learning by sequentially displaying sentence components (subject, verb, object) while retaining prior context. Pilot and formal studies revealed that progressive presentation enhances recall, particularly in mobile scenarios such as walking. Additionally, incorporating timed gaps between word presentations further improved learning effectiveness under multitasking conditions. Our findings demonstrate the utility of progressive presentation and provide usage guidelines for educational applications-even during brief, on-the-go learning moments.

cs.HC↗

TeachingBot: Robot Teacher for Human Handwriting

Teaching and learning physical skills often require one-on-one interaction, making it difficult to scale up, as there are not enough human teachers. Robots offer an attractive alternative. This paper presents TeachingBot, an adaptive robotic system that teaches handwriting to human learners through physical interaction. Robot teaching poses two major challenges: (i) adapting to the individual handwriting style of the learner and (ii) maintaining an engaging learning experience. For the first challenge, TeachingBot uses a probabilistic model to capture the learner's writing style from their writing samples. Drawing on the insight that effective teaching balances standardization with individuality, the system generates a personalized teaching trajectory that aligns with the learner's natural writing. For the second challenge, TeachingBot employs variable impedance control to guide the learner, dynamically adjusting the strength of physical guidance based on the learner's performance. Human-subject experiments with 15 participants demonstrate the effectiveness of TeachingBot, showing clear improvement in learners' handwriting and engagement over baseline methods.

cs.RO↗

CodeAgents: A Token-Efficient Framework for Codified Multi-Agent Reasoning in LLMs

Effective prompt design is essential for improving the planning capabilities of large language model (LLM)-driven agents. However, existing structured prompting strategies are typically limited to single-agent, plan-only settings, and often evaluate performance solely based on task accuracy - overlooking critical factors such as token efficiency, modularity, and scalability in multi-agent environments. To address these limitations, we introduce CodeAgents, a prompting framework that codifies multi-agent reasoning and enables structured, token-efficient planning in multi-agent systems. In CodeAgents, all components of agent interaction - Task, Plan, Feedback, system roles, and external tool invocations - are codified into modular pseudocode enriched with control structures (e.g., loops, conditionals), boolean logic, and typed variables. This design transforms loosely connected agent plans into cohesive, interpretable, and verifiable multi-agent reasoning programs. We evaluate the proposed framework across three diverse benchmarks - GAIA, HotpotQA, and VirtualHome - using a range of representative LLMs. Results show consistent improvements in planning performance, with absolute gains of 3-36 percentage points over natural language prompting baselines. On VirtualHome, our method achieves a new state-of-the-art success rate of 56%. In addition, our approach reduces input and output token usage by 55-87% and 41-70%, respectively, underscoring the importance of token-aware evaluation metrics in the development of scalable multi-agent LLM systems. The code and resources are available at: https://anonymous.4open.science/r/CodifyingAgent-5A86

cs.AI↗

"Set It Up!": Functional Object Arrangement with Compositional Generative Models

This paper studies the challenge of developing robots capable of understanding under-specified instructions for creating functional object arrangements, such as "set up a dining table for two"; previous arrangement approaches have focused on much more explicit instructions, such as "put object A on the table." We introduce a framework, SetItUp, for learning to interpret under-specified instructions. SetItUp takes a small number of training examples and a human-crafted program sketch to uncover arrangement rules for specific scene types. By leveraging an intermediate graph-like representation of abstract spatial relationships among objects, SetItUp decomposes the arrangement problem into two subproblems: i) learning the arrangement patterns from limited data and ii) grounding these abstract relationships into object poses. SetItUp leverages large language models (LLMs) to propose the abstract spatial relationships among objects in novel scenes as the constraints to be satisfied; then, it composes a library of diffusion models associated with these abstract relationships to find object poses that satisfy the constraints. We validate our framework on a dataset comprising study desks, dining tables, and coffee tables, with the results showing superior performance in generating physically plausible, functional, and aesthetically pleasing object arrangements compared to existing models.

cs.RO↗

General-purpose Clothes Manipulation with Semantic Keypoints

Clothes manipulation is a critical capability for household robots; yet, existing methods are often confined to specific tasks, such as folding or flattening, due to the complex high-dimensional geometry of deformable fabric. This paper presents CLothes mAnipulation with Semantic keyPoints (CLASP) for general-purpose clothes manipulation, which enables the robot to perform diverse manipulation tasks over different types of clothes. The key idea of CLASP is semantic keypoints -- e.g., "right shoulder", "left sleeve", etc. -- a sparse spatial-semantic representation that is salient for both perception and action. Semantic keypoints of clothes can be effectively extracted from depth images and are sufficient to represent a broad range of clothes manipulation policies. CLASP leverages semantic keypoints to bridge LLM-powered task planning and low-level action execution in a two-level hierarchy. Extensive simulation experiments show that CLASP outperforms baseline methods across diverse clothes types in both seen and unseen tasks. Further, experiments with a Kinova dual-arm system on four distinct tasks -- folding, flattening, hanging, and placing -- confirm CLASP's performance on a real robot.

cs.RO↗

Robi Butler: Multimodal Remote Interaction with a Household Robot Assistant

Imagine a future when we can Zoom-call a robot to manage household chores remotely. This work takes one step in this direction. Robi Butler is a new household robot assistant that enables seamless multimodal remote interaction. It allows the human user to monitor its environment from a first-person view, issue voice or text commands, and specify target objects through hand-pointing gestures. At its core, a high-level behavior module, powered by Large Language Models (LLMs), interprets multimodal instructions to generate multistep action plans. Each plan consists of open-vocabulary primitives supported by vision-language models, enabling the robot to process both textual and gestural inputs. Zoom provides a convenient interface to implement remote interactions between the human and the robot. The integration of these components allows Robi Butler to ground remote multimodal instructions in real-world home environments in a zero-shot manner. We evaluated the system on various household tasks, demonstrating its ability to execute complex user commands with multimodal inputs. We also conducted a user study to examine how multimodal interaction influences user experiences in remote human-robot interaction. These results suggest that with the advances in robot foundation models, we are moving closer to the reality of remote household robot assistants.

cs.RO↗

AiGet: Transforming Everyday Moments into Hidden Knowledge Discovery with AI Assistance on Smart Glasses

Unlike the free exploration of childhood, the demands of daily life reduce our motivation to explore our surroundings, leading to missed opportunities for informal learning. Traditional tools for knowledge acquisition are reactive, relying on user initiative and limiting their ability to uncover hidden interests. Through formative studies, we introduce AiGet, a proactive AI assistant integrated with AR smart glasses, designed to seamlessly embed informal learning into low-demand daily activities (e.g., casual walking and shopping). AiGet analyzes real-time user gaze patterns, environmental context, and user profiles, leveraging large language models to deliver personalized, context-aware knowledge with low disruption to primary tasks. In-lab evaluations and real-world testing, including continued use over multiple days, demonstrate AiGet's effectiveness in uncovering overlooked yet surprising interests, enhancing primary task enjoyment, reviving curiosity, and deepening connections with the environment. We further propose design guidelines for AI-assisted informal learning, focused on transforming everyday moments into enriching learning experiences.

cs.HC↗

FUNCTO: Function-Centric One-Shot Imitation Learning for Tool Manipulation

Learning tool use from a single human demonstration video offers a highly intuitive and efficient approach to robot teaching. While humans can effortlessly generalize a demonstrated tool manipulation skill to diverse tools that support the same function (e.g., pouring with a mug versus a teapot), current one-shot imitation learning (OSIL) methods struggle to achieve this. A key challenge lies in establishing functional correspondences between demonstration and test tools, considering significant geometric variations among tools with the same function (i.e., intra-function variations). To address this challenge, we propose FUNCTO (Function-Centric OSIL for Tool Manipulation), an OSIL method that establishes function-centric correspondences with a 3D functional keypoint representation, enabling robots to generalize tool manipulation skills from a single human demonstration video to novel tools with the same function despite significant intra-function variations. With this formulation, we factorize FUNCTO into three stages: (1) functional keypoint extraction, (2) function-centric correspondence establishment, and (3) functional keypoint-based action planning. We evaluate FUNCTO against exiting modular OSIL methods and end-to-end behavioral cloning methods through real-robot experiments on diverse tool manipulation tasks. The results demonstrate the superiority of FUNCTO when generalizing to novel tools with intra-function geometric variations. More details are available at https://sites.google.com/view/functo.

cs.RO↗

On the Effective Horizon of Inverse Reinforcement Learning

Inverse reinforcement learning (IRL) algorithms often rely on (forward) reinforcement learning or planning, over a given time horizon, to compute an approximately optimal policy for a hypothesized reward function; they then match this policy with expert demonstrations. The time horizon plays a critical role in determining both the accuracy of reward estimates and the computational efficiency of IRL algorithms. Interestingly, an *effective time horizon* shorter than the ground-truth value often produces better results faster. This work formally analyzes this phenomenon and provides an explanation: the time horizon controls the complexity of an induced policy class and mitigates overfitting with limited data. This analysis provides a guide for the principled choice of the effective horizon for IRL. It also prompts us to re-examine the classic IRL formulation: it is more natural to learn jointly the reward and the effective horizon rather than the reward alone with a given horizon. To validate our findings, we implement a cross-validation extension and the experimental results support the theoretical analysis. The project page and code are publicly available.

cs.LG↗

Neural Randomized Planning for Whole Body Robot Motion

Robot motion planning has made vast advances over the past decades, but the challenge remains: robot mobile manipulators struggle to plan long-range whole-body motion in common household environments in real time, because of high-dimensional robot configuration space and complex environment geometry. To tackle the challenge, this paper proposes Neural Randomized Planner (NRP), which combines a global sampling-based motion planning (SBMP) algorithm and a local neural sampler. Intuitively, NRP uses the search structure inside the global planner to stitch together learned local sampling distributions to form a global sampling distribution adaptively. It benefits from both learning and planning. Locally, it tackles high dimensionality by learning to sample in promising regions from data, with a rich neural network representation. Globally, it composes the local sampling distributions through planning and exploits local geometric similarity to scale up to complex environments. Experiments both in simulation and on a real robot show \NRP yields superior performance compared to some of the best classical and learning-enhanced SBMP algorithms. Further, despite being trained in simulation, NRP demonstrates zero-shot transfer to a real robot operating in novel household environments, without any fine-tuning or manual adaptation.

cs.RO↗