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Dhruv Batra

Publications and source records attributed to Dhruv Batra.

160 records · Page 9Linked to original sources

Joint Unsupervised Learning of Deep Representations and Image Clusters

In this paper, we propose a recurrent framework for Joint Unsupervised LEarning (JULE) of deep representations and image clusters. In our framework, successive operations in a clustering algorithm are expressed as steps in a recurrent process, stacked on top of representations output by a Convolutional Neural Network (CNN). During training, image clusters and representations are updated jointly: image clustering is conducted in the forward pass, while representation learning in the backward pass. Our key idea behind this framework is that good representations are beneficial to image clustering and clustering results provide supervisory signals to representation learning. By integrating two processes into a single model with a unified weighted triplet loss and optimizing it end-to-end, we can obtain not only more powerful representations, but also more precise image clusters. Extensive experiments show that our method outperforms the state-of-the-art on image clustering across a variety of image datasets. Moreover, the learned representations generalize well when transferred to other tasks.

cs.CV↗

Human Attention in Visual Question Answering: Do Humans and Deep Networks Look at the Same Regions?

We conduct large-scale studies on `human attention' in Visual Question Answering (VQA) to understand where humans choose to look to answer questions about images. We design and test multiple game-inspired novel attention-annotation interfaces that require the subject to sharpen regions of a blurred image to answer a question. Thus, we introduce the VQA-HAT (Human ATtention) dataset. We evaluate attention maps generated by state-of-the-art VQA models against human attention both qualitatively (via visualizations) and quantitatively (via rank-order correlation). Overall, our experiments show that current attention models in VQA do not seem to be looking at the same regions as humans.

cs.CV↗

Human Attention in Visual Question Answering: Do Humans and Deep Networks Look at the Same Regions?

We conduct large-scale studies on `human attention' in Visual Question Answering (VQA) to understand where humans choose to look to answer questions about images. We design and test multiple game-inspired novel attention-annotation interfaces that require the subject to sharpen regions of a blurred image to answer a question. Thus, we introduce the VQA-HAT (Human ATtention) dataset. We evaluate attention maps generated by state-of-the-art VQA models against human attention both qualitatively (via visualizations) and quantitatively (via rank-order correlation). Overall, our experiments show that current attention models in VQA do not seem to be looking at the same regions as humans.

stat.ML↗

Reducing Overfitting in Deep Networks by Decorrelating Representations

One major challenge in training Deep Neural Networks is preventing overfitting. Many techniques such as data augmentation and novel regularizers such as Dropout have been proposed to prevent overfitting without requiring a massive amount of training data. In this work, we propose a new regularizer called DeCov which leads to significantly reduced overfitting (as indicated by the difference between train and val performance), and better generalization. Our regularizer encourages diverse or non-redundant representations in Deep Neural Networks by minimizing the cross-covariance of hidden activations. This simple intuition has been explored in a number of past works but surprisingly has never been applied as a regularizer in supervised learning. Experiments across a range of datasets and network architectures show that this loss always reduces overfitting while almost always maintaining or increasing generalization performance and often improving performance over Dropout.

cs.LG↗

We Are Humor Beings: Understanding and Predicting Visual Humor

Humor is an integral part of human lives. Despite being tremendously impactful, it is perhaps surprising that we do not have a detailed understanding of humor yet. As interactions between humans and AI systems increase, it is imperative that these systems are taught to understand subtleties of human expressions such as humor. In this work, we are interested in the question - what content in a scene causes it to be funny? As a first step towards understanding visual humor, we analyze the humor manifested in abstract scenes and design computational models for them. We collect two datasets of abstract scenes that facilitate the study of humor at both the scene-level and the object-level. We analyze the funny scenes and explore the different types of humor depicted in them via human studies. We model two tasks that we believe demonstrate an understanding of some aspects of visual humor. The tasks involve predicting the funniness of a scene and altering the funniness of a scene. We show that our models perform well quantitatively, and qualitatively through human studies. Our datasets are publicly available.

cs.CV↗

Radio Transformer Networks: Attention Models for Learning to Synchronize in Wireless Systems

We introduce learned attention models into the radio machine learning domain for the task of modulation recognition by leveraging spatial transformer networks and introducing new radio domain appropriate transformations. This attention model allows the network to learn a localization network capable of synchronizing and normalizing a radio signal blindly with zero knowledge of the signals structure based on optimization of the network for classification accuracy, sparse representation, and regularization. Using this architecture we are able to outperform our prior results in accuracy vs signal to noise ratio against an identical system without attention, however we believe such an attention model has implication far beyond the task of modulation recognition.

cs.LG↗

Yin and Yang: Balancing and Answering Binary Visual Questions

The complex compositional structure of language makes problems at the intersection of vision and language challenging. But language also provides a strong prior that can result in good superficial performance, without the underlying models truly understanding the visual content. This can hinder progress in pushing state of art in the computer vision aspects of multi-modal AI. In this paper, we address binary Visual Question Answering (VQA) on abstract scenes. We formulate this problem as visual verification of concepts inquired in the questions. Specifically, we convert the question to a tuple that concisely summarizes the visual concept to be detected in the image. If the concept can be found in the image, the answer to the question is "yes", and otherwise "no". Abstract scenes play two roles (1) They allow us to focus on the high-level semantics of the VQA task as opposed to the low-level recognition problems, and perhaps more importantly, (2) They provide us the modality to balance the dataset such that language priors are controlled, and the role of vision is essential. In particular, we collect fine-grained pairs of scenes for every question, such that the answer to the question is "yes" for one scene, and "no" for the other for the exact same question. Indeed, language priors alone do not perform better than chance on our balanced dataset. Moreover, our proposed approach matches the performance of a state-of-the-art VQA approach on the unbalanced dataset, and outperforms it on the balanced dataset.

cs.CL↗

Visual Storytelling

We introduce the first dataset for sequential vision-to-language, and explore how this data may be used for the task of visual storytelling. The first release of this dataset, SIND v.1, includes 81,743 unique photos in 20,211 sequences, aligned to both descriptive (caption) and story language. We establish several strong baselines for the storytelling task, and motivate an automatic metric to benchmark progress. Modelling concrete description as well as figurative and social language, as provided in this dataset and the storytelling task, has the potential to move artificial intelligence from basic understandings of typical visual scenes towards more and more human-like understanding of grounded event structure and subjective expression.

cs.CL↗

A Corpus and Evaluation Framework for Deeper Understanding of Commonsense Stories

Representation and learning of commonsense knowledge is one of the foundational problems in the quest to enable deep language understanding. This issue is particularly challenging for understanding casual and correlational relationships between events. While this topic has received a lot of interest in the NLP community, research has been hindered by the lack of a proper evaluation framework. This paper attempts to address this problem with a new framework for evaluating story understanding and script learning: the 'Story Cloze Test'. This test requires a system to choose the correct ending to a four-sentence story. We created a new corpus of ~50k five-sentence commonsense stories, ROCStories, to enable this evaluation. This corpus is unique in two ways: (1) it captures a rich set of causal and temporal commonsense relations between daily events, and (2) it is a high quality collection of everyday life stories that can also be used for story generation. Experimental evaluation shows that a host of baselines and state-of-the-art models based on shallow language understanding struggle to achieve a high score on the Story Cloze Test. We discuss these implications for script and story learning, and offer suggestions for deeper language understanding.

cs.CL↗

Object-Proposal Evaluation Protocol is 'Gameable'

Object proposals have quickly become the de-facto pre-processing step in a number of vision pipelines (for object detection, object discovery, and other tasks). Their performance is usually evaluated on partially annotated datasets. In this paper, we argue that the choice of using a partially annotated dataset for evaluation of object proposals is problematic -- as we demonstrate via a thought experiment, the evaluation protocol is 'gameable', in the sense that progress under this protocol does not necessarily correspond to a "better" category independent object proposal algorithm. To alleviate this problem, we: (1) Introduce a nearly-fully annotated version of PASCAL VOC dataset, which serves as a test-bed to check if object proposal techniques are overfitting to a particular list of categories. (2) Perform an exhaustive evaluation of object proposal methods on our introduced nearly-fully annotated PASCAL dataset and perform cross-dataset generalization experiments; and (3) Introduce a diagnostic experiment to detect the bias capacity in an object proposal algorithm. This tool circumvents the need to collect a densely annotated dataset, which can be expensive and cumbersome to collect. Finally, we plan to release an easy-to-use toolbox which combines various publicly available implementations of object proposal algorithms which standardizes the proposal generation and evaluation so that new methods can be added and evaluated on different datasets. We hope that the results presented in the paper will motivate the community to test the category independence of various object proposal methods by carefully choosing the evaluation protocol.

cs.CV↗

Why M Heads are Better than One: Training a Diverse Ensemble of Deep Networks

Convolutional Neural Networks have achieved state-of-the-art performance on a wide range of tasks. Most benchmarks are led by ensembles of these powerful learners, but ensembling is typically treated as a post-hoc procedure implemented by averaging independently trained models with model variation induced by bagging or random initialization. In this paper, we rigorously treat ensembling as a first-class problem to explicitly address the question: what are the best strategies to create an ensemble? We first compare a large number of ensembling strategies, and then propose and evaluate novel strategies, such as parameter sharing (through a new family of models we call TreeNets) as well as training under ensemble-aware and diversity-encouraging losses. We demonstrate that TreeNets can improve ensemble performance and that diverse ensembles can be trained end-to-end under a unified loss, achieving significantly higher "oracle" accuracies than classical ensembles.

cs.CV↗

Combining the Best of Graphical Models and ConvNets for Semantic Segmentation

We present a two-module approach to semantic segmentation that incorporates Convolutional Networks (CNNs) and Graphical Models. Graphical models are used to generate a small (5-30) set of diverse segmentations proposals, such that this set has high recall. Since the number of required proposals is so low, we can extract fairly complex features to rank them. Our complex feature of choice is a novel CNN called SegNet, which directly outputs a (coarse) semantic segmentation. Importantly, SegNet is specifically trained to optimize the corpus-level PASCAL IOU loss function. To the best of our knowledge, this is the first CNN specifically designed for semantic segmentation. This two-module approach achieves $52.5\%$ on the PASCAL 2012 segmentation challenge.

cs.CV↗

Candidate Constrained CRFs for Loss-Aware Structured Prediction

When evaluating computer vision systems, we are often concerned with performance on a task-specific evaluation measure such as the Intersection-Over-Union score used in the PASCAL VOC image segmentation challenge. Ideally, our systems would be tuned specifically to these evaluation measures. However, despite much work on loss-aware structured prediction, top performing systems do not use these techniques. In this work, we seek to address this problem, incorporating loss-aware prediction in a manner that is amenable to the approaches taken by top performing systems. Our main idea is to simultaneously leverage two systems: a highly tuned pipeline system as is found on top of leaderboards, and a traditional CRF. We show how to combine high quality candidate solutions from the pipeline with the probabilistic approach of the CRF that is amenable to loss-aware prediction. The result is that we can use loss-aware prediction methodology to improve performance of the highly tuned pipeline system.

cs.CV↗

Submodular meets Structured: Finding Diverse Subsets in Exponentially-Large Structured Item Sets

To cope with the high level of ambiguity faced in domains such as Computer Vision or Natural Language processing, robust prediction methods often search for a diverse set of high-quality candidate solutions or proposals. In structured prediction problems, this becomes a daunting task, as the solution space (image labelings, sentence parses, etc.) is exponentially large. We study greedy algorithms for finding a diverse subset of solutions in structured-output spaces by drawing new connections between submodular functions over combinatorial item sets and High-Order Potentials (HOPs) studied for graphical models. Specifically, we show via examples that when marginal gains of submodular diversity functions allow structured representations, this enables efficient (sub-linear time) approximate maximization by reducing the greedy augmentation step to inference in a factor graph with appropriately constructed HOPs. We discuss benefits, tradeoffs, and show that our constructions lead to significantly better proposals.

cs.LG↗

A Comparative Study of Modern Inference Techniques for Structured Discrete Energy Minimization Problems

Szeliski et al. published an influential study in 2006 on energy minimization methods for Markov Random Fields (MRF). This study provided valuable insights in choosing the best optimization technique for certain classes of problems. While these insights remain generally useful today, the phenomenal success of random field models means that the kinds of inference problems that have to be solved changed significantly. Specifically, the models today often include higher order interactions, flexible connectivity structures, large la\-bel-spaces of different cardinalities, or learned energy tables. To reflect these changes, we provide a modernized and enlarged study. We present an empirical comparison of 32 state-of-the-art optimization techniques on a corpus of 2,453 energy minimization instances from diverse applications in computer vision. To ensure reproducibility, we evaluate all methods in the OpenGM 2 framework and report extensive results regarding runtime and solution quality. Key insights from our study agree with the results of Szeliski et al. for the types of models they studied. However, on new and challenging types of models our findings disagree and suggest that polyhedral methods and integer programming solvers are competitive in terms of runtime and solution quality over a large range of model types.

cs.CV↗

An Efficient Message-Passing Algorithm for the M-Best MAP Problem

Much effort has been directed at algorithms for obtaining the highest probability configuration in a probabilistic random field model known as the maximum a posteriori (MAP) inference problem. In many situations, one could benefit from having not just a single solution, but the top M most probable solutions known as the M-Best MAP problem. In this paper, we propose an efficient message-passing based algorithm for solving the M-Best MAP problem. Specifically, our algorithm solves the recently proposed Linear Programming (LP) formulation of M-Best MAP [7], while being orders of magnitude faster than a generic LP-solver. Our approach relies on studying a particular partial Lagrangian relaxation of the M-Best MAP LP which exposes a natural combinatorial structure of the problem that we exploit.

cs.AI↗