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Didier Stricker

Publications and source records attributed to Didier Stricker.

At least 19 recordsLinked to original sources

VISAGE: Vertex-based Intrinsic Surface Appearance GEneration via Dual-Stream Diffusion for Arbitrary 3D Heads

Recovering identity-faithful, physically based surface appearance for 3D human heads from sparse images remains challenging. Existing methods often rely on UV-based pipelines, introducing seam artefacts, or operate in image space, limiting surface consistency. We present VISAGE, Vertex-based Intrinsic Surface Appearance GEneration, a surface-based conditional diffusion framework that synthesises per-vertex albedo and roughness directly on arbitrary mesh topologies, without requiring consistent UV parameterisation at training time. VISAGE combines global spectral processing with local geodesic K-Nearest-Neighbour refinement, enforcing structural coherence while restoring detail beyond the truncated spectral basis. Multi-view RGB images condition the network via visibility-aware cross-attention, enabling occlusion-robust synthesis across the full head surface. Region-specific modules specialise in semantically demanding and distinct areas (eyes, mouth, skin and hair), while a tangent-space output projection recovers fine iris detail. We further introduce a scalable procedural augmentation pipeline that enriches raw geometry scans with physically plausible albedo, roughness and normal maps for training. The predicted attributes render directly as a single RGBA vertex-colour channel. VISAGE reduces FID by 42.7% on NPHM and 22.5% and 4.4% on zero-shot FaceVerse and i3DMM, respectively, relative to the strongest baseline, with a 7.2M-parameter core network.

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CL3DOD: Understanding the Stability-Plasticity Dilemma in Outdoor Class-Incremental 3D Object Detection

Class-incremental learning (CIL) for outdoor 3D object detection remains largely underexplored. Existing outdoor studies are limited to single-benchmark evaluations, with SDCoT++ considering KITTI and CL2OD considering nuScenes under different incremental settings. This makes it difficult to assess whether observed continual-learning behavior generalizes across autonomous-driving benchmarks. To the best of our knowledge, we provide the first unified cross-benchmark analysis of outdoor class-incremental 3D object detection across multiple autonomous-driving benchmarks, covering both two-task and multi-stage settings. We investigate: (1) how severely existing 3D detectors forget previously learned classes, (2) how incremental training exposes the stability-plasticity dilemma between knowledge retention and new-class acquisition, and (3) which forms of supervision are most effective for balancing these objectives. We introduce CL3DOD, a class-incremental 3D detection framework that restores missing supervision for previous classes using predictions from the previous-stage detector, preserves old-class responses through query-wise knowledge distillation, and employs EMA-based temporal consistency regularization. Experiments on KITTI and nuScenes reveal a consistent stability-plasticity dilemma across both benchmarks. CL3DOD generally achieves a more favorable stability-plasticity balance than controlled incremental baselines and improves upon published prior methods in the reported benchmark comparisons. This advantage persists across multiple incremental stages, demonstrating strong retention of previously learned knowledge while maintaining effective new-class acquisition. Our code, evaluation setup, and incremental task splits will be publicly released.

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JOPP-3D: Joint Open Vocabulary Semantic Segmentation on Point Clouds and Panoramas

Semantic segmentation across visual modalities such as 3D point clouds and panoramic images remains a challenging task, primarily due to the scarcity of annotated data and the limited adaptability of fixed-label models. In this paper, we present JOPP-3D, an open-vocabulary segmentation framework that jointly leverages panoramic and point cloud data to enable language-driven scene understanding. We convert RGB-D panoramic images into their corresponding wide field-of-view tangential perspectives and 3D point clouds, then use these modalities to extract and align foundational vision-language features. This allows natural language querying to generate semantic masks on both input modalities. Experimental evaluation on the Stanford-2D-3D-s and ToF-360 datasets demonstrates the capability of JOPP-3D to produce coherent and semantically meaningful segmentations across panoramic and 3D domains. Our proposed method achieves a significant improvement compared to the SOTA in open and closed vocabulary 2D and 3D semantic segmentation. Code: github.com/dfki-av/JOPP-3D

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Counting Contributions, Not Views: Occlusion-Aware Densification for 3D Gaussian Splatting

3D Gaussian Splatting grows a dense scene from a sparse initialization through adaptive density control (ADC), driven by per-Gaussian statistics gathered during rendering. These statistics pass a frustum-based visibility filter blind to occlusion: fully occluded Gaussians still count as observed, diluting the averaged gradient signal and suppressing densification precisely where geometry is occluded. We correct this with an occlusion-aware filter that restricts densification statistics to views in which a Gaussian actually contributes, and replace the criterion's raw view-count normalizer with an average-contribution one. Integrated into a StopThePop-based framework, the two together improve every image-quality metric over the occlusion-blind baseline on occlusion-heavy scenes (up to 6% lower LPIPS), at less than half the Gaussians a view-count normalizer requires. Under the longer schedules these large scenes require, the count stays bounded where most criteria diverge, and on smaller benchmarks our method stays competitive at a fraction of the competitors' count.

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SERO: Semantic Prediction for Single-Step Object Removal

Object removal and semantic inpainting of missing regions remain inherently ill-posed, as multiple plausible completions may exist for a given scene. Recent diffusion-based methods have demonstrated strong potential for high-quality object removal; however, they still face two key limitations. First, although they can synthesise sharp and high-resolution images, they often struggle to complete removed regions in a semantically consistent and contextually meaningful manner, where the generated content should agree with the surrounding scene layout and object relationships rather than merely appear visually realistic. Second, their iterative denoising process makes them computationally expensive, limiting their practicality for downstream applications. We propose SERO, a semantic prediction framework for single-step object removal. Our model predicts a hidden-region semantic prior in embedding space, which guides a latent bridge-matching generator toward plausible scene completion by providing both where to edit and what structure is likely to exist behind the removed object. This enables visually realistic and contextually coherent completions in one forward pass. Experiments on the RORD and OBER datasets show that SERO achieves competitive or state-of-the-art performance while requiring only a single generation step.

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NeuroSymbEAD: A Large Scale Neuro-Symbolic Caption Dataset for Omni-Directional Embodied Autonomous Driving

This paper introduces NeuroSymbEAD, a large-scale neuro-symbolic caption dataset featuring an ego-centric knowledge graph (KG) of static and dynamic objects annotated with classes, categories, heading directions, orientations, and distances from the ego-vehicle. These annotations are used on the KITTI-360 dataset to generate multilevel textual captions representing a lightweight version of an ego-centric scene map. Outdoor scene-map reconstruction, visual recognition, and object grounding establish baselines for driving common sense and traffic/scene understanding. For these purposes, natural language-based grounded captioning of objects and their complex relationships is a widely adopted contextual representation for indoor scene tasks. Neuro-symbolic representations have proven effective in handling structured information for various computer vision and language applications. Our data annotation pipeline allows the generation of varied map segments, populating simulated or real objects within the bounding boxes predicted by any 3D object detection network, and building hierarchical text captions. We benchmark our neuro-symbolic and ontological caption generation using pre-trained grounding and learned auto-regressive captioning networks. By converting 3D driving scenes into structured ego-centric language, NeuroSymbEAD provides a benchmark for vision-language and foundation models for traffic-scene explanation, 3D reasoning, and interpretable autonomous-driving perception.

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HandMvNet: Real-Time 3D Hand Pose Estimation Using Multi-View Cross-Attention Fusion

In this work, we present HandMvNet, one of the first real-time method designed to estimate 3D hand motion and shape from multi-view camera images. Unlike previous monocular approaches, which suffer from scale-depth ambiguities, our method ensures consistent and accurate absolute hand poses and shapes. This is achieved through a multi-view attention-fusion mechanism that effectively integrates features from multiple viewpoints. In contrast to previous multi-view methods, our approach eliminates the need for camera parameters as input to learn 3D geometry. HandMvNet also achieves a substantial reduction in inference time while delivering competitive results compared to the state-of-the-art methods, making it suitable for real-time applications. Evaluated on publicly available datasets, HandMvNet qualitatively and quantitatively outperforms previous methods under identical settings. Code is available at github.com/pyxploiter/handmvnet.

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MoTE: Mixture of Task Experts for Multi-Task Video Understanding

Procedural video-language models must solve heterogeneous tasks from the same visual evidence, including action recognition, forecasting, and procedure prediction. Dense transformer decoders share the same feed-forward networks across tasks, which can entangle task behavior and make controlled capability expansion difficult. Sparse Mixture-of-Experts (MoE) decoders provide conditional computation, but token-level learned routing is not naturally aligned with task-level procedural objectives. We propose MoTE (Mixture of Task Experts), a decoder architecture that converts large language model feed-forward networks into task-specific experts while keeping the multimodal backbone shared. Each example follows one sample-level task route, so active task-expert computation remains independent of the number of stored task experts. We instantiate this design as VideoLLM-MoTE and evaluate it on five COIN benchmarks using explicit task routes. The five-expert model activates ~2B LLM parameters per sample and achieves higher average top-1 accuracy than recent VideoLLM baselines. Under the same expert topology, it improves over dense all-expert activation and learned sparse-routing controls. These results show that task-structured routing provides an interpretable and compute-efficient decoder alternative for multi-task video-language learning.

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MILE: Mixture of Incremental LoRA Experts for Continual Semantic Segmentation across Domains and Modalities

Continual semantic segmentation requires models to adapt to new domains or modalities without sacrificing performance on previously learned tasks. Expert-based learning, in which task-specific modules specialize in different domains, has proven effective in mitigating forgetting. These methods include dynamic expansion, which suffers from scalability issues, or parameter isolation, which constrains the ability to learn new tasks. We introduce Mixture of Incremental LoRA Experts (MILE), a modular and parameter-efficient framework for continual segmentation across both domains and modalities. MILE leverages Low-Rank Adaptation (LoRA) to instantiate lightweight experts for each new task while keeping the pretrained base network frozen. Each expert is trained exclusively on its task data, thus avoids overwriting previously learned information. A prototype-guided gating mechanism dynamically selects the most appropriate expert at inference. MILE achieves the benefits of expert-based learning while overcoming its scalability limitations. It requires only a marginal parameter increase per task and tens of LoRA adapters are needed before matching the size of a single full model, making it highly efficient in both training and storage. Across domain- and modality-incremental benchmarks, MILE achieves strong performance while ensuring better stability, plasticity, and scalability.

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Multi-View Face and Gesture Animation with Dynamic Gaussians

Creating photorealistic 3D human avatars with realistic upper-body motion remains challenging. Existing approaches either focus on the head and overlook hand gestures, or reconstruct the full body but fail to preserve fine-grained facial fidelity and hand pose accuracy. As a result, current methods struggle to capture the subtle dynamics of facial expressions and hand gestures that are crucial for natural human communication. While methods based on full-body parametric models enable avatar reconstruction from monocular or multi-view inputs, they often lack accurate facial animation and detailed hand articulation. To address these limitations, we propose MVFGA, a novel multi-view-consistent pipeline for generating realistic upper-body avatars. Our approach models the face and hands separately and fuses them with a parametric upper-body mesh model, enabling the capture of fine-grained facial expressions and hand poses for accurate upper-body avatar reconstruction. We then splat 3D Gaussians onto the obtained mesh, enabling high-quality rendering of dynamic avatars from novel viewpoints. Furthermore, we introduce MVFGA-MoCap, a multi-view upper-body motion capture dataset featuring controlled facial expression sequences, diverse hand gestures, and free-form communication. Experiments show that MVFGA generates visually realistic avatars with high-fidelity facial expressions and hand motions, outperforming baselines for upper-body avatar animation. Project page: https://dfki-av.github.io/MVFGA/

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Sequence-SOD: Bio-inspired Sequence-aware Spiking ObjectDetection for Event Cameras

Event cameras follow a retina-inspired sensing principle, reporting local intensity changes asynchronously with hightemporal resolution and a wide dynamic range. Spiking Neural Networks (SNNs) complement these sparse event streams through brain-inspired dynamics, using sparse spikes and leaky membrane potentials to integrate information over time. However, many SNN object detectors process isolated event intervals with a single label and reset the network state after each prediction, thereby underusing temporal information in continuous event streams. We introduce Sequence-SOD, a sequence-aware SNN object detector that processes extended event sequences containing labels at multiple time points. Events are accumulated into short intervals, discretized into temporal steps, and fed sequentially to an SSD-style Spiking DenseNet while preserving membrane potentials across intervals within a sequence, so that detection is driven by an evolving neural state instead of independently reset input windows. On the Gen1 Automotive Detection Dataset, sequence-aware training improves mAP from 23.38 for single-interval training to 25.30 without augmentation and to 26.88 withevent-data augmentation. The model achieves a theoretical prediction frequency of 40 Hz. Training and evaluating SNN object detectors on extended event sequences improves their ability to exploit temporal cues while preserving the energy-efficiency benefits of sparse spiking computation. The results highlight sequence-aware training as a complementary direction to architectural improvements for event-based SNN detection.

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DreamCAD: Scaling Multi-modal CAD Generation using Differentiable Parametric Surfaces

Computer-Aided Design (CAD) relies on structured and editable geometric representations, yet existing generative methods are constrained by small annotated datasets with explicit design histories or boundary representation (BRep) labels. Meanwhile, millions of unannotated 3D meshes remain untapped, limiting progress in scalable CAD generation. To address this, we propose DreamCAD, a multi-modal generative framework that directly produces editable BReps from point-level supervision, without CAD-specific annotations. DreamCAD represents each BRep as a set of parametric patches (e.g., Bézier surfaces) and uses a differentiable tessellation method to generate meshes. This enables large-scale training on 3D datasets while reconstructing connected and editable surfaces. Furthermore, we introduce CADCap-1M, the largest CAD captioning dataset to date, with 1M+ descriptions generated using GPT-5 for advancing text-to-CAD research. DreamCAD achieves state-of-the-art performance on ABC and Objaverse benchmarks across text, image, and point modalities, improving geometric fidelity and surpassing 75% user preference. Code and dataset will be publicly available.

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GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Captures

Recent advances in Gaussian Splatting-based inverse rendering extend Gaussian primitives with shading parameters and physically grounded light transport, enabling high-quality material recovery from dense multi-view captures. However, the accuracy of these methods degrades under sparse-view settings, where limited observations lead to severe ambiguity between geometry, reflectance, and lighting. We introduce GAINS (Gaussian-based Inverse rendering from Sparse multi-view captures), a two-stage inverse rendering framework that leverages foundation models as priors to stabilize geometry and material estimation. The core technical contribution of this paper is an inverse rendering framework that unifies foundation model priors with physically-based representations in an optimization scheme. GAINS first refines geometry using monocular depth, normal, and diffusion priors, and then employs segmentation, intrinsic image decomposition (IID), and diffusion priors to regularize material recovery. Extensive experiments on synthetic and real-world datasets show that GAINS significantly improves material parameter accuracy, relighting quality, and novel-view synthesis compared to state-of-the-art Gaussian-based inverse rendering methods. While GAINS outperforms and remains competitive across a wide range of objects captured with 4 to 32 cameras, the improvement is particularly pronounced under sparse-view settings, where ambiguity is high and learning-based priors become especially beneficial. Project page: https://patrickbail.github.io/gains/

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Conditional Attribution for Root Cause Analysis in Time-Series Anomaly Detection

Root cause analysis (RCA) for time-series anomaly detection is critical for the reliable operation of complex real-world systems. Existing explanation methods often rely on unrealistic feature perturbations and ignore temporal and cross-feature dependencies, leading to unreliable attributions. We propose a conditional attribution framework that explains anomalies relative to contextually similar normal system states. Instead of using marginal or randomly sampled baselines, our method retrieves representative normal instances conditioned on the anomalous observation, enabling dependency-preserving and operationally meaningful explanations. To support high-dimensional time-series data, contextual retrieval is performed in learned low-dimensional representations using both variational autoencoder latent spaces and UMAP manifold embeddings. By grounding the retrieval process in the system's learned manifold, this strategy avoids out-of-distribution artifacts and ensures attribution fidelity while maintaining computational efficiency. We further introduce confidence-aware and temporal evaluation metrics for assessing explanation reliability and responsiveness. Experiments on the SWaT and MSDS benchmarks demonstrate that the proposed approach consistently improves root-cause identification accuracy, temporal localization, and robustness across multiple anomaly detection models. These results highlight the practical utility of conditional attribution for explainable anomaly diagnosis in complex time-series systems. Code and models are available at: https://github.com/dfki-av/Conditional-Attribution-for-Root-Cause-Analysis-in-Time-Series-Anomaly-Detection.

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Bounding Box Label Propagation for Re-Annotation of Document Layout Analysis Datasets

Datasets in practical document processing scenarios typically grow over time, and their class annotations undergo continuous refinement. This creates significant re-annotation efforts, which are time-consuming and costly. A promising remedy is to re-annotate only a small subset of available documents manually and apply semi-supervised learning techniques that leverage both labelled and unlabelled data. Although there are numerous approaches to tackle this problem for classification, there exists no adaptation for the problem of re-classifying object detection instances, e.g. for document layout analysis. To this end, we propose Bounding Box Label Propagation (BBLP), a pseudo-labelling framework for object detection. An object encoder integrates visual, textual, and positional embeddings from object detection samples to come up with a joint embedding that can be used for Label Propagation on partially annotated datasets in a plug-and-play fashion. Evaluation results indicate that the proposed approach produces high-quality class annotations of bounding boxes. In the D4LA layout analysis dataset, it achieves a mAP of 54.0%, corresponding to 81.6% of fully supervised performance, while using only 10% labelled data. Our work demonstrates the potential of Label Propagation for object detection and lays the groundwork for reducing manual annotation efforts in real-world document processing applications.

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BRepCLIP: Contrastive Multimodal Pretraining on BRep Primitives for CAD Understanding

Learning representations of CAD models is a largely open problem. While 3D representation learning has flourished around point clouds and meshes, the native format of CAD - boundary representations BReps, which encodes exact parametric surfaces, curves, and their topology, has received little attention as a representation learning substrate. We introduce BRepCLIP, the first framework to align BRep geometry with language and image embeddings through contrastive pretraining. We model each CAD object as a sequence of face and edge tokens with separate discrete vocabularies for surface and curve geometry, augmented with spatial and semantic descriptors that capture surface types (e.g., cylindrical, torus, NURBS) and curve primitives (e.g., line, arc, B-spline). A transformer encoder aggregates these tokens into a global BRep embedding, aligned with CLIP's text and image encoders via a joint contrastive objective. BRepCLIP generates more discriminative and semantically grounded embeddings than existing point-based alternatives, improving Top-1 retrieval over OpenShape by 40.4%, 22.0%, and 23.9% on ABC, CADParser, and Automate, respectively, and improving zero-shot classification on FabWave by 15% in Top-1 score. We further demonstrate its utility as a CAD-aware similarity metric for evaluating text and image-conditioned CAD generation, establishing the importance of structure-aware pretraining for multimodal CAD understanding. Project page is available at https://muhammadusama100.github.io/BrepClip2026/

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Conditional Compatibility Learning for Context-Dependent Anomaly Detection

Anomaly detection usually assumes that abnormality is an intrinsic property of an observation. A defect is a defect, and a rare object is rare, regardless of where it appears. Many real-world anomalies do not work this way. A runner on a track is normal, but the same runner on a highway is not. The subject is unchanged; only the context makes it anomalous. This setting, long recognized as contextual anomaly detection, remains largely underexplored in modern vision-language systems. The difficulty is not merely empirical; it is formal. When anomaly labels depend on the relation between a subject and its context, any detector reasoning from a global representation that conflates subject and context is provably non-identifiable: two different subject-context configurations can map to the same embedding while requiring opposite labels, and no such detector can be correct on both. This impossibility motivates a different formulation: instead of asking whether an observation deviates from a global notion of normality, the model should ask whether subjects are compatible with their surrounding context. We define this as conditional compatibility learning. We instantiate this framework in CC-CLIP, a vision-language architecture that learns disentangled subject- and context-aware representations from a single image and fuses visual evidence through text-conditioned attention. CC-CLIP achieves state-of-the-art results on real-world contextual anomaly detection, substantially outperforming all existing CLIP-based and context-reasoning baselines. A single-branch variant of CC-CLIP also achieves competitive performance on structural anomaly benchmarks.

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EgoForce: Forearm-Guided Camera-Space 3D Hand Pose from a Monocular Egocentric Camera

Reconstructing the absolute 3D pose and shape of the hands from the user's viewpoint using a single head-mounted camera is crucial for practical egocentric interaction in AR/VR, telepresence, and hand-centric manipulation tasks, where sensing must remain compact and unobtrusive. While monocular RGB methods have made progress, they remain constrained by depth-scale ambiguity and struggle to generalize across the diverse optical configurations of head-mounted devices. As a result, models typically require extensive training on device-specific datasets, which are costly and laborious to acquire. This paper addresses these challenges by introducing EgoForce, a monocular 3D hand reconstruction framework that recovers robust, absolute 3D hand pose and its position from the user's (camera-space) viewpoint. EgoForce operates across fisheye, perspective, and distorted wide-FOV camera models using a single unified network. Our approach combines a differentiable forearm representation that stabilizes hand pose, a unified arm-hand transformer that predicts both hand and forearm geometry from a single egocentric view, mitigating depth-scale ambiguity, and a ray space closed-form solver that enables absolute 3D pose recovery across diverse head-mounted camera models. Experiments on three egocentric benchmarks show that EgoForce achieves state-of-the-art 3D accuracy, reducing camera-space MPJPE by up to 28% on the HOT3D dataset compared to prior methods and maintaining consistent performance across camera configurations. For more details, visit the project page at https://dfki-av.github.io/EgoForce.

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