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Didier Stricker

Publications and source records attributed to Didier Stricker.

183 records · Page 11Linked to original sources

Multiframe Scene Flow with Piecewise Rigid Motion

We introduce a novel multiframe scene flow approach that jointly optimizes the consistency of the patch appearances and their local rigid motions from RGB-D image sequences. In contrast to the competing methods, we take advantage of an oversegmentation of the reference frame and robust optimization techniques. We formulate scene flow recovery as a global non-linear least squares problem which is iteratively solved by a damped Gauss-Newton approach. As a result, we obtain a qualitatively new level of accuracy in RGB-D based scene flow estimation which can potentially run in real-time. Our method can handle challenging cases with rigid, piecewise rigid, articulated and moderate non-rigid motion, and does not rely on prior knowledge about the types of motions and deformations. Extensive experiments on synthetic and real data show that our method outperforms state-of-the-art.

cs.CV↗

Learning quadrangulated patches for 3D shape parameterization and completion

We propose a novel 3D shape parameterization by surface patches, that are oriented by 3D mesh quadrangulation of the shape. By encoding 3D surface detail on local patches, we learn a patch dictionary that identifies principal surface features of the shape. Unlike previous methods, we are able to encode surface patches of variable size as determined by the user. We propose novel methods for dictionary learning and patch reconstruction based on the query of a noisy input patch with holes. We evaluate the patch dictionary towards various applications in 3D shape inpainting, denoising and compression. Our method is able to predict missing vertices and inpaint moderately sized holes. We demonstrate a complete pipeline for reconstructing the 3D mesh from the patch encoding. We validate our shape parameterization and reconstruction methods on both synthetic shapes and real world scans. We show that our patch dictionary performs successful shape completion of complicated surface textures.

cs.CV↗

Flow Fields: Dense Correspondence Fields for Highly Accurate Large Displacement Optical Flow Estimation

Modern large displacement optical flow algorithms usually use an initialization by either sparse descriptor matching techniques or dense approximate nearest neighbor fields. While the latter have the advantage of being dense, they have the major disadvantage of being very outlier prone as they are not designed to find the optical flow, but the visually most similar correspondence. In this paper we present a dense correspondence field approach that is much less outlier prone and thus much better suited for optical flow estimation than approximate nearest neighbor fields. Our approach is conceptually novel as it does not require explicit regularization, smoothing (like median filtering) or a new data term, but solely our novel purely data based search strategy that finds most inliers (even for small objects), while it effectively avoids finding outliers. Moreover, we present novel enhancements for outlier filtering. We show that our approach is better suited for large displacement optical flow estimation than state-of-the-art descriptor matching techniques. We do so by initializing EpicFlow (so far the best method on MPI-Sintel) with our Flow Fields instead of their originally used state-of-the-art descriptor matching technique. We significantly outperform the original EpicFlow on MPI-Sintel, KITTI and Middlebury.

cs.CV↗