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Dinesh Manocha

Publications and source records attributed to Dinesh Manocha.

At least 127 records · Page 7Linked to original sources

Follow the Flow: Fine-grained Flowchart Attribution with Neurosymbolic Agents

Flowcharts are a critical tool for visualizing decision-making processes. However, their non-linear structure and complex visual-textual relationships make it challenging to interpret them using LLMs, as vision-language models frequently hallucinate nonexistent connections and decision paths when analyzing these diagrams. This leads to compromised reliability for automated flowchart processing in critical domains such as logistics, health, and engineering. We introduce the task of Fine-grained Flowchart Attribution, which traces specific components grounding a flowchart referring LLM response. Flowchart Attribution ensures the verifiability of LLM predictions and improves explainability by linking generated responses to the flowchart's structure. We propose FlowPathAgent, a neurosymbolic agent that performs fine-grained post hoc attribution through graph-based reasoning. It first segments the flowchart, then converts it into a structured symbolic graph, and then employs an agentic approach to dynamically interact with the graph, to generate attribution paths. Additionally, we present FlowExplainBench, a novel benchmark for evaluating flowchart attributions across diverse styles, domains, and question types. Experimental results show that FlowPathAgent mitigates visual hallucinations in LLM answers over flowchart QA, outperforming strong baselines by 10-14% on our proposed FlowExplainBench dataset.

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PromptRefine: Enhancing Few-Shot Performance on Low-Resource Indic Languages with Example Selection from Related Example Banks

Large Language Models (LLMs) have recently demonstrated impressive few-shot learning capabilities through in-context learning (ICL). However, ICL performance is highly dependent on the choice of few-shot demonstrations, making the selection of the most optimal examples a persistent research challenge. This issue is further amplified in low-resource Indic languages, where the scarcity of ground-truth data complicates the selection process. In this work, we propose PromptRefine, a novel Alternating Minimization approach for example selection that improves ICL performance on low-resource Indic languages. PromptRefine leverages auxiliary example banks from related high-resource Indic languages and employs multi-task learning techniques to align language-specific retrievers, enabling effective cross-language retrieval. Additionally, we incorporate diversity in the selected examples to enhance generalization and reduce bias. Through comprehensive evaluations on four text generation tasks -- Cross-Lingual Question Answering, Multilingual Question Answering, Machine Translation, and Cross-Lingual Summarization using state-of-the-art LLMs such as LLAMA-3.1-8B, LLAMA-2-7B, Qwen-2-7B, and Qwen-2.5-7B, we demonstrate that PromptRefine significantly outperforms existing frameworks for retrieving examples.

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Bounded Rationality for LLMs: Satisficing Alignment at Inference-Time

Aligning large language models with humans is challenging due to the inherently multifaceted nature of preference feedback. While existing approaches typically frame this as a multi-objective optimization problem, they often overlook how humans actually make decisions. Research on bounded rationality suggests that human decision making follows satisficing strategies-optimizing primary objectives while ensuring others meet acceptable thresholds. To bridge this gap and operationalize the notion of satisficing alignment, we propose SITAlign: an inference time framework that addresses the multifaceted nature of alignment by maximizing a primary objective while satisfying threshold-based constraints on secondary criteria. We provide theoretical insights by deriving sub-optimality bounds of our satisficing based inference alignment approach. We empirically validate SITAlign's performance through extensive experimentation on multiple benchmarks. For instance, on the PKU-SafeRLHF dataset with the primary objective of maximizing helpfulness while ensuring a threshold on harmlessness, SITAlign outperforms the state-of-the-art multi objective decoding strategy by a margin of 22.3% in terms of GPT-4 win-tie rate for helpfulness reward while adhering to the threshold on harmlessness.

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ChartLens: Fine-grained Visual Attribution in Charts

The growing capabilities of multimodal large language models (MLLMs) have advanced tasks like chart understanding. However, these models often suffer from hallucinations, where generated text sequences conflict with the provided visual data. To address this, we introduce Post-Hoc Visual Attribution for Charts, which identifies fine-grained chart elements that validate a given chart-associated response. We propose ChartLens, a novel chart attribution algorithm that uses segmentation-based techniques to identify chart objects and employs set-of-marks prompting with MLLMs for fine-grained visual attribution. Additionally, we present ChartVA-Eval, a benchmark with synthetic and real-world charts from diverse domains like finance, policy, and economics, featuring fine-grained attribution annotations. Our evaluations show that ChartLens improves fine-grained attributions by 26-66%.

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McARL:Morphology-Control-Aware Reinforcement Learning for Generalizable Quadrupedal Locomotion

We present Morphology-Control-Aware Reinforcement Learning (McARL), a new approach to overcome challenges of hyperparameter tuning and transfer loss, enabling generalizable locomotion across robot morphologies. We use a morphology-conditioned policy by incorporating a randomized morphology vector, sampled from a defined morphology range, into both the actor and critic networks. This allows the policy to learn parameters that generalize to robots with similar characteristics. We demonstrate that a single policy trained on a Unitree Go1 robot using McARL can be transferred to a different morphology (e.g., Unitree Go2 robot) and can achieve zero-shot transfer velocity of up to 3.5 m/s without retraining or fine-tuning. Moreover, it achieves 6.0 m/s on the training Go1 robot and generalizes to other morphologies like A1 and Mini Cheetah. We also analyze the impact of morphology distance on transfer performance and highlight McARL's advantages over prior approaches. McARL achieves 44-150% higher transfer performance on Go2, Mini Cheetah, and A1 compared to PPO variants.

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VL-TGS: Trajectory Generation and Selection using Vision Language Models in Mapless Outdoor Environments

We present a multi-modal trajectory generation and selection algorithm for real-world mapless outdoor navigation in human-centered environments. Such environments contain rich features like crosswalks, grass, and curbs, which are easily interpretable by humans, but not by mobile robots. We aim to compute suitable trajectories that (1) satisfy the environment-specific traversability constraints and (2) generate human-like paths while navigating on crosswalks, sidewalks, etc. Our formulation uses a Conditional Variational Autoencoder (CVAE) generative model enhanced with traversability constraints to generate multiple candidate trajectories for global navigation. We develop a visual prompting approach and leverage the Visual Language Model's (VLM) zero-shot ability of semantic understanding and logical reasoning to choose the best trajectory given the contextual information about the task. We evaluate our method in various outdoor scenes with wheeled robots and compare the performance with other global navigation algorithms. In practice, we observe an average improvement of 20.81% in satisfying traversability constraints and 28.51% in terms of human-like navigation in four different outdoor navigation scenarios.

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How Learnable Grids Recover Fine Detail in Low Dimensions: A Neural Tangent Kernel Analysis of Multigrid Parametric Encodings

Neural networks that map between low dimensional spaces are ubiquitous in computer graphics and scientific computing; however, in their naive implementation, they are unable to learn high frequency information. We present a comprehensive analysis comparing the two most common techniques for mitigating this spectral bias: Fourier feature encodings (FFE) and multigrid parametric encodings (MPE). FFEs are seen as the standard for low dimensional mappings, but MPEs often outperform them and learn representations with higher resolution and finer detail. FFE's roots in the Fourier transform, make it susceptible to aliasing if pushed too far, while MPEs, which use a learned grid structure, have no such limitation. To understand the difference in performance, we use the neural tangent kernel (NTK) to evaluate these encodings through the lens of an analogous kernel regression. By finding a lower bound on the smallest eigenvalue of the NTK, we prove that MPEs improve a network's performance through the structure of their grid and not their learnable embedding. This mechanism is fundamentally different from FFEs, which rely solely on their embedding space to improve performance. Results are empirically validated on a 2D image regression task using images taken from 100 synonym sets of ImageNet and 3D implicit surface regression on objects from the Stanford graphics dataset. Using peak signal-to-noise ratio (PSNR) and multiscale structural similarity (MS-SSIM) to evaluate how well fine details are learned, we show that the MPE increases the minimum eigenvalue by 8 orders of magnitude over the baseline and 2 orders of magnitude over the FFE. The increase in spectrum corresponds to a 15 dB (PSNR) / 0.65 (MS-SSIM) increase over baseline and a 12 dB (PSNR) / 0.33 (MS-SSIM) increase over the FFE.

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Financial Models in Generative Art: Black-Scholes-Inspired Concept Blending in Text-to-Image Diffusion

We introduce a novel approach for concept blending in pretrained text-to-image diffusion models, aiming to generate images at the intersection of multiple text prompts. At each time step during diffusion denoising, our algorithm forecasts predictions w.r.t. the generated image and makes informed text conditioning decisions. Central to our method is the unique analogy between diffusion models, which are rooted in non-equilibrium thermodynamics, and the Black-Scholes model for financial option pricing. By drawing parallels between key variables in both domains, we derive a robust algorithm for concept blending that capitalizes on the Markovian dynamics of the Black-Scholes framework. Our text-based concept blending algorithm is data-efficient, meaning it does not need additional training. Furthermore, it operates without human intervention or hyperparameter tuning. We highlight the benefits of our approach by comparing it qualitatively and quantitatively to other text based concept blending techniques, including linear interpolation, alternating prompts, step-wise prompt switching, and CLIP-guided prompt selection across various scenarios such as single object per text prompt, multiple objects per text prompt and objects against backgrounds. Our work shows that financially inspired techniques can enhance text-to-image concept blending in generative AI, paving the way for broader innovation. Code is available at https://github.com/divyakraman/BlackScholesDiffusion2024.

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TSPE: Task-Specific Prompt Ensemble for Improved Zero-Shot Audio Classification

Audio-language models (ALMs) excel in zero-shot audio classification, a task where models classify previously unseen audio clips at test time by leveraging descriptive natural language prompts. We introduce TSPE (Task-Specific Prompt Ensemble), a simple, training-free hard prompting method that boosts ALEs' zero-shot performance by customizing prompts for diverse audio classification tasks. Rather than using generic template-based prompts like "Sound of a car" we generate context-rich prompts, such as "Sound of a car coming from a tunnel". Specifically, we leverage label information to identify suitable sound attributes, such as "loud" and "feeble", and appropriate sound sources, such as "tunnel" and "street" and incorporate this information into the prompts used by Audio-Language Models (ALMs) for audio classification. Further, to enhance audio-text alignment, we perform prompt ensemble across TSPE-generated task-specific prompts. When evaluated on 12 diverse audio classification datasets, TSPE improves performance across ALMs by showing an absolute improvement of 1.23-16.36% over vanilla zero-shot evaluation.

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UAVTwin: Neural Digital Twins for UAVs using Gaussian Splatting

We present UAVTwin, a method for creating digital twins from real-world environments and facilitating data augmentation for training downstream models embedded in unmanned aerial vehicles (UAVs). Specifically, our approach focuses on synthesizing foreground components, such as various human instances in motion within complex scene backgrounds, from UAV perspectives. This is achieved by integrating 3D Gaussian Splatting (3DGS) for reconstructing backgrounds along with controllable synthetic human models that display diverse appearances and actions in multiple poses. To the best of our knowledge, UAVTwin is the first approach for UAV-based perception that is capable of generating high-fidelity digital twins based on 3DGS. The proposed work significantly enhances downstream models through data augmentation for real-world environments with multiple dynamic objects and significant appearance variations-both of which typically introduce artifacts in 3DGS-based modeling. To tackle these challenges, we propose a novel appearance modeling strategy and a mask refinement module to enhance the training of 3D Gaussian Splatting. We demonstrate the high quality of neural rendering by achieving a 1.23 dB improvement in PSNR compared to recent methods. Furthermore, we validate the effectiveness of data augmentation by showing a 2.5% to 13.7% improvement in mAP for the human detection task.

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HomeEmergency -- Using Audio to Find and Respond to Emergencies in the Home

In the United States alone accidental home deaths exceed 128,000 per year. Our work aims to enable home robots who respond to emergency scenarios in the home, preventing injuries and deaths. We introduce a new dataset of household emergencies based in the ThreeDWorld simulator. Each scenario in our dataset begins with an instantaneous or periodic sound which may or may not be an emergency. The agent must navigate the multi-room home scene using prior observations, alongside audio signals and images from the simulator, to determine if there is an emergency or not. In addition to our new dataset, we present a modular approach for localizing and identifying potential home emergencies. Underpinning our approach is a novel probabilistic dynamic scene graph (P-DSG), where our key insight is that graph nodes corresponding to agents can be represented with a probabilistic edge. This edge, when refined using Bayesian inference, enables efficient and effective localization of agents in the scene. We also utilize multi-modal vision-language models (VLMs) as a component in our approach, determining object traits (e.g. flammability) and identifying emergencies. We present a demonstration of our method completing a real-world version of our task on a consumer robot, showing the transferability of both our task and our method. Our dataset will be released to the public upon this papers publication.

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Aurelia: Test-time Reasoning Distillation in Audio-Visual LLMs

Recent advancements in reasoning optimization have greatly enhanced the performance of large language models (LLMs). However, existing work fails to address the complexities of audio-visual scenarios, underscoring the need for further research. In this paper, we introduce AURELIA, a novel actor-critic based audio-visual (AV) reasoning framework that distills structured, step-by-step reasoning into AVLLMs at test time, improving their ability to process complex multi-modal inputs without additional training or fine-tuning. To further advance AVLLM reasoning skills, we present AVReasonBench, a challenging benchmark comprising 4500 audio-visual questions, each paired with detailed step-by-step reasoning. Our benchmark spans six distinct tasks, including AV-GeoIQ, which evaluates AV reasoning combined with geographical and cultural knowledge. Evaluating 18 AVLLMs on AVReasonBench reveals significant limitations in their multi-modal reasoning capabilities. Using AURELIA, we achieve up to a 100% relative improvement, demonstrating its effectiveness. This performance gain highlights the potential of reasoning-enhanced data generation for advancing AVLLMs in real-world applications. Our code and data will be publicly released at: https: //github.com/schowdhury671/aurelia.

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Learning Multi-Robot Coordination through Locality-Based Factorized Multi-Agent Actor-Critic Algorithm

In this work, we present a novel cooperative multi-agent reinforcement learning method called \textbf{Loc}ality based \textbf{Fac}torized \textbf{M}ulti-Agent \textbf{A}ctor-\textbf{C}ritic (Loc-FACMAC). Existing state-of-the-art algorithms, such as FACMAC, rely on global reward information, which may not accurately reflect the quality of individual robots' actions in decentralized systems. We integrate the concept of locality into critic learning, where strongly related robots form partitions during training. Robots within the same partition have a greater impact on each other, leading to more precise policy evaluation. Additionally, we construct a dependency graph to capture the relationships between robots, facilitating the partitioning process. This approach mitigates the curse of dimensionality and prevents robots from using irrelevant information. Our method improves existing algorithms by focusing on local rewards and leveraging partition-based learning to enhance training efficiency and performance. We evaluate the performance of Loc-FACMAC in three environments: Hallway, Multi-cartpole, and Bounded-Cooperative-Navigation. We explore the impact of partition sizes on the performance and compare the result with baseline MARL algorithms such as LOMAQ, FACMAC, and QMIX. The experiments reveal that, if the locality structure is defined properly, Loc-FACMAC outperforms these baseline algorithms up to 108\%, indicating that exploiting the locality structure in the actor-critic framework improves the MARL performance.

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Collab: Controlled Decoding using Mixture of Agents for LLM Alignment

Alignment of Large Language models (LLMs) is crucial for safe and trustworthy deployment in applications. Reinforcement learning from human feedback (RLHF) has emerged as an effective technique to align LLMs to human preferences and broader utilities, but it requires updating billions of model parameters, which is computationally expensive. Controlled Decoding, by contrast, provides a mechanism for aligning a model at inference time without retraining. However, single-agent decoding approaches often struggle to adapt to diverse tasks due to the complexity and variability inherent in these tasks. To strengthen the test-time performance w.r.t the target task, we propose a mixture of agent-based decoding strategies leveraging the existing off-the-shelf aligned LLM policies. Treating each prior policy as an agent in the spirit of mixture of agent collaboration, we develop a decoding method that allows for inference-time alignment through a token-level selection strategy among multiple agents. For each token, the most suitable LLM is dynamically chosen from a pool of models based on a long-term utility metric. This policy-switching mechanism ensures optimal model selection at each step, enabling efficient collaboration and alignment among LLMs during decoding. Theoretical analysis of our proposed algorithm establishes optimal performance with respect to the target task represented via a target reward for the given off-the-shelf models. We conduct comprehensive empirical evaluations with open-source aligned models on diverse tasks and preferences, which demonstrates the merits of this approach over single-agent decoding baselines. Notably, Collab surpasses the current SoTA decoding strategy, achieving an improvement of up to 1.56x in average reward and 71.89% in GPT-4 based win-tie rate.

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Sensitivity to Redirected Walking Considering Gaze, Posture, and Luminance

We study the correlations between redirected walking (RDW) rotation gains and patterns in users' posture and gaze data during locomotion in virtual reality (VR). To do this, we conducted a psychophysical experiment to measure users' sensitivity to RDW rotation gains and collect gaze and posture data during the experiment. Using multilevel modeling, we studied how different factors of the VR system and user affected their physiological signals. In particular, we studied the effects of redirection gain, trial duration, trial number (i.e., time spent in VR), and participant gender on postural sway, gaze velocity (a proxy for gaze stability), and saccade and blink rate. Our results showed that, in general, physiological signals were significantly positively correlated with the strength of redirection gain, the duration of trials, and the trial number. Gaze velocity was negatively correlated with trial duration. Additionally, we measured users' sensitivity to rotation gains in well-lit (photopic) and dimly-lit (mesopic) virtual lighting conditions. Results showed that there were no significant differences in RDW detection thresholds between the photopic and mesopic luminance conditions.

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Since U Been Gone: Augmenting Context-Aware Transcriptions for Re-engaging in Immersive VR Meetings

Maintaining engagement in immersive meetings is challenging, particularly when users must catch up on missed content after disruptions. While transcription interfaces can help, table-fixed panels have the potential to distract users from the group, diminishing social presence, while avatar-fixed captions fail to provide past context. We present EngageSync, a context-aware avatar-fixed transcription interface that adapts based on user engagement, offering live transcriptions and LLM-generated summaries to enhance catching up while preserving social presence. We implemented a live VR meeting setup for a 12-participant formative study and elicited design considerations. In two user studies with small (3 avatars) and mid-sized (7 avatars) groups, EngageSync significantly improved social presence (p < .05) and time spent gazing at others in the group instead of the interface over table-fixed panels. Also, it reduced re-engagement time and increased information recall (p < .05) over avatar-fixed interfaces, with stronger effects in mid-sized groups (p < .01).

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Confidence-Controlled Exploration: Efficient Sparse-Reward Policy Learning for Robot Navigation

Reinforcement learning (RL) is a promising approach for robotic navigation, allowing robots to learn through trial and error. However, real-world robotic tasks often suffer from sparse rewards, leading to inefficient exploration and suboptimal policies due to sample inefficiency of RL. In this work, we introduce Confidence-Controlled Exploration (CCE), a novel method that improves sample efficiency in RL-based robotic navigation without modifying the reward function. Unlike existing approaches, such as entropy regularization and reward shaping, which can introduce instability by altering rewards, CCE dynamically adjusts trajectory length based on policy entropy. Specifically, it shortens trajectories when uncertainty is high to enhance exploration and extends them when confidence is high to prioritize exploitation. CCE is a principled and practical solution inspired by a theoretical connection between policy entropy and gradient estimation. It integrates seamlessly with on-policy and off-policy RL methods and requires minimal modifications. We validate CCE across REINFORCE, PPO, and SAC in both simulated and real-world navigation tasks. CCE outperforms fixed-trajectory and entropy-regularized baselines, achieving an 18\% higher success rate, 20-38\% shorter paths, and 9.32\% lower elevation costs under a fixed training sample budget. Finally, we deploy CCE on a Clearpath Husky robot, demonstrating its effectiveness in complex outdoor environments.

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Towards a Systematic Evaluation of Hallucinations in Large-Vision Language Models

Large Vision-Language Models (LVLMs) have demonstrated remarkable performance in complex multimodal tasks. However, these models still suffer from hallucinations, particularly when required to implicitly recognize or infer diverse visual entities from images for complex vision-language tasks. To address this challenge, we propose HALLUCINOGEN, a novel visual question answering (VQA) benchmark that employs contextual reasoning prompts as hallucination attacks to evaluate the extent of hallucination in state-of-the-art LVLMs. Our benchmark provides a comprehensive study of the implicit reasoning capabilities of these models by first categorizing visual entities based on the ease of recognition in an image as either salient (prominent, visibly recognizable objects such as a car) or latent entities (such as identifying a disease from a chest X-ray), which are not readily visible and require domain knowledge or contextual reasoning for accurate inference. Next, we design hallucination attacks for both types of entities to assess hallucinations in LVLMs while performing various vision-language tasks, such as locating or reasoning about specific entities within an image, where models must perform implicit reasoning by verifying the existence of the queried entity within the image before generating responses. Finally, our extensive evaluations of eleven LVLMs, including powerful open-source models (like LLaMA-3.2 and DeepSeek-V2), commercial models like Gemini, and two hallucination mitigation strategies across multiple datasets, demonstrate that current LVLMs remain susceptible to hallucination attacks.

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