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Dongrui Fan

Publications and source records attributed to Dongrui Fan.

At least 19 recordsLinked to original sources

ESR-HGNN: Eliminating Semantic Redundancy for Efficient Mini-batch HGNN Inference

Heterogeneous graph neural networks (HGNNs) are highly effective in processing heterogeneous graph data and have been widely adopted in critical domains. As real-world graph data continues to scale, performing direct inference on entire graphs becomes increasingly infeasible, making mini-batch methods the standard approach. However, in end-to-end HGNN inference, metapath-based mini-batch sampling constitutes a significant performance bottleneck due to the extensive random memory accesses induced by the irregular traversal of graph structures. Existing sampling paradigms suffer from excessive redundant traversals caused by inherent semantic redundancy, severely degrading sampling efficiency and, consequently, leading to suboptimal mini-batch inference performance. In this work, we propose a redundancy-aware HGNN sampling paradigm that leverages a metapath trie to reuse traversal paths, effectively eliminating redundant memory accesses. We then map it onto a multi-channel hardware sampling unit denominated ESR-HGNN. Furthermore, we introduce a reusability-driven metapath grouping technique that optimally clusters metapaths to maximize reusable traversal paths within hardware channels, enhancing efficiency in scenarios with semantic parallelism. Extensive experimental results demonstrate that ESR-HGNN achieves an average sampling performance improvement of one order of magnitude over CPU and GPU, accompanied by significant energy savings. Additionally, it delivers substantial speedup in end-to-end mini-batch inference when integrated with GPU and state-of-the-art HGNN inference accelerator.

cs.AR

DTC: Real-Time and Accurate Distributed Triangle Counting in Fully Dynamic Graph Streams

Triangle counting is a fundamental problem in graph mining, essential for analyzing graph streams with arbitrary edge orders. However, exact counting becomes impractical due to the massive size of real-world graph streams. To address this, approximate algorithms have been developed, but existing distributed streaming algorithms lack adaptability and struggle with edge deletions. In this article, we propose DTC, a novel family of single-pass distributed streaming algorithms for global and local triangle counting in fully dynamic graph streams. Our DTC-AR algorithm accurately estimates triangle counts without prior knowledge of graph size, leveraging multi-machine resources. Additionally, we introduce DTC-FD, an algorithm tailored for fully dynamic graph streams, incorporating edge insertions and deletions. Using Random Pairing and future edge insertion compensation, DTC-FD achieves unbiased and accurate approximations across multiple machines. Experimental results demonstrate significant improvements over baselines. DTC-AR achieves up to $2029.4\times$ and $27.1\times$ more accuracy, while maintaining the best trade-off between accuracy and storage space. DTC-FD reduces estimation errors by up to $32.5\times$ and $19.3\times$, scaling linearly with graph stream size. These findings highlight the effectiveness of our proposed algorithms in tackling triangle counting in real-world scenarios. The source code and datasets are released and available at \href{https://github.com/wayne4s/srds-dtc.git}{https://github.com/wayne4s/srds-dtc.git}.

cs.DS

TLV-HGNN: Thinking Like a Vertex for Memory-efficient HGNN Inference

Heterogeneous graph neural networks (HGNNs) excel at processing heterogeneous graph data and are widely applied in critical domains. In HGNN inference, the neighbor aggregation stage is the primary performance determinant, yet it suffers from two major sources of memory inefficiency. First, the commonly adopted per-semantic execution paradigm stores intermediate aggregation results for each semantic prior to semantic fusion, causing substantial memory expansion. Second, the aggregation process incurs extensive redundant memory accesses, including repeated loading of target vertex features across semantics and repeated accesses to shared neighbors due to cross-semantic neighborhood overlap. These inefficiencies severely limit scalability and reduce HGNN inference performance. In this work, we first propose a semantics-complete execution paradigm from a vertex perspective that eliminates per-semantic intermediate storage and redundant target vertex accesses. Building on this paradigm, we design TVL-HGNN, a reconfigurable hardware accelerator optimized for efficient aggregation. In addition, we introduce a vertex grouping technique based on cross-semantic neighborhood overlap, with hardware implementation, to reduce redundant accesses to shared neighbors. Experimental results demonstrate that TVL-HGNN achieves average speedups of 7.85x and 1.41x over the NVIDIA A100 GPU and the state-of-the-art HGNN accelerator HiHGNN, respectively, while reducing energy consumption by 98.79% and 32.61%.

cs.AR

Accelerating GNN Training through Locality-aware Dropout and Merge

Graph Neural Networks (GNNs) have demonstrated significant success in graph learning and are widely adopted across various critical domains. However, the irregular connectivity between vertices leads to inefficient neighbor aggregation, resulting in substantial irregular and coarse-grained DRAM accesses. This lack of data locality presents significant challenges for execution platforms, ultimately degrading performance. While previous accelerator designs have leveraged on-chip memory and data access scheduling strategies to address this issue, they still inevitably access features at irregular addresses from DRAM. In this work, we propose LiGNN, a hardware-based solution that improves data locality by applying dropout and merge techniques during neighbor aggregation to accelerate GNN training. Unlike conventional algorithm-level dropout methods that primarily aim to improve accuracy while overlooking hardware costs, LiGNN introduces a locality-aware feature dropout mechanism. This approach selectively drops node features with data locality awareness, effectively reducing irregular DRAM accesses without compromising model accuracy. Moreover, by leveraging detailed knowledge of memory layout and organization-including critical alignment constraints-LiGNN strategically merges memory accesses during neighbor aggregation at the DRAM row level, guided by GNN-level semantics. This optimization significantly improves data locality with minimal additional cost. Under the commonly adopted 0.5 dropout rate, LiGNN outperforms state-of-the-art methods, delivering a 1.48~3.02x speedup, reducing DRAM accesses by 34%~55%, and lowering DRAM row activations by 59%~82%, all while maintaining model accuracy.

cs.AR

Large Processor Chip Model

Computer System Architecture serves as a crucial bridge between software applications and the underlying hardware, encompassing components like compilers, CPUs, coprocessors, and RTL designs. Its development, from early mainframes to modern domain-specific architectures, has been driven by rising computational demands and advancements in semiconductor technology. However, traditional paradigms in computer system architecture design are confronting significant challenges, including a reliance on manual expertise, fragmented optimization across software and hardware layers, and high costs associated with exploring expansive design spaces. While automated methods leveraging optimization algorithms and machine learning have improved efficiency, they remain constrained by a single-stage focus, limited data availability, and a lack of comprehensive human domain knowledge. The emergence of large language models offers transformative opportunities for the design of computer system architecture. By leveraging the capabilities of LLMs in areas such as code generation, data analysis, and performance modeling, the traditional manual design process can be transitioned to a machine-based automated design approach. To harness this potential, we present the Large Processor Chip Model (LPCM), an LLM-driven framework aimed at achieving end-to-end automated computer architecture design. The LPCM is structured into three levels: Human-Centric; Agent-Orchestrated; and Model-Governed. This paper utilizes 3D Gaussian Splatting as a representative workload and employs the concept of software-hardware collaborative design to examine the implementation of the LPCM at Level 1, demonstrating the effectiveness of the proposed approach. Furthermore, this paper provides an in-depth discussion on the pathway to implementing Level 2 and Level 3 of the LPCM, along with an analysis of the existing challenges.

cs.AR

MetaDSE: A Few-shot Meta-learning Framework for Cross-workload CPU Design Space Exploration

Cross-workload design space exploration (DSE) is crucial in CPU architecture design. Existing DSE methods typically employ the transfer learning technique to leverage knowledge from source workloads, aiming to minimize the requirement of target workload simulation. However, these methods struggle with overfitting, data ambiguity, and workload dissimilarity. To address these challenges, we reframe the cross-workload CPU DSE task as a few-shot meta-learning problem and further introduce MetaDSE. By leveraging model agnostic meta-learning, MetaDSE swiftly adapts to new target workloads, greatly enhancing the efficiency of cross-workload CPU DSE. Additionally, MetaDSE introduces a novel knowledge transfer method called the workload-adaptive architectural mask algorithm, which uncovers the inherent properties of the architecture. Experiments on SPEC CPU 2017 demonstrate that MetaDSE significantly reduces prediction error by 44.3\% compared to the state-of-the-art. MetaDSE is open-sourced and available at this \href{https://anonymous.4open.science/r/Meta_DSE-02F8}{anonymous GitHub.}

cs.AR

StreamDCIM: A Tile-based Streaming Digital CIM Accelerator with Mixed-stationary Cross-forwarding Dataflow for Multimodal Transformer

Multimodal Transformers are emerging artificial intelligence (AI) models designed to process a mixture of signals from diverse modalities. Digital computing-in-memory (CIM) architectures are considered promising for achieving high efficiency while maintaining high accuracy. However, current digital CIM-based accelerators exhibit inflexibility in microarchitecture, dataflow, and pipeline to effectively accelerate multimodal Transformer. In this paper, we propose StreamDCIM, a tile-based streaming digital CIM accelerator for multimodal Transformers. It overcomes the above challenges with three features: First, we present a tile-based reconfigurable CIM macro microarchitecture with normal and hybrid reconfigurable modes to improve intra-macro CIM utilization. Second, we implement a mixed-stationary cross-forwarding dataflow with tile-based execution decoupling to exploit tile-level computation parallelism. Third, we introduce a ping-pong-like fine-grained compute-rewriting pipeline to overlap high-latency on-chip CIM rewriting. Experimental results show that StreamDCIM outperforms non-streaming and layer-based streaming CIM-based solutions by geomean 2.63$\times$ and 1.28$\times$ on typical multimodal Transformer models.

cs.AR

Leveraging Large Language Models for Effective Label-free Node Classification in Text-Attributed Graphs

Graph neural networks (GNNs) have become the preferred models for node classification in graph data due to their robust capabilities in integrating graph structures and attributes. However, these models heavily depend on a substantial amount of high-quality labeled data for training, which is often costly to obtain. With the rise of large language models (LLMs), a promising approach is to utilize their exceptional zero-shot capabilities and extensive knowledge for node labeling. Despite encouraging results, this approach either requires numerous queries to LLMs or suffers from reduced performance due to noisy labels generated by LLMs. To address these challenges, we introduce Locle, an active self-training framework that does Label-free node Classification with LLMs cost-Effectively. Locle iteratively identifies small sets of "critical" samples using GNNs and extracts informative pseudo-labels for them with both LLMs and GNNs, serving as additional supervision signals to enhance model training. Specifically, Locle comprises three key components: (i) an effective active node selection strategy for initial annotations; (ii) a careful sample selection scheme to identify "critical" nodes based on label disharmonicity and entropy; and (iii) a label refinement module that combines LLMs and GNNs with a rewired topology. Extensive experiments on five benchmark text-attributed graph datasets demonstrate that Locle significantly outperforms state-of-the-art methods under the same query budget to LLMs in terms of label-free node classification. Notably, on the DBLP dataset with 14.3k nodes, Locle achieves an 8.08% improvement in accuracy over the state-of-the-art at a cost of less than one cent. Our code is available at https://github.com/HKBU-LAGAS/Locle.

cs.LG

Multilayer Dataflow: Orchestrate Butterfly Sparsity to Accelerate Attention Computation

Recent neural networks (NNs) with self-attention exhibit competitiveness across different AI domains, but the essential attention mechanism brings massive computation and memory demands. To this end, various sparsity patterns are introduced to reduce the quadratic computation complexity, among which the structured butterfly sparsity has been proven efficient in computation reduction while maintaining model accuracy. However, its complicated data accessing pattern brings utilization degradation and makes parallelism hard to exploit in general block-oriented architecture like GPU. Since the reconfigurable dataflow architecture is known to have better data reusability and architectural flexibility in general NN-based acceleration, we want to apply it to the butterfly sparsity for acquiring better computational efficiency for attention workloads. We first propose a hybrid butterfly-sparsity network to obtain better trade-offs between attention accuracy and performance. Next, we propose a scalable multilayer dataflow method supported by coarse-grained streaming parallelism designs, to orchestrate the butterfly sparsity computation on the dataflow array. The experiments show that compared with Jetson Xavier NX, our design has a speedup of up to $14.34\times$ ($9.29\times$ on average) as well as $11.14\times$ energy efficiency advancement in attention workloads. In comparison with SOTA attention accelerators of the same peak performance, our dataflow architecture acquires $2.38\times$-$4.7\times$ efficiency improvement as well as $6.60\times$-$15.37\times$ energy reduction with butterfly sparsity optimization.

cs.AR

Multi-objective Optimization in CPU Design Space Exploration: Attention is All You Need

Design Space Exploration (DSE) is essential to modern CPU design, yet current frameworks struggle to scale and generalize in high-dimensional architectural spaces. As the dimensionality of design spaces continues to grow, existing DSE frameworks face three fundamental challenges: (1) reduced accuracy and poor scalability of surrogate models in large design spaces; (2) inefficient acquisition guided by hand-crafted heuristics or exhaustive search; (3) limited interpretability, making it hard to pinpoint architectural bottlenecks. In this work, we present \textbf{AttentionDSE}, the first end-to-end DSE framework that \emph{natively integrates} performance prediction and design guidance through an attention-based neural architecture. Unlike traditional DSE workflows that separate surrogate modeling from acquisition and rely heavily on hand-crafted heuristics, AttentionDSE establishes a unified, learning-driven optimization loop, in which attention weights serve a dual role: enabling accurate performance estimation and simultaneously exposing the performance bottleneck. This paradigm shift elevates attention from a passive representation mechanism to an active, interpretable driver of design decision-making. Key innovations include: (1) a \textbf{Perception-Driven Attention} mechanism that exploits architectural hierarchy and locality, scaling attention complexity from $\mathcal{O}(n^2)$ to $\mathcal{O}(n)$ via sliding windows; (2) an \textbf{Attention-aware Bottleneck Analysis} that automatically surfaces critical parameters for targeted optimization, eliminating the need for domain-specific heuristics. Evaluated on high-dimensional CPU design space using the SPEC CPU2017 benchmark suite, AttentionDSE achieves up to \textbf{3.9\% higher Pareto Hypervolume} and over \textbf{80\% reduction in exploration time} compared to state-of-the-art baselines.

cs.LG

SiHGNN: Leveraging Properties of Semantic Graphs for Efficient HGNN Acceleration

Heterogeneous Graph Neural Networks (HGNNs) have expanded graph representation learning to heterogeneous graph fields. Recent studies have demonstrated their superior performance across various applications, including medical analysis and recommendation systems, often surpassing existing methods. However, GPUs often experience inefficiencies when executing HGNNs due to their unique and complex execution patterns. Compared to traditional Graph Neural Networks, these patterns further exacerbate irregularities in memory access. To tackle these challenges, recent studies have focused on developing domain-specific accelerators for HGNNs. Nonetheless, most of these efforts have concentrated on optimizing the datapath or scheduling data accesses, while largely overlooking the potential benefits that could be gained from leveraging the inherent properties of the semantic graph, such as its topology, layout, and generation. In this work, we focus on leveraging the properties of semantic graphs to enhance HGNN performance. First, we analyze the Semantic Graph Build (SGB) stage and identify significant opportunities for data reuse during semantic graph generation. Next, we uncover the phenomenon of buffer thrashing during the Graph Feature Processing (GFP) stage, revealing potential optimization opportunities in semantic graph layout. Furthermore, we propose a lightweight hardware accelerator frontend for HGNNs, called SiHGNN. This accelerator frontend incorporates a tree-based Semantic Graph Builder for efficient semantic graph generation and features a novel Graph Restructurer for optimizing semantic graph layouts. Experimental results show that SiHGNN enables the state-of-the-art HGNN accelerator to achieve an average performance improvement of 2.95$\times$.

cs.AR

Accelerating Mini-batch HGNN Training by Reducing CUDA Kernels

Heterogeneous graph neural networks (HGNNs) are essential for capturing the structure and semantic information in heterogeneous graphs. However, existing GPU-based solutions, such as PyTorch Geometric, suffer from low GPU utilization due to numerous short-execution-time and memory-bound CUDA kernels during HGNN training. To address this issue, we introduce HiFuse, an enhancement for PyTorch Geometric designed to accelerate mini-batch HGNN training on CPU-GPU systems. From the data perspective, we reorganize and merge multiple smaller vertex feature matrices into larger ones, enabling a single kernel to process larger data chunks. This efficiently exploits data locality, reduces the kernel launch overhead, and improves overall GPU utilization. From the workflow perspective, we sophisticatedly offload the construction of semantic graphs from GPU to CPU to reduce the number of CUDA kernels. To meet the parallelism requirements on CPU and ensure seamless execution between CPU and GPU, we employ parallelization techniques including multi-threading and asynchronous pipeline. This allows different stages of the process to overlap, enhancing GPU utilization and reducing end-to-end execution latency, leading to a more efficient and balanced use of computational resources. Through extensive experiments, HiFuse demonstrates an average 2.38 times speedup compared to a state-of-the-art solution.

cs.AR

Survey on Characterizing and Understanding GNNs from a Computer Architecture Perspective

Characterizing and understanding graph neural networks (GNNs) is essential for identifying performance bottlenecks and facilitating their deployment in parallel and distributed systems. Despite substantial work in this area, a comprehensive survey on characterizing and understanding GNNs from a computer architecture perspective is lacking. This work presents a comprehensive survey, proposing a triple-level classification method to categorize, summarize, and compare existing efforts, particularly focusing on their implications for parallel architectures and distributed systems. We identify promising future directions for GNN characterization that align with the challenges of optimizing hardware and software in parallel and distributed systems. Our survey aims to help scholars systematically understand GNN performance bottlenecks and execution patterns from a computer architecture perspective, thereby contributing to the development of more efficient GNN implementations across diverse parallel architectures and distributed systems.

cs.AR

Characterizing and Understanding HGNN Training on GPUs

Owing to their remarkable representation capabilities for heterogeneous graph data, Heterogeneous Graph Neural Networks (HGNNs) have been widely adopted in many critical real-world domains such as recommendation systems and medical analysis. Prior to their practical application, identifying the optimal HGNN model parameters tailored to specific tasks through extensive training is a time-consuming and costly process. To enhance the efficiency of HGNN training, it is essential to characterize and analyze the execution semantics and patterns within the training process to identify performance bottlenecks. In this study, we conduct an in-depth quantification and analysis of two mainstream HGNN training scenarios, including single-GPU and multi-GPU distributed training. Based on the characterization results, we disclose the performance bottlenecks and their underlying causes in different HGNN training scenarios and provide optimization guidelines from both software and hardware perspectives.

cs.LG

ITERTL: An Iterative Framework for Fine-tuning LLMs for RTL Code Generation

Recently, large language models (LLMs) have demonstrated excellent performance, inspiring researchers to explore their use in automating register transfer level (RTL) code generation and improving hardware design efficiency. However, the existing approaches to fine-tune LLMs for RTL generation typically are conducted on fixed datasets, which do not fully stimulate the capability of LLMs and require large amounts of reference data, which are costly to acquire. To mitigate these issues, we innovatively introduce an iterative training paradigm named ITERTL. During each iteration, samples are drawn from the model trained in the previous cycle. Then these new samples are employed for training in current loop. Furthermore, we introduce a plug-and-play data filtering strategy, thereby encouraging the model to generate high-quality, self-contained code. Our model outperforms GPT4 and state-of-the-art (SOTA) open-source models, achieving remarkable 53.8% pass@1 rate on VerilogEval-human benchmark. Under similar conditions of data quantity and quality, our approach significantly outperforms the baseline. Extensive experiments validate the effectiveness of the proposed method.

cs.CL

ADE-HGNN: Accelerating HGNNs through Attention Disparity Exploitation

Heterogeneous Graph Neural Networks (HGNNs) have recently demonstrated great power in handling heterogeneous graph data, rendering them widely applied in many critical real-world domains. Most HGNN models leverage attention mechanisms to significantly improvemodel accuracy, albeit at the cost of increased computational complexity and memory bandwidth requirements. Fortunately, the attention disparity from source vertices towards a common target vertex unveils an opportunity to boost the model execution performance by pruning unimportant source vertices during neighbor aggregation. In this study, we commence with a quantitative analysis of the attention disparity in HGNN models, where the importance of different source vertices varies for the same target vertex. To fully exploit this finding for inference acceleration, we propose a runtime pruning method based on min-heap and map it to a dedicated hardware pruner to discard unimportant vertices. Given that the pruning overhead itself is non-negligible and cannot be amortized by conventional staged execution paradigm, an operation-fusion execution fow of HGNNs is introduced to overlap the pruning overhead while harnessing inter-stage parallelism. Finally, we present the design of a novel HGNN accelerator, ADE-HGNN, tailored to support the proposed execution framework. Our experimental results demonstrate that ADE-HGNN achieves an average performance improvement of 28.21x over the NVIDIA GPU T4 platform and 7.98x over the advanced GPU A100, with the inference accuracy loss kept within a negligible range of 0.11%~1.47%. Furthermore, ADE-HGNN significantly reduces energy consumption to 1.97% and 5.37% of the two platforms, respectively.

cs.AR

Disttack: Graph Adversarial Attacks Toward Distributed GNN Training

Graph Neural Networks (GNNs) have emerged as potent models for graph learning. Distributing the training process across multiple computing nodes is the most promising solution to address the challenges of ever-growing real-world graphs. However, current adversarial attack methods on GNNs neglect the characteristics and applications of the distributed scenario, leading to suboptimal performance and inefficiency in attacking distributed GNN training. In this study, we introduce Disttack, the first framework of adversarial attacks for distributed GNN training that leverages the characteristics of frequent gradient updates in a distributed system. Specifically, Disttack corrupts distributed GNN training by injecting adversarial attacks into one single computing node. The attacked subgraphs are precisely perturbed to induce an abnormal gradient ascent in backpropagation, disrupting gradient synchronization between computing nodes and thus leading to a significant performance decline of the trained GNN. We evaluate Disttack on four large real-world graphs by attacking five widely adopted GNNs. Compared with the state-of-the-art attack method, experimental results demonstrate that Disttack amplifies the model accuracy degradation by 2.75$\times$ and achieves speedup by 17.33$\times$ on average while maintaining unnoticeability.

cs.LG

HiHGNN: Accelerating HGNNs through Parallelism and Data Reusability Exploitation

Heterogeneous graph neural networks (HGNNs) have emerged as powerful algorithms for processing heterogeneous graphs (HetGs), widely used in many critical fields. To capture both structural and semantic information in HetGs, HGNNs first aggregate the neighboring feature vectors for each vertex in each semantic graph and then fuse the aggregated results across all semantic graphs for each vertex. Unfortunately, existing graph neural network accelerators are ill-suited to accelerate HGNNs. This is because they fail to efficiently tackle the specific execution patterns and exploit the high-degree parallelism as well as data reusability inside and across the processing of semantic graphs in HGNNs. In this work, we first quantitatively characterize a set of representative HGNN models on GPU to disclose the execution bound of each stage, inter-semantic-graph parallelism, and inter-semantic-graph data reusability in HGNNs. Guided by our findings, we propose a high-performance HGNN accelerator, HiHGNN, to alleviate the execution bound and exploit the newfound parallelism and data reusability in HGNNs. Specifically, we first propose a bound-aware stage-fusion methodology that tailors to HGNN acceleration, to fuse and pipeline the execution stages being aware of their execution bounds. Second, we design an independency-aware parallel execution design to exploit the inter-semantic-graph parallelism. Finally, we present a similarity-aware execution scheduling to exploit the inter-semantic-graph data reusability. Compared to the state-of-the-art software framework running on NVIDIA GPU T4 and GPU A100, HiHGNN respectively achieves an average 41.5$\times$ and 8.6$\times$ speedup as well as 106$\times$ and 73$\times$ energy efficiency with quarter the memory bandwidth of GPU A100.

cs.AR