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Dragomir Anguelov

Publications and source records attributed to Dragomir Anguelov.

80 records · Page 5Linked to original sources

Scalable, High-Quality Object Detection

Current high-quality object detection approaches use the scheme of salience-based object proposal methods followed by post-classification using deep convolutional features. This spurred recent research in improving object proposal methods. However, domain agnostic proposal generation has the principal drawback that the proposals come unranked or with very weak ranking, making it hard to trade-off quality for running time. This raises the more fundamental question of whether high-quality proposal generation requires careful engineering or can be derived just from data alone. We demonstrate that learning-based proposal methods can effectively match the performance of hand-engineered methods while allowing for very efficient runtime-quality trade-offs. Using the multi-scale convolutional MultiBox (MSC-MultiBox) approach, we substantially advance the state-of-the-art on the ILSVRC 2014 detection challenge data set, with $0.5$ mAP for a single model and $0.52$ mAP for an ensemble of two models. MSC-Multibox significantly improves the proposal quality over its predecessor MultiBox~method: AP increases from $0.42$ to $0.53$ for the ILSVRC detection challenge. Finally, we demonstrate improved bounding-box recall compared to Multiscale Combinatorial Grouping with less proposals on the Microsoft-COCO data set.

cs.CV↗

Training Deep Neural Networks on Noisy Labels with Bootstrapping

Current state-of-the-art deep learning systems for visual object recognition and detection use purely supervised training with regularization such as dropout to avoid overfitting. The performance depends critically on the amount of labeled examples, and in current practice the labels are assumed to be unambiguous and accurate. However, this assumption often does not hold; e.g. in recognition, class labels may be missing; in detection, objects in the image may not be localized; and in general, the labeling may be subjective. In this work we propose a generic way to handle noisy and incomplete labeling by augmenting the prediction objective with a notion of consistency. We consider a prediction consistent if the same prediction is made given similar percepts, where the notion of similarity is between deep network features computed from the input data. In experiments we demonstrate that our approach yields substantial robustness to label noise on several datasets. On MNIST handwritten digits, we show that our model is robust to label corruption. On the Toronto Face Database, we show that our model handles well the case of subjective labels in emotion recognition, achieving state-of-the- art results, and can also benefit from unlabeled face images with no modification to our method. On the ILSVRC2014 detection challenge data, we show that our approach extends to very deep networks, high resolution images and structured outputs, and results in improved scalable detection.

cs.CV↗

Self-informed neural network structure learning

We study the problem of large scale, multi-label visual recognition with a large number of possible classes. We propose a method for augmenting a trained neural network classifier with auxiliary capacity in a manner designed to significantly improve upon an already well-performing model, while minimally impacting its computational footprint. Using the predictions of the network itself as a descriptor for assessing visual similarity, we define a partitioning of the label space into groups of visually similar entities. We then augment the network with auxilliary hidden layer pathways with connectivity only to these groups of label units. We report a significant improvement in mean average precision on a large-scale object recognition task with the augmented model, while increasing the number of multiply-adds by less than 3%.

stat.ML↗

Going Deeper with Convolutions

We propose a deep convolutional neural network architecture codenamed "Inception", which was responsible for setting the new state of the art for classification and detection in the ImageNet Large-Scale Visual Recognition Challenge 2014 (ILSVRC 2014). The main hallmark of this architecture is the improved utilization of the computing resources inside the network. This was achieved by a carefully crafted design that allows for increasing the depth and width of the network while keeping the computational budget constant. To optimize quality, the architectural decisions were based on the Hebbian principle and the intuition of multi-scale processing. One particular incarnation used in our submission for ILSVRC 2014 is called GoogLeNet, a 22 layers deep network, the quality of which is assessed in the context of classification and detection.

cs.CV↗

Scalable Object Detection using Deep Neural Networks

Deep convolutional neural networks have recently achieved state-of-the-art performance on a number of image recognition benchmarks, including the ImageNet Large-Scale Visual Recognition Challenge (ILSVRC-2012). The winning model on the localization sub-task was a network that predicts a single bounding box and a confidence score for each object category in the image. Such a model captures the whole-image context around the objects but cannot handle multiple instances of the same object in the image without naively replicating the number of outputs for each instance. In this work, we propose a saliency-inspired neural network model for detection, which predicts a set of class-agnostic bounding boxes along with a single score for each box, corresponding to its likelihood of containing any object of interest. The model naturally handles a variable number of instances for each class and allows for cross-class generalization at the highest levels of the network. We are able to obtain competitive recognition performance on VOC2007 and ILSVRC2012, while using only the top few predicted locations in each image and a small number of neural network evaluations.

cs.CV↗

A General Algorithm for Approximate Inference and its Application to Hybrid Bayes Nets

The clique tree algorithm is the standard method for doing inference in Bayesian networks. It works by manipulating clique potentials - distributions over the variables in a clique. While this approach works well for many networks, it is limited by the need to maintain an exact representation of the clique potentials. This paper presents a new unified approach that combines approximate inference and the clique tree algorithm, thereby circumventing this limitation. Many known approximate inference algorithms can be viewed as instances of this approach. The algorithm essentially does clique tree propagation, using approximate inference to estimate the densities in each clique. In many settings, the computation of the approximate clique potential can be done easily using statistical importance sampling. Iterations are used to gradually improve the quality of the estimation.

cs.AI↗

Learning Hierarchical Object Maps Of Non-Stationary Environments with mobile robots

Building models, or maps, of robot environments is a highly active research area; however, most existing techniques construct unstructured maps and assume static environments. In this paper, we present an algorithm for learning object models of non-stationary objects found in office-type environments. Our algorithm exploits the fact that many objects found in office environments look alike (e.g., chairs, recycling bins). It does so through a two-level hierarchical representation, which links individual objects with generic shape templates of object classes. We derive an approximate EM algorithm for learning shape parameters at both levels of the hierarchy, using local occupancy grid maps for representing shape. Additionally, we develop a Bayesian model selection algorithm that enables the robot to estimate the total number of objects and object templates in the environment. Experimental results using a real robot equipped with a laser range finder indicate that our approach performs well at learning object-based maps of simple office environments. The approach outperforms a previously developed non-hierarchical algorithm that models objects but lacks class templates.

cs.LG↗

Recovering Articulated Object Models from 3D Range Data

We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to different configurations of an articulated object. The algorithm automatically recovers a decomposition of the object into approximately rigid parts, the location of the parts in the different object instances, and the articulated object skeleton linking the parts. Our algorithm first registers allthe meshes using an unsupervised non-rigid technique described in a companion paper. It then segments the meshes using a graphical model that captures the spatial contiguity of parts. The segmentation is done using the EM algorithm, iterating between finding a decomposition of the object into rigid parts, and finding the location of the parts in the object instances. Although the graphical model is densely connected, the object decomposition step can be performed optimally and efficiently, allowing us to identify a large number of object parts while avoiding local maxima. We demonstrate the algorithm on real world datasets, recovering a 15-part articulated model of a human puppet from just 7 different puppet configurations, as well as a 4 part model of a fiexing arm where significant non-rigid deformation was present.

cs.CV↗