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Eduard Eiben

Publications and source records attributed to Eduard Eiben.

At least 19 recordsLinked to original sources

Routing Multiple Agents Below the Sum of Distances

We study Transient Multiagent Pathfinding, a variant of the classical Multi-Agent Pathfinding problem in which a set of agents must be routed without collisions from designated start vertices to designated destination vertices in a graph. We analyze the problem within the above-and-below-guarantee paradigm of parameterized complexity. In particular, we consider the natural upper bound \(L\), given by the sum of the shortest-path distances between pairs of agents' terminals (corresponding to sequential routing of the agents). The parameterization is given by the gap \(ζ= L - λ\) between this bound and the target makespan \(λ\), together with the number \(k\) of agents. Our main result establishes fixed-parameter tractability for the combined parameter \(k + ζ\). Matching lower bounds show that parameterization by \(k\) alone is W[1]-hard, and that parameterization by \(ζ\) alone is W[1]-hard when terminals are not required to be distinct. On the positive side, if all terminals are distinct, the problem becomes fixed-parameter tractable when parameterized solely by \(ζ\). Finally, we show that Transient Multiagent Pathfinding is unlikely to admit a polynomial kernel when parameterized by \(k + ζ\). Together, our results provide an almost complete characterization of the parameterized complexity landscape of the problem for the considered parameters.

cs.DS

Network Allocation Games with Anonymous Preferences

We study network allocation games in which a set of agents must be allocated to (a subset of) the vertices of a graph topology. The agents are anonymous and strategic: Each of them aims to maximize her utility, which is a function of the number of agents in the neighborhood of their allocated vertex. We focus on the existence and the computation of stable allocations under various notions of stability. More specifically, we study swap-based stability notions, where agents can exchange locations between them, and jump-based stability notions, where agents can jump to an empty vertex of the graph. For almost all stability notions we consider, we provide dichotomies between existence and intractability that depend on the structure of the utility functions of the agents and the topology. In addition, we prove strong intractability results for computing welfare-maximizing allocations and for verifying whether a given allocation is Pareto optimal.

cs.GT

Maximizing Reachability via Shifting of Temporal Paths

We examine the problem of maximizing the reachability of a given source in temporal graphs that are given as the union of k temporal paths, i.e., every given path is a sequence of edges with strictly increasing labels that denote availability in time. This type of temporal graphs represent train networks. We consider shifting operations on the labels of the paths that maintain their temporal continuity. This means that we can move the availability of a temporal edge later or earlier in time, and propagate the shifts to all other affected edges of the path in order to preserve its temporal connectivity. We study the parameterized complexity of the problem with respect to the number of paths k, and the total budget b, where b is the maximum number of shifts we are allowed to perform. Our results reveal that fixed parameter tractability can be achieved (1) when parameterized both by k and b, and (2) when parameterized by k, and b is unconstrained. In almost every other case, e.g., parameterized by a single parameter or parameterized by k, while having a bound on b, we establish intractability lower bounds that are matched by XP algorithms.

cs.DS

Coordinated Motion Planning is FPT on Discretized Simple Polygons

In the coordinated motion planning problem, we are given a graph together with the starting and destination vertices of $k$ robots. At each time step, any subset of robots may move, each traversing an edge of the graph, provided that no two robots collide. The goal is to compute a schedule that routes all robots to their destinations while minimizing some objective function. In this paper, we focus on the well-studied objective of minimizing the total travel length of all robots. This problem is known to be NP-hard, and it has been shown to be fixed-parameter tractable (FPT), when parameterized by the number $k$ of robots, on full grids (SoCG 2023) and on bounded-treewidth graphs (ICALP 2024). We present a fixed-parameter algorithm for coordinated motion planning, parameterized by the number $k$ of robots, on graphs arising from discretizations of simple polygons. Such graphs are of particular interest in real-world applications, where planar motion is often constrained to discretized representations of polygonal environments. Moreover, these graphs generalize rectangular grids; consequently, our result constitutes a significant step toward resolving the parameterized complexity of coordinated motion planning on subgrids and, ultimately, planar graphs -- two prominent open problems in the field.

cs.DS

Stability in Distance Preservation Games on Graphs

We introduce a new class of network allocation games called graphical distance preservation games. Here, we are given a graph, called a topology, and a set of agents that need to be allocated to its vertices. Moreover, every agent has an ideal (and possibly different) distance in which to be from some of the other agents. Given an allocation of agents, each one of them suffers a cost that is the sum of the differences from the ideal distance for each agent in their subset. The goal is to decide whether there is a stable allocation of the agents, i.e., no agent would like to deviate from their location. Specifically, we consider three different stability notions: envy-freeness, swap stability, and jump stability. We perform a comprehensive study of the (parameterized) complexity of the problem in three different dimensions: the topology of the graph, the number of agents, and the structure of preferences of the agents.

cs.GT

Parameterized Algorithms for Coordinated Motion Planning: Minimizing Energy

We study the parameterized complexity of a generalization of the coordinated motion planning problem on graphs, where the goal is to route a specified subset of a given set of $k$ robots to their destinations with the aim of minimizing the total energy (i.e., the total length traveled). We develop novel techniques to push beyond previously-established results that were restricted to solid grids. We design a fixed-parameter additive approximation algorithm for this problem parameterized by $k$ alone. This result, which is of independent interest, allows us to prove the following two results pertaining to well-studied coordinated motion planning problems: (1) A fixed-parameter algorithm, parameterized by $k$, for routing a single robot to its destination while avoiding the other robots, which is related to the famous Rush-Hour Puzzle; and (2) a fixed-parameter algorithm, parameterized by $k$ plus the treewidth of the input graph, for the standard \textsc{Coordinated Motion Planning} (CMP) problem in which we need to route all the $k$ robots to their destinations. The latter of these results implies, among others, the fixed-parameter tractability of CMP parameterized by $k$ on graphs of bounded outerplanarity, which include bounded-height subgrids. We complement the above results with a lower bound which rules out the fixed-parameter tractability for CMP when parameterized by the total energy. This contrasts the recently-obtained tractability of the problem on solid grids under the same parameterization. As our final result, we strengthen the aforementioned fixed-parameter tractability to hold not only on solid grids but all graphs of bounded local treewidth -- a class including, among others, all graphs of bounded genus.

cs.DM

Dividing Indivisible Items for the Benefit of All: It is Hard to Be Fair Without Social Awareness

In standard fair division models, we assume that all agents are selfish. However, in many scenarios, division of resources has a direct impact on the whole group or even society. Therefore, we study fair allocations of indivisible items that, at the same time, maximize social impact. In this model, each agent is associated with two additive functions that define their value and social impact for each item. The goal is to allocate items so that the social impact is maximized while maintaining some fairness criterion. We reveal that the complexity of the problem heavily depends on whether the agents are socially aware, i.e., they take into consideration the social impact functions. For socially unaware agents, we prove that the problem is NP-hard for a variety of fairness notions, and that it is tractable only for very restricted cases, e.g., if, for every agent, the valuation equals social impact and it is binary. On the other hand, social awareness allows for fair allocations that maximize social impact, and such allocations can be computed in polynomial time. Interestingly, the problem becomes again intractable as soon as the definition of social awareness is relaxed.

cs.GT

Minimizing Reachability Times on Temporal Graphs via Shifting Labels

We study how we can accelerate the spreading of information in temporal graphs via shifting operations; a problem that captures real-world applications varying from information flows to distribution schedules. In a temporal graph there is a set of fixed vertices and the available connections between them change over time in a predefined manner. We observe that, in some cases, shifting some connections, i.e., advancing or delaying them, can decrease the travel time from some vertex (source) to another vertex. We study how we can minimize the maximum time a set of sources needs to reach every vertex, when we are allowed to shift some of the connections. If we restrict the allowed number of changes, we prove that, already for a single source, the problem is NP-hard, and W[2]-hard when parameterized by the number of changes. Then we focus on unconstrained number of changes. We derive a polynomial-time algorithm when there is a single source. When there are two sources, we show that the problem becomes NP-hard; on the other hand, we design an FPT algorithm parameterized by the treewidth of the graph plus the lifetime of the optimal solution, that works for any number of sources. Finally, we provide polynomial-time algorithms for several graph classes.

cs.DS

Parameterized Complexity of Temporal Connected Components: Treewidth and k-Path Graphs

We study the parameterized complexity of maximum temporal connected components (tccs) in temporal graphs, i.e., graphs that deterministically change over time. In a tcc, any pair of vertices must be able to reach each other via a time-respecting path. We consider both problems of maximum open tccs (openTCC), which allow temporal paths through vertices outside the component, and closed tccs (closedTCC) which require at least one temporal path entirely within the component for every pair. We focus on the structural parameter of treewidth, tw, and the recently introduced temporal parameter of temporal path number, tpn, which is the minimum number of paths needed to fully describe a temporal graph. We prove that these parameters on their own are not sufficient for fixed parameter tractability: both openTCC and closedTCC are NP-hard even when tw=9, and closedTCC is NP-hard when tpn=6. In contrast, we prove that openTCC is in XP when parameterized by tpn. On the positive side, we show that both problem become fixed parameter tractable under various combinations of structural and temporal parameters that include, tw plus tpn, tw plus the lifetime of the graph, and tw plus the maximum temporal degree.

cs.DS

Highly Connected Steiner Subgraph -- Parameterized Algorithms and Applications to Hitting Set Problems

Given a simple connected undirected graph G = (V, E), a set X \subseteq V(G), and integers k and p, STEINER SUBGRAPH EXTENSION problem asks if there exists a set S \supseteq X with at most k vertices such that G[S] is p-edge-connected. This is a natural generalization of a well-studied problem STEINER TREE (set p=1 and X as the set of all terminals). In this paper, we initiate the study of STEINER SUBGRAPH EXTENSION from the perspective of parameterized complexity and give a fixed-parameter algorithm parameterized by k and p on graphs of bounded degeneracy. In case we remove the assumption of the input graph being bounded degenerate, then the STEINER SUBGRAPH EXTENSION problem becomes W[1]-hard. Besides being an independent advance on the parameterized complexity of network design problems, our result has natural applications. In particular, we use our result to obtain singly exponential-time FPT algorithms for several vertex deletion problem studied in the literature, where the goal is to delete a smallest set of vertices such that (i) the resulting graph belongs to a specific hereditary graph class, and (ii) the deleted set of vertices induces a p-edge-connected subgraph of the input graph.

cs.DS

Determinantal Sieving

We introduce determinantal sieving, a new, remarkably powerful tool in the toolbox of algebraic FPT algorithms. Given a polynomial $P(X)$ on a set of variables $X=\{x_1,\ldots,x_n\}$ and a linear matroid $M=(X,\mathcal{I})$ of rank $k$, both over a field $\mathbb{F}$ of characteristic 2, in $2^k$ evaluations we can sieve for those terms in the monomial expansion of $P$ which are multilinear and whose support is a basis for $M$. Alternatively, using $2^k$ evaluations of $P$ we can sieve for those monomials whose odd support spans $M$. Applying this framework, we improve on a range of algebraic FPT algorithms, such as: 1. Solving $q$-Matroid Intersection in time $O^*(2^{(q-2)k})$ and $q$-Matroid Parity in time $O^*(2^{qk})$, improving on $O^*(4^{qk})$ over general fields (Brand and Pratt, ICALP 2021) 2. Long $(s,t)$-Path in $O^*(1.66^k)$ time, improving on $O^*(2^k)$, and Rank $k$ $(S,T)$-Linkage in so-called frameworks in $O^*(2^k)$ time, improving on $O^*(2^{|S|+O(k^2 \log(k+|\mathbb{F}|))})$ over general fields (Fomin et al., SODA 2023). 3. Many instances of the Diverse X paradigm, finding a collection of $r$ solutions to a problem with a minimum mutual distance of $d$ in time $O^*(2^{r(r-1)d/2})$, improving solutions for $k$-Distinct Branchings from time $2^{O(k \log k)}$ to $O^*(2^k)$ (Bang-Jensen et al., ESA 2021), and for Diverse Perfect Matchings from $O^*(2^{2^{O(rd)}})$ to $O^*(2^{r^2d/2})$ (Fomin et al., STACS 2021). Here, all matroids are assumed to be represented over fields of characteristic 2. Over general fields, we achieve similar results at the cost of using exponential space by working over the exterior algebra. For a class of arithmetic circuits we call strongly monotone, this is even achieved without any loss of running time. However, the odd support sieving result appears to be specific to working over characteristic 2.

cs.DS

Mechanism Design with Outliers and Predictions

We initiate the study of mechanism design with outliers, where the designer can discard $z$ agents from the social cost objective. This setting is particularly relevant when some agents exhibit extreme or atypical preferences. As a natural case study, we consider facility location on the line: $n$ strategic agents report their preferred locations, and a mechanism places a facility to minimize a social cost function. In our setting, the $z$ agents farthest from the chosen facility are excluded from the social cost. While it may seem intuitive that discarding outliers improves efficiency, our results reveal that the opposite can hold. We derive tight bounds for deterministic strategyproof mechanisms under the two most-studied objectives: utilitarian and egalitarian social cost. Our results offer a comprehensive view of the impact of outliers. We first show that when $z \ge n/2$, no strategyproof mechanism can achieve a bounded approximation for either objective. For egalitarian cost, selecting the $(z + 1)$-th order statistic is strategyproof and 2-approximate. In fact, we show that this is best possible by providing a matching lower bound. Notably, this lower bound of 2 persists even when the mechanism has access to a prediction of the optimal location, in stark contrast to the setting without outliers. For utilitarian cost, we show that strategyproof mechanisms cannot effectively exploit outliers, leading to the counterintuitive outcome that approximation guarantees worsen as the number of outliers increases. However, in this case, access to a prediction allows us to design a strategyproof mechanism achieving the best possible trade-off between consistency and robustness. Finally, we also establish lower bounds for randomized mechanisms that are truthful in expectation.

cs.GT

Balanced and Fair Partitioning of Friends

In the recently introduced model of fair partitioning of friends, there is a set of agents located on the vertices of an underlying graph that indicates the friendships between the agents. The task is to partition the graph into $k$ balanced-sized groups, keeping in mind that the value of an agent for a group equals the number of edges they have in that group. The goal is to construct partitions that are "fair", i.e., no agent would like to replace an agent in a different group. We generalize the standard model by considering utilities for the agents that are beyond binary and additive. Having this as our foundation, our contribution is threefold (a) we adapt several fairness notions that have been developed in the fair division literature to our setting; (b) we give several existence guarantees supported by polynomial-time algorithms; (c) we initiate the study of the computational (and parameterized) complexity of the model and provide an almost complete landscape of the (in)tractability frontier for our fairness concepts.

cs.GT

The Complexity of Extending Fair Allocations of Indivisible Goods

We initiate the study of computing envy-free allocations of indivisible items in the extension setting, i.e., when some part of the allocation is fixed and the task is to allocate the remaining items. Given the known NP-hardness of the problem, we investigate whether -- and under which conditions -- one can obtain fixed-parameter algorithms for computing a solution in settings where most of the allocation is already fixed. Our results provide a broad complexity-theoretic classification of the problem which includes: (a) fixed-parameter algorithms tailored to settings with few distinct types of agents or items; (b) lower bounds which exclude the generalization of these positive results to more general settings. We conclude by showing that -- unlike when computing allocations from scratch -- the non-algorithmic question of whether more relaxed EFX allocations exist can be completely resolved in the extension setting.

cs.GT

A Minor-Testing Approach for Coordinated Motion Planning with Sliding Robots

We study a variant of the Coordinated Motion Planning problem on undirected graphs, referred to herein as the \textsc{Coordinated Sliding-Motion Planning} (CSMP) problem. In this variant, we are given an undirected graph $G$, $k$ robots $R_1,\dots,R_k$ positioned on distinct vertices of $G$, $p\leq k$ distinct destination vertices for robots $R_1,\dots,R_p$, and $\ell \in \mathbb{N}$. The problem is to decide if there is a serial schedule of at most $\ell$ moves (i.e., of makespan $\ell$) such that at the end of the schedule each robot with a destination reaches it, where a robot's move is a free path (unoccupied by any robots) from its current position to an unoccupied vertex. The problem is known to be NP-hard even on full grids. It has been studied in several contexts, including coin movement and reconfiguration problems, with respect to feasibility, complexity, and approximation. Geometric variants of the problem, in which congruent geometric-shape robots (e.g., unit disk/squares) slide or translate in the Euclidean plane, have also been studied extensively. We investigate the parameterized complexity of CSMP with respect to two parameters: the number $k$ of robots and the makespan $\ell$. As our first result, we present a fixed-parameter algorithm for CSMP parameterized by $k$. For our second result, we present a fixed-parameter algorithm parameterized by $\ell$ for the special case of CSMP in which only a single robot has a destination and the graph is planar, which we prove to be NP-complete. A crucial new ingredient for both of our results is that the solution admits a succinct representation as a small labeled topological minor of the input graph.

cs.DM

FPT algorithms over linear delta-matroids with applications

Matroids, particularly linear ones, have been a powerful tool in parameterized complexity for algorithms and kernelization. They have sped up or replaced dynamic programming. Delta-matroids generalize matroids by encapsulating structures such as non-maximum matchings in general graphs and various path-packing and topological configurations. Linear delta-matroids (represented by skew-symmetric matrices) offer significant expressive power and enable powerful algorithms. We investigate parameterized complexity aspects of problems defined over linear delta-matroids or with delta-matroid constraints. Our analysis of basic intersection and packing problems reveals a different complexity landscape compared to the familiar matroid case. In particular, there is a stark contrast between the cardinality parameter $k$ and the rank parameter $r$. For example, finding an intersection of size $k$ of three linear delta-matroids is W[1]-hard when parameterized by $k$, while more general problems (e.g., finding a set packing of size $k$ feasible in a linear delta-matroid) are FPT when parameterized by $r$. We extend the recent determinantal sieving procedure of Eiben, Koana and Wahlström (SODA 2024) to sieve a polynomial for a monomial whose support is feasible in a linear delta-matroid by $r$. Second, we investigate a class of problems that remains FPT when parameterized by $k$, even on delta-matroids of unbounded rank. We begin with Delta-matroid Triangle Cover - finding a feasible set of size $k$ that can be covered by a vertex-disjoint packing of triangles (sets of size 3) from a given collection. This approach allows us to find a packing of $K_3$'s and $K_2$'s in a graph with a maximum number of edges, parameterized above the matching number. As applications, we settle questions on the FPT status of Cluster Subgraph and Strong Triadic Closure parameterized above the matching number.

cs.DS

Polynomial Kernel and Incompressibility for Prison-Free Edge Deletion and Completion

Given a graph $G$ and an integer $k$, the $H$-free Edge Deletion problem asks whether there exists a set of at most $k$ edges of $G$ whose deletion makes $G$ free of induced copies of $H$. Significant attention has been given to the kernelizability aspects of this problem -- i.e., for which graphs $H$ does the problem admit an "efficient preprocessing" procedure, known as a polynomial kernelization, where an instance $I$ of the problem with parameter $k$ is reduced to an equivalent instance $I'$ whose size and parameter value are bounded polynomially in $k$? Although such routines are known for many graphs $H$ where the class of $H$-free graphs has significant restricted structure, it is also clear that for most graphs $H$ the problem is incompressible, i.e., admits no polynomial kernelization parameterized by $k$ unless the polynomial hierarchy collapses. These results led Marx and Sandeep to the conjecture that $H$-free Edge Deletion is incompressible for any graph $H$ with at least five vertices, unless $H$ is complete or has at most one edge (JCSS 2022). This conjecture was reduced to the incompressibility of $H$-free Edge Deletion for a finite list of graphs $H$. We consider one of these graphs, which we dub the prison, and show that Prison-Free Edge Deletion has a polynomial kernel, refuting the conjecture. On the other hand, the same problem for the complement of the prison is incompressible.

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EF1 and EFX Orientations

We study the problem of finding fair allocations -- EF1 and EFX -- of indivisible goods with orientations. In an orientation, every agent gets items from their own predetermined set. For EF1, we show that EF1 orientations always exist when agents have monotone valuations, via a pseudopolynomial-time algorithm. This surprisingly positive result is the main contribution of our paper. We complement this result with a comprehensive set of scenarios where our algorithm, or a slight modification of it, finds an EF1 orientation in polynomial time. For EFX, we focus on the recently proposed graph instances, where every agent corresponds to a vertex on a graph and their allowed set of items consists of the edges incident to their vertex. It was shown that finding an EFX orientation is NP-complete in general. We prove that it remains intractable even when the graph has a vertex cover of size 8, or when we have a multigraph with only 10 vertices. We essentially match these strong negative results with a fixed-parameter tractable algorithm that is virtually the best someone could hope for.

cs.GT