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Eduard Eiben

Publications and source records attributed to Eduard Eiben.

At least 37 records · Page 2Linked to original sources

How Many Lines to Paint the City: Exact Edge-Cover in Temporal Graphs

Logistics and transportation networks require a large amount of resources to realize necessary connections between locations and minimizing these resources is a vital aspect of planning research. Since such networks have dynamic connections that are only available at specific times, intricate models are needed to portray them accurately. In this paper, we study the problem of minimizing the number of resources needed to realize a dynamic network, using the temporal graphs model. In a temporal graph, edges appear at specific points in time. Given a temporal graph and a natural number k, we ask whether we can cover every temporal edge exactly once using at most k temporal journeys; in a temporal journey consecutive edges have to adhere to the order of time. We conduct a thorough investigation of the complexity of the problem with respect to four dimensions: (a) whether the type of the temporal journey is a walk, a trail, or a path; (b) whether the chronological order of edges in the journey is strict or non-strict; (c) whether the temporal graph is directed or undirected; (d) whether the start and end points of each journey are given or not. We almost completely resolve the complexity of all these problems and provide dichotomies for each one of them with respect to k.

cs.SI↗

From Data Completion to Problems on Hypercubes: A Parameterized Analysis of the Independent Set Problem

Several works have recently investigated the parameterized complexity of data completion problems, motivated by their applications in machine learning, and clustering in particular. Interestingly, these problems can be equivalently formulated as classical graph problems on induced subgraphs of powers of partially-defined hypercubes. In this paper, we follow up on this recent direction by investigating the Independent Set problem on this graph class, which has been studied in the data science setting under the name Diversity. We obtain a comprehensive picture of the problem's parameterized complexity and establish its fixed-parameter tractability w.r.t. the solution size plus the power of the hypercube. Given that several such FO-definable problems have been shown to be fixed-parameter tractable on the considered graph class, one may ask whether fixed-parameter tractability could be extended to capture all FO-definable problems. We answer this question in the negative by showing that FO model checking on induced subgraphs of hypercubes is as difficult as FO model checking on general graphs.

cs.DS↗

Individual Rationality in Topological Distance Games is Surprisingly Hard

In the recently introduced topological distance games, strategic agents need to be assigned to a subset of vertices of a topology. In the assignment, the utility of an agent depends on both the agent's inherent utilities for other agents and its distance from them on the topology. We study the computational complexity of finding individually rational outcomes; this notion is widely assumed to be the very minimal stability requirement and requires that the utility of every agent in a solution is non-negative. We perform a comprehensive study of the problem's complexity, and we prove that even in very basic cases, deciding whether an individually rational solution exists is intractable. To reach at least some tractability, one needs to combine multiple restrictions of the input instance, including the number of agents and the topology and the influence of distant agents on the utility.

cs.GT↗

The Complexity of Fair Division of Indivisible Items with Externalities

We study the computational complexity of fairly allocating a set of indivisible items under externalities. In this recently-proposed setting, in addition to the utility the agent gets from their bundle, they also receive utility from items allocated to other agents. We focus on the extended definitions of envy-freeness up to one item (EF1) and of envy-freeness up to any item (EFX), and we provide the landscape of their complexity for several different scenarios. We prove that it is NP-complete to decide whether there exists an EFX allocation, even when there are only three agents, or even when there are only six different values for the items. We complement these negative results by showing that when both the number of agents and the number of different values for items are bounded by a parameter the problem becomes fixed-parameter tractable. Furthermore, we prove that two-valued and binary-valued instances are equivalent and that EFX and EF1 allocations coincide for this class of instances. Finally, motivated from real-life scenarios, we focus on a class of structured valuation functions, which we term agent/item-correlated. We prove their equivalence to the ``standard'' setting without externalities. Therefore, all previous results for EF1 and EFX apply immediately for these valuations.

cs.GT↗

Bi-objective Optimization in Role Mining

Role mining is a technique used to derive a role-based authorization policy from an existing policy. Given a set of users $U$, a set of permissions $P$ and a user-permission authorization relation $\mahtit{UPA}\subseteq U\times P$, a role mining algorithm seeks to compute a set of roles $R$, a user-role authorization relation $\mathit{UA}\subseteq U\times R$ and a permission-role authorization relation $\mathit{PA}\subseteq R\times P$, such that the composition of $\mathit{UA}$ and $\mathit{PA}$ is close (in some appropriate sense) to $\mathit{UPA}$. In this paper, we first introduce the Generalized Noise Role Mining problem (GNRM) -- a generalization of the MinNoise Role Mining problem -- which we believe has considerable practical relevance. Extending work of Fomin et al., we show that GNRM is fixed parameter tractable, with parameter $r + k$, where $r$ is the number of roles in the solution and $k$ is the number of discrepancies between $\mathit{UPA}$ and the relation defined by the composition of $\mathit{UA}$ and $\mathit{PA}$. We further introduce a bi-objective optimization variant of GNRM, where we wish to minimize both $r$ and $k$ subject to upper bounds $r\le \bar{r}$ and $k\le \bar{k}$, where $\bar{r}$ and $\bar{k}$ are constants. We show that the Pareto front of this bi-objective optimization problem (BO-GNRM) can be computed in fixed-parameter tractable time with parameter $\bar{r}+\bar{k}$. We then report the results of our experimental work using the integer programming solver Gurobi to solve instances of BO-GNRM. Our key findings are that (a) we obtained strong support that Gurobi's performance is fixed-parameter tractable, (b) our results suggest that our techniques may be useful for role mining in practice, based on our experiments in the context of three well-known real-world authorization policies.

cs.CR↗

The Parameterized Complexity of Coordinated Motion Planning

In Coordinated Motion Planning (CMP), we are given a rectangular-grid on which $k$ robots occupy $k$ distinct starting gridpoints and need to reach $k$ distinct destination gridpoints. In each time step, any robot may move to a neighboring gridpoint or stay in its current gridpoint, provided that it does not collide with other robots. The goal is to compute a schedule for moving the $k$ robots to their destinations which minimizes a certain objective target - prominently the number of time steps in the schedule, i.e., the makespan, or the total length traveled by the robots. We refer to the problem arising from minimizing the former objective target as CMP-M and the latter as CMP-L. Both CMP-M and CMP-L are fundamental problems that were posed as the computational geometry challenge of SoCG 2021, and CMP also embodies the famous $(n^2-1)$-puzzle as a special case. In this paper, we settle the parameterized complexity of CMP-M and CMP-L with respect to their two most fundamental parameters: the number of robots, and the objective target. We develop a new approach to establish the fixed-parameter tractability of both problems under the former parameterization that relies on novel structural insights into optimal solutions to the problem. When parameterized by the objective target, we show that CMP-L remains fixed-parameter tractable while CMP-M becomes para-NP-hard. The latter result is noteworthy, not only because it improves the previously-known boundaries of intractability for the problem, but also because the underlying reduction allows us to establish - as a simpler case - the NP-hardness of the classical Vertex Disjoint and Edge Disjoint Paths problems with constant path-lengths on grids.

cs.DS↗

The Complexity of Envy-Free Graph Cutting

We consider the problem of fairly dividing a set of heterogeneous divisible resources among agents with different preferences. We focus on the setting where the resources correspond to the edges of a connected graph, every agent must be assigned a connected piece of this graph, and the fairness notion considered is the classical envy freeness. The problem is NP-complete, and we analyze its complexity with respect to two natural complexity measures: the number of agents and the number of edges in the graph. While the problem remains NP-hard even for instances with 2 agents, we provide a dichotomy characterizing the complexity of the problem when the number of agents is constant based on structural properties of the graph. For the latter case, we design a polynomial-time algorithm when the graph has a constant number of edges.

cs.DS↗

The Computational Complexity of Concise Hypersphere Classification

Hypersphere classification is a classical and foundational method that can provide easy-to-process explanations for the classification of real-valued and binary data. However, obtaining an (ideally concise) explanation via hypersphere classification is much more difficult when dealing with binary data than real-valued data. In this paper, we perform the first complexity-theoretic study of the hypersphere classification problem for binary data. We use the fine-grained parameterized complexity paradigm to analyze the impact of structural properties that may be present in the input data as well as potential conciseness constraints. Our results include stronger lower bounds and new fixed-parameter algorithms for hypersphere classification of binary data, which can find an exact and concise explanation when one exists.

cs.LG↗

Finding a Cluster in Incomplete Data

We study two variants of the fundamental problem of finding a cluster in incomplete data. In the problems under consideration, we are given a multiset of incomplete $d$-dimensional vectors over the binary domain and integers $k$ and $r$, and the goal is to complete the missing vector entries so that the multiset of complete vectors either contains (i) a cluster of $k$ vectors of radius at most $r$, or (ii) a cluster of $k$ vectors of diameter at most $r$. We give tight characterizations of the parameterized complexity of the problems under consideration with respect to the parameters $k$, $r$, and a third parameter that captures the missing vector entries.

cs.DS↗

A Structural Complexity Analysis of Synchronous Dynamical Systems

Synchronous dynamic systems are well-established models that have been used to capture a range of phenomena in networks, including opinion diffusion, spread of disease and product adoption. We study the three most notable problems in synchronous dynamic systems: whether the system will transition to a target configuration from a starting configuration, whether the system will reach convergence from a starting configuration, and whether the system is guaranteed to converge from every possible starting configuration. While all three problems were known to be intractable in the classical sense, we initiate the study of their exact boundaries of tractability from the perspective of structural parameters of the network by making use of the more fine-grained parameterized complexity paradigm. As our first result, we consider treewidth - as the most prominent and ubiquitous structural parameter - and show that all three problems remain intractable even on instances of constant treewidth. We complement this negative finding with fixed-parameter algorithms for the former two problems parameterized by treedepth, a well-studied restriction of treewidth. While it is possible to rule out a similar algorithm for convergence guarantee under treedepth, we conclude with a fixed-parameter algorithm for this last problem when parameterized by treedepth and the maximum in-degree.

cs.DS↗

Some coordination problems are harder than others

In order to coordinate players in a game must first identify a target pattern of behaviour. In this paper we investigate the difficulty of identifying prominent outcomes in two kinds of binary action coordination problems in social networks: pure coordination games and anti-coordination games. For both environments, we determine the computational complexity of finding a strategy profile that (i) maximises welfare, (ii) maximises welfare subject to being an equilibrium, and (iii) maximises potential. We show that the complexity of these objectives can vary with the type of coordination problem. Objectives (i) and (iii) are tractable problems in pure coordination games, but for anti-coordination games are NP-hard. Objective (ii), finding the best Nash equilibrium, is NP-hard for both. Our results support the idea that environments in which actions are strategic complements (e.g., technology adoption) facilitate successful coordination more readily than those in which actions are strategic substitutes (e.g., public good provision).

econ.TH↗

A polynomial kernel for $3$-leaf power deletion

For a non-negative integer $\ell$, the $\ell$-leaf power of a tree $T$ is a simple graph $G$ on the leaves of $T$ such that two vertices are adjacent in $G$ if and only if their distance in $T$ is at most $\ell$. We provide a polynomial kernel for the problem of deciding whether we can delete at most $k$ vertices to make an input graph a $3$-leaf power of some tree. More specifically, we present a polynomial-time algorithm for an input instance $(G,k)$ for the problem to output an equivalent instance $(G',k')$ such that $k'\leq k$ and $G'$ has at most $O(k^{14})$ vertices.

cs.DS↗

Complexity Dichotomies for the Maximum Weighted Digraph Partition Problem

We introduce and study a new optimization problem on digraphs, termed Maximum Weighted Digraph Partition (MWDP) problem. We prove three complexity dichotomies for MWDP: on arbitrary digraphs, on oriented digraphs, and on symmetric digraphs. We demonstrate applications of the dichotomies for binary-action polymatrix games and several graph theory problems.

cs.DM↗

Complexity of Efficient Outcomes in Binary-Action Polymatrix Games with Implications for Coordination Problems

We investigate the difficulty of finding economically efficient solutions to coordination problems on graphs. Our work focuses on two forms of coordination problem: pure-coordination games and anti-coordination games. We consider three objectives in the context of simple binary-action polymatrix games: (i) maximizing welfare, (ii) maximizing potential, and (iii) finding a welfare-maximizing Nash equilibrium. We introduce an intermediate, new graph-partition problem, termed Maximum Weighted Digraph Partition, which is of independent interest, and we provide a complexity dichotomy for it. This dichotomy, among other results, provides as a corollary a dichotomy for Objective (i) for general binary-action polymatrix games. In addition, it reveals that the complexity of achieving these objectives varies depending on the form of the coordination problem. Specifically, Objectives (i) and (ii) can be efficiently solved in pure-coordination games, but are NP-hard in anti-coordination games. Finally, we show that objective (iii) is NP-hard even for simple non-trivial pure-coordination games.

cs.GT↗

Being an Influencer is Hard: The Complexity of Influence Maximization in Temporal Graphs with a Fixed Source

We consider the influence maximization problem over a temporal graph, where there is a single fixed source. We deviate from the standard model of influence maximization, where the goal is to choose the set of most influential vertices. Instead, in our model we are given a fixed vertex, or source, and the goal is to find the best time steps to transmit so that the influence of this vertex is maximized. We frame this problem as a spreading process that follows a variant of the susceptible-infected-susceptible (SIS) model and we focus on four objective functions. In the MaxSpread objective, the goal is to maximize the total number of vertices that get infected at least once. In the MaxViral objective, the goal is to maximize the number of vertices that are infected at the same time step. In the MaxViralTstep objective, the goal is to maximize the number of vertices that are infected at a given time step. Finally, in MinNonViralTime, the goal is to maximize the total number of vertices that get infected every $d$ time steps. We perform a thorough complexity theoretic analysis for these four objectives over three different scenarios: (1) the unconstrained setting where the source can transmit whenever it wants; (2) the window-constrained setting where the source has to transmit at either a predetermined, or a shifting window; (3) the periodic setting where the temporal graph has a small period. We prove that all of these problems, with the exception of MaxSpread for periodic graphs, are intractable even for very simple underlying graphs.

cs.CC↗

An Improved Time-Efficient Approximate Kernelization for Connected Treedepth Deletion Set

We study the CONNECTED η-TREEDEPTH DELETION problem where the input instance is an undireted graph G = (V, E) and an integer k. The objective is to decide if G has a set S \subseteq V(G) of at most k vertices such that G - S has treedepth at most ηand G[S] is connected. As this problem naturally generalizes the well-known CONNECTED VERTEX COVER, when parameterized by solution size k, the CONNECTED η-TREEDEPTH DELETION does not admit polynomial kernel unless NP \subseteq coNP/poly. This motivates us to design an approximate kernel of polynomial size for this problem. In this paper, we show that for every 0 < ε<= 1, CONNECTED η-TREEDEPTH DELETION SET admits a (1+ε)-approximate kernel with O(k^{2^{η+ 1/ε}}) vertices, i.e. a polynomial-sized approximate kernelization scheme (PSAKS).

cs.DS↗

Preference Swaps for the Stable Matching Problem

An instance $I$ of the Stable Matching Problem (SMP) is given by a bipartite graph with a preference list of neighbors for every vertex. A swap in $I$ is the exchange of two consecutive vertices in a preference list. A swap can be viewed as a smallest perturbation of $I$. Boehmer et al. (2021) designed a polynomial-time algorithm to find the minimum number of swaps required to turn a given maximal matching into a stable matching. We generalize this result to the many-to-many version of SMP. We do so first by introducing a new representation of SMP as an extended bipartite graph and subsequently by reducing the problem to submodular minimization. It is a natural problem to establish the computational complexity of deciding whether at most $k$ swaps are enough to turn $I$ into an instance where one of the maximum matchings is stable. Using a hardness result of Gupta et al. (2020), we prove that this problem is NP-hard and, moreover, this problem parameterised by $k$ is W[1]-hard. We also obtain a lower bound on the running time for solving the problem using the Exponential Time Hypothesis.

cs.DS↗

On the parameterized complexity of symmetric directed multicut

We study the problem Symmetric Directed Multicut from a parameterized complexity perspective. In this problem, the input is a digraph $D$, a set of cut requests $C=\{(s_1,t_1),\ldots,(s_\ell,t_\ell)\}$ and an integer $k$, and the task is to find a set $X \subseteq V(D)$ of size at most $k$ such that for every $1 \leq i \leq \ell$, $X$ intersects either all $(s_i,t_i)$-paths or all $(t_i,s_i)$-paths. Equivalently, every strongly connected component of $D-X$ contains at most one vertex out of $s_i$ and $t_i$ for every $i$. This problem is previously known from research in approximation algorithms, where it is known to have an $O(\log k \log \log k)$-approximation. We note that the problem, parameterized by $k$, directly generalizes multiple interesting FPT problems such as (Undirected) Vertex Multicut and Directed Subset Feedback Vertex Set. We are not able to settle the existence of an FPT algorithm parameterized purely by $k$, but we give three partial results: An FPT algorithm parameterized by $k+\ell$; an FPT-time 2-approximation parameterized by $k$; and an FPT algorithm parameterized by $k$ for the special case that the cut requests form a clique, Symmetric Directed Multiway Cut. The existence of an FPT algorithm parameterized purely by $k$ remains an intriguing open possibility.

cs.DS↗