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Eduardo Jané

Publications and source records attributed to Eduardo Jané.

2 recordsLinked to original sources

HORSES3D-GPU: A high-order discontinuous Galerkin solver for multi-GPU systems

We present the GPU acceleration and large-scale performance assessment of HORSES3D, an open-source high-order discontinuous Galerkin solver for computational fluid dynamics. The solver is ported to NVIDIA GPU architectures using OpenACC directives, preserving the original Fortran code structure while enabling GPU-resident execution of the main computational kernels. The implementation exploits the element-local structure of discontinuous Galerkin spectral element methods by mapping element-level loops to GPU gangs and nodal operations to vector-level parallelism. The GPU version is verified using the method of manufactured solutions and validated on canonical turbulent-flow benchmarks. Its performance is assessed on the MareNostrum 5 accelerated partition using NVIDIA H100 GPUs. Taylor-Green vortex benchmarks show that solver efficiency improves with polynomial order and that near-ideal strong and weak scaling is obtained when the workload exceeds approximately 16,000 to 20,000 elements per GPU. The solver is further evaluated on the High-Lift Common Research Model wing-body configuration, which involves a complex geometry, realistic boundary conditions, and unstructured meshes with up to 20.8 million hexahedral elements. Simulations with polynomial orders up to $P=7$ reach approximately $10.7 \times 10^9$ degrees of freedom and scale efficiently to 2,048 GPUs. The results demonstrate that HORSES3D preserves its performance characteristics for industrially relevant configurations and can exploit modern GPU-based supercomputers for billion-degree-of-freedom high-order CFD simulations.

math.NA↗

Reinforcement learning for anisotropic p-adaptation and error estimation in high-order solvers

We present a novel approach to automate and optimize anisotropic p-adaptation in high-order h/p solvers using Reinforcement Learning (RL). The dynamic RL adaptation uses the evolving solution to adjust the high-order polynomials. We develop an offline training approach, decoupled from the main solver, which shows minimal overcost when performing simulations. In addition, we derive an inexpensive RL-based error estimation approach that enables the quantification of local discretization errors. The proposed methodology is agnostic to both the computational mesh and the partial differential equation to be solved. The application of RL to mesh adaptation offers several benefits. It enables automated and adaptive mesh refinement, reducing the need for manual intervention. It optimizes computational resources by dynamically allocating high-order polynomials where necessary and minimizing refinement in stable regions. This leads to computational cost savings while maintaining the accuracy of the solution. Furthermore, RL allows for the exploration of unconventional mesh adaptations, potentially enhancing the accuracy and robustness of simulations. This work extends our original research, offering a more robust, reproducible, and generalizable approach applicable to complex three-dimensional problems. We provide validation for laminar and turbulent cases: circular cylinders, Taylor Green Vortex and a 10MW wind turbine to illustrate the flexibility of the proposed approach.

physics.flu-dyn↗