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Egor Bogomolov

Publications and source records attributed to Egor Bogomolov.

At least 19 recordsLinked to original sources

Don't Claim Benchmark-Oriented Optimization Improves General Coding Capability -- Diverse Evaluation Is Required

Post-training papers, model cards, and blog posts often treat scores on a small set of coding benchmarks (e.g., SWE-bench and LiveCodeBench) as evidence of broad coding capability, both for research artifacts and user-facing systems. We argue that optimization for these benchmarks leads to measuring task-specific performance, creating a meaning gap between measured scores and claims of general coding ability. We examine this gap with a Django-based case study benchmark suite we create. Evaluating foundation models and checkpoints post-trained on SWE-bench trajectories, we find that benchmark rankings frequently fail to generalize. Post-trained checkpoints show little cross-task transfer, and SWE-bench optimization yields limited or no gains on our tasks or on LiveCodeBench. Similarly, fine-tuning on individual Django modalities fails to transfer. We conclude that a small number of benchmarks is insufficient for evaluating diverse models under benchmark optimization pressure. We encourage the community to use differentiated evaluation - holistic assessment for frontier models, multi-task suites for research, and human-in-the-loop studies for narrow task applications. Finally, we argue for creating a capability taxonomy and sustained benchmark maintenance, rather than one-off benchmark releases. Without reliable evaluation standards, engineers and researchers using LLMs and agents have to rely on insufficient evidence to make research, development, and deployment decisions.

cs.LG

Towards Evaluation of Implicit Software World Models in Coding LLMs

Software engineering, whether performed by humans or by AI agents, requires reasoning about how software behaves. We call the internal model that supports such reasoning the software world model, and view current code-execution benchmarks as covering one well-studied slice of it -- control flow. In this paper, we take a step toward a broader evaluation by shifting the observable axis to execution resources: alongside test outcome and exception class, we predict peak memory, wall-clock time, and ranked profiler outputs at method and line granularity. We use SWE-bench Verified as the source of data to hold the test close to real-world software engineering tasks. All tested models, frontier ones included, show modest performance and brittle behaviour, suggesting a notable lack of understanding of how software is executed, as opposed to how its source code is written.

cs.SE

LibEvoBench: Probing Temporal Knowledge Stratification in Code Generation Models

Large software projects often depend on older versions of libraries, even as APIs continue to evolve across releases. This creates a challenge for LLMs: they must maintain knowledge of multiple API versions, not merely the latest or most common one. However, current LLMs are trained on temporally mixed corpora and lack explicit mechanisms for such version-specific reasoning, leading to anachronistic errors - calling APIs as they exist in a different library version. To systematically evaluate this phenomenon, we introduce LibEvoBench, a multi-task benchmark spanning multiple versions of widely used Python libraries, along with a new metric, the Software Evolution Understanding Score (SEUS), to measure models' consistency when working with evolving APIs. Our results show that state-of-the-art models are largely version-oblivious: performance degrades for evolving APIs, while for stable APIs it remains the same across versions. Moreover, simply specifying the target version provides no benefit, while relevant documentation significantly boosts models' accuracy. These findings highlight a systematic limitation of current training paradigms and motivate new approaches for temporally grounded knowledge in code generation.

cs.SE

Step Rejection Fine-Tuning: A Practical Distillation Recipe

Rejection Fine-Tuning (RFT) is a standard method for training LLM agents, where unsuccessful trajectories are discarded from the training set. In the context of SWE-bench tasks, this corresponds to filtering out runs where the submitted patch does not pass the tests. However, this approach discards unresolved trajectories, even though they form a large portion of all trajectories for hard tasks and even then may be partially correct. In this work, we propose Step Rejection Fine-Tuning (SRFT) - a practical way to leverage these unresolved trajectories. For this, we employ a critic LLM to assess the correctness of each step in a trajectory. Consequently, during training, we mask the loss for erroneous steps while retaining them in the context window. This way we ensure the model learns to recover from errors without reproducing them. Evaluation on SWE-bench Verified shows that while RFT improves the resolution rate by 2.4% by excluding unresolved trajectories, SRFT improves it by 3.7% by filtering them instead of discarding completely, reaching the total resolution rate of 32.2%.

cs.LG

On Problems of Implicit Context Compression for Software Engineering Agents

LLM-based Software Engineering agents face a critical bottleneck: context length limitations cause failures on complex, long-horizon tasks. One promising solution is to encode context as continuous embeddings rather than discrete tokens, enabling denser information storage. We apply the recently proposed In-Context Autoencoder for this purpose. While the method performs well on single-shot common-knowledge and code-understanding tasks, our experiments demonstrate that it fails on multi-step agentic coding tasks. In this paper, we explore this phenomenon and discuss possible factors contributing to this failure.

cs.SE

From Where Words Come: Efficient Regularization of Code Tokenizers Through Source Attribution

Efficiency and safety of Large Language Models (LLMs), among other factors, rely on the quality of tokenization. A good tokenizer not only improves inference speed and language understanding but also provides extra defense against jailbreak attacks and lowers the risk of hallucinations. In this work, we investigate the efficiency of code tokenization, in particular from the perspective of data source diversity. We demonstrate that code tokenizers are prone to producing unused, and thus under-trained, tokens due to the imbalance in repository and language diversity in the training data, as well as the dominance of source-specific, repetitive tokens that are often unusable in future inference. By modifying the BPE objective and introducing merge skipping, we implement different techniques under the name Source-Attributed BPE (SA-BPE) to regularize BPE training and minimize overfitting, thereby substantially reducing the number of under-trained tokens while maintaining the same inference procedure as with regular BPE. This provides an effective tool suitable for production use.

cs.CL

Protecting Private Code in IDE Autocomplete using Differential Privacy

Modern Integrated Development Environments (IDEs) increasingly leverage Large Language Models (LLMs) to provide advanced features like code autocomplete. While powerful, training these models on user-written code introduces significant privacy risks, making the models themselves a new type of data vulnerability. Malicious actors can exploit this by launching attacks to reconstruct sensitive training data or infer whether a specific code snippet was used for training. This paper investigates the use of Differential Privacy (DP) as a robust defense mechanism for training an LLM for Kotlin code completion. We fine-tune a \texttt{Mellum} model using DP and conduct a comprehensive evaluation of its privacy and utility. Our results demonstrate that DP provides a strong defense against Membership Inference Attacks (MIAs), reducing the attack's success rate close to a random guess (AUC from 0.901 to 0.606). Furthermore, we show that this privacy guarantee comes at a minimal cost to model performance, with the DP-trained model achieving utility scores comparable to its non-private counterpart, even when trained on 100x less data. Our findings suggest that DP is a practical and effective solution for building private and trustworthy AI-powered IDE features.

cs.CR

Diff-XYZ: A Benchmark for Evaluating Diff Understanding

Reliable handling of code diffs is central to agents that edit and refactor repositories at scale. We introduce Diff-XYZ, a compact benchmark for code-diff understanding with three supervised tasks: apply (old code $+$ diff $\rightarrow$ new code), anti-apply (new code $-$ diff $\rightarrow$ old code), and diff generation (new code $-$ old code $\rightarrow$ diff). Instances in the benchmark are triples $\langle \textit{old code}, \textit{new code}, \textit{diff} \rangle$ drawn from real commits in CommitPackFT, paired with automatic metrics and a clear evaluation protocol. We use the benchmark to do a focused empirical study of the unified diff format and run a cross-format comparison of different diff representations. Our findings reveal that different formats should be used depending on the use case and model size. For example, representing diffs in search-replace format performs best for larger models across most tasks, while structured udiff variants offer similar but slightly weaker performance. In contrast, smaller open models benefit little from any formatting choice. The Diff-XYZ benchmark is a reusable foundation for assessing and improving diff handling in LLMs that can aid future development of diff formats and models editing code. The dataset is published on HuggingFace Hub: https://huggingface.co/datasets/JetBrains-Research/diff-xyz.

cs.SE

The Complexity Trap: Simple Observation Masking Is as Efficient as LLM Summarization for Agent Context Management

Large Language Model (LLM)-based agents solve complex tasks through iterative reasoning, exploration, and tool-use, a process that can result in long, expensive context histories. While state-of-the-art Software Engineering (SE) agents like OpenHands or Cursor use LLM-based summarization to tackle this issue, it is unclear whether the increased complexity offers tangible performance benefits compared to simply omitting older observations. We present a systematic comparison of these approaches within SWE-agent on SWE-bench Verified across five diverse model configurations. Moreover, we show initial evidence of our findings generalizing to the OpenHands agent scaffold. We find that a simple environment observation masking strategy halves cost relative to the raw agent while matching, and sometimes slightly exceeding, the solve rate of LLM summarization. Additionally, we introduce a novel hybrid approach that further reduces costs by 7% and 11% compared to just observation masking or LLM summarization, respectively. Our findings raise concerns regarding the trend towards pure LLM summarization and provide initial evidence of untapped cost reductions by pushing the efficiency-effectiveness frontier. We release code and data for reproducibility.

cs.SE

The Best of N Worlds: Aligning Reinforcement Learning with Best-of-N Sampling via max@k Optimisation

The application of Reinforcement Learning with Verifiable Rewards (RLVR) to mathematical and coding domains has demonstrated significant improvements in the reasoning and problem-solving abilities of Large Language Models. Despite its success in single generation problem solving, the reinforcement learning fine-tuning process may harm the model's exploration ability, as reflected in decreased diversity of generations and a resulting degradation of performance during Best-of-N sampling for large N values. In this work, we focus on optimizing the max@k metric, a continuous generalization of pass@k. We derive an unbiased on-policy gradient estimate for direct optimization of this metric. Furthermore, we extend our derivations to the off-policy updates, a common element in modern RLVR algorithms, that allows better sample efficiency. Empirically, we show that our objective effectively optimizes max@k metric in off-policy scenarios, aligning the model with the Best-of-N inference strategy.

cs.LG

Practical Code RAG at Scale: Task-Aware Retrieval Design Choices under Compute Budgets

We study retrieval design for code-focused generation tasks under realistic compute budgets. Using two complementary tasks from Long Code Arena -- code completion and bug localization -- we systematically compare retrieval configurations across various context window sizes along three axes: (i) chunking strategy, (ii) similarity scoring, and (iii) splitting granularity. (1) For PL-PL, sparse BM25 with word-level splitting is the most effective and practical, significantly outperforming dense alternatives while being an order of magnitude faster. (2) For NL-PL, proprietary dense encoders (Voyager-3 family) consistently beat sparse retrievers, however requiring 100x larger latency. (3) Optimal chunk size scales with available context: 32-64 line chunks work best at small budgets, and whole-file retrieval becomes competitive at 16000 tokens. (4) Simple line-based chunking matches syntax-aware splitting across budgets. (5) Retrieval latency varies by up to 200x across configurations; BPE-based splitting is needlessly slow, and BM25 + word splitting offers the best quality-latency trade-off. Thus, we provide evidence-based recommendations for implementing effective code-oriented RAG systems based on task requirements, model constraints, and computational efficiency.

cs.LG

Challenge on Optimization of Context Collection for Code Completion

The rapid advancement of workflows and methods for software engineering using AI emphasizes the need for a systematic evaluation and analysis of their ability to leverage information from entire projects, particularly in large code bases. In this challenge on optimization of context collection for code completion, organized by JetBrains in collaboration with Mistral AI as part of the ASE 2025 conference, participants developed efficient mechanisms for collecting context from source code repositories to improve fill-in-the-middle code completions for Python and Kotlin. We constructed a large dataset of real-world code in these two programming languages using permissively licensed open-source projects. The submissions were evaluated based on their ability to maximize completion quality for multiple state-of-the-art neural models using the chrF metric. During the public phase of the competition, nineteen teams submitted solutions to the Python track and eight teams submitted solutions to the Kotlin track. In the private phase, six teams competed, of which five submitted papers to the workshop.

cs.SE

PIPer: On-Device Environment Setup via Online Reinforcement Learning

Environment setup-the process of configuring the system to work with a specific software project-represents a persistent challenge in Software Engineering (SE). Automated environment setup methods could assist developers by providing fully configured environments for arbitrary repositories without manual effort. This also helps SE researchers to scale execution-based benchmarks. However, recent studies reveal that even state-of-the-art Large Language Models (LLMs) achieve limited success in automating this task. To address this limitation, we tune a specialized model for environment setup. We combine supervised fine-tuning for generating correct Bash scripts and Reinforcement Learning with Verifiable Rewards (RLVR) to adapt it to the task of environment setup. On EnvBench-Python, our method enables Qwen3-8B (a model runnable on consumer hardware) to perform on par with larger models-Qwen3-32B and GPT-4o. The training code and model checkpoints are available online: https://github.com/JetBrains-Research/PIPer.

cs.LG

TreeRanker: Fast and Model-agnostic Ranking System for Code Suggestions in IDEs

Token-level code completion is one of the most critical features in modern Integrated Development Environments (IDEs). It assists developers by suggesting relevant identifiers and APIs during coding. While completions are typically derived from static analysis, their usefulness depends heavily on how they are ranked, as correct predictions buried deep in the list are rarely seen by users. Most current systems rely on hand-crafted heuristics or lightweight machine learning models trained on user logs, which can be further improved to capture context information and generalize across projects and coding styles. In this work, we propose a new scoring approach to ranking static completions using language models in a lightweight and model-agnostic way. Our method organizes all valid completions into a prefix tree and performs a single greedy decoding pass to collect token-level scores across the tree. This enables a precise token-aware ranking without needing beam search, prompt engineering, or model adaptations. The approach is fast, architecture-agnostic, and compatible with already deployed models for code completion. These findings highlight a practical and effective pathway for integrating language models into already existing tools within IDEs, and ultimately providing smarter and more responsive developer assistance.

cs.SE

GitGoodBench: A Novel Benchmark For Evaluating Agentic Performance On Git

Benchmarks for Software Engineering (SE) AI agents, most notably SWE-bench, have catalyzed progress in programming capabilities of AI agents. However, they overlook critical developer workflows such as Version Control System (VCS) operations. To address this issue, we present GitGoodBench, a novel benchmark for evaluating AI agent performance on VCS tasks. GitGoodBench covers three core Git scenarios extracted from permissive open-source Python, Java, and Kotlin repositories. Our benchmark provides three datasets: a comprehensive evaluation suite (900 samples), a rapid prototyping version (120 samples), and a training corpus (17,469 samples). We establish baseline performance on the prototyping version of our benchmark using GPT-4o equipped with custom tools, achieving a 21.11% solve rate overall. We expect GitGoodBench to serve as a crucial stepping stone toward truly comprehensive SE agents that go beyond mere programming.

cs.SE

EnvBench: A Benchmark for Automated Environment Setup

Recent advances in Large Language Models (LLMs) have enabled researchers to focus on practical repository-level tasks in software engineering domain. In this work, we consider a cornerstone task for automating work with software repositories-environment setup, i.e., a task of configuring a repository-specific development environment on a system. Existing studies on environment setup introduce innovative agentic strategies, but their evaluation is often based on small datasets that may not capture the full range of configuration challenges encountered in practice. To address this gap, we introduce a comprehensive environment setup benchmark EnvBench. It encompasses 329 Python and 665 JVM-based (Java, Kotlin) repositories, with a focus on repositories that present genuine configuration challenges, excluding projects that can be fully configured by simple deterministic scripts. To enable further benchmark extension and usage for model tuning, we implement two automatic metrics: a static analysis check for missing imports in Python and a compilation check for JVM languages. We demonstrate the applicability of our benchmark by evaluating three environment setup approaches, including a simple zero-shot baseline and two agentic workflows, that we test with two powerful LLM backbones, GPT-4o and GPT-4o-mini. The best approach manages to successfully configure 6.69% repositories for Python and 29.47% repositories for JVM, suggesting that EnvBench remains challenging for current approaches. Our benchmark suite is publicly available at https://github.com/JetBrains-Research/EnvBench. The dataset and experiment trajectories are available at https://jb.gg/envbench.

cs.LG

Drawing Pandas: A Benchmark for LLMs in Generating Plotting Code

This paper introduces the human-curated PandasPlotBench dataset, designed to evaluate language models' effectiveness as assistants in visual data exploration. Our benchmark focuses on generating code for visualizing tabular data - such as a Pandas DataFrame - based on natural language instructions, complementing current evaluation tools and expanding their scope. The dataset includes 175 unique tasks. Our experiments assess several leading Large Language Models (LLMs) across three visualization libraries: Matplotlib, Seaborn, and Plotly. We show that the shortening of tasks has a minimal effect on plotting capabilities, allowing for the user interface that accommodates concise user input without sacrificing functionality or accuracy. Another of our findings reveals that while LLMs perform well with popular libraries like Matplotlib and Seaborn, challenges persist with Plotly, highlighting areas for improvement. We hope that the modular design of our benchmark will broaden the current studies on generating visualizations. Our dataset and benchmark code are available online: https://huggingface.co/datasets/JetBrains-Research/PandasPlotBench; https://github.com/JetBrains-Research/PandasPlotBench.

cs.SE

Long Code Arena: a Set of Benchmarks for Long-Context Code Models

Nowadays, the fields of code and natural language processing are evolving rapidly. In particular, models become better at processing long context windows - supported context sizes have increased by orders of magnitude over the last few years. However, there is a shortage of benchmarks for code processing that go beyond a single file of context, while the most popular ones are limited to a single method. With this work, we aim to close this gap by introducing Long Code Arena, a suite of six benchmarks for code processing tasks that require project-wide context. These tasks cover different aspects of code processing: library-based code generation, CI builds repair, project-level code completion, commit message generation, bug localization, and module summarization. For each task, we provide a manually verified dataset for testing, an evaluation suite, and open-source baseline solutions based on popular LLMs to showcase the usage of the dataset and to simplify adoption by other researchers. We publish the benchmark page on HuggingFace Spaces with the leaderboard, links to HuggingFace Hub for all the datasets, and link to the GitHub repository with baselines: https://huggingface.co/spaces/JetBrains-Research/long-code-arena.

cs.LG