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Egor Bogomolov

Publications and source records attributed to Egor Bogomolov.

35 records · Page 2Linked to original sources

EM-Assist: Safe Automated ExtractMethod Refactoring with LLMs

Excessively long methods, loaded with multiple responsibilities, are challenging to understand, debug, reuse, and maintain. The solution lies in the widely recognized Extract Method refactoring. While the application of this refactoring is supported in modern IDEs, recommending which code fragments to extract has been the topic of many research tools. However, they often struggle to replicate real-world developer practices, resulting in recommendations that do not align with what a human developer would do in real life. To address this issue, we introduce EM-Assist, an IntelliJ IDEA plugin that uses LLMs to generate refactoring suggestions and subsequently validates, enhances, and ranks them. Finally, EM-Assist uses the IntelliJ IDE to apply the user-selected recommendation. In our extensive evaluation of 1,752 real-world refactorings that actually took place in open-source projects, EM-Assist's recall rate was 53.4% among its top-5 recommendations, compared to 39.4% for the previous best-in-class tool that relies solely on static analysis. Moreover, we conducted a usability survey with 18 industrial developers and 94.4% gave a positive rating.

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Kotlin ML Pack: Technical Report

In this technical report, we present three novel datasets of Kotlin code: KStack, KStack-clean, and KExercises. We also describe the results of fine-tuning CodeLlama and DeepSeek models on this data. Additionally, we present a version of the HumanEval benchmark rewritten by human experts into Kotlin - both the solutions and the tests. Our results demonstrate that small, high-quality datasets (KStack-clean and KExercises) can significantly improve model performance on code generation tasks, achieving up to a 16-point increase in pass rate on the HumanEval benchmark. Lastly, we discuss potential future work in the field of improving language modeling for Kotlin, including the use of static analysis tools in the learning process and the introduction of more intricate and realistic benchmarks.

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Together We Go Further: LLMs and IDE Static Analysis for Extract Method Refactoring

Long methods that encapsulate multiple responsibilities within a single method are challenging to maintain. Choosing which statements to extract into new methods has been the target of many research tools. Despite steady improvements, these tools often fail to generate refactorings that align with developers' preferences and acceptance criteria. Given that Large Language Models (LLMs) have been trained on large code corpora, if we harness their familiarity with the way developers form functions, we could suggest refactorings that developers are likely to accept. In this paper, we advance the science and practice of refactoring by synergistically combining the insights of LLMs with the power of IDEs to perform Extract Method (EM). Our formative study on 1752 EM scenarios revealed that LLMs are very effective for giving expert suggestions, yet they are unreliable: up to 76.3% of the suggestions are hallucinations. We designed a novel approach that removes hallucinations from the candidates suggested by LLMs, then further enhances and ranks suggestions based on static analysis techniques from program slicing, and finally leverages the IDE to execute refactorings correctly. We implemented this approach in an IntelliJ IDEA plugin called EM-Assist. We empirically evaluated EM-Assist on a diverse corpus that replicates 1752 actual refactorings from open-source projects. We found that EM-Assist outperforms previous state of the art tools: EM-Assist suggests the developerperformed refactoring in 53.4% of cases, improving over the recall rate of 39.4% for previous best-in-class tools. Furthermore, we conducted firehouse surveys with 16 industrial developers and suggested refactorings on their recent commits. 81.3% of them agreed with the recommendations provided by EM-Assist.

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Dynamic Retrieval-Augmented Generation

Current state-of-the-art large language models are effective in generating high-quality text and encapsulating a broad spectrum of world knowledge. These models, however, often hallucinate and lack locally relevant factual data. Retrieval-augmented approaches were introduced to overcome these problems and provide more accurate responses. Typically, the retrieved information is simply appended to the main request, restricting the context window size of the model. We propose a novel approach for the Dynamic Retrieval-Augmented Generation (DRAG), based on the entity-augmented generation, which injects compressed embeddings of the retrieved entities into the generative model. The proposed pipeline was developed for code-generation tasks, yet can be transferred to some domains of natural language processing. To train the model, we collect and publish a new project-level code generation dataset. We use it for the evaluation along with publicly available datasets. Our approach achieves several targets: (1) lifting the length limitations of the context window, saving on the prompt size; (2) allowing huge expansion of the number of retrieval entities available for the context; (3) alleviating the problem of misspelling or failing to find relevant entity names. This allows the model to beat all baselines (except GPT-3.5) with a strong margin.

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Tool-Augmented LLMs as a Universal Interface for IDEs

Modern-day Integrated Development Environments (IDEs) have come a long way from the early text editing utilities to the complex programs encompassing thousands of functions to help developers. However, with the increasing number of efficiency-enhancing tools incorporated, IDEs gradually became sophisticated software with a steep learning curve. The rise of the Large Language Models (LLMs) capable of both natural language dialogue and code generation leads to a discourse on the obsolescence of the concept of IDE. In this work, we offer a view on the place of the LLMs in the IDEs as the universal interface wrapping the IDE facilities. We envision a model that is able to perform complex actions involving multiple IDE features upon user command, stripping the user experience of the tedious work involved in searching through options and actions. For the practical part of the work, we engage with the works exploring the ability of LLMs to call for external tools to expedite a given task execution. We showcase a proof-of-concept of such a tool.

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From Commit Message Generation to History-Aware Commit Message Completion

Commit messages are crucial to software development, allowing developers to track changes and collaborate effectively. Despite their utility, most commit messages lack important information since writing high-quality commit messages is tedious and time-consuming. The active research on commit message generation (CMG) has not yet led to wide adoption in practice. We argue that if we could shift the focus from commit message generation to commit message completion and use previous commit history as additional context, we could significantly improve the quality and the personal nature of the resulting commit messages. In this paper, we propose and evaluate both of these novel ideas. Since the existing datasets lack historical data, we collect and share a novel dataset called CommitChronicle, containing 10.7M commits across 20 programming languages. We use this dataset to evaluate the completion setting and the usefulness of the historical context for state-of-the-art CMG models and GPT-3.5-turbo. Our results show that in some contexts, commit message completion shows better results than generation, and that while in general GPT-3.5-turbo performs worse, it shows potential for long and detailed messages. As for the history, the results show that historical information improves the performance of CMG models in the generation task, and the performance of GPT-3.5-turbo in both generation and completion.

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Out of the BLEU: how should we assess quality of the Code Generation models?

In recent years, researchers have created and introduced a significant number of various code generation models. As human evaluation of every new model version is unfeasible, the community adopted automatic evaluation metrics such as BLEU to approximate the results of human judgement. These metrics originate from the machine translation domain and it is unclear whether they are applicable for the code generation tasks and how well they agree with the human evaluation on this task. There are also other metrics, CodeBLEU and RUBY, developed to estimate the similarity of code, that take into account the properties of source code. However, for these metrics there are hardly any studies on their agreement with the human evaluation. Despite all that, minimal differences in the metric scores have been used in recent papers to claim superiority of some code generation models over the others. In this paper, we present a study on the applicability of six metrics -- BLEU, ROUGE-L, METEOR, ChrF, CodeBLEU, and RUBY -- for evaluation of code generation models. We conduct a study on two different code generation datasets and use human annotators to assess the quality of all models run on these datasets. The results indicate that for the CoNaLa dataset of Python one-liners, none of the metrics can correctly emulate human judgement on which model is better with >95% certainty if the difference in model scores is less than 5 points. For the HearthStone dataset, which consists of classes of a particular structure, a difference in model scores of at least 2 points is enough to claim the superiority of one model over the other. Our findings suggest that the ChrF metric is a better fit for the evaluation of code generation models than the commonly used BLEU and CodeBLEU. Yet, finding a metric for code generation that closely agrees with humans requires additional work.

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Predicting Tags For Programming Tasks by Combining Textual And Source Code Data

Competitive programming remains a very popular activity that combines both software engineering and education. In order to prepare and to practice, contestants use extensive archives of problems from past contents available on various competitive programming platforms. One way to make this process more effective is to provide an automatic tag system for the tasks. Prior works do that by either using the tasks' problem statements or the code of their solutions. In this study, we investigate which information source is more valuable for tag prediction. To answer that question, we compare existing approaches of both types on the same dataset and with the same set of tags. Then, we propose a novel approach, which is an ensemble of the Gated Graph Neural Network model for analyzing solutions and the Bidirectional Encoder Representations from Transformers model for processing statements. Our experiments show that our approach outperforms previously proposed models by 0.175 of the PR-AUC metric.

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So Much in So Little: Creating Lightweight Embeddings of Python Libraries

In software engineering, different approaches and machine learning models leverage different types of data: source code, textual information, historical data. An important part of any project is its dependencies. The list of dependencies is relatively small but carries a lot of semantics with it, which can be used to compare projects or make judgements about them. In this paper, we focus on Python projects and their PyPi dependencies in the form of requirements.txt files. We compile a dataset of 7,132 Python projects and their dependencies, as well as use Git to pull their versions from previous years. Using this data, we build 32-dimensional embeddings of libraries by applying Singular Value Decomposition to the co-occurrence matrix of projects and libraries. We then cluster the embeddings and study their semantic relations. To showcase the usefulness of such lightweight library embeddings, we introduce a prototype tool for suggesting relevant libraries to a given project. The tool computes project embeddings and uses dependencies of projects with similar embeddings to form suggestions. To compare different library recommenders, we have created a benchmark based on the evolution of dependency sets in open-source projects. Approaches based on the created embeddings significantly outperform the baseline of showing the most popular libraries in a given year. We have also conducted a user study that showed that the suggestions differ in quality for different project domains and that even relevant suggestions might be not particularly useful. Finally, to facilitate potentially more useful recommendations, we extended the recommender system with an option to suggest rarer libraries.

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Evaluating the Impact of Source Code Parsers on ML4SE Models

As researchers and practitioners apply Machine Learning to increasingly more software engineering problems, the approaches they use become more sophisticated. A lot of modern approaches utilize internal code structure in the form of an abstract syntax tree (AST) or its extensions: path-based representation, complex graph combining AST with additional edges. Even though the process of extracting ASTs from code can be done with different parsers, the impact of choosing a parser on the final model quality remains unstudied. Moreover, researchers often omit the exact details of extracting particular code representations. In this work, we evaluate two models, namely Code2Seq and TreeLSTM, in the method name prediction task backed by eight different parsers for the Java language. To unify the process of data preparation with different parsers, we develop SuperParser, a multi-language parser-agnostic library based on PathMiner. SuperParser facilitates the end-to-end creation of datasets suitable for training and evaluation of ML models that work with structural information from source code. Our results demonstrate that trees built by different parsers vary in their structure and content. We then analyze how this diversity affects the models' quality and show that the quality gap between the most and least suitable parsers for both models turns out to be significant. Finally, we discuss other features of the parsers that researchers and practitioners should take into account when selecting a parser along with the impact on the models' quality. The code of SuperParser is publicly available at https://doi.org/10.5281/zenodo.6366591. We also publish Java-norm, the dataset we use to evaluate the models: https://doi.org/10.5281/zenodo.6366599.

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Evaluation of Contrastive Learning with Various Code Representations for Code Clone Detection

Code clones are pairs of code snippets that implement similar functionality. Clone detection is a fundamental branch of automatic source code comprehension, having many applications in refactoring recommendation, plagiarism detection, and code summarization. A particularly interesting case of clone detection is the detection of semantic clones, i.e., code snippets that have the same functionality but significantly differ in implementation. A promising approach to detecting semantic clones is contrastive learning (CL), a machine learning paradigm popular in computer vision but not yet commonly adopted for code processing. Our work aims to evaluate the most popular CL algorithms combined with three source code representations on two tasks. The first task is code clone detection, which we evaluate on the POJ-104 dataset containing implementations of 104 algorithms. The second task is plagiarism detection. To evaluate the models on this task, we introduce CodeTransformator, a tool for transforming source code. We use it to create a dataset that mimics plagiarised code based on competitive programming solutions. We trained nine models for both tasks and compared them with six existing approaches, including traditional tools and modern pre-trained neural models. The results of our evaluation show that proposed models perform diversely in each task, however the performance of the graph-based models is generally above the others. Among CL algorithms, SimCLR and SwAV lead to better results, while Moco is the most robust approach. Our code and trained models are available at https://doi.org/10.5281/zenodo.6360627, https://doi.org/10.5281/zenodo.5596345.

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Assessing Project-Level Fine-Tuning of ML4SE Models

Machine Learning for Software Engineering (ML4SE) is an actively growing research area that focuses on methods that help programmers in their work. In order to apply the developed methods in practice, they need to achieve reasonable quality in order to help rather than distract developers. While the development of new approaches to code representation and data collection improves the overall quality of the models, it does not take into account the information that we can get from the project at hand. In this work, we investigate how the model's quality can be improved if we target a specific project. We develop a framework to assess quality improvements that models can get after fine-tuning for the method name prediction task on a particular project. We evaluate three models of different complexity and compare their quality in three settings: trained on a large dataset of Java projects, further fine-tuned on the data from a particular project, and trained from scratch on this data. We show that per-project fine-tuning can greatly improve the models' quality as they capture the project's domain and naming conventions. We open-source the tool we used for data collection, as well as the code to run the experiments: https://zenodo.org/record/6040745.

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Unsupervised Learning of General-Purpose Embeddings for Code Changes

Applying machine learning to tasks that operate with code changes requires their numerical representation. In this work, we propose an approach for obtaining such representations during pre-training and evaluate them on two different downstream tasks - applying changes to code and commit message generation. During pre-training, the model learns to apply the given code change in a correct way. This task requires only code changes themselves, which makes it unsupervised. In the task of applying code changes, our model outperforms baseline models by 5.9 percentage points in accuracy. As for the commit message generation, our model demonstrated the same results as supervised models trained for this specific task, which indicates that it can encode code changes well and can be improved in the future by pre-training on a larger dataset of easily gathered code changes.

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Authorship Attribution of Source Code: A Language-Agnostic Approach and Applicability in Software Engineering

Authorship attribution (i.e., determining who is the author of a piece of source code) is an established research topic. State-of-the-art results for the authorship attribution problem look promising for the software engineering field, where they could be applied to detect plagiarized code and prevent legal issues. With this article, we first introduce a new language-agnostic approach to authorship attribution of source code. Then, we discuss limitations of existing synthetic datasets for authorship attribution, and propose a data collection approach that delivers datasets that better reflect aspects important for potential practical use in software engineering. Finally, we demonstrate that high accuracy of authorship attribution models on existing datasets drastically drops when they are evaluated on more realistic data. We outline next steps for the design and evaluation of authorship attribution models that could bring the research efforts closer to practical use for software engineering.

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PSIMiner: A Tool for Mining Rich Abstract Syntax Trees from Code

The application of machine learning algorithms to source code has grown in the past years. Since these algorithms are quite sensitive to input data, it is not surprising that researchers experiment with input representations. Nowadays, a popular starting point to represent code is abstract syntax trees (ASTs). Abstract syntax trees have been used for a long time in various software engineering domains, and in particular in IDEs. The API of modern IDEs allows to manipulate and traverse ASTs, resolve references between code elements, etc. Such algorithms can enrich ASTs with new data and therefore may be useful in ML-based code analysis. In this work, we present PSIMiner - a tool for processing PSI trees from the IntelliJ Platform. PSI trees contain code syntax trees as well as functions to work with them, and therefore can be used to enrich code representation using static analysis algorithms of modern IDEs. To showcase this idea, we use our tool to infer types of identifiers in Java ASTs and extend the code2seq model for the method name prediction problem.

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Sosed: a tool for finding similar software projects

In this paper, we present Sosed, a tool for discovering similar software projects. We use fastText to compute the embeddings of subtokens into a dense space for 120,000 GitHub repositories in 200 languages. Then, we cluster embeddings to identify groups of semantically similar sub-tokens that reflect topics in source code. We use a dataset of 9 million GitHub projects as a reference search base. To identify similar projects, we compare the distributions of clusters among their sub-tokens. The tool receives an arbitrary project as input, extracts sub-tokens in 16 most popular programming languages, computes cluster distribution, and finds projects with the closest distribution in the search base. We labeled subtoken clusters with short descriptions to enable Sosed to produce interpretable output. Sosed is available at https://github.com/JetBrains-Research/sosed/. The tool demo is available at https://www.youtube.com/watch?v=LYLkztCGRt8. The multi-language extractor of sub-tokens is available separately at https://github.com/JetBrains-Research/buckwheat/.

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Building Implicit Vector Representations of Individual Coding Style

With the goal of facilitating team collaboration, we propose a new approach to building vector representations of individual developers by capturing their individual contribution style, or coding style. Such representations can find use in the next generation of software development team collaboration tools, for example by enabling the tools to track knowledge transfer in teams. The key idea of our approach is to avoid using explicitly defined metrics of coding style and instead build the representations through training a model for authorship recognition and extracting the representations of individual developers from the trained model. By empirically evaluating the output of our approach, we find that implicitly built individual representations reflect some properties of team structure: developers who report learning from each other are represented closer to each other.

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