SearcharxivSearch

arXiv subjects

Emily Dolson

Publications and source records attributed to Emily Dolson.

At least 19 recordsLinked to original sources

Trust, but Verify: Rigorously Profiling Best-Effort High-Performance Computing for Digital Evolution

Developments in high-performance computing (HPC) technology continue to drastically increase quantities of available processing power. In the context of digital evolution, this explosive growth offers opportunities to advance both hypothesis-driven explorations of multi-scale biological phenomena and application-driven evolutionary optimization targeting hard problem domains. A particular opportunity arises from emerging next-generation AI/ML hardware accelerator platforms, such as the 880,000-processor Cerebras Wafer-Scale Engine (WSE). Such hardware, however, constrains on-device data storage and movement --- a challenge compounded by vulnerability to failures arising over numerous device components. Best-effort relaxations that depart from a traditional deterministic computing paradigm can help accommodate such constraints, but complicate reproducibility and risk introducing artifactual biases. We explore these concerns, developing a framework to measure runtime behavior of best-effort code and examining case studies of best-effort computing in digital evolution projects. The first case study applies best-effort CPU-cluster multiprocessing to a multicellularity evolution model, which provides 92% scaling efficiency at 64 processes ($2.1\times$ speedup) and exhibits robust median quality of service, even under hardware anomalies. The second case study examines WSE-based simulations, demonstrating best-effort strategies to track spatiotemporal population history --- through sparse, asynchronous device-to-host sampling that tolerates hardware faults. In sum, across potential forms and scopes of best-effort relaxation, we argue that digital evolution is uniquely positioned to contribute in developing post-deterministic HPC paradigms.

cs.NE

The impact of objective interactions on the performance of massive objective optimization algorithms

Many-objective optimization has been a field of interest over the past two decades and several evolutionary optimization algorithms have been introduced to tackle these problems; yet two fundamental questions remain underexplored: (i) What happens when the number of objectives grows beyond the typical many-objective regime of about fifteen and becomes massive? (ii) How do problem characteristics, such as the nature of interactions between objectives, influence algorithmic performance? To answer these questions we employ a diagnostic benchmark suite that allows control over problem characteristics and can be scaled to extremely high objective counts. Using this framework we evaluate several state-of-the-art evolutionary algorithms including NSGA-II, NSGA-III, MOEA/D and lexicase selection across a range of dimensionalities and diagnostic problem landscapes. Our experiments reveal that problem characteristics significantly affect algorithm performance. In particular, the nature of interactions between objectives appears important. These results highlight the importance of understanding these properties before selecting an algorithm for a specific problem. We also show that lexicase selection, an algorithm originally designed for genetic programming, compares favorably with state-of-the-art many-objective optimization algorithms while avoiding the dependence on predefined reference directions.

cs.NE

PhyloFrame: A DataFrame-based Library for Fast, Flexible Phylogenetic Computation

PhyloFrame is a Python library for phylogenetic computation targeting the gap between specialist, compiler-optimized operations and flexible, script-based workflows -- with emphasis on fast, memory-efficient operations for very large tree sizes (e.g., $\geq$ 300,000 taxa). PhyloFrame is built around a DataFrame-based tree representation, where each row corresponds to a node and columns record ancestor relationships, branch lengths, taxon labels, and any user-defined attributes. Crucial for scalability, such array-backed storage allows both library and end-user code alike to seamlessly harness Just-in-Time (JIT) compilation (e.g., Numba) and vectorized execution (e.g., NumPy, Polars). At large tree sizes, performance generally matches or exceeds Python libraries backed by native code -- notably, achieving strong performance in topological-order traversals and Newick I/O. DataFrame-based representation affords several additional conveniences, including: - succinct bulk operations (e.g., NumPy); - powerful queries and transformations (e.g., Polars expressions, Pandas indexing, SQL-style joins and merges); - compatibility with modern tabular data formats that are compression-friendly, type-aware, nullable, and highly portable (e.g., Parquet); and - broad interoperation with table-oriented data science tools (e.g., Seaborn, Plotly, Vega-Altair, tidyverse, Excel). Current library features include tree input/output, synthetic tree generation, taxon-based queries, tree traversals, tree metrics, tree manipulation, tree downsampling, and tree comparison. Most functionality supports both Pandas and Polars DataFrames, and is available through programmatic and CLI-based interfaces.

q-bio.PE

ECLIPSE: An Evolutionary Computation Library for Instrumentation Prototyping in Scientific Engineering

Designing scientific instrumentation often requires exploring large, highly constrained design spaces using computationally expensive physics simulations. These simulators pose substantial challenges for integrating evolutionary computation (EC) into scientific design workflows. EC typically requires numerous design evaluations, making the integration of slow, low-throughput simulators challenging, as they are optimized for accuracy and ease of use rather than throughput. We present ECLIPSE, an evolutionary computation framework built to interface directly with complex, domain-specific simulation tools while supporting flexible geometric and parametric representations of scientific hardware. ECLIPSE provides a modular architecture consisting of (1) Individuals, which encode hardware designs using domain-aware, physically constrained representations; (2) Evaluators, which prepare simulation inputs, invoke external simulators, and translate the simulator's outputs into fitness measures; and (3) Evolvers, which implement EC algorithms suitable for this domain. We evolve solutions for two novel space-science applications: 3D antennas optimized for directional sensitivity and spacecraft geometries optimized for drag reduction. Notably, we identify antennas with directional sensitivity roughly comparable to the expected sensitivity of two-antenna interferometric arrays, representing potential cost-savings. ECLIPSE enables interdisciplinary teams of physicists, engineers, and EC researchers to collaboratively explore designs for scientific hardware while leveraging existing domain-specific simulation software.

cs.NE

SPOOF: Simple Pixel Operations for Out-of-Distribution Fooling

Deep neural networks (DNNs) excel across image recognition tasks, yet continue to exhibit overconfidence on inputs that bear no resemblance to natural images. Revisiting the "fooling images" work introduced by Nguyen et al. (2015), we re-implement both CPPN-based and direct-encoding-based evolutionary fooling attacks on modern architectures, including convolutional and transformer classifiers. Our re-implementation confirm that high-confidence fooling persists even in state-of-the-art networks, with transformer-based ViT-B/16 emerging as the most susceptible--achieving near-certain misclassifications with substantially fewer queries than convolution-based models. We then introduce SPOOF, a minimalist, consistent, and more efficient black-box attack generating high-confidence fooling images. Despite its simplicity, SPOOF generates unrecognizable fooling images with minimal pixel modifications and drastically reduced compute. Furthermore, retraining with fooling images as an additional class provides only partial resistance, as SPOOF continues to fool consistently with slightly higher query budgets--highlighting persistent fragility of modern deep classifiers.

cs.CV

Functional Information Decomposition: A First-Principles Approach to Analyzing Functional Relationships

A central challenge in analyzing multivariate interactions within complex systems is to decompose how multiple inputs jointly determine an output. Existing approaches generally operate on observed probability distributions and can conflate a system's intrinsic functional logic with statistical artifacts of limited data. As a result, distinct systems can yield identical observations, rendering information decomposition fundamentally underdetermined and obscuring true higher-order interactions. We introduce Functional Information Decomposition (FID), both a computational and theoretical framework, which defines informational components with respect to a system's complete input-output mapping, thereby addressing a core cross-scale inference problem: determining how information carried by individual components combines to shape system-level behavior. When the mapping is fully specified, FID provides a unique decomposition into independent and synergistic contributions. Crucially, given only partial observations, FID characterizes the entire space of consistent decompositions by sampling compatible functions, making inferential limits explicit. A complementary geometric perspective clarifies the structural origin of informational components. We demonstrate FID's interdisciplinary utility on canonical logical functions, Conway's Game of Life, and gene-expression-based prediction of cancer drug response, and provide an open-source implementation. By separating functional architecture from observational distribution, FID offers a principled foundation for analyzing multivariate dependence in both fully and partially observed complex systems.

cs.IT

A Scalable Trie Building Algorithm for High-Throughput Phyloanalysis of Wafer-Scale Digital Evolution Experiments

Agent-based simulation platforms play a key role in enabling fast-to-run evolution experiments that can be precisely controlled and observed in detail. Availability of high-resolution snapshots of lineage ancestries from digital experiments, in particular, is key to investigations of evolvability and open-ended evolution, as well as in providing a validation testbed for bioinformatics method development. Ongoing advances in AI/ML hardware accelerator devices, such as the 850,000-processor Cerebras Wafer-Scale Engine (WSE), are poised to broaden the scope of evolutionary questions that can be investigated in silico. However, constraints in memory capacity and locality characteristic of these systems introduce difficulties in exhaustively tracking phylogenies at runtime. To overcome these challenges, recent work on hereditary stratigraphy algorithms has developed space-efficient genetic markers to facilitate fully decentralized estimation of relatedness among digital organisms. However, in existing work, compute time to reconstruct phylogenies from these genetic markers has proven a limiting factor in achieving large-scale phyloanalyses. Here, we detail an improved trie-building algorithm designed to produce reconstructions equivalent to existing approaches. For modestly-sized 10,000-tip trees, the proposed approach achieves a 300-fold speedup versus existing state-of-the-art. Finally, using 1 billion genome datasets drawn from WSE simulations encompassing 954 trillion replication events, we report a pair of large-scale phylogeny reconstruction trials, achieving end-to-end reconstruction times of 2.6 and 2.9 hours. In substantially improving reconstruction scaling and throughput, presented work establishes a key foundation to enable powerful high-throughput phyloanalysis techniques in large-scale digital evolution experiments.

cs.NE

Extending a Phylogeny-based Method for Detecting Signatures of Multi-level Selection for Applications in Artificial Life

Multilevel selection occurs when short-term individual-level reproductive interests conflict with longer-term group-level fitness effects. Detecting and quantifying this phenomenon is key to understanding evolution of traits ranging from multicellularity to pathogen virulence. Multilevel selection is particularly important in artificial life research due to its connection to major evolutionary transitions, a hallmark of open-ended evolution. Bonetti Franceschi & Volz (2024) proposed to detect multilevel selection dynamics by screening for mutations that appear more often in a population than expected by chance (due to individual-level fitness benefits) but are ultimately associated with negative longer-term fitness outcomes (i.e., smaller, shorter-lived descendant clades). Here, we use agent-based modeling with known ground truth to assess the efficacy of this approach. To test these methods under challenging conditions broadly comparable to the original dataset explored by Bonetti Franceschi & Volz (2024), we use an epidemiological framework to model multilevel selection in trade-offs between within-host growth rate and between-host transmissibility. To achieve success on our in silico data, we develop an alternate normalization procedure for identifying clade-level fitness effects. We find the method to be sensitive in detecting genome sites under multilevel selection with 30% effect sizes on fitness, but do not see sensitivity to smaller 10% mutation effect sizes. To test the robustness of this methodology, we conduct additional experiments incorporating extrinsic, time-varying environmental changes and adaptive turnover in population compositions, and find that screen performance remains generally consistent with baseline conditions. This work represents a promising step towards rigorous generalizable quantification of multilevel selection effects.

q-bio.PE

Downstream: efficient cross-platform algorithms for fixed-capacity stream downsampling

Due to ongoing accrual over long durations, a defining characteristic of real-world data streams is the requirement for rolling, often real-time, mechanisms to coarsen or summarize stream history. One common data structure for this purpose is the ring buffer, which maintains a running downsample comprising most recent stream data. In some downsampling scenarios, however, it can instead be necessary to maintain data items spanning the entirety of elapsed stream history. Fortunately, approaches generalizing the ring buffer mechanism have been devised to support alternate downsample compositions, while maintaining the ring buffer's update efficiency and optimal use of memory capacity. The Downstream library implements algorithms supporting three such downsampling generalizations: (1) "steady," which curates data evenly spaced across the stream history; (2) "stretched," which prioritizes older data; and (3) "tilted," which prioritizes recent data. To enable a broad spectrum of applications ranging from embedded devices to high-performance computing nodes and AI/ML hardware accelerators, Downstream supports multiple programming languages, including C++, Rust, Python, Zig, and the Cerebras Software Language. For seamless interoperation, the library incorporates distribution through multiple packaging frameworks, extensive cross-implementation testing, and cross-implementation documentation.

cs.DS

The Robustness of Structural Features in Species Interaction Networks

Species interaction networks are a powerful tool for describing ecological communities; they typically contain nodes representing species, and edges representing interactions between those species. For the purposes of drawing abstract inferences about groups of similar networks, ecologists often use graph topology metrics to summarize structural features. However, gathering the data that underlies these networks is challenging, which can lead to some interactions being missed. Thus, it is important to understand how much different structural metrics are affected by missing data. To address this question, we analyzed a database of 148 real-world bipartite networks representing four different types of species interactions (pollination, host-parasite, plant-ant, and seed-dispersal). For each network, we measured six different topological properties: number of connected components, variance in node betweenness, variance in node PageRank, largest Eigenvalue, the number of non-zero Eigenvalues, and community detection as determined by four different algorithms. We then tested how these properties change as additional edges -- representing data that may have been missed -- are added to the networks. We found substantial variation in how robust different properties were to the missing data. For example, the Clauset-Newman-Moore and Louvain community detection algorithms showed much more gradual change as edges were added than the label propagation and Girvan-Newman algorithms did, suggesting that the former are more robust. Robustness also varied for some metrics based on interaction type. These results provide a foundation for selecting network properties to use when analyzing messy ecological network data.

cs.LG

Structured Downsampling for Fast, Memory-efficient Curation of Online Data Streams

Operations over data streams typically hinge on efficient mechanisms to aggregate or summarize history on a rolling basis. For high-volume data steams, it is critical to manage state in a manner that is fast and memory efficient -- particularly in resource-constrained or real-time contexts. Here, we address the problem of extracting a fixed-capacity, rolling subsample from a data stream. Specifically, we explore ``data stream curation'' strategies to fulfill requirements on the composition of sample time points retained. Our ``DStream'' suite of algorithms targets three temporal coverage criteria: (1) steady coverage, where retained samples should spread evenly across elapsed data stream history; (2) stretched coverage, where early data items should be proportionally favored; and (3) tilted coverage, where recent data items should be proportionally favored. For each algorithm, we prove worst-case bounds on rolling coverage quality. We focus on the more practical, application-driven case of maximizing coverage quality given a fixed memory capacity. As a core simplifying assumption, we restrict algorithm design to a single update operation: writing from the data stream to a calculated buffer site -- with data never being read back, no metadata stored (e.g., sample timestamps), and data eviction occurring only implicitly via overwrite. Drawing only on primitive, low-level operations and ensuring full, overhead-free use of available memory, this ``DStream'' framework ideally suits domains that are resource-constrained, performance-critical, and fine-grained (e.g., individual data items as small as single bits or bytes). The proposed approach supports $\mathcal{O}(1)$ data ingestion via concise bit-level operations. To further practical applications, we provide plug-and-play open-source implementations targeting both scripted and compiled application domains.

cs.DS

A Guide to Tracking Phylogenies in Parallel and Distributed Agent-based Evolution Models

Computer simulations are an important tool for studying the mechanics of biological evolution. In particular, in silico work with agent-based models provides an opportunity to collect high-quality records of ancestry relationships among simulated agents. Such phylogenies can provide insight into evolutionary dynamics within these simulations. Existing work generally tracks lineages directly, yielding an exact phylogenetic record of evolutionary history. However, direct tracking can be inefficient for large-scale, many-processor evolutionary simulations. An alternate approach to extracting phylogenetic information from simulation that scales more favorably is post hoc estimation, akin to how bioinformaticians build phylogenies by assessing genetic similarities between organisms. Recently introduced ``hereditary stratigraphy'' algorithms provide means for efficient inference of phylogenetic history from non-coding annotations on simulated organisms' genomes. A number of options exist in configuring hereditary stratigraphy methodology, but no work has yet tested how they impact reconstruction quality. To address this question, we surveyed reconstruction accuracy under alternate configurations across a matrix of evolutionary conditions varying in selection pressure, spatial structure, and ecological dynamics. We synthesize results from these experiments to suggest a prescriptive system of best practices for work with hereditary stratigraphy, ultimately guiding researchers in choosing appropriate instrumentation for large-scale simulation studies.

cs.NE

Phylotrack: C++ and Python libraries for in silico phylogenetic tracking

In silico evolution instantiates the processes of heredity, variation, and differential reproductive success (the three "ingredients" for evolution by natural selection) within digital populations of computational agents. Consequently, these populations undergo evolution, and can be used as virtual model systems for studying evolutionary dynamics. This experimental paradigm -- used across biological modeling, artificial life, and evolutionary computation -- complements research done using in vitro and in vivo systems by enabling experiments that would be impossible in the lab or field. One key benefit is complete, exact observability. For example, it is possible to perfectly record all parent-child relationships across simulation history, yielding complete phylogenies (ancestry trees). This information reveals when traits were gained or lost, and also facilitates inference of underlying evolutionary dynamics. The Phylotrack project provides libraries for tracking and analyzing phylogenies in in silico evolution. The project is composed of 1) Phylotracklib: a header-only C++ library, developed under the umbrella of the Empirical project, and 2) Phylotrackpy: a Python wrapper around Phylotracklib, created with Pybind11. Both components supply a public-facing API to attach phylogenetic tracking to digital evolution systems, as well as a stand-alone interface for measuring a variety of popular phylogenetic topology metrics. Underlying design and C++ implementation prioritizes efficiency, allowing for fast generational turnover for agent populations numbering in the tens of thousands. Several explicit features (e.g., phylogeny pruning and abstraction, etc.) are provided for reducing the memory footprint of phylogenetic information.

q-bio.PE

Ecology, Spatial Structure, and Selection Pressure Induce Strong Signatures in Phylogenetic Structure

Evolutionary dynamics are shaped by a variety of fundamental, generic drivers, including spatial structure, ecology, and selection pressure. These drivers impact the trajectory of evolution, and have been hypothesized to influence phylogenetic structure. Here, we set out to assess (1) if spatial structure, ecology, and selection pressure leave detectable signatures in phylogenetic structure, (2) the extent, in particular, to which ecology can be detected and discerned in the presence of spatial structure, and (3) the extent to which these phylogenetic signatures generalize across evolutionary systems. To this end, we analyze phylogenies generated by manipulating spatial structure, ecology, and selection pressure within three computational models of varied scope and sophistication. We find that selection pressure, spatial structure, and ecology have characteristic effects on phylogenetic metrics, although these effects are complex and not always intuitive. Signatures have some consistency across systems when using equivalent taxonomic unit definitions (e.g., individual, genotype, species). Further, we find that sufficiently strong ecology can be detected in the presence of spatial structure. We also find that, while low-resolution phylogenetic reconstructions can bias some phylogenetic metrics, high-resolution reconstructions recapitulate them faithfully. Although our results suggest potential for evolutionary inference of spatial structure, ecology, and selection pressure through phylogenetic analysis, further methods development is needed to distinguish these drivers' phylometric signatures from each other and to appropriately normalize phylogenetic metrics. With such work, phylogenetic analysis could provide a versatile toolkit to study large-scale evolving populations.

q-bio.PE

Trackable Island-model Genetic Algorithms at Wafer Scale

Emerging ML/AI hardware accelerators, like the 850,000 processor Cerebras Wafer-Scale Engine (WSE), hold great promise to scale up the capabilities of evolutionary computation. However, challenges remain in maintaining visibility into underlying evolutionary processes while efficiently utilizing these platforms' large processor counts. Here, we focus on the problem of extracting phylogenetic information from digital evolution on the WSE platform. We present a tracking-enabled asynchronous island-based genetic algorithm (GA) framework for WSE hardware. Emulated and on-hardware GA benchmarks with a simple tracking-enabled agent model clock upwards of 1 million generations a minute for population sizes reaching 16 million. This pace enables quadrillions of evaluations a day. We validate phylogenetic reconstructions from these trials and demonstrate their suitability for inference of underlying evolutionary conditions. In particular, we demonstrate extraction of clear phylometric signals that differentiate wafer-scale runs with adaptive dynamics enabled versus disabled. Together, these benchmark and validation trials reflect strong potential for highly scalable evolutionary computation that is both efficient and observable. Kernel code implementing the island-model GA supports drop-in customization to support any fixed-length genome content and fitness criteria, allowing it to be leveraged to advance research interests across the community.

cs.NE

Trackable Agent-based Evolution Models at Wafer Scale

Continuing improvements in computing hardware are poised to transform capabilities for in silico modeling of cross-scale phenomena underlying major open questions in evolutionary biology and artificial life, such as transitions in individuality, eco-evolutionary dynamics, and rare evolutionary events. Emerging ML/AI-oriented hardware accelerators, like the 850,000 processor Cerebras Wafer Scale Engine (WSE), hold particular promise. However, practical challenges remain in conducting informative evolution experiments that efficiently utilize these platforms' large processor counts. Here, we focus on the problem of extracting phylogenetic information from agent-based evolution on the WSE platform. This goal drove significant refinements to decentralized in silico phylogenetic tracking, reported here. These improvements yield order-of-magnitude performance improvements. We also present an asynchronous island-based genetic algorithm (GA) framework for WSE hardware. Emulated and on-hardware GA benchmarks with a simple tracking-enabled agent model clock upwards of 1 million generations a minute for population sizes reaching 16 million agents. We validate phylogenetic reconstructions from these trials and demonstrate their suitability for inference of underlying evolutionary conditions. In particular, we demonstrate extraction, from wafer-scale simulation, of clear phylometric signals that differentiate runs with adaptive dynamics enabled versus disabled. Together, these benchmark and validation trials reflect strong potential for highly scalable agent-based evolution simulation that is both efficient and observable. Developed capabilities will bring entirely new classes of previously intractable research questions within reach, benefiting further explorations within the evolutionary biology and artificial life communities across a variety of emerging high-performance computing platforms.

cs.NE

On the Robustness of Lexicase Selection to Contradictory Objectives

Lexicase and epsilon-lexicase selection are state of the art parent selection techniques for problems featuring multiple selection criteria. Originally, lexicase selection was developed for cases where these selection criteria are unlikely to be in conflict with each other, but preliminary work suggests it is also a highly effective many-objective optimization algorithm. However, to predict whether these results generalize, we must understand lexicase selection's performance on contradictory objectives. Prior work has shown mixed results on this question. Here, we develop theory identifying circumstances under which lexicase selection will succeed or fail to find a Pareto-optimal solution. To make this analysis tractable, we restrict our investigation to a theoretical problem with maximally contradictory objectives. Ultimately, we find that lexicase and epsilon-lexicase selection each have a region of parameter space where they are incapable of optimizing contradictory objectives. Outside of this region, however, they perform well despite the presence of contradictory objectives. Based on these findings, we propose theoretically-backed guidelines for parameter choice. Additionally, we identify other properties that may affect whether a many-objective optimization problem is a good fit for lexicase or epsilon-lexicase selection.

cs.NE

Analysis of Phylogeny Tracking Algorithms for Serial and Multiprocess Applications

Since the advent of modern bioinformatics, the challenging, multifaceted problem of reconstructing phylogenetic history from biological sequences has hatched perennial statistical and algorithmic innovation. Studies of the phylogenetic dynamics of digital, agent-based evolutionary models motivate a peculiar converse question: how to best engineer tracking to facilitate fast, accurate, and memory-efficient lineage reconstructions? Here, we formally describe procedures for phylogenetic analysis in both serial and distributed computing scenarios. With respect to the former, we demonstrate reference-counting-based pruning of extinct lineages. For the latter, we introduce a trie-based phylogenetic reconstruction approach for "hereditary stratigraphy" genome annotations. This process allows phylogenetic relationships between genomes to be inferred by comparing their similarities, akin to reconstruction of natural history from biological DNA sequences. Phylogenetic analysis capabilities significantly advance distributed agent-based simulations as a tool for evolutionary research, and also benefit application-oriented evolutionary computing. Such tracing could extend also to other digital artifacts that proliferate through replication, like digital media and computer viruses.

cs.DS