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Eugene Belilovsky

Publications and source records attributed to Eugene Belilovsky.

At least 91 records · Page 5Linked to original sources

Learning Compositional Shape Priors for Few-Shot 3D Reconstruction

The impressive performance of deep convolutional neural networks in single-view 3D reconstruction suggests that these models perform non-trivial reasoning about the 3D structure of the output space. Recent work has challenged this belief, showing that, on standard benchmarks, complex encoder-decoder architectures perform similarly to nearest-neighbor baselines or simple linear decoder models that exploit large amounts of per-category data. However, building large collections of 3D shapes for supervised training is a laborious process; a more realistic and less constraining task is inferring 3D shapes for categories with few available training examples, calling for a model that can successfully generalize to novel object classes. In this work we experimentally demonstrate that naive baselines fail in this few-shot learning setting, in which the network must learn informative shape priors for inference of new categories. We propose three ways to learn a class-specific global shape prior, directly from data. Using these techniques, we are able to capture multi-scale information about the 3D shape, and account for intra-class variability by virtue of an implicit compositional structure. Experiments on the popular ShapeNet dataset show that our method outperforms a zero-shot baseline by over 40%, and the current state-of-the-art by over 10%, in terms of relative performance, in the few-shot setting.

cs.CV↗

Decoupled Greedy Learning of CNNs for Synchronous and Asynchronous Distributed Learning

A commonly cited inefficiency of neural network training using back-propagation is the update locking problem: each layer must wait for the signal to propagate through the full network before updating. Several alternatives that can alleviate this issue have been proposed. In this context, we consider a simple alternative based on minimal feedback, which we call Decoupled Greedy Learning (DGL). It is based on a classic greedy relaxation of the joint training objective, recently shown to be effective in the context of Convolutional Neural Networks (CNNs) on large-scale image classification. We consider an optimization of this objective that permits us to decouple the layer training, allowing for layers or modules in networks to be trained with a potentially linear parallelization. With the use of a replay buffer we show that this approach can be extended to asynchronous settings, where modules can operate and continue to update with possibly large communication delays. To address bandwidth and memory issues we propose an approach based on online vector quantization. This allows to drastically reduce the communication bandwidth between modules and required memory for replay buffers. We show theoretically and empirically that this approach converges and compare it to the sequential solvers. We demonstrate the effectiveness of DGL against alternative approaches on the CIFAR-10 dataset and on the large-scale ImageNet dataset.

cs.LG↗

The Unreasonable Effectiveness of Patches in Deep Convolutional Kernels Methods

A recent line of work showed that various forms of convolutional kernel methods can be competitive with standard supervised deep convolutional networks on datasets like CIFAR-10, obtaining accuracies in the range of 87-90% while being more amenable to theoretical analysis. In this work, we highlight the importance of a data-dependent feature extraction step that is key to the obtain good performance in convolutional kernel methods. This step typically corresponds to a whitened dictionary of patches, and gives rise to a data-driven convolutional kernel methods. We extensively study its effect, demonstrating it is the key ingredient for high performance of these methods. Specifically, we show that one of the simplest instances of such kernel methods, based on a single layer of image patches followed by a linear classifier is already obtaining classification accuracies on CIFAR-10 in the same range as previous more sophisticated convolutional kernel methods. We scale this method to the challenging ImageNet dataset, showing such a simple approach can exceed all existing non-learned representation methods. This is a new baseline for object recognition without representation learning methods, that initiates the investigation of convolutional kernel models on ImageNet. We conduct experiments to analyze the dictionary that we used, our ablations showing they exhibit low-dimensional properties.

cs.CV↗

Online Learned Continual Compression with Adaptive Quantization Modules

We introduce and study the problem of Online Continual Compression, where one attempts to simultaneously learn to compress and store a representative dataset from a non i.i.d data stream, while only observing each sample once. A naive application of auto-encoders in this setting encounters a major challenge: representations derived from earlier encoder states must be usable by later decoder states. We show how to use discrete auto-encoders to effectively address this challenge and introduce Adaptive Quantization Modules (AQM) to control variation in the compression ability of the module at any given stage of learning. This enables selecting an appropriate compression for incoming samples, while taking into account overall memory constraints and current progress of the learned compression. Unlike previous methods, our approach does not require any pretraining, even on challenging datasets. We show that using AQM to replace standard episodic memory in continual learning settings leads to significant gains on continual learning benchmarks. Furthermore we demonstrate this approach with larger images, LiDAR, and reinforcement learning environments.

cs.LG↗

Graph Density-Aware Losses for Novel Compositions in Scene Graph Generation

Scene graph generation (SGG) aims to predict graph-structured descriptions of input images, in the form of objects and relationships between them. This task is becoming increasingly useful for progress at the interface of vision and language. Here, it is important - yet challenging - to perform well on novel (zero-shot) or rare (few-shot) compositions of objects and relationships. In this paper, we identify two key issues that limit such generalization. Firstly, we show that the standard loss used in this task is unintentionally a function of scene graph density. This leads to the neglect of individual edges in large sparse graphs during training, even though these contain diverse few-shot examples that are important for generalization. Secondly, the frequency of relationships can create a strong bias in this task, such that a blind model predicting the most frequent relationship achieves good performance. Consequently, some state-of-the-art models exploit this bias to improve results. We show that such models can suffer the most in their ability to generalize to rare compositions, evaluating two different models on the Visual Genome dataset and its more recent, improved version, GQA. To address these issues, we introduce a density-normalized edge loss, which provides more than a two-fold improvement in certain generalization metrics. Compared to other works in this direction, our enhancements require only a few lines of code and no added computational cost. We also highlight the difficulty of accurately evaluating models using existing metrics, especially on zero/few shots, and introduce a novel weighted metric.

cs.CV↗

Decoupled Greedy Learning of CNNs

A commonly cited inefficiency of neural network training by back-propagation is the update locking problem: each layer must wait for the signal to propagate through the full network before updating. Several alternatives that can alleviate this issue have been proposed. In this context, we consider a simpler, but more effective, substitute that uses minimal feedback, which we call Decoupled Greedy Learning (DGL). It is based on a greedy relaxation of the joint training objective, recently shown to be effective in the context of Convolutional Neural Networks (CNNs) on large-scale image classification. We consider an optimization of this objective that permits us to decouple the layer training, allowing for layers or modules in networks to be trained with a potentially linear parallelization in layers. With the use of a replay buffer we show this approach can be extended to asynchronous settings, where modules can operate with possibly large communication delays. We show theoretically and empirically that this approach converges. Then, we empirically find that it can lead to better generalization than sequential greedy optimization. We demonstrate the effectiveness of DGL against alternative approaches on the CIFAR-10 dataset and on the large-scale ImageNet dataset.

cs.LG↗

A Simple and Scalable Shape Representation for 3D Reconstruction

Deep learning applied to the reconstruction of 3D shapes has seen growing interest. A popular approach to 3D reconstruction and generation in recent years has been the CNN encoder-decoder model usually applied in voxel space. However, this often scales very poorly with the resolution limiting the effectiveness of these models. Several sophisticated alternatives for decoding to 3D shapes have been proposed typically relying on complex deep learning architectures for the decoder model. In this work, we show that this additional complexity is not necessary, and that we can actually obtain high quality 3D reconstruction using a linear decoder, obtained from principal component analysis on the signed distance function (SDF) of the surface. This approach allows easily scaling to larger resolutions. We show in multiple experiments that our approach is competitive with state-of-the-art methods. It also allows the decoder to be fine-tuned on the target task using a loss designed specifically for SDF transforms, obtaining further gains.

cs.CV↗

Few-Shot Single-View 3-D Object Reconstruction with Compositional Priors

The impressive performance of deep convolutional neural networks in single-view 3D reconstruction suggests that these models perform non-trivial reasoning about the 3D structure of the output space. However, recent work has challenged this belief, showing that complex encoder-decoder architectures perform similarly to nearest-neighbor baselines or simple linear decoder models that exploit large amounts of per category data in standard benchmarks. On the other hand settings where 3D shape must be inferred for new categories with few examples are more natural and require models that generalize about shapes. In this work we demonstrate experimentally that naive baselines do not apply when the goal is to learn to reconstruct novel objects using very few examples, and that in a \emph{few-shot} learning setting, the network must learn concepts that can be applied to new categories, avoiding rote memorization. To address deficiencies in existing approaches to this problem, we propose three approaches that efficiently integrate a class prior into a 3D reconstruction model, allowing to account for intra-class variability and imposing an implicit compositional structure that the model should learn. Experiments on the popular ShapeNet database demonstrate that our method significantly outperform existing baselines on this task in the few-shot setting.

cs.CV↗

Online Continual Learning with Maximally Interfered Retrieval

Continual learning, the setting where a learning agent is faced with a never ending stream of data, continues to be a great challenge for modern machine learning systems. In particular the online or "single-pass through the data" setting has gained attention recently as a natural setting that is difficult to tackle. Methods based on replay, either generative or from a stored memory, have been shown to be effective approaches for continual learning, matching or exceeding the state of the art in a number of standard benchmarks. These approaches typically rely on randomly selecting samples from the replay memory or from a generative model, which is suboptimal. In this work, we consider a controlled sampling of memories for replay. We retrieve the samples which are most interfered, i.e. whose prediction will be most negatively impacted by the foreseen parameters update. We show a formulation for this sampling criterion in both the generative replay and the experience replay setting, producing consistent gains in performance and greatly reduced forgetting. We release an implementation of our method at https://github.com/optimass/Maximally_Interfered_Retrieval.

cs.LG↗

VideoNavQA: Bridging the Gap between Visual and Embodied Question Answering

Embodied Question Answering (EQA) is a recently proposed task, where an agent is placed in a rich 3D environment and must act based solely on its egocentric input to answer a given question. The desired outcome is that the agent learns to combine capabilities such as scene understanding, navigation and language understanding in order to perform complex reasoning in the visual world. However, initial advancements combining standard vision and language methods with imitation and reinforcement learning algorithms have shown EQA might be too complex and challenging for these techniques. In order to investigate the feasibility of EQA-type tasks, we build the VideoNavQA dataset that contains pairs of questions and videos generated in the House3D environment. The goal of this dataset is to assess question-answering performance from nearly-ideal navigation paths, while considering a much more complete variety of questions than current instantiations of the EQA task. We investigate several models, adapted from popular VQA methods, on this new benchmark. This establishes an initial understanding of how well VQA-style methods can perform within this novel EQA paradigm.

cs.CV↗

Greedy Layerwise Learning Can Scale to ImageNet

Shallow supervised 1-hidden layer neural networks have a number of favorable properties that make them easier to interpret, analyze, and optimize than their deep counterparts, but lack their representational power. Here we use 1-hidden layer learning problems to sequentially build deep networks layer by layer, which can inherit properties from shallow networks. Contrary to previous approaches using shallow networks, we focus on problems where deep learning is reported as critical for success. We thus study CNNs on image classification tasks using the large-scale ImageNet dataset and the CIFAR-10 dataset. Using a simple set of ideas for architecture and training we find that solving sequential 1-hidden-layer auxiliary problems lead to a CNN that exceeds AlexNet performance on ImageNet. Extending this training methodology to construct individual layers by solving 2-and-3-hidden layer auxiliary problems, we obtain an 11-layer network that exceeds several members of the VGG model family on ImageNet, and can train a VGG-11 model to the same accuracy as end-to-end learning. To our knowledge, this is the first competitive alternative to end-to-end training of CNNs that can scale to ImageNet. We illustrate several interesting properties of these models theoretically and conduct a range of experiments to study the properties this training induces on the intermediate layers.

cs.LG↗

Blindfold Baselines for Embodied QA

We explore blindfold (question-only) baselines for Embodied Question Answering. The EmbodiedQA task requires an agent to answer a question by intelligently navigating in a simulated environment, gathering necessary visual information only through first-person vision before finally answering. Consequently, a blindfold baseline which ignores the environment and visual information is a degenerate solution, yet we show through our experiments on the EQAv1 dataset that a simple question-only baseline achieves state-of-the-art results on the EmbodiedQA task in all cases except when the agent is spawned extremely close to the object.

cs.CV↗

Compressing the Input for CNNs with the First-Order Scattering Transform

We study the first-order scattering transform as a candidate for reducing the signal processed by a convolutional neural network (CNN). We show theoretical and empirical evidence that in the case of natural images and sufficiently small translation invariance, this transform preserves most of the signal information needed for classification while substantially reducing the spatial resolution and total signal size. We demonstrate that cascading a CNN with this representation performs on par with ImageNet classification models, commonly used in downstream tasks, such as the ResNet-50. We subsequently apply our trained hybrid ImageNet model as a base model on a detection system, which has typically larger image inputs. On Pascal VOC and COCO detection tasks we demonstrate improvements in the inference speed and training memory consumption compared to models trained directly on the input image.

cs.CV↗

Scattering Networks for Hybrid Representation Learning

Scattering networks are a class of designed Convolutional Neural Networks (CNNs) with fixed weights. We argue they can serve as generic representations for modelling images. In particular, by working in scattering space, we achieve competitive results both for supervised and unsupervised learning tasks, while making progress towards constructing more interpretable CNNs. For supervised learning, we demonstrate that the early layers of CNNs do not necessarily need to be learned, and can be replaced with a scattering network instead. Indeed, using hybrid architectures, we achieve the best results with predefined representations to-date, while being competitive with end-to-end learned CNNs. Specifically, even applying a shallow cascade of small-windowed scattering coefficients followed by 1$\times$1-convolutions results in AlexNet accuracy on the ILSVRC2012 classification task. Moreover, by combining scattering networks with deep residual networks, we achieve a single-crop top-5 error of 11.4% on ILSVRC2012. Also, we show they can yield excellent performance in the small sample regime on CIFAR-10 and STL-10 datasets, exceeding their end-to-end counterparts, through their ability to incorporate geometrical priors. For unsupervised learning, scattering coefficients can be a competitive representation that permits image recovery. We use this fact to train hybrid GANs to generate images. Finally, we empirically analyze several properties related to stability and reconstruction of images from scattering coefficients.

cs.LG↗

Learning to Discover Sparse Graphical Models

We consider structure discovery of undirected graphical models from observational data. Inferring likely structures from few examples is a complex task often requiring the formulation of priors and sophisticated inference procedures. Popular methods rely on estimating a penalized maximum likelihood of the precision matrix. However, in these approaches structure recovery is an indirect consequence of the data-fit term, the penalty can be difficult to adapt for domain-specific knowledge, and the inference is computationally demanding. By contrast, it may be easier to generate training samples of data that arise from graphs with the desired structure properties. We propose here to leverage this latter source of information as training data to learn a function, parametrized by a neural network that maps empirical covariance matrices to estimated graph structures. Learning this function brings two benefits: it implicitly models the desired structure or sparsity properties to form suitable priors, and it can be tailored to the specific problem of edge structure discovery, rather than maximizing data likelihood. Applying this framework, we find our learnable graph-discovery method trained on synthetic data generalizes well: identifying relevant edges in both synthetic and real data, completely unknown at training time. We find that on genetics, brain imaging, and simulation data we obtain performance generally superior to analytical methods.

stat.ML↗

Scaling the Scattering Transform: Deep Hybrid Networks

We use the scattering network as a generic and fixed ini-tialization of the first layers of a supervised hybrid deep network. We show that early layers do not necessarily need to be learned, providing the best results to-date with pre-defined representations while being competitive with Deep CNNs. Using a shallow cascade of 1 x 1 convolutions, which encodes scattering coefficients that correspond to spatial windows of very small sizes, permits to obtain AlexNet accuracy on the imagenet ILSVRC2012. We demonstrate that this local encoding explicitly learns invariance w.r.t. rotations. Combining scattering networks with a modern ResNet, we achieve a single-crop top 5 error of 11.4% on imagenet ILSVRC2012, comparable to the Resnet-18 architecture, while utilizing only 10 layers. We also find that hybrid architectures can yield excellent performance in the small sample regime, exceeding their end-to-end counterparts, through their ability to incorporate geometrical priors. We demonstrate this on subsets of the CIFAR-10 dataset and on the STL-10 dataset.

cs.CV↗

Testing for Differences in Gaussian Graphical Models: Applications to Brain Connectivity

Functional brain networks are well described and estimated from data with Gaussian Graphical Models (GGMs), e.g. using sparse inverse covariance estimators. Comparing functional connectivity of subjects in two populations calls for comparing these estimated GGMs. Our goal is to identify differences in GGMs known to have similar structure. We characterize the uncertainty of differences with confidence intervals obtained using a parametric distribution on parameters of a sparse estimator. Sparse penalties enable statistical guarantees and interpretable models even in high-dimensional and low-sample settings. Characterizing the distributions of sparse models is inherently challenging as the penalties produce a biased estimator. Recent work invokes the sparsity assumptions to effectively remove the bias from a sparse estimator such as the lasso. These distributions can be used to give confidence intervals on edges in GGMs, and by extension their differences. However, in the case of comparing GGMs, these estimators do not make use of any assumed joint structure among the GGMs. Inspired by priors from brain functional connectivity we derive the distribution of parameter differences under a joint penalty when parameters are known to be sparse in the difference. This leads us to introduce the debiased multi-task fused lasso, whose distribution can be characterized in an efficient manner. We then show how the debiased lasso and multi-task fused lasso can be used to obtain confidence intervals on edge differences in GGMs. We validate the techniques proposed on a set of synthetic examples as well as neuro-imaging dataset created for the study of autism.

stat.ML↗

Fast Non-Parametric Tests of Relative Dependency and Similarity

We introduce two novel non-parametric statistical hypothesis tests. The first test, called the relative test of dependency, enables us to determine whether one source variable is significantly more dependent on a first target variable or a second. Dependence is measured via the Hilbert-Schmidt Independence Criterion (HSIC). The second test, called the relative test of similarity, is use to determine which of the two samples from arbitrary distributions is significantly closer to a reference sample of interest and the relative measure of similarity is based on the Maximum Mean Discrepancy (MMD). To construct these tests, we have used as our test statistics the difference of HSIC statistics and of MMD statistics, respectively. The resulting tests are consistent and unbiased, and have favorable convergence properties. The effectiveness of the relative dependency test is demonstrated on several real-world problems: we identify languages groups from a multilingual parallel corpus, and we show that tumor location is more dependent on gene expression than chromosome imbalance. We also demonstrate the performance of the relative test of similarity over a broad selection of model comparisons problems in deep generative models.

cs.AI↗