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Fabian Klute

Publications and source records attributed to Fabian Klute.

At least 19 recordsLinked to original sources

Algorithms for Distance Problems in Continuous Graphs

We study the problem of computing the diameter and the mean distance of a continuous graph, i.e., a connected graph where all points along the edges, instead of only the vertices, must be taken into account. It is known that for continuous graphs with $m$ edges these values can be computed in roughly $O(m^2)$ time. In this paper, we use geometric techniques to obtain subquadratic time algorithms to compute the diameter and the mean distance of a continuous graph for two well-established classes of sparse graphs. We show that the diameter and the mean distance of a continuous graph of treewidth at most $k$ can be computed in $O(n\log^{O(k)} n)$ time, where $n$ is the number of vertices in the graph. We also show that computing the diameter and mean distance of a continuous planar graph with $n$ vertices and $F$ faces takes $O(n F \log n)$ time.

cs.CG

Bowties and Hourglasses: Intersections of Double-Wedges (or Stabbing and Avoiding Line Segments)

We study the common intersection of arrangements of double-wedges. We consider arrangements where double-wedges may be either bowties (which do not contain a vertical line) or hourglasses (which contain a vertical line), in contrast to earlier studies that focused on arrangements of only bowties. This generalization changes the setting drastically, in particular, with respect to all arguments involving the point-line duality. Namely, a point in the intersection of all double-wedges is equivalent to a line that stabs a set of segments $\mathcal{S}$ (corresponding to the bowties) while it avoids a different set of segments $\mathcal{A}$ (corresponding to the complement of the hourglasses). We show that in this general setting, the intersection of $n$ double-wedges may consist of $Ω(n^2)$ interior-disjoint regions. Further, we discuss Gallai-type results for arrangements of segments and anti-segments, and we provide algorithms for computing the intersection of such arrangements with worst-case optimal running time. Finally, we also prove that we can find a single intersection point in almost optimal running time, assuming that 3SUM admits no truly subquadratic-time algorithm.

cs.CG

Faces in rectilinear drawings of complete graphs

We initiate the study of extremal problems about faces in convex rectilinear drawings of~$K_n$, that is, drawings where vertices are represented by points in the plane in convex position and edges by line segments between the points representing the end-vertices. We show that if a convex rectilinear drawing of $K_n$ does not contain a common interior point of at least three edges, then there is always a face forming a convex 5-gon while there are such drawings without any face forming a convex $k$-gon with $k \geq 6$. A convex rectilinear drawing of $K_n$ is \emph{regular} if its vertices correspond to vertices of a regular convex $n$-gon. We characterize positive integers $n$ for which regular drawings of $K_n$ contain a face forming a convex 5-gon. To our knowledge, this type of problems has not been considered in the literature before and so we also pose several new natural open problems.

math.CO

Strong odd coloring in minor-closed classes

We show that the strong odd chromatic number on any proper minor-closed graph class is bounded by a constant. We almost determine the smallest such constant for outerplanar graphs.

math.CO

Computing crossing numbers with topological and geometric restrictions

Computing the crossing number of a graph is one of the most classical problems in computational geometry. Both it and numerous variations of the problem have been studied, and overcoming their frequent computational difficulty is an active area of research. Particularly recently, there has been increased effort to show and understand the parameterized tractability of various crossing number variants. While many results in this direction use a similar approach, a general framework remains elusive. We suggest such a framework that generalizes important previous results, and can even be used to show the tractability of deciding crossing number variants for which this was stated as an open problem in previous literature. Our framework targets variants that prescribe a partial predrawing and some kind of topological restrictions on crossings. Additionally, to provide evidence for the non-generalizability of previous approaches for the partially crossing number problem to allow for geometric restrictions, we show a new more constrained hardness result for partially predrawn rectilinear crossing number. In particular, we show W-hardness of deciding Straight-Line Planarity Extension parameterized by the number of missing edges.

cs.CG

On $k$-Plane Insertion into Plane Drawings

We introduce the $k$-Plane Insertion into Plane drawing ($k$-PIP) problem: given a plane drawing of a planar graph $G$ and a set $F$ of edges, insert the edges in $F$ into the drawing such that the resulting drawing is $k$-plane. In this paper, we show that the problem is NP-complete for every $k\ge 1$, even when $G$ is biconnected and the set $F$ of edges forms a matching or a path. On the positive side, we present a linear-time algorithm for the case that $k=1$ and $G$ is a triangulation.

cs.CG

Barking dogs: A Fréchet distance variant for detour detection

Imagine you are a dog behind a fence $Q$ and a hiker is passing by at constant speed along the hiking path $P$. In order to fulfil your duties as a watchdog, you desire to bark as long as possible at the human. However, your barks can only be heard in a fixed radius $ρ$ and, as a dog, you have bounded speed $s$. Can you optimize your route along the fence $Q$ in order to maximize the barking time with radius $ρ$, assuming you can run backwards and forward at speed at most $s$? We define the barking distance from a polyline $P$ on $n$ vertices to a polyline $Q$ on $m$ vertices as the time that the hiker stays in your barking radius if you run optimally along $Q$. This asymmetric similarity measure between two curves can be used to detect outliers in $Q$ compared to $P$ that other established measures like the Fréchet distance and Dynamic Time Warping fail to capture at times. We consider this measure in three different settings. In the discrete setting, the traversals of $P$ and $Q$ are both discrete. For this case we show that the barking distance from $P$ to $Q$ can be computed in $O(nm\log s)$ time. In the semi-discrete setting, the traversal of $Q$ is continuous while the one of $P$ is again discrete. Here, we show how to compute the barking distance in time $O(nm\log (nm))$. Finally, in the continuous setting in which both traversals are continuous, we show that the problem can be solved in polynomial time. For all the settings we show that, assuming SETH, no truly subquadratic algorithm can exist.

cs.CG

Minimum Link Fencing

We study a variant of the geometric multicut problem, where we are given a set $\mathcal{P}$ of colored and pairwise interior-disjoint polygons in the plane. The objective is to compute a set of simple closed polygon boundaries (fences) that separate the polygons in such a way that any two polygons that are enclosed by the same fence have the same color, and the total number of links of all fences is minimized. We call this the minimum link fencing (MLF) problem and consider the natural case of bounded minimum link fencing (BMLF), where $\mathcal{P}$ contains a polygon $Q$ that is unbounded in all directions and can be seen as an outer polygon. We show that BMLF is NP-hard in general and that it is XP-time solvable when each fence contains at most two polygons and the number of segments per fence is the parameter. Finally, we present an $O(n \log n)$-time algorithm for the case that the convex hull of $\mathcal{P} \setminus \{Q\}$ does not intersect $Q$.

cs.CG

On Streaming Algorithms for Geometric Independent Set and Clique

We study the maximum geometric independent set and clique problems in the streaming model. Given a collection of geometric objects arriving in an insertion only stream, the aim is to find a subset such that all objects in the subset are pairwise disjoint or intersect respectively. We show that no constant factor approximation algorithm exists to find a maximum set of independent segments or $2$-intervals without using a linear number of bits. Interestingly, our proof only requires a set of segments whose intersection graph is also an interval graph. This reveals an interesting discrepancy between segments and intervals as there does exist a $2$-approximation for finding an independent set of intervals that uses only $O(α(\mathcal{I})\log |\mathcal{I}|)$ bits of memory for a set of intervals $\mathcal{I}$ with $α(\mathcal{I})$ being the size of the largest independent set of $\mathcal{I}$. On the flipside we show that for the geometric clique problem there is no constant-factor approximation algorithm using less than a linear number of bits even for unit intervals. On the positive side we show that the maximum geometric independent set in a set of axis-aligned unit-height rectangles can be $4$-approximated using only $O(α(\mathcal{R})\log |\mathcal{R}|)$ bits.

cs.CG

Balanced Independent and Dominating Sets on Colored Interval Graphs

We study two new versions of independent and dominating set problems on vertex-colored interval graphs, namely $f$-Balanced Independent Set ($f$-BIS) and $f$-Balanced Dominating Set ($f$-BDS). Let $G=(V,E)$ be a vertex-colored interval graph with a color assignment function $γ\colon V \rightarrow \{1,\ldots,k\}$ that maps all vertices in $G$ onto $k$ colors. A subset of vertices $S\subseteq V$ is called $f$-balanced if $S$ contains $f$ vertices from each color class. In the $f$-BIS and $f$-BDS problems, the objective is to compute an independent set or a dominating set that is $f$-balanced. We show that both problems are NP-complete even on proper interval graphs. For the $f$-BIS problem, we design two FPT algorithms, one parameterized by $(f,k)$ for interval graphs and the other parameterized by the vertex cover number for general graphs. Moreover, for an optimization variant of BIS on interval graphs, we show that a simple greedy approach achieves an approximation ratio of $2$.

cs.DS

Inserting one edge into a simple drawing is hard

A {\em simple drawing} $D(G)$ of a graph $G$ is one where each pair of edges share at most one point: either a common endpoint or a proper crossing. An edge $e$ in the complement of $G$ can be {\em inserted} into $D(G)$ if there exists a simple drawing of $G+e$ extending $D(G)$. As a result of Levi's Enlargement Lemma, if a drawing is rectilinear (pseudolinear), that is, the edges can be extended into an arrangement of lines (pseudolines), then any edge in the complement of $G$ can be inserted. In contrast, we show that it is NP -complete to decide whether one edge can be inserted into a simple drawing. This remains true even if we assume that the drawing is pseudocircular, that is, the edges can be extended to an arrangement of pseudocircles. On the positive side, we show that, given an arrangement of pseudocircles $\mathcal{A}$ and a pseudosegment $σ$, it can be decided in polynomial time whether there exists a pseudocircle $Φ_σ$ extending $σ$ for which $\mathcal{A}\cup\{Φ_σ\}$ is again an arrangement of pseudocircles.

cs.CG

Efficient Segment Folding is Hard

We introduce a computational origami problem which we call the segment folding problem: given a set of $n$ line-segments in the plane the aim is to make creases along all segments in the minimum number of folding steps. Note that a folding might alter the relative position between the segments, and a segment could split into two. We show that it is NP-hard to determine whether $n$ line segments can be folded in $n$ simple folding operations.

cs.CG

Saturated $k$-Plane Drawings with Few Edges

A drawing of a graph is $k$-plane if no edge is crossed more than $k$ times. In this paper we study saturated $k$-plane drawings with few edges. This are $k$-plane drawings in which no edge can be added without violating $k$-planarity. For every number of vertices $n>k+1$, we present a tight construction with $\frac{n-1}{k+1}$ edges for the case in which the edges can self-intersect. If we restrict the drawings to be $\ell$-simple we show that the number of edges in saturated $k$-plane drawings must be higher. We present constructions with few edges for different values of $k$ and $\ell$. Finally, we investigate saturated straight-line $k$-plane drawings.

cs.CG

Edge-Minimum Saturated k-Planar Drawings

For a class $\mathcal{D}$ of drawings of loopless (multi-)graphs in the plane, a drawing $D \in \mathcal{D}$ is \emph{saturated} when the addition of any edge to $D$ results in $D' \notin \mathcal{D}$ - this is analogous to saturated graphs in a graph class as introduced by Turán (1941) and Erdős, Hajnal, and Moon (1964). We focus on $k$-planar drawings, that is, graphs drawn in the plane where each edge is crossed at most $k$ times, and the classes $\mathcal{D}$ of all $k$-planar drawings obeying a number of restrictions, such as having no crossing incident edges, no pair of edges crossing more than once, or no edge crossing itself. While saturated $k$-planar drawings are the focus of several prior works, tight bounds on how sparse these can be are not well understood. We establish a generic framework to determine the minimum number of edges among all $n$-vertex saturated $k$-planar drawings in many natural classes. For example, when incident crossings, multicrossings and selfcrossings are all allowed, the sparsest $n$-vertex saturated $k$-planar drawings have $\frac{2}{k - (k \bmod 2)} (n-1)$ edges for any $k \geq 4$, while if all that is forbidden, the sparsest such drawings have $\frac{2(k+1)}{k(k-1)}(n-1)$ edges for any $k \geq 6$.

cs.CG

Local Complexity of Polygons

Many problems in Discrete and Computational Geometry deal with simple polygons or polygonal regions. Many algorithms and data-structures perform considerably faster, if the underlying polygonal region has low local complexity. One obstacle to make this intuition rigorous, is the lack of a formal definition of local complexity. Here, we give two possible definitions and show how they are related in a combinatorial sense. We say that a polygon $P$ has point visibility width $w=pvw$, if there is no point $q\in P$ that sees more than $w$ reflex vertices. We say that a polygon $P$ has chord visibility width $w=cvw $, if there is no chord $c=\textrm{seg}(a,b)\subset P$ that sees more than w reflex vertices. We show that \[ cvw \leq pvw ^{O( pvw )},\] for any simple polygon. Furthermore, we show that there exists a simple polygon with \[ cvw \geq 2^{Ω( pvw )}.\]

cs.CG

Crossing-Optimal Extension of Simple Drawings

In extension problems of partial graph drawings one is given an incomplete drawing of an input graph $G$ and is asked to complete the drawing while maintaining certain properties. A prominent area where such problems arise is that of crossing minimization. For plane drawings and various relaxations of these, there is a number of tractability as well as lower-bound results exploring the computational complexity of crossing-sensitive drawing extension problems. In contrast, comparatively few results are known on extension problems for the fundamental and broad class of simple drawings, that is, drawings in which each pair of edges intersects in at most one point. In fact, only recently it has been shown that the extension problem of simple drawings is NP-hard even when the task is to insert a single edge. In this paper we present tractability results for the crossing-sensitive extension problem of simple drawings. In particular, we show that the problem of inserting edges into a simple drawing is fixed-parameter tractable when parameterized by the number of edges to insert and an upper bound on newly created crossings. Using the same proof techniques, we are also able to answer several closely related variants of this problem, among others the extension problem for $k$-plane drawings. Moreover, using a different approach, we provide a single-exponential fixed-parameter algorithm for the case in which we are only trying to insert a single edge into the drawing.

cs.CG

Extending Nearly Complete 1-Planar Drawings in Polynomial Time

The problem of extending partial geometric graph representations such as plane graphs has received considerable attention in recent years. In particular, given a graph $G$, a connected subgraph $H$ of $G$ and a drawing $\mathcal{H}$ of $H$, the extension problem asks whether $\mathcal{H}$ can be extended into a drawing of $G$ while maintaining some desired property of the drawing (e.g., planarity). In their breakthrough result, Angelini et al. [ACM TALG 2015] showed that the extension problem is polynomial-time solvable when the aim is to preserve planarity. Very recently we considered this problem for partial 1-planar drawings [ICALP 2020], which are drawings in the plane that allow each edge to have at most one crossing. The most important question identified and left open in that work is whether the problem can be solved in polynomial time when $H$ can be obtained from $G$ by deleting a bounded number of vertices and edges. In this work, we answer this question positively by providing a constructive polynomial-time decision algorithm.

cs.CG

Extending Partial 1-Planar Drawings

Algorithmic extension problems of partial graph representations such as planar graph drawings or geometric intersection representations are of growing interest in topological graph theory and graph drawing. In such an extension problem, we are given a tuple $(G,H,\mathcal{H})$ consisting of a graph $G$, a connected subgraph $H$ of $G$ and a drawing $\mathcal{H}$ of $H$, and the task is to extend $\mathcal{H}$ into a drawing of $G$ while maintaining some desired property of the drawing, such as planarity. In this paper we study the problem of extending partial 1-planar drawings, which are drawings in the plane that allow each edge to have at most one crossing. In addition we consider the subclass of IC-planar drawings, which are 1-planar drawings with independent crossings. Recognizing 1-planar graphs as well as IC-planar graphs is \NP-complete and the \NP-completeness easily carries over to the extension problem. Therefore, our focus lies on establishing the tractability of such extension problems in a weaker sense than polynomial-time tractability. Here, we show that both problems are fixed-parameter tractable when parameterized by the number of edges missing from $H$, i.e., the edge deletion distance between $H$ and $G$. The second part of the paper then turns to a more powerful parameterization which is based on measuring the vertex+edge deletion distance between the partial and complete drawing, i.e., the minimum number of vertices and edges that need to be deleted to obtain $H$ from $G$.

cs.DS