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Fandong Meng

Publications and source records attributed to Fandong Meng.

At least 163 records · Page 9Linked to original sources

Neutral Utterances are Also Causes: Enhancing Conversational Causal Emotion Entailment with Social Commonsense Knowledge

Conversational Causal Emotion Entailment aims to detect causal utterances for a non-neutral targeted utterance from a conversation. In this work, we build conversations as graphs to overcome implicit contextual modelling of the original entailment style. Following the previous work, we further introduce the emotion information into graphs. Emotion information can markedly promote the detection of causal utterances whose emotion is the same as the targeted utterance. However, it is still hard to detect causal utterances with different emotions, especially neutral ones. The reason is that models are limited in reasoning causal clues and passing them between utterances. To alleviate this problem, we introduce social commonsense knowledge (CSK) and propose a Knowledge Enhanced Conversation graph (KEC). KEC propagates the CSK between two utterances. As not all CSK is emotionally suitable for utterances, we therefore propose a sentiment-realized knowledge selecting strategy to filter CSK. To process KEC, we further construct the Knowledge Enhanced Directed Acyclic Graph networks. Experimental results show that our method outperforms baselines and infers more causes with different emotions from the targeted utterance.

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Generating Authentic Adversarial Examples beyond Meaning-preserving with Doubly Round-trip Translation

Generating adversarial examples for Neural Machine Translation (NMT) with single Round-Trip Translation (RTT) has achieved promising results by releasing the meaning-preserving restriction. However, a potential pitfall for this approach is that we cannot decide whether the generated examples are adversarial to the target NMT model or the auxiliary backward one, as the reconstruction error through the RTT can be related to either. To remedy this problem, we propose a new criterion for NMT adversarial examples based on the Doubly Round-Trip Translation (DRTT). Specifically, apart from the source-target-source RTT, we also consider the target-source-target one, which is utilized to pick out the authentic adversarial examples for the target NMT model. Additionally, to enhance the robustness of the NMT model, we introduce the masked language models to construct bilingual adversarial pairs based on DRTT, which are used to train the NMT model directly. Extensive experiments on both the clean and noisy test sets (including the artificial and natural noise) show that our approach substantially improves the robustness of NMT models.

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Emotional Conversation Generation with Heterogeneous Graph Neural Network

The successful emotional conversation system depends on sufficient perception and appropriate expression of emotions. In a real-life conversation, humans firstly instinctively perceive emotions from multi-source information, including the emotion flow hidden in dialogue history, facial expressions, audio, and personalities of speakers. Then, they convey suitable emotions according to their personalities, but these multiple types of information are insufficiently exploited in emotional conversation fields. To address this issue, in this paper, we propose a heterogeneous graph-based model for emotional conversation generation. Firstly, we design a Heterogeneous Graph-Based Encoder to represent the conversation content (i.e., the dialogue history, its emotion flow, facial expressions, audio, and speakers' personalities) with a heterogeneous graph neural network, and then predict suitable emotions for feedback. Secondly, we employ an Emotion-Personality-Aware Decoder to generate a response relevant to the conversation context as well as with appropriate emotions, through taking the encoded graph representations, the predicted emotions by the encoder and the personality of the current speaker as inputs. Experiments on both automatic and human evaluation show that our method can effectively perceive emotions from multi-source knowledge and generate a satisfactory response. Furthermore, based on the up-to-date text generator BART, our model still can achieve consistent improvement, which significantly outperforms some existing state-of-the-art models.

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A Variational Hierarchical Model for Neural Cross-Lingual Summarization

The goal of the cross-lingual summarization (CLS) is to convert a document in one language (e.g., English) to a summary in another one (e.g., Chinese). Essentially, the CLS task is the combination of machine translation (MT) and monolingual summarization (MS), and thus there exists the hierarchical relationship between MT\&MS and CLS. Existing studies on CLS mainly focus on utilizing pipeline methods or jointly training an end-to-end model through an auxiliary MT or MS objective. However, it is very challenging for the model to directly conduct CLS as it requires both the abilities to translate and summarize. To address this issue, we propose a hierarchical model for the CLS task, based on the conditional variational auto-encoder. The hierarchical model contains two kinds of latent variables at the local and global levels, respectively. At the local level, there are two latent variables, one for translation and the other for summarization. As for the global level, there is another latent variable for cross-lingual summarization conditioned on the two local-level variables. Experiments on two language directions (English-Chinese) verify the effectiveness and superiority of the proposed approach. In addition, we show that our model is able to generate better cross-lingual summaries than comparison models in the few-shot setting.

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Confidence Based Bidirectional Global Context Aware Training Framework for Neural Machine Translation

Most dominant neural machine translation (NMT) models are restricted to make predictions only according to the local context of preceding words in a left-to-right manner. Although many previous studies try to incorporate global information into NMT models, there still exist limitations on how to effectively exploit bidirectional global context. In this paper, we propose a Confidence Based Bidirectional Global Context Aware (CBBGCA) training framework for NMT, where the NMT model is jointly trained with an auxiliary conditional masked language model (CMLM). The training consists of two stages: (1) multi-task joint training; (2) confidence based knowledge distillation. At the first stage, by sharing encoder parameters, the NMT model is additionally supervised by the signal from the CMLM decoder that contains bidirectional global contexts. Moreover, at the second stage, using the CMLM as teacher, we further pertinently incorporate bidirectional global context to the NMT model on its unconfidently-predicted target words via knowledge distillation. Experimental results show that our proposed CBBGCA training framework significantly improves the NMT model by +1.02, +1.30 and +0.57 BLEU scores on three large-scale translation datasets, namely WMT'14 English-to-German, WMT'19 Chinese-to-English and WMT'14 English-to-French, respectively.

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Spot the Difference: A Cooperative Object-Referring Game in Non-Perfectly Co-Observable Scene

Visual dialog has witnessed great progress after introducing various vision-oriented goals into the conversation, especially such as GuessWhich and GuessWhat, where the only image is visible by either and both of the questioner and the answerer, respectively. Researchers explore more on visual dialog tasks in such kind of single- or perfectly co-observable visual scene, while somewhat neglect the exploration on tasks of non perfectly co-observable visual scene, where the images accessed by two agents may not be exactly the same, often occurred in practice. Although building common ground in non-perfectly co-observable visual scene through conversation is significant for advanced dialog agents, the lack of such dialog task and corresponding large-scale dataset makes it impossible to carry out in-depth research. To break this limitation, we propose an object-referring game in non-perfectly co-observable visual scene, where the goal is to spot the difference between the similar visual scenes through conversing in natural language. The task addresses challenges of the dialog strategy in non-perfectly co-observable visual scene and the ability of categorizing objects. Correspondingly, we construct a large-scale multimodal dataset, named SpotDiff, which contains 87k Virtual Reality images and 97k dialogs generated by self-play. Finally, we give benchmark models for this task, and conduct extensive experiments to evaluate its performance as well as analyze its main challenges.

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Modeling Inter-Aspect Dependencies with a Non-temporal Mechanism for Aspect-Based Sentiment Analysis

For multiple aspects scenario of aspect-based sentiment analysis (ABSA), existing approaches typically ignore inter-aspect relations or rely on temporal dependencies to process aspect-aware representations of all aspects in a sentence. Although multiple aspects of a sentence appear in a non-adjacent sequential order, they are not in a strict temporal relationship as natural language sequence, thus the aspect-aware sentence representations should not be treated as temporal dependency processing. In this paper, we propose a novel non-temporal mechanism to enhance the ABSA task through modeling inter-aspect dependencies. Furthermore, we focus on the well-known class imbalance issue on the ABSA task and address it by down-weighting the loss assigned to well-classified instances. Experiments on two distinct domains of SemEval 2014 task 4 demonstrate the effectiveness of our proposed approach.

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Towards Robust Online Dialogue Response Generation

Although pre-trained sequence-to-sequence models have achieved great success in dialogue response generation, chatbots still suffer from generating inconsistent responses in real-world practice, especially in multi-turn settings. We argue that this can be caused by a discrepancy between training and real-world testing. At training time, chatbot generates the response with the golden context, while it has to generate based on the context consisting of both user utterances and the model predicted utterances during real-world testing. With the growth of the number of utterances, this discrepancy becomes more serious in the multi-turn settings. In this paper, we propose a hierarchical sampling-based method consisting of both utterance-level sampling and semi-utterance-level sampling, to alleviate the discrepancy, which implicitly increases the dialogue coherence. We further adopt reinforcement learning and re-ranking methods to explicitly optimize the dialogue coherence during training and inference, respectively. Empirical experiments show the effectiveness of the proposed methods for improving the robustness of chatbots in real practice.

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Conditional Bilingual Mutual Information Based Adaptive Training for Neural Machine Translation

Token-level adaptive training approaches can alleviate the token imbalance problem and thus improve neural machine translation, through re-weighting the losses of different target tokens based on specific statistical metrics (e.g., token frequency or mutual information). Given that standard translation models make predictions on the condition of previous target contexts, we argue that the above statistical metrics ignore target context information and may assign inappropriate weights to target tokens. While one possible solution is to directly take target contexts into these statistical metrics, the target-context-aware statistical computing is extremely expensive, and the corresponding storage overhead is unrealistic. To solve the above issues, we propose a target-context-aware metric, named conditional bilingual mutual information (CBMI), which makes it feasible to supplement target context information for statistical metrics. Particularly, our CBMI can be formalized as the log quotient of the translation model probability and language model probability by decomposing the conditional joint distribution. Thus CBMI can be efficiently calculated during model training without any pre-specific statistical calculations and large storage overhead. Furthermore, we propose an effective adaptive training approach based on both the token- and sentence-level CBMI. Experimental results on WMT14 English-German and WMT19 Chinese-English tasks show our approach can significantly outperform the Transformer baseline and other related methods.

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MSCTD: A Multimodal Sentiment Chat Translation Dataset

Multimodal machine translation and textual chat translation have received considerable attention in recent years. Although the conversation in its natural form is usually multimodal, there still lacks work on multimodal machine translation in conversations. In this work, we introduce a new task named Multimodal Chat Translation (MCT), aiming to generate more accurate translations with the help of the associated dialogue history and visual context. To this end, we firstly construct a Multimodal Sentiment Chat Translation Dataset (MSCTD) containing 142,871 English-Chinese utterance pairs in 14,762 bilingual dialogues and 30,370 English-German utterance pairs in 3,079 bilingual dialogues. Each utterance pair, corresponding to the visual context that reflects the current conversational scene, is annotated with a sentiment label. Then, we benchmark the task by establishing multiple baseline systems that incorporate multimodal and sentiment features for MCT. Preliminary experiments on four language directions (English-Chinese and English-German) verify the potential of contextual and multimodal information fusion and the positive impact of sentiment on the MCT task. Additionally, as a by-product of the MSCTD, it also provides two new benchmarks on multimodal dialogue sentiment analysis. Our work can facilitate research on both multimodal chat translation and multimodal dialogue sentiment analysis.

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Modeling Explicit Concerning States for Reinforcement Learning in Visual Dialogue

To encourage AI agents to conduct meaningful Visual Dialogue (VD), the use of Reinforcement Learning has been proven potential. In Reinforcement Learning, it is crucial to represent states and assign rewards based on the action-caused transitions of states. However, the state representation in previous Visual Dialogue works uses the textual information only and its transitions are implicit. In this paper, we propose Explicit Concerning States (ECS) to represent what visual contents are concerned at each round and what have been concerned throughout the Visual Dialogue. ECS is modeled from multimodal information and is represented explicitly. Based on ECS, we formulate two intuitive and interpretable rewards to encourage the Visual Dialogue agents to converse on diverse and informative visual information. Experimental results on the VisDial v1.0 dataset show our method enables the Visual Dialogue agents to generate more visual coherent, less repetitive and more visual informative dialogues compared with previous methods, according to multiple automatic metrics, human study and qualitative analysis.

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Improving Graph-based Sentence Ordering with Iteratively Predicted Pairwise Orderings

Dominant sentence ordering models can be classified into pairwise ordering models and set-to-sequence models. However, there is little attempt to combine these two types of models, which inituitively possess complementary advantages. In this paper, we propose a novel sentence ordering framework which introduces two classifiers to make better use of pairwise orderings for graph-based sentence ordering. Specially, given an initial sentence-entity graph, we first introduce a graph-based classifier to predict pairwise orderings between linked sentences. Then, in an iterative manner, based on the graph updated by previously predicted high-confident pairwise orderings, another classifier is used to predict the remaining uncertain pairwise orderings. At last, we adapt a GRN-based sentence ordering model on the basis of final graph. Experiments on five commonly-used datasets demonstrate the effectiveness and generality of our model. Particularly, when equipped with BERT and FHDecoder, our model achieves state-of-the-art performance.

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Simulated annealing for optimization of graphs and sequences

Optimization of discrete structures aims at generating a new structure with the better property given an existing one, which is a fundamental problem in machine learning. Different from the continuous optimization, the realistic applications of discrete optimization (e.g., text generation) are very challenging due to the complex and long-range constraints, including both syntax and semantics, in discrete structures. In this work, we present SAGS, a novel Simulated Annealing framework for Graph and Sequence optimization. The key idea is to integrate powerful neural networks into metaheuristics (e.g., simulated annealing, SA) to restrict the search space in discrete optimization. We start by defining a sophisticated objective function, involving the property of interest and pre-defined constraints (e.g., grammar validity). SAGS searches from the discrete space towards this objective by performing a sequence of local edits, where deep generative neural networks propose the editing content and thus can control the quality of editing. We evaluate SAGS on paraphrase generation and molecule generation for sequence optimization and graph optimization, respectively. Extensive results show that our approach achieves state-of-the-art performance compared with existing paraphrase generation methods in terms of both automatic and human evaluations. Further, SAGS also significantly outperforms all the previous methods in molecule generation.

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Multimodal Incremental Transformer with Visual Grounding for Visual Dialogue Generation

Visual dialogue is a challenging task since it needs to answer a series of coherent questions on the basis of understanding the visual environment. Previous studies focus on the implicit exploration of multimodal co-reference by implicitly attending to spatial image features or object-level image features but neglect the importance of locating the objects explicitly in the visual content, which is associated with entities in the textual content. Therefore, in this paper we propose a {\bf M}ultimodal {\bf I}ncremental {\bf T}ransformer with {\bf V}isual {\bf G}rounding, named MITVG, which consists of two key parts: visual grounding and multimodal incremental transformer. Visual grounding aims to explicitly locate related objects in the image guided by textual entities, which helps the model exclude the visual content that does not need attention. On the basis of visual grounding, the multimodal incremental transformer encodes the multi-turn dialogue history combined with visual scene step by step according to the order of the dialogue and then generates a contextually and visually coherent response. Experimental results on the VisDial v0.9 and v1.0 datasets demonstrate the superiority of the proposed model, which achieves comparable performance.

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WeChat Neural Machine Translation Systems for WMT21

This paper introduces WeChat AI's participation in WMT 2021 shared news translation task on English->Chinese, English->Japanese, Japanese->English and English->German. Our systems are based on the Transformer (Vaswani et al., 2017) with several novel and effective variants. In our experiments, we employ data filtering, large-scale synthetic data generation (i.e., back-translation, knowledge distillation, forward-translation, iterative in-domain knowledge transfer), advanced finetuning approaches, and boosted Self-BLEU based model ensemble. Our constrained systems achieve 36.9, 46.9, 27.8 and 31.3 case-sensitive BLEU scores on English->Chinese, English->Japanese, Japanese->English and English->German, respectively. The BLEU scores of English->Chinese, English->Japanese and Japanese->English are the highest among all submissions, and that of English->German is the highest among all constrained submissions.

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Competence-based Curriculum Learning for Multilingual Machine Translation

Currently, multilingual machine translation is receiving more and more attention since it brings better performance for low resource languages (LRLs) and saves more space. However, existing multilingual machine translation models face a severe challenge: imbalance. As a result, the translation performance of different languages in multilingual translation models are quite different. We argue that this imbalance problem stems from the different learning competencies of different languages. Therefore, we focus on balancing the learning competencies of different languages and propose Competence-based Curriculum Learning for Multilingual Machine Translation, named CCL-M. Specifically, we firstly define two competencies to help schedule the high resource languages (HRLs) and the low resource languages: 1) Self-evaluated Competence, evaluating how well the language itself has been learned; and 2) HRLs-evaluated Competence, evaluating whether an LRL is ready to be learned according to HRLs' Self-evaluated Competence. Based on the above competencies, we utilize the proposed CCL-M algorithm to gradually add new languages into the training set in a curriculum learning manner. Furthermore, we propose a novel competenceaware dynamic balancing sampling strategy for better selecting training samples in multilingual training. Experimental results show that our approach has achieved a steady and significant performance gain compared to the previous state-of-the-art approach on the TED talks dataset.

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Enhancing Visual Dialog Questioner with Entity-based Strategy Learning and Augmented Guesser

Considering the importance of building a good Visual Dialog (VD) Questioner, many researchers study the topic under a Q-Bot-A-Bot image-guessing game setting, where the Questioner needs to raise a series of questions to collect information of an undisclosed image. Despite progress has been made in Supervised Learning (SL) and Reinforcement Learning (RL), issues still exist. Firstly, previous methods do not provide explicit and effective guidance for Questioner to generate visually related and informative questions. Secondly, the effect of RL is hampered by an incompetent component, i.e., the Guesser, who makes image predictions based on the generated dialogs and assigns rewards accordingly. To enhance VD Questioner: 1) we propose a Related entity enhanced Questioner (ReeQ) that generates questions under the guidance of related entities and learns entity-based questioning strategy from human dialogs; 2) we propose an Augmented Guesser (AugG) that is strong and is optimized for the VD setting especially. Experimental results on the VisDial v1.0 dataset show that our approach achieves state-of-theart performance on both image-guessing task and question diversity. Human study further proves that our model generates more visually related, informative and coherent questions.

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An Iterative Multi-Knowledge Transfer Network for Aspect-Based Sentiment Analysis

Aspect-based sentiment analysis (ABSA) mainly involves three subtasks: aspect term extraction, opinion term extraction, and aspect-level sentiment classification, which are typically handled in a separate or joint manner. However, previous approaches do not well exploit the interactive relations among three subtasks and do not pertinently leverage the easily available document-level labeled domain/sentiment knowledge, which restricts their performances. To address these issues, we propose a novel Iterative Multi-Knowledge Transfer Network (IMKTN) for end-to-end ABSA. For one thing, through the interactive correlations between the ABSA subtasks, our IMKTN transfers the task-specific knowledge from any two of the three subtasks to another one at the token level by utilizing a well-designed routing algorithm, that is, any two of the three subtasks will help the third one. For another, our IMKTN pertinently transfers the document-level knowledge, i.e., domain-specific and sentiment-related knowledge, to the aspect-level subtasks to further enhance the corresponding performance. Experimental results on three benchmark datasets demonstrate the effectiveness and superiority of our approach.

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