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Fangxin Wang

Publications and source records attributed to Fangxin Wang.

At least 37 records · Page 2Linked to original sources

OmniSense: Towards Edge-Assisted Online Analytics for 360-Degree Videos

With the reduced hardware costs of omnidirectional cameras and the proliferation of various extended reality applications, more and more $360^\circ$ videos are being captured. To fully unleash their potential, advanced video analytics is expected to extract actionable insights and situational knowledge without blind spots from the videos. In this paper, we present OmniSense, a novel edge-assisted framework for online immersive video analytics. OmniSense achieves both low latency and high accuracy, combating the significant computation and network resource challenges of analyzing $360^\circ$ videos. Motivated by our measurement insights into $360^\circ$ videos, OmniSense introduces a lightweight spherical region of interest (SRoI) prediction algorithm to prune redundant information in $360^\circ$ frames. Incorporating the video content and network dynamics, it then smartly scales vision models to analyze the predicted SRoIs with optimized resource utilization. We implement a prototype of OmniSense with commodity devices and evaluate it on diverse real-world collected $360^\circ$ videos. Extensive evaluation results show that compared to resource-agnostic baselines, it improves the accuracy by $19.8\%$ -- $114.6\%$ with similar end-to-end latencies. Meanwhile, it hits $2.0\times$ -- $2.4\times$ speedups while keeping the accuracy on par with the highest accuracy of baselines.

cs.NI↗

DeepForm: Reasoning Large Language Model for Communication System Formulation

Communication system formulation is critical for advancing 6G and future wireless technologies, yet it remains a complex, expertise-intensive task. While Large Language Models (LLMs) offer potential, existing general-purpose models often lack the specialized domain knowledge, nuanced reasoning capabilities, and access to high-quality, domain-specific training data required for adapting a general LLM into an LLM specially for communication system formulation. To bridge this gap, we introduce DeepForm, the first reasoning LLM specially for automated communication system formulation. We propose the world-first large-scale, open-source dataset meticulously curated for this domain called Communication System Formulation Reasoning Corpus (CSFRC). Our framework employs a two-stage training strategy: first, Supervised Fine-Tuning (SFT) with Chain-of-Thought (CoT) data to distill domain knowledge; second, a novel rule-based Reinforcement Learning (RL) algorithm, C-ReMax based on ReMax, to cultivate advanced modeling capabilities and elicit sophisticated reasoning patterns like self-correction and verification. Extensive experiments demonstrate that our model achieves state-of-the-art performance, significantly outperforming larger proprietary LLMs on diverse senerios. We will release related resources to foster further research in this area after the paper is accepted.

cs.LG↗

ExScene: Free-View 3D Scene Reconstruction with Gaussian Splatting from a Single Image

The increasing demand for augmented and virtual reality applications has highlighted the importance of crafting immersive 3D scenes from a simple single-view image. However, due to the partial priors provided by single-view input, existing methods are often limited to reconstruct low-consistency 3D scenes with narrow fields of view from single-view input. These limitations make them less capable of generalizing to reconstruct immersive scenes. To address this problem, we propose ExScene, a two-stage pipeline to reconstruct an immersive 3D scene from any given single-view image. ExScene designs a novel multimodal diffusion model to generate a high-fidelity and globally consistent panoramic image. We then develop a panoramic depth estimation approach to calculate geometric information from panorama, and we combine geometric information with high-fidelity panoramic image to train an initial 3D Gaussian Splatting (3DGS) model. Following this, we introduce a GS refinement technique with 2D stable video diffusion priors. We add camera trajectory consistency and color-geometric priors into the denoising process of diffusion to improve color and spatial consistency across image sequences. These refined sequences are then used to fine-tune the initial 3DGS model, leading to better reconstruction quality. Experimental results demonstrate that our ExScene achieves consistent and immersive scene reconstruction using only single-view input, significantly surpassing state-of-the-art baselines.

cs.CV↗

Uncertainty in Graph Neural Networks: A Survey

Graph Neural Networks (GNNs) have been extensively used in various real-world applications. However, the predictive uncertainty of GNNs stemming from diverse sources such as inherent randomness in data and model training errors can lead to unstable and erroneous predictions. Therefore, identifying, quantifying, and utilizing uncertainty are essential to enhance the performance of the model for the downstream tasks as well as the reliability of the GNN predictions. This survey aims to provide a comprehensive overview of the GNNs from the perspective of uncertainty with an emphasis on its integration in graph learning. We compare and summarize existing graph uncertainty theory and methods, alongside the corresponding downstream tasks. Thereby, we bridge the gap between theory and practice, meanwhile connecting different GNN communities. Moreover, our work provides valuable insights into promising directions in this field.

cs.LG↗

Confidence-aware Fine-tuning of Sequential Recommendation Systems via Conformal Prediction

In Sequential Recommendation Systems (SRecsys), traditional training approaches that rely on Cross-Entropy (CE) loss often prioritize accuracy but fail to align well with user satisfaction metrics. CE loss focuses on maximizing the confidence of the ground truth item, which is challenging to achieve universally across all users and sessions. It also overlooks the practical acceptability of ranking the ground truth item within the top-$K$ positions, a common metric in SRecsys. To address this limitation, we propose \textbf{CPFT}, a novel fine-tuning framework that integrates Conformal Prediction (CP)-based losses with CE loss to optimize accuracy alongside confidence that better aligns with widely used top-$K$ metrics. CPFT embeds CP principles into the training loop using differentiable proxy losses and computationally efficient calibration strategies, enabling the generation of high-confidence prediction sets. These sets focus on items with high relevance while maintaining robust coverage guarantees. Extensive experiments on five real-world datasets and four distinct sequential models demonstrate that CPFT improves precision metrics and confidence calibration. Our results highlight the importance of confidence-aware fine-tuning in delivering accurate, trustworthy recommendations that enhance user satisfaction.

cs.IR↗

From Capture to Display: A Survey on Volumetric Video

Volumetric video, which offers immersive viewing experiences, is gaining increasing prominence. With its six degrees of freedom, it provides viewers with greater immersion and interactivity compared to traditional videos. Despite their potential, volumetric video services pose significant challenges. This survey conducts a comprehensive review of the existing literature on volumetric video. We firstly provide a general framework of volumetric video services, followed by a discussion on prerequisites for volumetric video, encompassing representations, open datasets, and quality assessment metrics. Then we delve into the current methodologies for each stage of the volumetric video service pipeline, detailing capturing, compression, transmission, rendering, and display techniques. Lastly, we explore various applications enabled by this pioneering technology and we present an array of research challenges and opportunities in the domain of volumetric video services. This survey aspires to provide a holistic understanding of this burgeoning field and shed light on potential future research trajectories, aiming to bring the vision of volumetric video to fruition.

cs.MM↗

Federated In-Context LLM Agent Learning

Large Language Models (LLMs) have revolutionized intelligent services by enabling logical reasoning, tool use, and interaction with external systems as agents. The advancement of LLMs is frequently hindered by the scarcity of high-quality data, much of which is inherently sensitive. Federated learning (FL) offers a potential solution by facilitating the collaborative training of distributed LLMs while safeguarding private data. However, FL frameworks face significant bandwidth and computational demands, along with challenges from heterogeneous data distributions. The emerging in-context learning capability of LLMs offers a promising approach by aggregating natural language rather than bulky model parameters. Yet, this method risks privacy leakage, as it necessitates the collection and presentation of data samples from various clients during aggregation. In this paper, we propose a novel privacy-preserving Federated In-Context LLM Agent Learning (FICAL) algorithm, which to our best knowledge for the first work unleashes the power of in-context learning to train diverse LLM agents through FL. In our design, knowledge compendiums generated by a novel LLM-enhanced Knowledge Compendiums Generation (KCG) module are transmitted between clients and the server instead of model parameters in previous FL methods. Apart from that, an incredible Retrieval Augmented Generation (RAG) based Tool Learning and Utilizing (TLU) module is designed and we incorporate the aggregated global knowledge compendium as a teacher to teach LLM agents the usage of tools. We conducted extensive experiments and the results show that FICAL has competitive performance compared to other SOTA baselines with a significant communication cost decrease of $\mathbf{3.33\times10^5}$ times.

cs.LG↗

Generative Semantic Communication: Architectures, Technologies, and Applications

This paper delves into the applications of generative artificial intelligence (GAI) in semantic communication (SemCom) and presents a thorough study. Three popular SemCom systems enabled by classical GAI models are first introduced, including variational autoencoders, generative adversarial networks, and diffusion models. For each system, the fundamental concept of the GAI model, the corresponding SemCom architecture, and the associated literature review of recent efforts are elucidated. Then, a novel generative SemCom system is proposed by incorporating the cutting-edge GAI technology-large language models (LLMs). This system features two LLM-based AI agents at both the transmitter and receiver, serving as "brains" to enable powerful information understanding and content regeneration capabilities, respectively. This innovative design allows the receiver to directly generate the desired content, instead of recovering the bit stream, based on the coded semantic information conveyed by the transmitter. Therefore, it shifts the communication mindset from "information recovery" to "information regeneration" and thus ushers in a new era of generative SemCom. A case study on point-to-point video retrieval is presented to demonstrate the superiority of the proposed generative SemCom system, showcasing a 99.98% reduction in communication overhead and a 53% improvement in retrieval accuracy compared to the traditional communication system. Furthermore, four typical application scenarios for generative SemCom are delineated, followed by a discussion of three open issues warranting future investigation. In a nutshell, this paper provides a holistic set of guidelines for applying GAI in SemCom, paving the way for the efficient implementation of generative SemCom in future wireless networks.

cs.IT↗

Data Augmentation for Supervised Graph Outlier Detection via Latent Diffusion Models

A fundamental challenge confronting supervised graph outlier detection algorithms is the prevalent problem of class imbalance, where the scarcity of outlier instances compared to normal instances often results in suboptimal performance. Recently, generative models, especially diffusion models, have demonstrated their efficacy in synthesizing high-fidelity images. Despite their extraordinary generation quality, their potential in data augmentation for supervised graph outlier detection remains largely underexplored. To bridge this gap, we introduce GODM, a novel data augmentation for mitigating class imbalance in supervised Graph Outlier detection via latent Diffusion Models. Extensive experiments conducted on multiple datasets substantiate the effectiveness and efficiency of GODM. The case study further demonstrated the generation quality of our synthetic data. To foster accessibility and reproducibility, we encapsulate GODM into a plug-and-play package and release it at PyPI: https://pypi.org/project/godm/.

cs.LG↗

Receiver-Centric Generative Semantic Communications

This paper investigates semantic communications between a transmitter and a receiver, where original data, such as videos of interest to the receiver, is stored at the transmitter. Although significant process has been made in semantic communications, a fundamental design problem is that the semantic information is extracted based on certain criteria at the transmitter alone, without considering the receiver's specific information needs. As a result, critical information of primary concern to the receiver may be lost. In such cases, the semantic transmission becomes meaningless to the receiver, as all received information is irrelevant to its interests. To solve this problem, this paper presents a receiver-centric generative semantic communication system, where each transmission is initialized by the receiver. Specifically, the receiver first sends its request for the desired semantic information to the transmitter at the start of each transmission. Then, the transmitter extracts the required semantic information accordingly. A key challenge is how the transmitter understands the receiver's requests for semantic information and extracts the required semantic information in a reasonable and robust manner. We address this challenge by designing a well-structured framework and leveraging off-the-shelf generative AI products, such as GPT-4, along with several specialized tools for detection and estimation. Evaluation results demonstrate the feasibility and effectiveness of the proposed new semantic communication system.

cs.IT↗

MANSY: Generalizing Neural Adaptive Immersive Video Streaming With Ensemble and Representation Learning

The popularity of immersive videos has prompted extensive research into neural adaptive tile-based streaming to optimize video transmission over networks with limited bandwidth. However, the diversity of users' viewing patterns and Quality of Experience (QoE) preferences has not been fully addressed yet by existing neural adaptive approaches for viewport prediction and bitrate selection. Their performance can significantly deteriorate when users' actual viewing patterns and QoE preferences differ considerably from those observed during the training phase, resulting in poor generalization. In this paper, we propose MANSY, a novel streaming system that embraces user diversity to improve generalization. Specifically, to accommodate users' diverse viewing patterns, we design a Transformer-based viewport prediction model with an efficient multi-viewport trajectory input output architecture based on implicit ensemble learning. Besides, we for the first time combine the advanced representation learning and deep reinforcement learning to train the bitrate selection model to maximize diverse QoE objectives, enabling the model to generalize across users with diverse preferences. Extensive experiments demonstrate that MANSY outperforms state-of-the-art approaches in viewport prediction accuracy and QoE improvement on both trained and unseen viewing patterns and QoE preferences, achieving better generalization.

cs.NI↗

BANGS: Game-Theoretic Node Selection for Graph Self-Training

Graph self-training is a semi-supervised learning method that iteratively selects a set of unlabeled data to retrain the underlying graph neural network (GNN) model and improve its prediction performance. While selecting highly confident nodes has proven effective for self-training, this pseudo-labeling strategy ignores the combinatorial dependencies between nodes and suffers from a local view of the distribution. To overcome these issues, we propose BANGS, a novel framework that unifies the labeling strategy with conditional mutual information as the objective of node selection. Our approach -- grounded in game theory -- selects nodes in a combinatorial fashion and provides theoretical guarantees for robustness under noisy objective. More specifically, unlike traditional methods that rank and select nodes independently, BANGS considers nodes as a collective set in the self-training process. Our method demonstrates superior performance and robustness across various datasets, base models, and hyperparameter settings, outperforming existing techniques. The codebase is available on https://github.com/fangxin-wang/BANGS .

cs.LG↗

Generative Semantic Communication for Text-to-Speech Synthesis

Semantic communication is a promising technology to improve communication efficiency by transmitting only the semantic information of the source data. However, traditional semantic communication methods primarily focus on data reconstruction tasks, which may not be efficient for emerging generative tasks such as text-to-speech (TTS) synthesis. To address this limitation, this paper develops a novel generative semantic communication framework for TTS synthesis, leveraging generative artificial intelligence technologies. Firstly, we utilize a pre-trained large speech model called WavLM and the residual vector quantization method to construct two semantic knowledge bases (KBs) at the transmitter and receiver, respectively. The KB at the transmitter enables effective semantic extraction, while the KB at the receiver facilitates lifelike speech synthesis. Then, we employ a transformer encoder and a diffusion model to achieve efficient semantic coding without introducing significant communication overhead. Finally, numerical results demonstrate that our framework achieves much higher fidelity for the generated speech than four baselines, in both cases with additive white Gaussian noise channel and Rayleigh fading channel.

cs.SD↗

DeformStream: Deformation-based Adaptive Volumetric Video Streaming

Volumetric video streaming offers immersive 3D experiences but faces significant challenges due to high bandwidth requirements and latency issues in transmitting detailed content in real time. Traditional methods like point cloud streaming compromise visual quality when zoomed in, and neural rendering techniques are too computationally intensive for real-time use. Though mesh-based streaming stands out by preserving surface detail and connectivity, offering a more refined representation for 3D content, traditional mesh streaming methods typically transmit data on a per-frame basis, failing to take full advantage of temporal redundancies across frames. This results in inefficient bandwidth usage and poor adaptability to fluctuating network conditions. We introduce Deformation-based Adaptive Volumetric Video Streaming, a novel framework that enhances volumetric video streaming performance by leveraging the inherent deformability of mesh-based representations. DeformStream uses embedded deformation to reconstruct subsequent frames from inter-frame motion, significantly reducing bandwidth usage while ensuring visual coherence between frames. To address frame reconstruction overhead and network adaptability, we formulate a new QoE model that accounts for client-side deformation latency and design a dynamic programming algorithm to optimize the trade-off between visual quality and bandwidth consumption under varying network conditions. Our evaluation demonstrates that Deformation-based Adaptive Volumetric Video Streaming outperforms existing mesh-based streaming systems in both bandwidth efficiency and visual quality, offering a robust solution for real-time volumetric video applications.

cs.CV↗

HeadsetOff: Enabling Photorealistic Video Conferencing on Economical VR Headsets

Virtual Reality (VR) has become increasingly popular for remote collaboration, but video conferencing poses challenges when the user's face is covered by the headset. Existing solutions have limitations in terms of accessibility. In this paper, we propose HeadsetOff, a novel system that achieves photorealistic video conferencing on economical VR headsets by leveraging voice-driven face reconstruction. HeadsetOff consists of three main components: a multimodal predictor, a generator, and an adaptive controller. The predictor effectively predicts user future behavior based on different modalities. The generator employs voice, head motion, and eye blink to animate the human face. The adaptive controller dynamically selects the appropriate generator model based on the trade-off between video quality and delay. Experimental results demonstrate the effectiveness of HeadsetOff in achieving high-quality, low-latency video conferencing on economical VR headsets.

cs.MM↗

NetLLM: Adapting Large Language Models for Networking

Many networking tasks now employ deep learning (DL) to solve complex prediction and optimization problems. However, current design philosophy of DL-based algorithms entails intensive engineering overhead due to the manual design of deep neural networks (DNNs) for different networking tasks. Besides, DNNs tend to achieve poor generalization performance on unseen data distributions/environments. Motivated by the recent success of large language models (LLMs), this work studies the LLM adaptation for networking to explore a more sustainable design philosophy. With the powerful pre-trained knowledge, the LLM is promising to serve as the foundation model to achieve "one model for all tasks" with even better performance and stronger generalization. In pursuit of this vision, we present NetLLM, the first framework that provides a coherent design to harness the powerful capabilities of LLMs with low efforts to solve networking problems. Specifically, NetLLM empowers the LLM to effectively process multimodal data in networking and efficiently generate task-specific answers. Besides, NetLLM drastically reduces the costs of fine-tuning the LLM to acquire domain knowledge for networking. Across three networking-related use cases - viewport prediction, adaptive bitrate streaming and cluster job scheduling, we showcase that the NetLLM-adapted LLM significantly outperforms state-of-the-art algorithms.

cs.NI↗

Multi-level Personalized Federated Learning on Heterogeneous and Long-Tailed Data

Federated learning (FL) offers a privacy-centric distributed learning framework, enabling model training on individual clients and central aggregation without necessitating data exchange. Nonetheless, FL implementations often suffer from non-i.i.d. and long-tailed class distributions across mobile applications, e.g., autonomous vehicles, which leads models to overfitting as local training may converge to sub-optimal. In our study, we explore the impact of data heterogeneity on model bias and introduce an innovative personalized FL framework, Multi-level Personalized Federated Learning (MuPFL), which leverages the hierarchical architecture of FL to fully harness computational resources at various levels. This framework integrates three pivotal modules: Biased Activation Value Dropout (BAVD) to mitigate overfitting and accelerate training; Adaptive Cluster-based Model Update (ACMU) to refine local models ensuring coherent global aggregation; and Prior Knowledge-assisted Classifier Fine-tuning (PKCF) to bolster classification and personalize models in accord with skewed local data with shared knowledge. Extensive experiments on diverse real-world datasets for image classification and semantic segmentation validate that MuPFL consistently outperforms state-of-the-art baselines, even under extreme non-i.i.d. and long-tail conditions, which enhances accuracy by as much as 7.39% and accelerates training by up to 80% at most, marking significant advancements in both efficiency and effectiveness.

cs.AI↗

LMaaS: Exploring Pricing Strategy of Large Model as a Service for Communication

The next generation of communication is envisioned to be intelligent communication, that can replace traditional symbolic communication, where highly condensed semantic information considering both source and channel will be extracted and transmitted with high efficiency. The recent popular large models such as GPT4 and the boosting learning techniques lay a solid foundation for the intelligent communication, and prompt the practical deployment of it in the near future. Given the characteristics of "training once and widely use" of those multimodal large language models, we argue that a pay-as-you-go service mode will be suitable in this context, referred to as Large Model as a Service (LMaaS). However, the trading and pricing problem is quite complex with heterogeneous and dynamic customer environments, making the pricing optimization problem challenging in seeking on-hand solutions. In this paper, we aim to fill this gap and formulate the LMaaS market trading as a Stackelberg game with two steps. In the first step, we optimize the seller's pricing decision and propose an Iterative Model Pricing (IMP) algorithm that optimizes the prices of large models iteratively by reasoning customers' future rental decisions, which is able to achieve a near-optimal pricing solution. In the second step, we optimize customers' selection decisions by designing a robust selecting and renting (RSR) algorithm, which is guaranteed to be optimal with rigorous theoretical proof. Extensive experiments confirm the effectiveness and robustness of our algorithms.

cs.NI↗