Searcharxiv⌕ Search

arXiv subjects

Fei Tang

Publications and source records attributed to Fei Tang.

At least 37 records · Page 2Linked to original sources

EviNote-RAG: Enhancing RAG Models via Answer-Supportive Evidence Notes

Retrieval-Augmented Generation (RAG) has advanced open-domain question answering by incorporating external information into model reasoning. However, effectively leveraging external information to enhance reasoning presents the following challenges: (1) low signal-to-noise ratio, where answer-supportive external information is diluted by irrelevant material, and (2) error accumulation, which arises in multi-hop reasoning when incomplete or misleading information is incorporated. To address these challenges, we introduce EviNote-RAG, a framework that follows a retrieve-note-answer workflow. Instead of reasoning directly over raw external information, the model first produces Supportive-Evidence Notes (SENs), which concisely preserve answer-critical information and explicitly mark key and uncertainty information to improve accuracy. We further design an entailment-based Evidence Quality Reward (EQR) to ensure that SENs are logically sufficient to derive the final answer, thereby enhancing SENs' quality. Experiments on both in-domain and out-of-domain QA benchmarks show that EviNote-RAG achieves state-of-the-art performance, improving answer accuracy, training stability, robustness, and efficiency. In particular, it yields relative F1 gains of 20% on HotpotQA (+0.093), 40% on Bamboogle (+0.151), and 91% on 2Wiki (+0.256), benefiting from improvements in the reasoning process.

cs.CL↗

UI-S1: Advancing GUI Automation via Semi-online Reinforcement Learning

Graphical User Interface (GUI) agents have demonstrated remarkable progress in automating complex user interface interactions through reinforcement learning. However, current approaches face a fundamental dilemma: offline RL enables stable training on pre-collected trajectories, but struggles with multi-step task execution for lack of trajectory-level reward signals; online RL captures these signals through environment interaction, but suffers from sparse rewards and prohibitive deployment costs. To address it, we present Semi-online Reinforcement Learning, a novel paradigm that simulates online RL on offline trajectories. During each rollout process, we preserve the original model output within the multi-turn dialogue, where a Patch Module adaptively recovers the divergence between rollout and expert trajectories. To capture long-term training signals, Semi-online RL introduces discounted future returns into the reward computation and optimizes the policy with weighted step-level and episode-level advantages. We further introduce Semi-Online Performance (SOP), a metric that aligns better with true online performance, serving as a practical and effective proxy for real-world evaluation. Experiments show that ours Semi-online RL achieves SOTA performance among 7B models across four dynamic benchmarks, with significant gains over the base model (e.g., +12.0% on AndroidWorld, +23.8% on AITW), demonstrating significant progress in bridging the gap between offline training efficiency and online multi-turn reasoning. The code is available at https://github.com/X-PLUG/MobileAgent/tree/main/UI-S1.

cs.LG↗

Odd-Parity Selection in Parity-Forbidden Electronic Transitions Revealed by Mn4+ Fluorescence Spectroscopy

Mn4+-doped fluoride phosphors represent a significant class of narrow band red-emitting materials, whose luminescent properties are profoundly influenced by electron-phonon coupling. However, the parity-forbidden nature of these electronic transition systems is incompatible with the conventional Condon approximation, which is widely adopted in the classic theories such as the Huang-Rhys theory, a framework established on the assumption of parity-allowed electric dipole transitions. This results in a critical knowledge gap regarding the principles governing the phonon sidebands of parity-forbidden electronic transitions. This study experimentally reveals a pronounced parity-dependent intensity distribution in the phonon sidebands of these systems: significantly suppressed even-order sidebands and normally observed odd-order sidebands. To elucidate the phenomenon, we extend the Huang-Rhys theory to parity-forbidden systems by incorporating the Herzberg-Teller approximation into the treatment of the transition matrix elements. The improved theory successfully uncovers the physical mechanism behind the strong suppression of the even-order sidebands in the parity-forbidden systems, in which the Huang-Rhys factor is derived as S=((2I_3)/(9I_1 ))^(1/2). This work not only reveals new findings regarding the phonon sidebands of the parity-forbidden electronic transition systems, but also establishes an improved theoretical framework for understanding the electron-phonon coupling mechanisms of color centers in solids.

cond-mat.mtrl-sci↗

UI-Venus Technical Report: Building High-performance UI Agents with RFT

We present UI-Venus, a native UI agent that takes only screenshots as input based on a multimodal large language model. UI-Venus achieves SOTA performance on both UI grounding and navigation tasks using only several hundred thousand high-quality training samples through reinforcement finetune (RFT) based on Qwen2.5-VL. Specifically, the 7B and 72B variants of UI-Venus obtain 94.1% / 50.8% and 95.3% / 61.9% on the standard grounding benchmarks, i.e., Screenspot-V2 / Pro, surpassing the previous SOTA baselines including open-source GTA1 and closed-source UI-TARS-1.5. To show UI-Venus's summary and planing ability, we also evaluate it on the AndroidWorld, an online UI navigation arena, on which our 7B and 72B variants achieve 49.1% and 65.9% success rate, also beating existing models. To achieve this, we introduce carefully designed reward functions for both UI grounding and navigation tasks and corresponding efficient data cleaning strategies. To further boost navigation performance, we propose Self-Evolving Trajectory History Alignment & Sparse Action Enhancement that refine historical reasoning traces and balances the distribution of sparse but critical actions, leading to more coherent planning and better generalization in complex UI tasks. Our contributions include the publish of SOTA open-source UI agents, comprehensive data cleaning protocols and a novel self-evolving framework for improving navigation performance, which encourage further research and development in the community. Code is available at https://github.com/inclusionAI/UI-Venus.

cs.CV↗

GUI-G$^2$: Gaussian Reward Modeling for GUI Grounding

Graphical User Interface (GUI) grounding maps natural language instructions to precise interface locations for autonomous interaction. Current reinforcement learning approaches use binary rewards that treat elements as hit-or-miss targets, creating sparse signals that ignore the continuous nature of spatial interactions. Motivated by human clicking behavior that naturally forms Gaussian distributions centered on target elements, we introduce GUI Gaussian Grounding Rewards (GUI-G$^2$), a principled reward framework that models GUI elements as continuous Gaussian distributions across the interface plane. GUI-G$^2$ incorporates two synergistic mechanisms: Gaussian point rewards model precise localization through exponentially decaying distributions centered on element centroids, while coverage rewards assess spatial alignment by measuring the overlap between predicted Gaussian distributions and target regions. To handle diverse element scales, we develop an adaptive variance mechanism that calibrates reward distributions based on element dimensions. This framework transforms GUI grounding from sparse binary classification to dense continuous optimization, where Gaussian distributions generate rich gradient signals that guide models toward optimal interaction positions. Extensive experiments across ScreenSpot, ScreenSpot-v2, and ScreenSpot-Pro benchmarks demonstrate that GUI-G$^2$, substantially outperforms state-of-the-art method UI-TARS-72B, with the most significant improvement of 24.7% on ScreenSpot-Pro. Our analysis reveals that continuous modeling provides superior robustness to interface variations and enhanced generalization to unseen layouts, establishing a new paradigm for spatial reasoning in GUI interaction tasks.

cs.LG↗

A Survey on (M)LLM-Based GUI Agents

Graphical User Interface (GUI) Agents have emerged as a transformative paradigm in human-computer interaction, evolving from rule-based automation scripts to sophisticated AI-driven systems capable of understanding and executing complex interface operations. This survey provides a comprehensive examination of the rapidly advancing field of LLM-based GUI Agents, systematically analyzing their architectural foundations, technical components, and evaluation methodologies. We identify and analyze four fundamental components that constitute modern GUI Agents: (1) perception systems that integrate text-based parsing with multimodal understanding for comprehensive interface comprehension; (2) exploration mechanisms that construct and maintain knowledge bases through internal modeling, historical experience, and external information retrieval; (3) planning frameworks that leverage advanced reasoning methodologies for task decomposition and execution; and (4) interaction systems that manage action generation with robust safety controls. Through rigorous analysis of these components, we reveal how recent advances in large language models and multimodal learning have revolutionized GUI automation across desktop, mobile, and web platforms. We critically examine current evaluation frameworks, highlighting methodological limitations in existing benchmarks while proposing directions for standardization. This survey also identifies key technical challenges, including accurate element localization, effective knowledge retrieval, long-horizon planning, and safety-aware execution control, while outlining promising research directions for enhancing GUI Agents' capabilities. Our systematic review provides researchers and practitioners with a thorough understanding of the field's current state and offers insights into future developments in intelligent interface automation.

cs.HC↗

SVGenius: Benchmarking LLMs in SVG Understanding, Editing and Generation

Large Language Models (LLMs) and Multimodal LLMs have shown promising capabilities for SVG processing, yet existing benchmarks suffer from limited real-world coverage, lack of complexity stratification, and fragmented evaluation paradigms. We introduce SVGenius, a comprehensive benchmark comprising 2,377 queries across three progressive dimensions: understanding, editing, and generation. Built on real-world data from 24 application domains with systematic complexity stratification, SVGenius evaluates models through 8 task categories and 18 metrics. We assess 22 mainstream models spanning different scales, architectures, training paradigms, and accessibility levels. Our analysis reveals that while proprietary models significantly outperform open-source counterparts, all models exhibit systematic performance degradation with increasing complexity, indicating fundamental limitations in current approaches; however, reasoning-enhanced training proves more effective than pure scaling for overcoming these limitations, though style transfer remains the most challenging capability across all model types. SVGenius establishes the first systematic evaluation framework for SVG processing, providing crucial insights for developing more capable vector graphics models and advancing automated graphic design applications. Appendix and supplementary materials (including all data and code) are available at https://zju-real.github.io/SVGenius.

cs.CV↗

Training state-of-the-art pathology foundation models with orders of magnitude less data

The field of computational pathology has recently seen rapid advances driven by the development of modern vision foundation models (FMs), typically trained on vast collections of pathology images. Recent studies demonstrate that increasing the training data set and model size and integrating domain-specific image processing techniques can significantly enhance the model's performance on downstream tasks. Building on these insights, our work incorporates several recent modifications to the standard DINOv2 framework from the literature to optimize the training of pathology FMs. We also apply a post-training procedure for fine-tuning models on higher-resolution images to further enrich the information encoded in the embeddings. We present three novel pathology FMs trained on up to two orders of magnitude fewer WSIs than those used to train other state-of-the-art FMs while demonstrating a comparable or superior performance on downstream tasks. Even the model trained on TCGA alone (12k WSIs) outperforms most existing FMs and, on average, matches Virchow2, the second-best FM published to date. This suggests that there still remains a significant potential for further improving the models and algorithms used to train pathology FMs to take full advantage of the vast data collections.

cs.CV↗

Think Twice, Click Once: Enhancing GUI Grounding via Fast and Slow Systems

Humans can flexibly switch between different modes of thinking based on task complexity: from rapid intuitive judgments to in-depth analytical understanding. However, current Graphical User Interface (GUI) grounding systems which locate interface elements based on natural language instructions rely solely on immediate prediction without reasoning, struggling to understand complex interface layouts with nested structures and hierarchical relationships, limiting their effectiveness on complex interfaces. Inspired by human dual-system cognition, we present Focus, a novel GUI grounding framework that combines fast prediction with systematic analysis. The framework dynamically switches between rapid and deliberate processing through an adaptive system switching based on task complexity, optimizing both efficiency and accuracy. Focus decomposes grounding into progressive stages: interface summarization, visual focused analysis, and precise coordinate prediction. This structured decomposition enables systematic understanding of both interface layouts and visual relationships. Extensive experiments show that Focus achieves state-of-the-art performance using only 300K of the training data with a 2B parameter model compared to existing approaches. Focus demonstrates superior performance particularly in complex GUI scenarios, achieving 77.4% average accuracy on ScreenSpot and 13.3% on the more challenging ScreenSpot-Pro. Our analysis reveals the effectiveness of this dual-system approach while demonstrating its potential for improving complex GUI interaction scenarios.

cs.AI↗

GaVaMoE: Gaussian-Variational Gated Mixture of Experts for Explainable Recommendation

Large language model-based explainable recommendation (LLM-based ER) systems show promise in generating human-like explanations for recommendations. However, they face challenges in modeling user-item collaborative preferences, personalizing explanations, and handling sparse user-item interactions. To address these issues, we propose GaVaMoE, a novel Gaussian-Variational Gated Mixture of Experts framework for explainable recommendation. GaVaMoE introduces two key components: (1) a rating reconstruction module that employs Variational Autoencoder (VAE) with a Gaussian Mixture Model (GMM) to capture complex user-item collaborative preferences, serving as a pre-trained multi-gating mechanism; and (2) a set of fine-grained expert models coupled with the multi-gating mechanism for generating highly personalized explanations. The VAE component models latent factors in user-item interactions, while the GMM clusters users with similar behaviors. Each cluster corresponds to a gate in the multi-gating mechanism, routing user-item pairs to appropriate expert models. This architecture enables GaVaMoE to generate tailored explanations for specific user types and preferences, mitigating data sparsity by leveraging user similarities. Extensive experiments on three real-world datasets demonstrate that GaVaMoE significantly outperforms existing methods in explanation quality, personalization, and consistency. Notably, GaVaMoE exhibits robust performance in scenarios with sparse user-item interactions, maintaining high-quality explanations even for users with limited historical data.

cs.IR↗

Younger: The First Dataset for Artificial Intelligence-Generated Neural Network Architecture

Designing and optimizing neural network architectures typically requires extensive expertise, starting with handcrafted designs and then manual or automated refinement. This dependency presents a significant barrier to rapid innovation. Recognizing the complexity of automatically generating neural network architecture from scratch, we introduce Younger, a pioneering dataset to advance this ambitious goal. Derived from over 174K real-world models across more than 30 tasks from various public model hubs, Younger includes 7,629 unique architectures, and each is represented as a directed acyclic graph with detailed operator-level information. The dataset facilitates two primary design paradigms: global, for creating complete architectures from scratch, and local, for detailed architecture component refinement. By establishing these capabilities, Younger contributes to a new frontier, Artificial Intelligence-Generated Neural Network Architecture (AIGNNA). Our experiments explore the potential and effectiveness of Younger for automated architecture generation and, as a secondary benefit, demonstrate that Younger can serve as a benchmark dataset, advancing the development of graph neural networks. We release the dataset and code publicly to lower the entry barriers and encourage further research in this challenging area.

cs.LG↗

Towards Large-Scale Training of Pathology Foundation Models

Driven by the recent advances in deep learning methods and, in particular, by the development of modern self-supervised learning algorithms, increased interest and efforts have been devoted to build foundation models (FMs) for medical images. In this work, we present our scalable training pipeline for large pathology imaging data, and a comprehensive analysis of various hyperparameter choices and training techniques for building pathology FMs. We release and make publicly available the first batch of our pathology FMs (https://github.com/kaiko-ai/towards_large_pathology_fms) trained on open-access TCGA whole slide images, a commonly used collection of pathology images. The experimental evaluation shows that our models reach state-of-the-art performance on various patch-level downstream tasks, ranging from breast cancer subtyping to colorectal nuclear segmentation. Finally, to unify the evaluation approaches used in the field and to simplify future comparisons of different FMs, we present an open-source framework (https://github.com/kaiko-ai/eva) designed for the consistent evaluation of pathology FMs across various downstream tasks.

cs.CV↗

Quality at the Tail of Machine Learning Inference

Machine learning inference should be subject to stringent inference time constraints while ensuring high inference quality, especially in safety-critical (e.g., autonomous driving) and mission-critical (e.g., emotion recognition) contexts. Neglecting either aspect can lead to severe consequences, such as loss of life and property damage. Many studies lack a comprehensive consideration of these metrics, leading to incomplete or misleading evaluations. The study unveils a counterintuitive revelation: deep learning inference quality exhibits fluctuations due to inference time. To depict this phenomenon, the authors coin a new term, "tail quality," providing a more comprehensive evaluation, and overcoming conventional metric limitations. Moreover, the research proposes an initial evaluation framework to analyze factors affecting quality fluctuations, facilitating the prediction of the potential distribution of inference quality. The effectiveness of the evaluation framework is validated through experiments conducted on deep learning models for three different tasks across four systems.

cs.LG↗

AGIBench: A Multi-granularity, Multimodal, Human-referenced, Auto-scoring Benchmark for Large Language Models

Large language models (LLMs) like ChatGPT have revealed amazing intelligence. How to evaluate the question-solving abilities of LLMs and their degrees of intelligence is a hot-spot but challenging issue. First, the question-solving abilities are interlaced with different ability branches like understanding and massive knowledge categories like mathematics. Second, the inputs of questions are multimodal that may involve text and images. Third, the response format of LLMs is diverse and thus poses great challenges for result extraction and evaluation. In this paper, we propose AGIBench -- a multi-granularity, multimodal, human-referenced, and auto-scoring benchmarking methodology for LLMs. Instead of a collection of blended questions, AGIBench focuses on three typical ability branches and adopts a four-tuple to label the attributes of each question. First, it supports multi-granularity benchmarking, e.g., per-question, per-ability branch, per-knowledge, per-modal, per-dataset, and per-difficulty level granularities. Second, it contains multimodal input, including text and images. Third, it classifies all the questions into five degrees of difficulty according to the average accuracy rate of abundant educated humans (human-referenced). Fourth, it adopts zero-shot learning to avoid introducing additional unpredictability and provides an auto-scoring method to extract and judge the result. Finally, it defines multi-dimensional metrics, including accuracy under the average, worst, best, and majority voting cases, and repeatability. AGIBench is publically available from \url{https://www.benchcouncil.org/agibench}.

cs.CL↗

Traffic4cast at NeurIPS 2022 -- Predict Dynamics along Graph Edges from Sparse Node Data: Whole City Traffic and ETA from Stationary Vehicle Detectors

The global trends of urbanization and increased personal mobility force us to rethink the way we live and use urban space. The Traffic4cast competition series tackles this problem in a data-driven way, advancing the latest methods in machine learning for modeling complex spatial systems over time. In this edition, our dynamic road graph data combine information from road maps, $10^{12}$ probe data points, and stationary vehicle detectors in three cities over the span of two years. While stationary vehicle detectors are the most accurate way to capture traffic volume, they are only available in few locations. Traffic4cast 2022 explores models that have the ability to generalize loosely related temporal vertex data on just a few nodes to predict dynamic future traffic states on the edges of the entire road graph. In the core challenge, participants are invited to predict the likelihoods of three congestion classes derived from the speed levels in the GPS data for the entire road graph in three cities 15 min into the future. We only provide vehicle count data from spatially sparse stationary vehicle detectors in these three cities as model input for this task. The data are aggregated in 15 min time bins for one hour prior to the prediction time. For the extended challenge, participants are tasked to predict the average travel times on super-segments 15 min into the future - super-segments are longer sequences of road segments in the graph. The competition results provide an important advance in the prediction of complex city-wide traffic states just from publicly available sparse vehicle data and without the need for large amounts of real-time floating vehicle data.

cs.LG↗

CLOOB: Modern Hopfield Networks with InfoLOOB Outperform CLIP

CLIP yielded impressive results on zero-shot transfer learning tasks and is considered as a foundation model like BERT or GPT3. CLIP vision models that have a rich representation are pre-trained using the InfoNCE objective and natural language supervision before they are fine-tuned on particular tasks. Though CLIP excels at zero-shot transfer learning, it suffers from an explaining away problem, that is, it focuses on one or few features, while neglecting other relevant features. This problem is caused by insufficiently extracting the covariance structure in the original multi-modal data. We suggest to use modern Hopfield networks to tackle the problem of explaining away. Their retrieved embeddings have an enriched covariance structure derived from co-occurrences of features in the stored embeddings. However, modern Hopfield networks increase the saturation effect of the InfoNCE objective which hampers learning. We propose to use the InfoLOOB objective to mitigate this saturation effect. We introduce the novel "Contrastive Leave One Out Boost" (CLOOB), which uses modern Hopfield networks for covariance enrichment together with the InfoLOOB objective. In experiments we compare CLOOB to CLIP after pre-training on the Conceptual Captions and the YFCC dataset with respect to their zero-shot transfer learning performance on other datasets. CLOOB consistently outperforms CLIP at zero-shot transfer learning across all considered architectures and datasets.

cs.LG↗

OLxPBench: Real-time, Semantically Consistent, and Domain-specific are Essential in Benchmarking, Designing, and Implementing HTAP Systems

As real-time analysis of the new data become increasingly compelling, more organizations deploy Hybrid Transactional/Analytical Processing (HTAP) systems to support real-time queries on data recently generated by online transaction processing. This paper argues that real-time queries, semantically consistent schema, and domain-specific workloads are essential in benchmarking, designing, and implementing HTAP systems. However, most state-of-the-art and state-of-the-practice benchmarks ignore those critical factors. Hence, they are incommensurable and, at worst, misleading in benchmarking, designing, and implementing HTAP systems. This paper presents OLxPBench, a composite HTAP benchmark suite. OLxPBench proposes: (1) the abstraction of a hybrid transaction, performing a real-time query in-between an online transaction, to model widely-observed behavior pattern -- making a quick decision while consulting real-time analysis; (2) a semantically consistent schema to express the relationships between OLTP and OLAP schema; (3) the combination of domain-specific and general benchmarks to characterize diverse application scenarios with varying resource demands. Our evaluations justify the three design decisions of OLxPBench and pinpoint the bottlenecks of two mainstream distributed HTAP DBMSs. International Open Benchmark Council (BenchCouncil) sets up the OLxPBench homepage at https://www.benchcouncil.org/olxpbench/. Its source code is available from https://github.com/BenchCouncil/olxpbench.git.

cs.DB↗

Traffic4cast at NeurIPS 2021 -- Temporal and Spatial Few-Shot Transfer Learning in Gridded Geo-Spatial Processes

The IARAI Traffic4cast competitions at NeurIPS 2019 and 2020 showed that neural networks can successfully predict future traffic conditions 1 hour into the future on simply aggregated GPS probe data in time and space bins. We thus reinterpreted the challenge of forecasting traffic conditions as a movie completion task. U-Nets proved to be the winning architecture, demonstrating an ability to extract relevant features in this complex real-world geo-spatial process. Building on the previous competitions, Traffic4cast 2021 now focuses on the question of model robustness and generalizability across time and space. Moving from one city to an entirely different city, or moving from pre-COVID times to times after COVID hit the world thus introduces a clear domain shift. We thus, for the first time, release data featuring such domain shifts. The competition now covers ten cities over 2 years, providing data compiled from over 10^12 GPS probe data. Winning solutions captured traffic dynamics sufficiently well to even cope with these complex domain shifts. Surprisingly, this seemed to require only the previous 1h traffic dynamic history and static road graph as input.

cs.LG↗