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Feng Xiong

Publications and source records attributed to Feng Xiong.

At least 19 recordsLinked to original sources

Distill What the Student Can See: Fisher-Projected On-Policy Distillation for Vision-Language Models

On-policy distillation (OPD) samples trajectories from the current student policy and minimizes token-level divergence between student and teacher next-token distributions at prefixes along those trajectories. This aligns the distillation states with the student's own generation distribution. However, it still assumes that the complete teacher distribution is an appropriate target across student capacities. In vision--language reasoning, teacher corrections can depend on visual distinctions that a compact student cannot represent. Our target-scaling study shows that, as the target approaches the complete teacher distribution, the student realizes less of the prescribed shift and obtains worse downstream performance. We therefore propose \emph{Fisher-Projected On-Policy Distillation} (FP-OPD), which distills only locally realizable teacher corrections. FP-OPD uses continuous visual perturbations to estimate the student's local visual tangent space and projects the centered teacher--student log-probability gap onto this space under the student's Fisher metric. The resulting capacity-aware target is optimized with full-vocabulary reverse KL on student trajectories, retaining the standard OPD framework. In 8B-to-2B distillation, FP-OPD improves all seven evaluated multimodal benchmarks. It raises the average score by 2.77 points over the pretrained student and by 1.60 points over standard OPD. These results demonstrate that locally realizable teacher corrections provide a more effective target for distilling compact vision--language models.

cs.LG

Correcting What You Cannot See: Credit Assignment for Perception Distillation in Multimodal Reasoners

On-policy distillation provides dense supervision for multimodal reasoners, but its trajectory-level reward cannot determine whether a failed answer arose from perception or subsequent reasoning. Perception Success Rate (PSR), estimated from multiple reasonings sharing one perception, remains ambiguous because low success conflates perceptual insufficiency with reasoning difficulty. We introduce \textbf{Perception-Correction Distillation (PCD)}, a label-free method that identifies correctable perception failures using downstream failure and teacher--student disagreement as complementary witnesses. Their product, , forms a soft AND gate that strengthens distillation only when both witnesses are present. We motivate this rule through Bayesian evidence combination and show that multiplication is the unique normalized bilinear gate that vanishes when either witness is absent. PCD uses separated perception--reasoning rollouts and mean-preserving weights, leaving the reasoning objective unchanged. Across eight benchmarks, PCD improves the 8B 2B macro average from 44.50 with OPD to 47.28 and the 32B 8B result from 56.94 to 61.22. In matched 2B ablations, removing PCD and separated rollout reduces held-out average by 2.22 and 0.88 points, respectively. Effective multimodal distillation therefore depends not only on what the teacher predicts, but also on identifying when perception is the appropriate target of correction.

cs.AI

Memory Grafting: Scaling Language Model Pre-training via Offline Conditional Memory

Scaling conditional memory offers a promising way to increase language-model capacity, but existing methods such as Engram learn large memory tables from scratch during pre-training, making memory scaling expensive and sometimes ineffective. We propose Memory Grafting, a conditional memory scaling method that utilizes frozen hidden states from a grafting model as conditional n-gram memory. Given frequent local n-grams, we run the grafting model offline, store final-token hidden representations as memory values, and let the recipient model retrieve them through exact longest-match suffix lookup. Retrieved memories are adapted by lightweight projections and gates, while a hash-based Engram fallback preserves coverage for unmatched contexts. Since the grafting model is only run offline and exact lookup has expected O(1) complexity with respect to memory-bank size, Memory Grafting expands external latent capacity with limited training and inference overhead. Experiments under matched recipient architectures and pre-training budgets show that Memory Grafting improves over both MoE and vanilla Engram baselines. In the 2.8B-scale setting, it improves the average benchmark score from 51.95 for MoE and 52.43 for vanilla Engram to 53.86. In the 0.92B-scale setting, all grafting-model variants improve over the baselines, with Qwen3.5-35B-A3B giving the strongest gains. These results suggest that pretrained models can serve as reusable constructors of external latent memory, providing a practical step toward scaling future language models beyond trainable parameters alone.

cs.CL

Why Users Go There: World Knowledge-Augmented Generative Next POI Recommendation

Generative point-of-interest (POI) recommendation models based on large language models (LLMs) have shown promising results by formulating next POI prediction as a sequence generation task. However, the knowledge encoded in these models remains fixed after training, making them unable to perceive evolving real-world conditions that shape user mobility decisions, such as local events and cultural trends. To bridge this gap, we propose AWARE (Agent-based World knowledge Augmented REcommendation), which employs an LLM agent to generate location- and time-aware contextual narratives that capture regional cultural characteristics, seasonal trends, and ongoing events relevant to each user. Rather than introducing generic or noisy information, AWARE further anchors these narratives in each user's behavioral context, grounding external world knowledge in personalized spatial-temporal patterns. Extensive experiments on three real-world datasets demonstrate that AWARE consistently outperforms competitive baselines, achieving up to 12.4% relative improvement.

cs.AI

Learning Action Manifold with Multi-view Latent Priors for Robotic Manipulation

This paper tackles spatial perception and manipulation challenges in Vision-Language-Action (VLA) models. To address depth ambiguity from monocular input, we leverage a pre-trained multi-view diffusion model to synthesize latent novel views and propose a Geometry-Guided Gated Transformer (G3T) that aligns multi-view features under 3D geometric guidance while adaptively filtering occlusion noise. To improve action learning efficiency, we introduce Action Manifold Learning (AML), which directly predicts actions on the valid action manifold, bypassing inefficient regression of unstructured targets like noise or velocity. Experiments on LIBERO, RoboTwin 2.0, and real-robot tasks show our method achieves superior success rate and robustness over SOTA baselines. Project page: https://junjxiao.github.io/Multi-view-VLA.github.io/.

cs.RO

ALAM: Algebraically Consistent Latent Action Model for Vision-Language-Action Models

Vision-language-action (VLA) models remain constrained by the scarcity of action-labeled robot data, whereas action-free videos provide abundant evidence of how the physical world changes. Latent action models offer a promising way to extract such priors from videos, but reconstruction-trained latent codes are not necessarily suitable for policy generation: they may predict future observations while lacking the structure needed to be reused or generated coherently with robot actions. We introduce ALAM (Algebraic Latent Action Model), an Algebraically Consistent Latent Action Model that turns temporal relations in action-free video into structural supervision. Given frame triplets, ALAM learns latent transitions that are grounded by reconstruction while being regularized by composition and reversal consistency, encouraging a locally additive transition space. For downstream VLA learning, we freeze the pretrained encoder and use its latent transition sequences as auxiliary generative targets, co-generated with robot actions under a joint flow-matching objective. This couples structured latent transitions with flow-based policy generation, allowing the policy to exploit ALAM's locally consistent transition geometry without requiring latent-to-action decoding. Representation probes show that ALAM reduces additivity and reversibility errors by 25-85 times over unstructured latent-action baselines and improves long-horizon cumulative reconstruction. When transferred to VLA policies, ALAM raises the average success rate from 47.9% to 85.0% on MetaWorld MT50 and from 94.1% to 98.1% on LIBERO, with consistent gains on real-world manipulation tasks. Ablations further confirm that the strongest improvements arise from the synergy between algebraically structured latent transitions and joint flow matching.

cs.RO

Ace-Skill: Bootstrapping Multimodal Agents with Prioritized and Clustered Evolution

Self-evolving agents present a promising path toward continual adaptation by distilling task interactions into reusable knowledge artifacts. In practice, this paradigm remains hindered by two coupled bottlenecks: data inefficiency, where costly rollout effort is disproportionately spent on low-value samples rather than informative ones, and knowledge interference, where heterogeneous knowledge stored in shared repositories leads to noisy retrieval and task-misaligned guidance. Together, these issues form a self-reinforcing failure loop in which uninformative rollouts yield noisy knowledge, which in turn degrades subsequent rollouts. In this work, we introduce Ace-Skill, a co-evolutionary framework that jointly optimizes rollout allocation and knowledge organization for self-evolving multimodal agents. Specifically, Ace-Skill combines aprioritized sampler with lazy-decay proficiency tracking to focus rollouts on informative and insufficiently mastered samples, and a clustered organizer that semantically clusters knowledge for cleaner retrieval and more reliable adaptation. By improving sampling and organization together, Ace-Skill turns self-evolution into a virtuous cycle in which more informative rollouts produce higher-quality knowledge that supports stronger subsequent rollouts. Across four multimodal tool-use benchmarks, Ace-Skill delivers strong gains (e.g., +35.46% relative improvement in Avg@4 accuracy), enabling an opensource 35B MoE model to match or surpass proprietary models. The acquired knowledge also transfers effectively in a zero-shot manner to smaller 9B and 4B models, allowing resource-constrained agents to inherit advanced capabilities without additional training. The code has been publicly available at https://github.com/AMAP-ML/Ace-Skill.

cs.AI

ABot-Claw: A Foundation for Persistent, Cooperative, and Self-Evolving Robotic Agents

Current embodied intelligent systems still face a substantial gap between high-level reasoning and low-level physical execution in open-world environments. Although Vision-Language-Action (VLA) models provide strong perception and intuitive responses, their open-loop nature limits long-horizon performance. Agents incorporating System 2 cognitive mechanisms improve planning, but usually operate in closed sandboxes with predefined toolkits and limited real-system control. OpenClaw provides a localized runtime with full system privileges, but lacks the embodied control architecture required for long-duration, multi-robot execution. We therefore propose ABot-Claw, an embodied extension of OpenClaw that integrates: 1) a unified embodiment interface with capability-driven scheduling for heterogeneous robot coordination; 2) a visual-centric cross-embodiment multimodal memory for persistent context retention and grounded retrieval; and 3) a critic-based closed-loop feedback mechanism with a generalist reward model for online progress evaluation, local correction, and replanning. With a decoupled architecture spanning the OpenClaw layer, shared service layer, and robot embodiment layer, ABot-Claw enables real-world interaction, closes the loop from natural language intent to physical action, and supports progressively self-evolving robotic agents in open, dynamic environments.

cs.CV

Visually-Guided Policy Optimization for Multimodal Reasoning

Reinforcement learning with verifiable rewards (RLVR) has significantly advanced the reasoning ability of vision-language models (VLMs). However, the inherent text-dominated nature of VLMs often leads to insufficient visual faithfulness, characterized by sparse attention activation to visual tokens. More importantly, our empirical analysis reveals that temporal visual forgetting along reasoning steps exacerbates this deficiency. To bridge this gap, we propose Visually-Guided Policy Optimization (VGPO), a novel framework to reinforce visual focus during policy optimization. Specifically, VGPO initially introduces a Visual Attention Compensation mechanism that leverages visual similarity to localize and amplify visual cues, while progressively elevating visual expectations in later steps to counteract visual forgetting. Building on this mechanism, we implement a dual-grained advantage re-weighting strategy: the intra-trajectory level highlights tokens exhibiting relatively high visual activation, while the inter-trajectory level prioritizes trajectories demonstrating superior visual accumulation. Extensive experiments demonstrate that VGPO achieves better visual activation and superior performance in mathematical multimodal reasoning and visual-dependent tasks. The code has been released at https://github.com/wzb-bupt/VGPO.

cs.CV

ABot-PhysWorld: Interactive World Foundation Model for Robotic Manipulation with Physics Alignment

Video-based world models offer a powerful paradigm for embodied simulation and planning, yet state-of-the-art models often generate physically implausible manipulations - such as object penetration and anti-gravity motion - due to training on generic visual data and likelihood-based objectives that ignore physical laws. We present ABot-PhysWorld, a 14B Diffusion Transformer model that generates visually realistic, physically plausible, and action-controllable videos. Built on a curated dataset of three million manipulation clips with physics-aware annotation, it uses a novel DPO-based post-training framework with decoupled discriminators to suppress unphysical behaviors while preserving visual quality. A parallel context block enables precise spatial action injection for cross-embodiment control. To better evaluate generalization, we introduce EZSbench, the first training-independent embodied zero-shot benchmark combining real and synthetic unseen robot-task-scene combinations. It employs a decoupled protocol to separately assess physical realism and action alignment. ABot-PhysWorld achieves new state-of-the-art performance on PBench and EZSbench, surpassing Veo 3.1 and Sora v2 Pro in physical plausibility and trajectory consistency. We will release EZSbench to promote standardized evaluation in embodied video generation.

cs.CV

Two-Step Tapering-Collapse Method Enables Element-Interdiffused Cladding for Enhanced Laser Amplification in Yb:YAG Single Crystal Fibers

The development of high-power single crystal fiber (SCF) lasers is critically hindered by the lack of a reliable cladding scheme to confine the optical mode and ensure beam quality. Here, we propose and demonstrate a two-step tapering-collapse method for the first time to fabricate a high-quality cladding on Yb:YAG SCFs based on elemental interdiffusion. This in-situ formed crystalline transition layer with a graded refractive index effectively suppresses lattice mismatch and abruptly mitigates core-cladding interfacial stress. Consequently, the numerical aperture of the SCF is significantly reduced from 0.280 to 0.199. In a master oscillator power amplifier configuration, the clad SCF delivers a remarkable 46.7% enhancement in slope efficiency compared to its bare counterpart, accompanied by a substantially improved near-field beam profile. This work establishes a facile and effective route to high-performance clad SCFs, unlocking their full potential for next-generation extreme-condition lasers.

physics.optics

Neural Implicit Action Fields: From Discrete Waypoints to Continuous Functions for Vision-Language-Action Models

Despite the rapid progress of vision-language-action (VLA) models, the prevailing practice of predicting action chunks as discrete waypoints remains structurally misaligned with the intrinsic continuity of physical motion. This discretization arises naturally from fixed-rate robot data collection and the token-by-token prediction paradigm of large language models, but ties actions to rigid sampling rates, does not naturally support analytically consistent higher-order derivatives, and introduces quantization artifacts that hinder precise, compliant interaction. We propose Neural Implicit Action Fields (NIAF), which reformulates chunk-level action representation from discrete waypoints to continuous action functions. Using a vision-language model as a hierarchical spectral modulator over a learnable motion prior, NIAF synthesizes continuous-time action manifolds with arbitrary temporal resolution. This formulation enables analytical differentiation, allowing explicit supervision of velocity and regularization of higher-order derivative signals to promote mathematical consistency, physical plausibility, and control smoothness. Our approach achieves strong results on CALVIN and LIBERO across diverse backbones. Real-world experiments further confirm that NIAF supports stable impedance control, bridging policy-side action generation and execution-side smooth control.

cs.RO

MMKG-RDS: Reasoning Data Synthesis via Deep Mining of Multimodal Knowledge Graphs

Synthesizing high-quality training data is crucial for enhancing domain models' reasoning abilities. Existing methods face limitations in long-tail knowledge coverage, effectiveness verification, and interpretability. Knowledge-graph-based approaches still fall short in functionality, granularity, customizability, and evaluation. To address these issues, we propose MMKG-RDS, a flexible framework for reasoning data synthesis that leverages multimodal knowledge graphs. It supports fine-grained knowledge extraction, customizable path sampling, and multidimensional data quality scoring. We validate MMKG-RDS with the MMKG-RDS-Bench dataset, covering five domains, 17 task types, and 14,950 samples. Experimental results show fine-tuning Qwen3 models (0.6B/8B/32B) on a small number of synthesized samples improves reasoning accuracy by 9.2%. The framework also generates distinct data, challenging existing models on tasks involving tables and formulas, useful for complex benchmark construction. The dataset and code are available at https://github.com/360AILAB-NLP/MMKG-RDS

cs.AI

ABot-M0: VLA Foundation Model for Robotic Manipulation with Action Manifold Learning

Building general-purpose embodied agents across diverse hardware remains a central challenge in robotics, often framed as the ''one-brain, many-forms'' paradigm. Progress is hindered by fragmented data, inconsistent representations, and misaligned training objectives. We present ABot-M0, a framework that builds a systematic data curation pipeline while jointly optimizing model architecture and training strategies, enabling end-to-end transformation of heterogeneous raw data into unified, efficient representations. From six public datasets, we clean, standardize, and balance samples to construct UniACT-dataset, a large-scale dataset with over 6 million trajectories and 9,500 hours of data, covering diverse robot morphologies and task scenarios. Unified pre-training improves knowledge transfer and generalization across platforms and tasks, supporting general-purpose embodied intelligence. To improve action prediction efficiency and stability, we propose the Action Manifold Hypothesis: effective robot actions lie not in the full high-dimensional space but on a low-dimensional, smooth manifold governed by physical laws and task constraints. Based on this, we introduce Action Manifold Learning (AML), which uses a DiT backbone to predict clean, continuous action sequences directly. This shifts learning from denoising to projection onto feasible manifolds, improving decoding speed and policy stability. ABot-M0 supports modular perception via a dual-stream mechanism that integrates VLM semantics with geometric priors and multi-view inputs from plug-and-play 3D modules such as VGGT and Qwen-Image-Edit, enhancing spatial understanding without modifying the backbone and mitigating standard VLM limitations in 3D reasoning. Experiments show components operate independently with additive benefits. We will release all code and pipelines for reproducibility and future research.

cs.CV

Active Zero: Self-Evolving Vision-Language Models through Active Environment Exploration

Self-play has enabled large language models to autonomously improve through self-generated challenges. However, existing self-play methods for vision-language models rely on passive interaction with static image collections, resulting in strong dependence on initial datasets and inefficient learning. Without the ability to actively seek visual data tailored to their evolving capabilities, agents waste computational effort on samples that are either trivial or beyond their current skill level. To address these limitations, we propose Active-Zero, a framework that shifts from passive interaction to active exploration of visual environments. Active-Zero employs three co-evolving agents: a Searcher that retrieves images from open-world repositories based on the model's capability frontier, a Questioner that synthesizes calibrated reasoning tasks, and a Solver refined through accuracy rewards. This closed loop enables self-scaffolding auto-curricula where the model autonomously constructs its learning trajectory. On Qwen2.5-VL-7B-Instruct across 12 benchmarks, Active-Zero achieves 53.97 average accuracy on reasoning tasks (5.7% improvement) and 59.77 on general understanding (3.9% improvement), consistently outperforming existing self-play baselines. These results highlight active exploration as a key ingredient for scalable and adaptive self-evolving vision-language systems.

cs.CV

TwistNet-2D: Learning Second-Order Channel Interactions via Spiral Twisting for Texture Recognition

Second-order feature statistics are central to texture recognition, yet existing mechanisms exhibit a structural tension: bilinear pooling and Gram matrices capture global channel correlations but discard spatial structure, whereas self-attention models capture cross-position relations through weighted sums rather than explicit pairwise products. We propose TwistNet-2D, a lightweight module that computes local pairwise channel products under directional spatial displacement, jointly encoding where features co-occur and how they interact. The core component, Spiral-Twisted Channel Interaction (STCI), shifts one feature map along a prescribed direction before L2-normalized channel multiplication, capturing cross-position co-occurrence patterns that characterize structured and periodic textures. Four directional heads are aggregated through content-adaptive channel reweighting, and the result is injected via a sigmoid-gated residual path with near-zero initialization. TwistNet-2D adds only approximately 3.5% parameters and approximately 2% FLOPs over ResNet-18. To isolate the contribution of architectural inductive bias from that of transfer learning, all models in this study are trained from scratch without ImageNet pretraining. Under this protocol, TwistNet-2D consistently surpasses parameter-matched baselines and substantially larger ConvNeXt and Swin Transformer backbones across four texture and fine-grained recognition benchmarks, while the multi-head structure produces interpretable, orientation-selective representations that align with classical texture analysis.

cs.CV

MerNav: A Highly Generalizable Memory-Execute-Review Framework for Zero-Shot Object Goal Navigation

Visual Language Navigation (VLN) is one of the fundamental capabilities for embodied intelligence and a critical challenge that urgently needs to be addressed. However, existing methods are still unsatisfactory in terms of both success rate (SR) and generalization: Supervised Fine-Tuning (SFT) approaches typically achieve higher SR, while Training-Free (TF) approaches often generalize better, but it is difficult to obtain both simultaneously. To this end, we propose a Memory-Execute-Review framework. It consists of three parts: a hierarchical memory module for providing information support, an execute module for routine decision-making and actions, and a review module for handling abnormal situations and correcting behavior. We validated the effectiveness of this framework on the Object Goal Navigation task. Across 4 datasets, our average SR achieved absolute improvements of 7% and 5% compared to all baseline methods under TF and Zero-Shot (ZS) settings, respectively. On the most commonly used HM3D_v0.1 and the more challenging open vocabulary dataset HM3D_OVON, the SR improved by 8% and 6%, under ZS settings. Furthermore, on the MP3D and HM3D_OVON datasets, our method not only outperformed all TF methods but also surpassed all SFT methods, achieving comprehensive leadership in both SR (5% and 2%) and generalization. Additionally, we deployed the MerNav model on the humanoid robot and conducted experiments in the real world. The project address is: https://qidekang.github.io/MerNav.github.io/

cs.CV

AR-MAP: Are Autoregressive Large Language Models Implicit Teachers for Diffusion Large Language Models?

Diffusion Large Language Models (DLLMs) have emerged as a powerful alternative to autoregressive models, enabling parallel token generation across multiple positions. However, preference alignment of DLLMs remains challenging due to high variance introduced by Evidence Lower Bound (ELBO)-based likelihood estimation. In this work, we propose AR-MAP, a novel transfer learning framework that leverages preference-aligned autoregressive LLMs (AR-LLMs) as implicit teachers for DLLM alignment. We reveal that DLLMs can effectively absorb alignment knowledge from AR-LLMs through simple weight scaling, exploiting the shared architectural structure between these divergent generation paradigms. Crucially, our approach circumvents the high variance and computational overhead of direct DLLM alignment and comprehensive experiments across diverse preference alignment tasks demonstrate that AR-MAP achieves competitive or superior performance compared to existing DLLM-specific alignment methods, achieving 69.08\% average score across all tasks and models. Our Code is available at https://github.com/AMAP-ML/AR-MAP.

cs.CL