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Florian Grötschla

Publications and source records attributed to Florian Grötschla.

At least 19 recordsLinked to original sources

SALSA-V: Shortcut-Augmented Long-form Synchronized Audio from Videos

We propose SALSA-V, a multimodal video-to-audio generation model capable of synthesizing highly synchronized, high-fidelity long-form audio from silent video content. Our approach introduces a masked diffusion objective, enabling audio-conditioned generation and the seamless synthesis of unconstrained length audio sequences. Additionally, by integrating a shortcut loss into our training process, we achieve rapid generation of high-quality audio samples in as few as eight sampling steps, paving the way for near-real-time applications without requiring dedicated fine-tuning or retraining. We demonstrate that SALSA-V significantly outperforms existing state-of-the-art methods in both audiovisual alignment and synchronization with video content in quantitative evaluation and a human listening study. Furthermore, our use of random masking during training enables our model to match spectral characteristics of reference audio samples, broadening its applicability to professional audio synthesis tasks such as Foley generation and sound design.

cs.SD↗

VCNAC: A Variable-Channel Neural Audio Codec for Mono, Stereo, and Surround Sound

We present VCNAC, a variable channel neural audio codec. Our approach features a single encoder and decoder parametrization that enables native inference for different channel setups, from mono speech to cinematic 5.1 channel surround audio. Channel compatibility objectives ensure that multi-channel content maintains perceptual quality when decoded to fewer channels. The shared representation enables training of generative language models on a single set of codebooks while supporting inference-time scalability across modalities and channel configurations. Evaluation using objective spatial audio metrics and subjective listening tests demonstrates that our unified approach maintains high reconstruction quality across mono, stereo, and surround audio configurations.

cs.SD↗

Benchmarking Positional Encodings for GNNs and Graph Transformers

Positional Encodings (PEs) are essential for injecting structural information into Graph Neural Networks (GNNs), particularly Graph Transformers, yet their empirical impact remains insufficiently understood. We introduce a unified benchmarking framework that decouples PEs from architectural choices, enabling a fair comparison across 8 GNN and Transformer models, 9 PEs, and 10 synthetic and real-world datasets. Across more than 500 model-PE-dataset configurations, we find that commonly used expressiveness proxies, including Weisfeiler-Lehman distinguishability, do not reliably predict downstream performance. In particular, highly expressive PEs frequently fail to improve, and can even degrade performance on real-world tasks. At the same time, we identify several simple and previously overlooked model-PE combinations that match or outperform recent state-of-the-art methods. Our results demonstrate the strong task-dependence of PEs and underscore the need for empirical validation beyond theoretical expressiveness. To support reproducible research, we release an open-source benchmarking framework for evaluating PEs for graph learning tasks.

cs.LG↗

Evaluating Objective Speech Quality Metrics for Neural Audio Codecs

Neural audio codecs have gained recent popularity for their use in generative modeling as they offer high-fidelity audio reconstruction at low bitrates. While human listening studies remain the gold standard for assessing perceptual quality, they are time-consuming and impractical. In this work, we examine the reliability of existing objective quality metrics in assessing the performance of recent neural audio codecs. To this end, we conduct a MUSHRA listening test on high-fidelity speech signals and analyze the correlation between subjective scores and widely used objective metrics. Our results show that, while some metrics align well with human perception, others struggle to capture relevant distortions. Our findings provide practical guidance for selecting appropriate evaluation metrics when using neural audio codecs for speech.

cs.SD↗

EuroSpeech: A Multilingual Speech Corpus

Recent progress in speech processing has highlighted that high-quality performance across languages requires substantial training data for each individual language. While existing multilingual datasets cover many languages, they often contain insufficient data for most languages. Thus, trained models perform poorly on the majority of the supported languages. Our work addresses this challenge by introducing a scalable pipeline for constructing speech datasets from parliamentary recordings. The proposed pipeline includes robust components for media retrieval and a two-stage alignment algorithm designed to handle non-verbatim transcripts and long-form audio. Applying this pipeline to recordings from 22 European parliaments, we extract over 61k hours of aligned speech segments, achieving substantial per-language coverage with 19 languages exceeding 1k hours and 22 languages exceeding 500 hours of high-quality speech data. We obtain an average 41.8\% reduction in word error rates over baselines when finetuning an existing ASR model on our dataset, demonstrating the usefulness of our approach.

cs.CL↗

SAO-Instruct: Free-form Audio Editing using Natural Language Instructions

Generative models have made significant progress in synthesizing high-fidelity audio from short textual descriptions. However, editing existing audio using natural language has remained largely underexplored. Current approaches either require the complete description of the edited audio or are constrained to predefined edit instructions that lack flexibility. In this work, we introduce SAO-Instruct, a model based on Stable Audio Open capable of editing audio clips using any free-form natural language instruction. To train our model, we create a dataset of audio editing triplets (input audio, edit instruction, output audio) using Prompt-to-Prompt, DDPM inversion, and a manual editing pipeline. Although partially trained on synthetic data, our model generalizes well to real in-the-wild audio clips and unseen edit instructions. We demonstrate that SAO-Instruct achieves competitive performance on objective metrics and outperforms other audio editing approaches in a subjective listening study. To encourage future research, we release our code and model weights.

cs.SD↗

Inductive Transfer Learning for Graph-Based Recommenders

Graph-based recommender systems are commonly trained in transductive settings, which limits their applicability to new users, items, or datasets. We propose NBF-Rec, a graph-based recommendation model that supports inductive transfer learning across datasets with disjoint user and item sets. Unlike conventional embedding-based methods that require retraining for each domain, NBF-Rec computes node embeddings dynamically at inference time. We evaluate the method on seven real-world datasets spanning movies, music, e-commerce, and location check-ins. NBF-Rec achieves competitive performance in zero-shot settings, where no target domain data is used for training, and demonstrates further improvements through lightweight fine-tuning. These results show that inductive transfer is feasible in graph-based recommendation and that interaction-level message passing supports generalization across datasets without requiring aligned users or items.

cs.LG↗

Bias beyond Borders: Global Inequalities in AI-Generated Music

While recent years have seen remarkable progress in music generation models, research on their biases across countries, languages, cultures, and musical genres remains underexplored. This gap is compounded by the lack of datasets and benchmarks that capture the global diversity of music. To address these challenges, we introduce GlobalDISCO, a large-scale dataset consisting of 73k music tracks generated by state-of-the-art commercial generative music models, along with paired links to 93k reference tracks in LAION-DISCO-12M. The dataset spans 147 languages and includes musical style prompts extracted from MusicBrainz and Wikipedia. The dataset is globally balanced, representing musical styles from artists across 79 countries and five continents. Our evaluation reveals large disparities in music quality and alignment with reference music between high-resource and low-resource regions. Furthermore, we find marked differences in model performance between mainstream and geographically niche genres, including cases where models generate music for regional genres that more closely align with the distribution of mainstream styles.

cs.SD↗

Multi-bit Audio Watermarking

We present Timbru, a post-hoc audio watermarking model that achieves state-of-the-art robustness and imperceptibility trade-offs without training an embedder-detector model. Given any 44.1 kHz stereo music snippet, our method performs per-audio gradient optimization to add imperceptible perturbations in the latent space of a pretrained audio VAE, guided by a combined message and perceptual loss. The watermark can then be extracted using a pretrained CLAP model. We evaluate 16-bit watermarking on MUSDB18-HQ against AudioSeal, WavMark, and SilentCipher across common filtering, noise, compression, resampling, cropping, and regeneration attacks. Our approach attains the best average bit error rates, while preserving perceptual quality, demonstrating an efficient, dataset-free path to imperceptible audio watermarking.

cs.SD↗

Benchmarking Diarization Models

Speaker diarization is the task of partitioning audio into segments according to speaker identity, answering the question of "who spoke when" in multi-speaker conversation recordings. While diarization is an essential task for many downstream applications, it remains an unsolved problem. Errors in diarization propagate to downstream systems and cause wide-ranging failures. To this end, we examine exact failure modes by evaluating five state-of-the-art diarization models, across four diarization datasets spanning multiple languages and acoustic conditions. The evaluation datasets consist of 196.6 hours of multilingual audio, including English, Mandarin, German, Japanese, and Spanish. Overall, we find that PyannoteAI achieves the best performance at 11.2% DER, while DiariZen provides a competitive open-source alternative at 13.3% DER. When analyzing failure cases, we find that the primary cause of diarization errors stem from missed speech segments followed by speaker confusion, especially in high-speaker count settings.

cs.SD↗

Parametric Neural Amp Modeling with Active Learning

We introduce Panama, an active learning framework to train parametric guitar amp models end-to-end using a combination of an LSTM model and a WaveNet-like architecture. With \model, one can create a virtual amp by recording samples that are determined through an ensemble-based active learning strategy to minimize the amount of datapoints needed (i.e., amp knob settings). Our strategy uses gradient-based optimization to maximize the disagreement among ensemble models, in order to identify the most informative datapoints. MUSHRA listening tests reveal that, with 75 datapoints, our models are able to match the perceptual quality of NAM, the leading open-source non-parametric amp modeler.

cs.LG↗

Source Separation for A Cappella Music

In this work, we study the task of multi-singer separation in a cappella music, where the number of active singers varies across mixtures. To address this, we use a power set-based data augmentation strategy that expands limited multi-singer datasets into exponentially more training samples. To separate singers, we introduce SepACap, an adaptation of SepReformer, a state-of-the-art speaker separation model architecture. We adapt the model with periodic activations and a composite loss function that remains effective when stems are silent, enabling robust detection and separation. Experiments on the JaCappella dataset demonstrate that our approach achieves state-of-the-art performance in both full-ensemble and subset singer separation scenarios, outperforming spectrogram-based baselines while generalizing to realistic mixtures with varying numbers of singers.

cs.SD↗

AgentsNet: Coordination and Collaborative Reasoning in Multi-Agent LLMs

Large-language models (LLMs) have demonstrated powerful problem-solving capabilities, in particular when organized in multi-agent systems. However, the advent of such systems also raises several questions on the ability of a complex network of agents to effectively self-organize and collaborate. While measuring performance on standard reasoning benchmarks indicates how well multi-agent systems can solve reasoning tasks, it is unclear whether these systems are able to leverage their topology effectively. Here, we propose AgentsNet, a new benchmark for multi-agent reasoning. By drawing inspiration from classical problems in distributed systems and graph theory, AgentsNet measures the ability of multi-agent systems to collaboratively form strategies for problem-solving, self-organization, and effective communication given a network topology. We evaluate a variety of baseline methods on AgentsNet including homogeneous networks of agents which first have to agree on basic protocols for organization and communication. We find that some frontier LLMs are already demonstrating strong performance for small networks but begin to fall off once the size of the network scales. While existing multi-agent benchmarks cover at most 2-5 agents, AgentsNet is practically unlimited in size and can scale with new generations of LLMs. As such, we also probe frontier models in a setup with up to 100 agents.

cs.MA↗

MaskBeat: Loopable Drum Beat Generation

We present MaskBeat, a transformer-based approach for loopable drum pattern generation. Rather than predicting drum hits sequentially, our method uses bidirectional attention with iterative refinement, allowing instruments to be generated in parallel while maintaining musical coherence. Additionally, we introduce custom loss functions that capture drum-specific musical relationships. Our experiments show that MaskBeat generates higher quality and more musically coherent drum patterns than baseline approaches.

cs.SD↗

Parametric Neural Amp Modeling with Active Learning

We introduce PANAMA, an active learning framework for the training of end-to-end parametric guitar amp models using a WaveNet-like architecture. With \model, one can create a virtual amp by recording samples that are determined by an active learning strategy to use a minimum amount of datapoints (i.e., amp knob settings). We show that gradient-based optimization algorithms can be used to determine the optimal datapoints to sample, and that the approach helps under a constrained number of samples.

cs.LG↗

Universality Frontier for Asynchronous Cellular Automata

In this work, we investigate the computational aspects of asynchronous cellular automata (ACAs), a modification of cellular automata in which cells update independently, following an asynchronous schedule. We introduce flip automata networks (FAN), a simple modification of automata networks that remain robust under any asynchronous update schedule. We show that asynchronous automata can efficiently simulate their synchronous counterparts with a linear memory overhead, which improves upon the previously established quadratic bound. Additionally, we address the universality gap for (a)synchronous cellular automata -- the boundary separating universal and non-universal automata, which is still not fully understood. We tighten this boundary by proving that all one-way asynchronous automata lack universal computational power. Conversely, we establish the existence of a universal 6-state first-neighbor automaton in one dimension and a 3-state von Neumann automaton in two dimensions, which represent the smallest known universal constructions to date.

cs.FL↗

Benchmarking Music Generation Models and Metrics via Human Preference Studies

Recent advancements have brought generated music closer to human-created compositions, yet evaluating these models remains challenging. While human preference is the gold standard for assessing quality, translating these subjective judgments into objective metrics, particularly for text-audio alignment and music quality, has proven difficult. In this work, we generate 6k songs using 12 state-of-the-art models and conduct a survey of 15k pairwise audio comparisons with 2.5k human participants to evaluate the correlation between human preferences and widely used metrics. To the best of our knowledge, this work is the first to rank current state-of-the-art music generation models and metrics based on human preference. To further the field of subjective metric evaluation, we provide open access to our dataset of generated music and human evaluations.

cs.LG↗

High-Fidelity Music Vocoder using Neural Audio Codecs

While neural vocoders have made significant progress in high-fidelity speech synthesis, their application on polyphonic music has remained underexplored. In this work, we propose DisCoder, a neural vocoder that leverages a generative adversarial encoder-decoder architecture informed by a neural audio codec to reconstruct high-fidelity 44.1 kHz audio from mel spectrograms. Our approach first transforms the mel spectrogram into a lower-dimensional representation aligned with the Descript Audio Codec (DAC) latent space before reconstructing it to an audio signal using a fine-tuned DAC decoder. DisCoder achieves state-of-the-art performance in music synthesis on several objective metrics and in a MUSHRA listening study. Our approach also shows competitive performance in speech synthesis, highlighting its potential as a universal vocoder.

cs.SD↗